(svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
authorrubidium
Mon, 28 Aug 2006 18:53:03 +0000
changeset 4434 a08cb4b5c179
parent 4433 98632ba2212a
child 4435 40eff4363774
(svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
ai/default/default.c
aircraft_cmd.c
aircraft_gui.c
airport.c
aystar.c
aystar.h
bridge_gui.c
economy.c
engine.h
gui.h
industry_cmd.c
main_gui.c
md5.c
md5.h
minilzo.h
misc_cmd.c
namegen.c
newgrf.c
npf.c
openttd.h
os/macosx/macos.h
rail.h
rail_cmd.c
road_gui.c
roadveh_cmd.c
roadveh_gui.c
settings.c
ship_gui.c
station_cmd.c
strgen/strgen.c
strings.c
table/files.h
table/palettes.h
table/sprites.h
table/station_land.h
tgp.c
town_cmd.c
town_gui.c
train_cmd.c
train_gui.c
tunnelbridge_cmd.c
vehicle.c
vehicle.h
vehicle_gui.c
vehicle_gui.h
video/cocoa_v.m
video/sdl_v.c
video/win32_v.c
water_cmd.c
window.h
yapf/autocopyptr.hpp
yapf/binaryheap.hpp
yapf/blob.hpp
yapf/countedptr.hpp
yapf/crc32.hpp
yapf/yapf.hpp
--- a/ai/default/default.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/ai/default/default.c	Mon Aug 28 18:53:03 2006 +0000
@@ -2419,7 +2419,7 @@
 				cost = DoCommand(tile, p->ai.wagon_list[i], 0, DC_EXEC, CMD_SELL_RAIL_WAGON);
 				assert(!CmdFailed(cost));
 			}
-			p->ai.state =	AIS_0;
+			p->ai.state = AIS_0;
 		}
 		return;
 	}
@@ -2459,7 +2459,7 @@
 		if (p->ai.num_want_fullload != 0 && (is_pass || i == 0))
 			order.flags |= OF_FULL_LOAD;
 
-		DoCommand(0, loco_id + (i << 16),	PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
+		DoCommand(0, loco_id + (i << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
 	}
 
 	DoCommand(0, loco_id, 0, DC_EXEC, CMD_START_STOP_TRAIN);
@@ -2472,7 +2472,7 @@
 //		p->ai.loco_id = INVALID_VEHICLE;
 		p->ai.wagon_list[0] = INVALID_VEHICLE;
 	} else {
-		p->ai.state =	AIS_0;
+		p->ai.state = AIS_0;
 	}
 }
 
@@ -2499,8 +2499,8 @@
 	int rad;
 
 	if (_patches.modified_catchment) {
-		rad = CA_TRUCK;		//Same as CA_BUS at the moment?
-	} else {			//change that at some point?
+		rad = CA_TRUCK; // Same as CA_BUS at the moment?
+	} else { // change that at some point?
 		rad = 4;
 	}
 
@@ -3010,11 +3010,11 @@
 		p->ai.cur_tile_a = arf.bridge_end_tile;
 		bridge_len = GetBridgeLength(tile, p->ai.cur_tile_a); // tile
 
-		/*	Figure out what (road)bridge type to build
-				start with best bridge, then go down to worse and worse bridges
-				unnecessary to check for worse bridge (i=0), since AI will always build that.
-				AI is so fucked up that fixing this small thing will probably not solve a thing
-		*/
+		/* Figure out what (road)bridge type to build
+		 * start with best bridge, then go down to worse and worse bridges
+		 * unnecessary to check for worse bridge (i=0), since AI will always build that.
+		 *AI is so fucked up that fixing this small thing will probably not solve a thing
+		 */
 		for (i = 10; i != 0; i--) {
 			if (CheckBridge_Stuff(i, bridge_len)) {
 				int32 cost = DoCommand(tile, p->ai.cur_tile_a, i + (0x80 << 8), DC_AUTO, CMD_BUILD_BRIDGE);
@@ -3191,7 +3191,7 @@
 		if (p->ai.num_want_fullload != 0 && (is_pass || i == 0))
 			order.flags |= OF_FULL_LOAD;
 
