src/core/random_func.cpp
Tue, 30 Sep 2008 20:39:50 +0000 rubidium (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Tue, 06 May 2008 15:11:33 +0000 rubidium (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
Mon, 31 Mar 2008 16:07:50 +0000 skidd13 (svn r12516) -Revert r2583: Removed mersenne PRNG cause it is not used and won't be used in the future
Sun, 03 Feb 2008 16:21:19 +0000 rubidium (svn r12050) -Fix: random_func broke for desync debug.
Tue, 29 Jan 2008 00:27:25 +0000 rubidium (svn r12004) -Codechange: refactor the random functions to reduce code duplication.
Wed, 26 Dec 2007 23:04:26 +0000 rubidium (svn r11704) -Codechange: remove another bunch of useless includes.
Fri, 21 Dec 2007 19:21:21 +0000 rubidium (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
Sat, 15 Dec 2007 22:05:02 +0000 rubidium (svn r11640) -Fix: missed change of include when moving stuff to random_func.cpp
Wed, 21 Nov 2007 19:18:34 +0000 skidd13 (svn r11489) -Fix r11488: Somehow the code was added multiple times
Wed, 21 Nov 2007 19:13:38 +0000 skidd13 (svn r11488) -Codechange: Spilt the random functions out to seperate file