(svn r2652) - CodeChange: show 'too many sprites' in hex value; Patch signed off by Tron
--- a/spritecache.c Wed Jul 20 15:36:22 2005 +0000
+++ b/spritecache.c Wed Jul 20 15:38:11 2005 +0000
@@ -348,7 +348,7 @@
for (i = 0; LoadNextSprite(load_index + i, file_index); i++) {
if (load_index + i >= NUM_SPRITES)
- error("Too many sprites (%x). Recompile with higher NUM_SPRITES value or remove some custom GRF files.",
+ error("Too many sprites (0x%X). Recompile with higher NUM_SPRITES value or remove some custom GRF files.",
load_index + i);
}