-		DoCommand(0, loco_id + (i << 16),	PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
+		DoCommand(0, loco_id + (i << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
 	}
 
 	DoCommand(0, loco_id, 0, DC_EXEC, CMD_START_STOP_ROADVEH);
@@ -3320,8 +3320,8 @@
 	int rad;
 
 	if (_patches.modified_catchment) {
-		rad = CA_AIR_LARGE;		//I Have NFI what airport the
-	} else {				//AI is going to build here
+		rad = CA_AIR_LARGE; // I Have NFI what airport the
+	} else { // AI is going to build here
 		rad = 4;
 	}
 
--- a/aircraft_cmd.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/aircraft_cmd.c	Mon Aug 28 18:53:03 2006 +0000
@@ -1897,8 +1897,8 @@
 		1. group 0 -- TERM_GROUP1_block (check block)
 		2. group 1 -- TERM_GROUP2_ENTER_block (check block)
 		First in line is checked first, group 0. If the block (TERM_GROUP1_block) is free, it
-		looks	at the corresponding terminals of that group. If no free ones are found, other
-		possible groups are checked	(in this case group 1, since that is after group 0). If that
+		looks at the corresponding terminals of that group. If no free ones are found, other
+		possible groups are checked (in this case group 1, since that is after group 0). If that
 		fails, then attempt fails and plane waits
 	*/
 	if (Airport->terminals[0] > 1) {
@@ -1992,7 +1992,7 @@
 		// The blocks for helipads start after the last terminal (MAX_TERMINALS)
 		return FreeTerminal(v, MAX_TERMINALS, GetNumHelipads(Airport) + MAX_TERMINALS);
 	}
-	return false;	// it shouldn't get here anytime, but just to be sure
+	return false; // it shouldn't get here anytime, but just to be sure
 }
 
 static void AircraftEventHandler(Vehicle *v, int loop)
@@ -2103,11 +2103,11 @@
 	const AirportFTAClass *ap = GetAirport(st->airport_type);
 	FOR_ALL_VEHICLES(v) {
 		if (v->type == VEH_Aircraft && v->subtype <= 2) {
-			if (v->u.air.targetairport == st->index) {	// if heading to this airport
-				/*	update position of airplane. If plane is not flying, landing, or taking off
-						you cannot delete airport, so it doesn't matter
-				*/
-				if (v->u.air.state >= FLYING) {	// circle around
+			if (v->u.air.targetairport == st->index) { // if heading to this airport
+				/* update position of airplane. If plane is not flying, landing, or taking off
+				 *you cannot delete airport, so it doesn't matter
+				 */
+				if (v->u.air.state >= FLYING) { // circle around
 					v->u.air.pos = v->u.air.previous_pos = ap->entry_point;
 					v->u.air.state = FLYING;
 					// landing plane needs to be reset to flying height (only if in pause mode upgrade,
--- a/aircraft_gui.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/aircraft_gui.c	Mon Aug 28 18:53:03 2006 +0000
@@ -197,7 +197,7 @@
 				DoCommandP(w->window_number, sel_eng, 0, CcBuildAircraft, CMD_BUILD_AIRCRAFT | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT));
 		} break;
 
-		case 6:	{ /* rename */
+		case 6: { /* rename */
 			EngineID sel_eng = WP(w,buildtrain_d).sel_engine;
 			if (sel_eng != INVALID_ENGINE) {
 				WP(w,buildtrain_d).rename_engine = sel_eng;
@@ -882,7 +882,7 @@
 
 		case 4:
 			if (!HASBIT(w->disabled_state, 4) &&
-					WP(w,traindepot_d).sel != INVALID_VEHICLE)	{
+					WP(w,traindepot_d).sel != INVALID_VEHICLE) {
 				Vehicle *v;
 
 				HandleButtonClick(w, 4);
@@ -1227,6 +1227,6 @@
 
 void ShowVehWithSharedOrdersAircraft(Vehicle *v)
 {
-	if (v->orders == NULL) return;	// no shared list to show
+	if (v->orders == NULL) return; // no shared list to show
 	ShowPlayerAircraftLocal(v->owner, INVALID_STATION, v->orders->index, true);
 }
--- a/airport.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/airport.c	Mon Aug 28 18:53:03 2006 +0000
@@ -216,7 +216,7 @@
 		curr = terminals;
 		while (i-- > 0) {
 			curr++;
-			assert(*curr != 0);	//we don't want to have an empty group
+			assert(*curr != 0); //we don't want to have an empty group
 			nofterminals += *curr;
 		}
 
