src/industry_cmd.cpp
Thu, 27 Sep 2007 21:39:13 +0000 glx (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
Wed, 26 Sep 2007 14:32:06 +0000 rubidium (svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch.
Wed, 26 Sep 2007 14:14:51 +0000 rubidium (svn r11168) -Fix [FS#1256]: assert on terraforming of industries. Patch by frosch.
Wed, 26 Sep 2007 01:24:12 +0000 belugas (svn r11160) -Fix: A gfx of 0xFF does not count when it's time to establish the size of the industry.
Sat, 22 Sep 2007 23:40:35 +0000 glx (svn r11144) -Codechange: add support for newgrf callbacks 29 and 35
Sat, 22 Sep 2007 21:59:02 +0000 glx (svn r11142) -Codechange: prepare industry production change code for newgrf callbacks 29 and 35
Sat, 22 Sep 2007 13:56:38 +0000 rubidium (svn r11139) -Codechange: add support for persistent storage for NewGRFs.
Sat, 22 Sep 2007 00:59:27 +0000 belugas (svn r11137) -Feature: [NewGRF] Add support for bit 17 of property 1A for Industries. This bit enables the protection of the last instance of an industry type once raise.
Fri, 14 Sep 2007 22:27:40 +0000 rubidium (svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
Fri, 14 Sep 2007 21:32:21 +0000 rubidium (svn r11102) -Codechange: remove some pointless addition+substractions. Patch by frosch.
Thu, 06 Sep 2007 03:02:38 +0000 belugas (svn r11050) -Codechange: Use the translated gfx, not the original one.
Tue, 04 Sep 2007 12:00:12 +0000 rubidium (svn r11041) -Fix (r10460) [FS#1195]: the industry's owner was saved twice instead of the owner and the founder. Patch by frosch.
Thu, 30 Aug 2007 17:17:04 +0000 rubidium (svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
Mon, 27 Aug 2007 21:18:04 +0000 rubidium (svn r10991) -Codechange: add documentation, enumification and some code simplifications to the terraforming code. Patch by frosch.
Sun, 26 Aug 2007 00:23:32 +0000 belugas (svn r10980) -Fix [FS#1158] : This will hopefully fix the case of an assert that happens when an industry uses a special gfx index (tile spec 0xFF). This 0xFF is the sentinel of a special check done for oil rigs, where water need to be around, but no tile will be constructed on it.
Fri, 24 Aug 2007 00:23:35 +0000 belugas (svn r10972) -Codechange: Implement the counterpart(GetTranslatedIndustryTileID) of getindustileid of TTDPatch. This allows to ensure that the ID of a tile (taken out of the map or not) is still a valid one regarding the possible override it may have been flagged to.
Wed, 22 Aug 2007 01:16:08 +0000 belugas (svn r10963) -Revert(10700): Although the idea was good, it was more prone of errors than usefull.
Wed, 22 Aug 2007 00:59:46 +0000 belugas (svn r10962) -Codechange: protect yourself against an illicit substitution
Wed, 15 Aug 2007 00:49:34 +0000 belugas (svn r10903) -Feature: [NewGRF] Add support for variable 44 of Variational Action 2 for Industries
Mon, 06 Aug 2007 14:08:25 +0000 rubidium (svn r10813) -Fix (r10799): some destructors were performing too much during the pool cleanups, which could cause crashes as already removed pool items could then be dereferenced by other destructors.
Fri, 03 Aug 2007 20:18:38 +0000 rubidium (svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
Thu, 02 Aug 2007 23:21:52 +0000 rubidium (svn r10759) -Codechange: make the industry struct use the pool item class as super class.
Fri, 27 Jul 2007 03:07:05 +0000 belugas (svn r10701) -Codechange: Make sure to not use an out of bound index when the index is specified by a grf file. It has a different meaning then.
Fri, 27 Jul 2007 02:41:29 +0000 belugas (svn r10700) -Codechange: Enable to jump (by default) to the overriding industry tile spec of the one been queried.
Thu, 26 Jul 2007 16:51:10 +0000 rubidium (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
Thu, 26 Jul 2007 15:37:19 +0000 rubidium (svn r10697) -Codechange: give a more sensible names to some of the unkX variables.
Thu, 26 Jul 2007 14:07:11 +0000 rubidium (svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
Tue, 24 Jul 2007 19:56:43 +0000 rubidium (svn r10675) -Codechange: unhardcode the industry types used in several locations of the source code.
Fri, 20 Jul 2007 17:32:27 +0000 belugas (svn r10641) -Fix(r10638): Forgotten Son... err...include
Fri, 20 Jul 2007 17:25:07 +0000 belugas (svn r10640) -Fix(r10638): little typo...
