Mon, 14 Feb 2005 20:34:31 +0000 |
tron |
(svn r1875) Effect vehicle overhaul: enumerate sprites, descriptive names for functions and miscellaneous improvements
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Sun, 13 Feb 2005 11:27:41 +0000 |
tron |
(svn r1868) Improve readability of the bulldozer movement code
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Wed, 19 Jan 2005 20:55:23 +0000 |
dominik |
(svn r1571) Feature: Visually enhanced autorail placing
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Tue, 11 Jan 2005 00:54:06 +0000 |
darkvater |
(svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
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Tue, 04 Jan 2005 14:54:27 +0000 |
darkvater |
(svn r1369) -Feature(ish): Added sprites for up/down and left/right arrows. Anywhere where there are horizontal scrollers these are now left/right arrows
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Mon, 03 Jan 2005 18:49:45 +0000 |
truelight |
(svn r1343) -Fix: [Graphic] Autorail icon is now correct (Darkvater)
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Thu, 23 Dec 2004 18:14:12 +0000 |
dominik |
(svn r1254) - Fix: [ 993500 ] High bridge rendering error
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Wed, 15 Dec 2004 23:33:04 +0000 |
darkvater |
(svn r1121) -Feature: Added sticky windows feature. A small pin allows the user to set the window as undeletable and can only be closed by hand. As an example the viewport window has been stickied (thanks to Neko-San)
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Sun, 12 Dec 2004 17:42:04 +0000 |
dominik |
(svn r1030) Some toolbar icons are arranged differently:
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Thu, 09 Dec 2004 23:20:32 +0000 |
darkvater |
(svn r1001) -Changed the title name to OpenTTD. Don't know how this was missed all this time; but is fixed now.
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Thu, 09 Dec 2004 23:16:52 +0000 |
dominik |
(svn r999) New icons for the network interface, newgrf gui and the tiny euro
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Fri, 26 Nov 2004 21:14:42 +0000 |
pasky |
(svn r828) Everyone welcome table/sprites.h in trunk - so far not in use besides enum AnimCursors migrated from viewport.h and tiny fragment of enum Sprites migrated from ttd.h (we should slowly convert trunk to use the symbolic names instead of sprite numbers too to reduce the delta to map). Ported from the map branch, where the work was done by Darkvater, Celestar and Tron.
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