@@ -394,7 +394,7 @@
 	"TERM8",
 	"HELIPAD3",
 	"HELIPAD4",
-	"DUMMY"	// extra heading for 255
+	"DUMMY" // extra heading for 255
 };
 
 
--- a/aystar.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/aystar.c	Mon Aug 28 18:53:03 2006 +0000
@@ -79,7 +79,7 @@
 /*
  * Checks one tile and calculate his f-value
  *  return values:
- *	AYSTAR_DONE : indicates we are done
+ * AYSTAR_DONE : indicates we are done
  */
 int AyStarMain_CheckTile(AyStar *aystar, AyStarNode *current, OpenListNode *parent)
 {
@@ -140,12 +140,12 @@
  * This function is the core of AyStar. It handles one item and checks
  *  his neighbour items. If they are valid, they are added to be checked too.
  *  return values:
- *	AYSTAR_EMPTY_OPENLIST : indicates all items are tested, and no path
- *	has been found.
- *	AYSTAR_LIMIT_REACHED : Indicates that the max_nodes limit has been
- *	reached.
- *	AYSTAR_FOUND_END_NODE : indicates we found the end. Path_found now is true, and in path is the path found.
- *	AYSTAR_STILL_BUSY : indicates we have done this tile, did not found the path yet, and have items left to try.
+ *   AYSTAR_EMPTY_OPENLIST : indicates all items are tested, and no path
+ *    has been found.
+ *   AYSTAR_LIMIT_REACHED : Indicates that the max_nodes limit has been
+ *    reached.
+ *   AYSTAR_FOUND_END_NODE : indicates we found the end. Path_found now is true, and in path is the path found.
+ *   AYSTAR_STILL_BUSY : indicates we have done this tile, did not found the path yet, and have items left to try.
  */
 int AyStarMain_Loop(AyStar *aystar)
 {
@@ -224,9 +224,9 @@
 /*
  * This is the function you call to run AyStar.
  *  return values:
- *	AYSTAR_FOUND_END_NODE : indicates we found an end node.
- *	AYSTAR_NO_PATH : indicates that there was no path found.
- *	AYSTAR_STILL_BUSY : indicates we have done some checked, that we did not found the path yet, and that we still have items left to try.
+ *   AYSTAR_FOUND_END_NODE : indicates we found an end node.
+ *   AYSTAR_NO_PATH : indicates that there was no path found.
+ *   AYSTAR_STILL_BUSY : indicates we have done some checked, that we did not found the path yet, and that we still have items left to try.
  * When the algorithm is done (when the return value is not AYSTAR_STILL_BUSY)
  * aystar->clear() is called. Note that when you stop the algorithm halfway,
  * you should still call clear() yourself!
@@ -287,10 +287,10 @@
 	//  That is why it can stay this high
 	init_BinaryHeap(&aystar->OpenListQueue, 102400);
 
-	aystar->addstart	= AyStarMain_AddStartNode;
-	aystar->main		= AyStarMain_Main;
-	aystar->loop		= AyStarMain_Loop;
-	aystar->free		= AyStarMain_Free;
-	aystar->clear		= AyStarMain_Clear;
-	aystar->checktile	= AyStarMain_CheckTile;
+	aystar->addstart  = AyStarMain_AddStartNode;
+	aystar->main      = AyStarMain_Main;
+	aystar->loop      = AyStarMain_Loop;
+	aystar->free      = AyStarMain_Free;
+	aystar->clear     = AyStarMain_Clear;
+	aystar->checktile = AyStarMain_CheckTile;
 }
--- a/aystar.h	Mon Aug 28 12:57:33 2006 +0000
+++ b/aystar.h	Mon Aug 28 18:53:03 2006 +0000
@@ -5,7 +5,7 @@
  *  AyStar is a fast pathfinding routine and is used for things like
  *  AI_pathfinding and Train_pathfinding.
  *  For more information about AyStar (A* Algorithm), you can look at
- *	  http://en.wikipedia.org/wiki/A-star_search_algorithm
+ *   http://en.wikipedia.org/wiki/A-star_search_algorithm
  */
 