Fri, 20 Jul 2007 17:14:03 +0000 belugas (svn r10639) -Codechange: Give meaninfull name to a magic number
Fri, 20 Jul 2007 16:50:11 +0000 belugas (svn r10638) -Codechange: Save the mapping of the industries and tiles, making them persistent.
Fri, 20 Jul 2007 14:49:41 +0000 belugas (svn r10635) -Codechange: Correct some typos and code beautifying (a little bit)
Mon, 16 Jul 2007 09:16:58 +0000 rubidium (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
Sun, 15 Jul 2007 00:45:02 +0000 glx (svn r10575) -Fix r10573: misplaced )
Sun, 15 Jul 2007 00:26:12 +0000 belugas (svn r10573) -Codechange: Use function CheckIfCallBackAllowsAvailability for random map generation as well as for ingame random industry creation
Wed, 11 Jul 2007 15:03:29 +0000 rubidium (svn r10508) -Codechange: allow customizable animation schemes for industries.
Wed, 11 Jul 2007 08:20:57 +0000 rubidium (svn r10506) -Fix: the (manual) building of banks was always rejected.
Mon, 09 Jul 2007 20:08:25 +0000 rubidium (svn r10494) -Fix (r10490): possible null dereference in some exotic newgrfs.
Mon, 09 Jul 2007 18:53:43 +0000 rubidium (svn r10490) -Codechange: add support for industries on non-flat surfaces.
Mon, 09 Jul 2007 13:21:49 +0000 rubidium (svn r10485) -Codechange: add a callback mechanism to determine whether building an industry is allowed at a given location.
Sun, 08 Jul 2007 19:54:51 +0000 rubidium (svn r10483) -Codechange: add support for callbacks to manipulate the building chance of farm fields and chopping chance for lumber mills.
Sun, 08 Jul 2007 18:41:34 +0000 maedhros (svn r10481) -Codechange: Show a news message with the new industry when primary industry prospecting succeeds.
Sun, 08 Jul 2007 17:40:04 +0000 rubidium (svn r10477) -Codechange: add some callbacks to customise the acceptance of industries.
Sat, 07 Jul 2007 08:53:19 +0000 rubidium (svn r10460) -Codechange: add some more variables needed for newindustries regarding to the creation of the industries.
Fri, 06 Jul 2007 22:33:16 +0000 rubidium (svn r10459) -Codechange: add helper functions to determine whether an industry is a primary industry and how much it costs to build such an industry.
Fri, 06 Jul 2007 07:24:10 +0000 rubidium (svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an amount of money and then it might (with a given chance) build a raw industry somewhere on the map.
Thu, 05 Jul 2007 05:41:56 +0000 rubidium (svn r10442) -Codechange: implement the industry production callback.
Wed, 04 Jul 2007 18:27:21 +0000 rubidium (svn r10439) -Codechange: initial steps for customized industry productions.
Wed, 04 Jul 2007 00:54:38 +0000 belugas (svn r10425) -Fix (r10418): do not compare bitmasks with HASBIT. Strike two. Forgotten code :)
Tue, 03 Jul 2007 19:25:06 +0000 rubidium (svn r10419) -Fix (r10418): do not compare bitmasks with HASBIT. Thanks to Maedhros for spotting this.
Tue, 03 Jul 2007 19:16:34 +0000 rubidium (svn r10418) -Codechange: implement/resurrect the industry production flags.
Sun, 01 Jul 2007 17:21:25 +0000 rubidium (svn r10406) -Fix [FS#968]: only industries in the temperate climate should be affected by the "do not increase production" flag.
Tue, 26 Jun 2007 21:17:51 +0000 rubidium (svn r10348) -Fix (r10347): compile errors; do not think it compiles fine when you run make on the wrong working copy.
Tue, 26 Jun 2007 21:11:17 +0000 rubidium (svn r10347) -Fix [FS#948]: industries with a very low production could never recover when using smooth economy.
Tue, 26 Jun 2007 13:46:56 +0000 truelight (svn r10340) -Fix: make sure no industry production can ever hit < 32 with smooth_economy
Sun, 24 Jun 2007 10:20:05 +0000 rubidium (svn r10299) -Codechange [FS#931]: industry foundations should be drawn as all other foundations, i.e. with DrawFoundation, instead of writing the same functionality itself.
Fri, 22 Jun 2007 23:53:16 +0000 truelight (svn r10290) -Fix: with smooth_economy, when industry production hit 32, it stayed there for ever. Give it some chance to get out of that uber-lowness (although it is a very slim chance, at least it has one)
Wed, 20 Jun 2007 03:03:00 +0000 belugas (svn r10232) -Fix(r1): _numof_industry_table never was composed of 12 entries. Only 11.
Tue, 19 Jun 2007 17:33:12 +0000 belugas (svn r10226) -Codechange: Add support for newindustry tiles drawing.