Sat, 18 Oct 2008 14:16:29 +0000 |
smatz |
(svn r14486) -Fix (r13343)(r14484): compilation with desync debug was broken
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Tue, 30 Sep 2008 20:51:04 +0000 |
rubidium |
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
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Tue, 30 Sep 2008 20:39:50 +0000 |
rubidium |
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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Tue, 06 May 2008 15:11:33 +0000 |
rubidium |
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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Mon, 31 Mar 2008 16:07:50 +0000 |
skidd13 |
(svn r12516) -Revert r2583: Removed mersenne PRNG cause it is not used and won't be used in the future
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Sun, 03 Feb 2008 16:21:19 +0000 |
rubidium |
(svn r12050) -Fix: random_func broke for desync debug.
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Tue, 29 Jan 2008 00:27:25 +0000 |
rubidium |
(svn r12004) -Codechange: refactor the random functions to reduce code duplication.
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Wed, 26 Dec 2007 23:04:26 +0000 |
rubidium |
(svn r11704) -Codechange: remove another bunch of useless includes.
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Fri, 21 Dec 2007 19:21:21 +0000 |
rubidium |
(svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
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Sat, 15 Dec 2007 22:05:02 +0000 |
rubidium |
(svn r11640) -Fix: missed change of include when moving stuff to random_func.cpp
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Wed, 21 Nov 2007 19:18:34 +0000 |
skidd13 |
(svn r11489) -Fix r11488: Somehow the code was added multiple times
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Wed, 21 Nov 2007 19:13:38 +0000 |
skidd13 |
(svn r11488) -Codechange: Spilt the random functions out to seperate file
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