 #ifndef AYSTAR_H
@@ -55,8 +55,8 @@
 /*
  * This function is called to check if the end-tile is found
  *  return values can be:
- *	AYSTAR_FOUND_END_NODE : indicates this is the end tile
- *	AYSTAR_DONE : indicates this is not the end tile (or direction was wrong)
+ *   AYSTAR_FOUND_END_NODE : indicates this is the end tile
+ *   AYSTAR_DONE : indicates this is not the end tile (or direction was wrong)
  */
 /*
  * The 2nd parameter should be OpenListNode, and NOT AyStarNode. AyStarNode is
@@ -71,8 +71,8 @@
 /*
  * This function is called to calculate the G-value for AyStar Algorithm.
  *  return values can be:
- *	AYSTAR_INVALID_NODE : indicates an item is not valid (e.g.: unwalkable)
- *	Any value >= 0 : the g-value for this tile
+ *   AYSTAR_INVALID_NODE : indicates an item is not valid (e.g.: unwalkable)
+ *   Any value >= 0 : the g-value for this tile
  */
 typedef int32 AyStar_CalculateG(AyStar *aystar, AyStarNode *current, OpenListNode *parent);
 
@@ -81,7 +81,7 @@
  *  Mostly, this must result the distance (Manhattan way) between the
  *   current point and the end point
  *  return values can be:
- *	Any value >= 0 : the h-value for this tile
+ *   Any value >= 0 : the h-value for this tile
  */
 typedef int32 AyStar_CalculateH(AyStar *aystar, AyStarNode *current, OpenListNode *parent);
 
--- a/bridge_gui.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/bridge_gui.c	Mon Aug 28 18:53:03 2006 +0000
@@ -134,8 +134,8 @@
 		errmsg = _error_message;
 	} else {
 		// check which bridges can be built
-		int bridge_len;			// length of the middle parts of the bridge
-		int tot_bridgedata_len;	// total length of bridge
+		int bridge_len;         // length of the middle parts of the bridge
+		int tot_bridgedata_len; // total length of bridge
 
 		// get absolute bridge length
 		bridge_len = GetBridgeLength(start, end);
@@ -143,7 +143,7 @@
 
 		tot_bridgedata_len = CalcBridgeLenCostFactor(tot_bridgedata_len);
 
-		for (bridge_type = 0; bridge_type != MAX_BRIDGES; bridge_type++) {	// loop for all bridgetypes
+		for (bridge_type = 0; bridge_type != MAX_BRIDGES; bridge_type++) { // loop for all bridgetypes
 			if (CheckBridge_Stuff(bridge_type, bridge_len)) {
 				const Bridge *b = &_bridge[bridge_type];
 				// bridge is accepted, add to list
--- a/economy.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/economy.c	Mon Aug 28 18:53:03 2006 +0000
@@ -1517,7 +1517,7 @@
 	p->is_active = false;
 
 	DeletePlayerWindows(pi);
-	RebuildVehicleLists();	//Updates the open windows to add the newly acquired vehicles to the lists
+	RebuildVehicleLists(); //Updates the open windows to add the newly acquired vehicles to the lists
 }
 
 extern int GetAmountOwnedBy(Player *p, byte owner);
--- a/engine.h	Mon Aug 28 12:57:33 2006 +0000
+++ b/engine.h	Mon Aug 28 18:53:03 2006 +0000
@@ -27,7 +27,7 @@
 	                    //       for when the 'powered wagon' callback fails. But it should really also determine what
 	                    //       kind of visual effect to generate for a vehicle (default, steam, diesel, electric).
 	                    //       Same goes for the callback result, which atm is only used to check if a wagon is powered.
-	byte shorten_factor;	// length on main map for this type is 8 - shorten_factor
+	byte shorten_factor; // length on main map for this type is 8 - shorten_factor
 	byte user_def_data; ///! Property 0x25: "User-defined bit mask" Used only for (very few) NewGRF vehicles
 } RailVehicleInfo;
 
@@ -99,7 +99,7 @@
 	byte preview_wait;
 	byte railtype;
 	byte player_avail;
-	byte type;				// type, ie VEH_Road, VEH_Train, etc. Same as in vehicle.h
+	byte type; // type, ie VEH_Road, VEH_Train, etc. Same as in vehicle.h
 } Engine;
 
 /**
--- a/gui.h	Mon Aug 28 12:57:33 2006 +0000
+++ b/gui.h	Mon Aug 28 18:53:03 2006 +0000
@@ -125,7 +125,7 @@
 void BuildFileList(void);
 void SetFiosType(const byte fiostype);
 
-/*	FIOS_TYPE_FILE, FIOS_TYPE_OLDFILE etc. different colours */
+/* FIOS_TYPE_FILE, FIOS_TYPE_OLDFILE etc. different colours */
 extern const byte _fios_colors[];
 
 /* network gui */
--- a/industry_cmd.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/industry_cmd.c	Mon Aug 28 18:53:03 2006 +0000
@@ -340,11 +340,11 @@
 {
 	Industry *i = GetIndustryByTile(tile);
 
-	/*	* water can destroy industries
-			* in editor you can bulldoze industries
-			* with magic_bulldozer cheat you can destroy industries
-			* (area around OILRIG is water, so water shouldn't flood it
-	*/
+	/* water can destroy industries
+	 * in editor you can bulldoze industries
+	 * with magic_bulldozer cheat you can destroy industries
+	 * (area around OILRIG is water, so water shouldn't flood it
+	 */
 	if ((_current_player != OWNER_WATER && _game_mode != GM_EDITOR &&
 			!_cheats.magic_bulldozer.value) ||
 			(_current_player == OWNER_WATER && i->type == IT_OIL_RIG)) {
@@ -409,7 +409,7 @@
 			m = _m[tile].m3 + 1;
 
 			switch (m & 7) {
-			case 2:	SndPlayTileFx(SND_2D_RIP_2, tile); break;
+			case 2: SndPlayTileFx(SND_2D_RIP_2, tile); break;
 			case 6: SndPlayTileFx(SND_29_RIP, tile); break;
 			}
 
@@ -1903,7 +1903,7 @@
 	DrawTile_Industry,           /* draw_tile_proc */
 	GetSlopeZ_Industry,          /* get_slope_z_proc */
 	ClearTile_Industry,          /* clear_tile_proc */
-	GetAcceptedCargo_Industry,	 /* get_accepted_cargo_proc */
+	GetAcceptedCargo_Industry,   /* get_accepted_cargo_proc */
 	GetTileDesc_Industry,        /* get_tile_desc_proc */
 	GetTileTrackStatus_Industry, /* get_tile_track_status_proc */
 	ClickTile_Industry,          /* click_tile_proc */
--- a/main_gui.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/main_gui.c	Mon Aug 28 18:53:03 2006 +0000
@@ -1310,7 +1310,7 @@
 			HandleButtonClick(w, e->click.widget);
 			size += _terraform_size;
 
-			if (!IS_INT_INSIDE(size, 1, 8 + 1))	return;
+			if (!IS_INT_INSIDE(size, 1, 8 + 1)) return;
 			_terraform_size = size;
 
 			SndPlayFx(SND_15_BEEP);
--- a/md5.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/md5.c	Mon Aug 28 18:53:03 2006 +0000
@@ -57,7 +57,7 @@
 #include "md5.h"
 #include <string.h>
 
-#undef BYTE_ORDER	/* 1 = big-endian, -1 = little-endian, 0 = unknown */
+#undef BYTE_ORDER /* 1 = big-endian, -1 = little-endian, 0 = unknown */
 #if defined(TTD_BIG_ENDIAN)
 #  define BYTE_ORDER 1
 #else
@@ -158,7 +158,7 @@
 
 	if (*((const md5_byte_t *)&w)) /* dynamic little-endian */
 #endif
-#if BYTE_ORDER <= 0		/* little-endian */
+#if BYTE_ORDER <= 0 /* little-endian */
 	{
 	    /*
 	     * On little-endian machines, we can process properly aligned
@@ -175,9 +175,9 @@
 	}
 #endif
 #if BYTE_ORDER == 0
-	else			/* dynamic big-endian */
+	else /* dynamic big-endian */
 #endif
-#if BYTE_ORDER >= 0		/* big-endian */
+#if BYTE_ORDER >= 0 /* big-endian */
 	{
 	    /*
 	     * On big-endian machines, we must arrange the bytes in the
@@ -187,9 +187,9 @@
 	    int i;
 
 #  if BYTE_ORDER == 0
-	    X = xbuf;		/* (dynamic only) */
+	    X = xbuf; /* (dynamic only) */
 #  else
-#    define xbuf X		/* (static only) */
+#    define xbuf X /* (static only) */
 #  endif
 	    for (i = 0; i < 16; ++i, xp += 4)
 		xbuf[i] = xp[0] + (xp[1] << 8) + (xp[2] << 16) + (xp[3] << 24);
--- a/md5.h	Mon Aug 28 12:57:33 2006 +0000
+++ b/md5.h	Mon Aug 28 18:53:03 2006 +0000
@@ -67,9 +67,9 @@
 
 /* Define the state of the MD5 Algorithm. */
 typedef struct md5_state_s {
-    md5_word_t count[2];	/* message length in bits, lsw first */
-    md5_word_t abcd[4];		/* digest buffer */
-    md5_byte_t buf[64];		/* accumulate block */
+    md5_word_t count[2]; /* message length in bits, lsw first */
+    md5_word_t abcd[4];  /* digest buffer */
+    md5_byte_t buf[64];  /* accumulate block */
 } md5_state_t;
 
 #ifdef __cplusplus
--- a/minilzo.h	Mon Aug 28 12:57:33 2006 +0000
+++ b/minilzo.h	Mon Aug 28 18:53:03 2006 +0000
@@ -62,10 +62,6 @@
 #endif
 
 
-/***********************************************************************
-//
-************************************************************************/
-
 /* Memory required for the wrkmem parameter.
  * When the required size is 0, you can also pass a NULL pointer.
  */
--- a/misc_cmd.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/misc_cmd.c	Mon Aug 28 18:53:03 2006 +0000
@@ -224,7 +224,7 @@
 }
 
 /** Transfer funds (money) from one player to another.
- * To prevent abuse	in multiplayer games you can only send money to other
+ * To prevent abuse in multiplayer games you can only send money to other
  * players if you have paid off your loan (either explicitely, or implicitely
  * given the fact that you have more money than loan).
  * @param tile unused
--- a/namegen.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/namegen.c	Mon Aug 28 18:53:03 2006 +0000
@@ -761,12 +761,12 @@
 {
 	switch (old_town_name_type) {
 		case 0: case 3: /* English, American */
-			/*	Already OK */
+			/* Already OK */
 			return townnameparts;
 
 		case 1: /* French */
-			/*	For some reason 86 needs to be subtracted from townnameparts
-			*	0000 0000 0000 0000 0000 0000 1111 1111 */
+			/* For some reason 86 needs to be subtracted from townnameparts
+			 * 0000 0000 0000 0000 0000 0000 1111 1111 */
 			return FIXNUM(townnameparts - 86, lengthof(name_french_real), 0);
 
 		case 2: /* German */
@@ -774,13 +774,13 @@
 			return townnameparts;
 
 		case 4: /* Latin-American */
-			/*	0000 0000 0000 0000 0000 0000 1111 1111 */
+			/* 0000 0000 0000 0000 0000 0000 1111 1111 */
 			return FIXNUM(townnameparts, lengthof(name_spanish_real), 0);
 
 		case 5: /* Silly */
-			/*	NUM_SILLY_1	-	lower 16 bits
-			*	NUM_SILLY_2	-	upper 16 bits without leading 1 (first 8 bytes)
-			*	1000 0000 2222 2222 0000 0000 1111 1111 */
+			/* NUM_SILLY_1 - lower 16 bits
+			 * NUM_SILLY_2 - upper 16 bits without leading 1 (first 8 bytes)
+			 * 1000 0000 2222 2222 0000 0000 1111 1111 */
 			return FIXNUM(townnameparts, lengthof(name_silly_1), 0) | FIXNUM(GB(townnameparts, 16, 8), lengthof(name_silly_2), 16);
 	}
 	return 0;
--- a/newgrf.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/newgrf.c	Mon Aug 28 18:53:03 2006 +0000
@@ -1640,8 +1640,8 @@
 static void FeatureMapSpriteGroup(byte *buf, int len)
 {
 	/* <03> <feature> <n-id> <ids>... <num-cid> [<cargo-type> <cid>]... <def-cid>
-	 * id-list	:= [<id>] [id-list]
-	 * cargo-list	:= <cargo-type> <cid> [cargo-list]
+	 * id-list    := [<id>] [id-list]
+	 * cargo-list := <cargo-type> <cid> [cargo-list]
 	 *
 	 * B feature       see action 0
 	 * B n-id          bits 0-6: how many IDs this definition applies to
--- a/npf.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/npf.c	Mon Aug 28 18:53:03 2006 +0000
@@ -63,10 +63,10 @@
 
 /**
  * Calculates a hash value for use in the NPF.
- * @param key1	The TileIndex of the tile to hash
- * @param key1	The Trackdir of the track on the tile.
+ * @param key1 The TileIndex of the tile to hash
+ * @param key2 The Trackdir of the track on the tile.
  *
- * @todo	Think of a better hash.
+ * @todo Think of a better hash.
  */
 static uint NPFHash(uint key1, uint key2)
 {
--- a/openttd.h	Mon Aug 28 12:57:33 2006 +0000
+++ b/openttd.h	Mon Aug 28 18:53:03 2006 +0000
@@ -129,7 +129,7 @@
 	 */
 	TRANSPORT_RAIL = 0,
 	TRANSPORT_ROAD = 1,
-	TRANSPORT_WATER,	// = 2
+	TRANSPORT_WATER, // = 2
 	TRANSPORT_END,
 	INVALID_TRANSPORT = 0xff,
 } TransportType;
@@ -239,7 +239,7 @@
 	int economy;
 	int line_reverse_mode;
 	int disasters;
-	int town_council_tolerance;	// minimum required town ratings to be allowed to demolish stuff
+	int town_council_tolerance; // minimum required town ratings to be allowed to demolish stuff
 } GameDifficulty;
 
 enum {
--- a/os/macosx/macos.h	Mon Aug 28 12:57:33 2006 +0000
+++ b/os/macosx/macos.h	Mon Aug 28 18:53:03 2006 +0000
@@ -8,8 +8,8 @@
  * use ShowMacDialog when you want to control title, message and text on the button
  * ShowMacAssertDialog is used by assert
  * ShowMacErrorDialog should be used when an unrecoverable error shows up. It only contains the title, which will should tell what went wrong
- *	the function then adds text that tells the user to update and then report the bug if it's present in the newest version
- *	It also quits in a nice way since we call it when we know something happened that will crash OpenTTD (like a needed pointer turns out to be NULL or similar)
+ * the function then adds text that tells the user to update and then report the bug if it's present in the newest version
+ * It also quits in a nice way since we call it when we know something happened that will crash OpenTTD (like a needed pointer turns out to be NULL or similar)
  */
 void ShowMacDialog ( const char *title, const char *message, const char *buttonLabel );
 void ShowMacAssertDialog ( const char *function, const char *file, const int line, const char *expression );
--- a/rail.h	Mon Aug 28 12:57:33 2006 +0000
+++ b/rail.h	Mon Aug 28 18:53:03 2006 +0000
@@ -119,7 +119,7 @@
 	TRACKDIR_BIT_LOWER_W  = 0x0800,
 	TRACKDIR_BIT_LEFT_N   = 0x1000,
 	TRACKDIR_BIT_RIGHT_N  = 0x2000,
-	TRACKDIR_BIT_MASK			= 0x3F3F,
+	TRACKDIR_BIT_MASK     = 0x3F3F,
 	INVALID_TRACKDIR_BIT  = 0xFFFF,
 } TrackdirBits;
 
--- a/rail_cmd.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/rail_cmd.c	Mon Aug 28 18:53:03 2006 +0000
@@ -59,10 +59,10 @@
 
 /* MAP2 byte:    abcd???? => Signal On? Same coding as map3lo
  * MAP3LO byte:  abcd???? => Signal Exists?
- *				 a and b are for diagonals, upper and left,
- *				 one for each direction. (ie a == NE->SW, b ==
- *				 SW->NE, or v.v., I don't know. b and c are
- *				 similar for lower and right.
+ *               a and b are for diagonals, upper and left,
+ *               one for each direction. (ie a == NE->SW, b ==
+ *               SW->NE, or v.v., I don't know. b and c are
+ *               similar for lower and right.
  * MAP2 byte:    ????abcd => Type of ground.
  * MAP3LO byte:  ????abcd => Type of rail.
  * MAP5:         00abcdef => rail
@@ -721,7 +721,7 @@
 	return cost;
 }
 
-/**	Build many signals by dragging; AutoSignals
+/** Build many signals by dragging; AutoSignals
  * @param tile start tile of drag
  * @param p1  end tile of drag
  * @param p2 various bitstuffed elements
@@ -1956,7 +1956,7 @@
 
 	if (new_player != OWNER_SPECTATOR) {
 		SetTileOwner(tile, new_player);
-	}	else {
+	} else {
 		DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
 	}
 }
@@ -1986,9 +1986,9 @@
 	length = v->u.rail.cached_veh_length;
 
 	fract_coord_leave =
-		((_fractcoords_enter[dir] & 0x0F) +				// x
+		((_fractcoords_enter[dir] & 0x0F) + // x
 			(length + 1) * _deltacoord_leaveoffset[dir]) +
-		(((_fractcoords_enter[dir] >> 4) +				// y
+		(((_fractcoords_enter[dir] >> 4) +  // y
 			((length + 1) * _deltacoord_leaveoffset[dir+4])) << 4);
 
 	fract_coord = (x & 0xF) + ((y & 0xF) << 4);
--- a/road_gui.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/road_gui.c	Mon Aug 28 18:53:03 2006 +0000
@@ -412,7 +412,7 @@
 
 		if (WP(w,def_d).close) return;
 
-		w->click_state = ((1<<3) << _road_station_picker_orientation)	|
+		w->click_state = ((1<<3) << _road_station_picker_orientation) |
 										 ((1<<7) << _station_show_coverage);
 		DrawWindowWidgets(w);
 
--- a/roadveh_cmd.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/roadveh_cmd.c	Mon Aug 28 18:53:03 2006 +0000
@@ -1393,7 +1393,7 @@
 	}
 
 	if (rd.x & 0x40) {
-		int dir = RoadFindPathToDest(v, v->tile,	rd.x & 3);
+		int dir = RoadFindPathToDest(v, v->tile, rd.x & 3);
 		uint32 r;
 		int tmp;
 		Direction newdir;
--- a/roadveh_gui.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/roadveh_gui.c	Mon Aug 28 18:53:03 2006 +0000
@@ -656,7 +656,7 @@
 
 	FOR_ALL_VEHICLES(v) {
 		if (v->type == VEH_Road && IsRoadVehInDepot(v) && v->tile == tile &&
-				--num < 0 && num >=	-w->vscroll.cap * w->hscroll.cap) {
+				--num < 0 && num >= -w->vscroll.cap * w->hscroll.cap) {
 			DrawRoadVehImage(v, x+24, y, WP(w,traindepot_d).sel);
 
 			SetDParam(0, v->unitnumber);
@@ -1053,7 +1053,7 @@
 
 			if (id_v >= vl->list_length) return; // click out of list bound
 
-			v	= vl->sort_list[id_v];
+			v = vl->sort_list[id_v];
 
 			assert(v->type == VEH_Road && v->owner == owner);
 
@@ -1161,6 +1161,6 @@
 
 void ShowVehWithSharedOrdersRoadVehicles(Vehicle *v)
 {
-	if (v->orders == NULL) return;	// no shared list to show
+	if (v->orders == NULL) return; // no shared list to show
 	ShowPlayerRoadVehiclesLocal(v->owner, INVALID_STATION, v->orders->index, true);
 }
--- a/settings.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/settings.c	Mon Aug 28 18:53:03 2006 +0000
@@ -341,7 +341,7 @@
 			assert(item->value != NULL);
 			if (item->comment != NULL) fputs(item->comment, f);
 
-			//*Don't give an equal sign to list items that don't have a parameter */
+			/* Don't give an equal sign to list items that don't have a parameter */
 			if (group->type == IGT_LIST && *item->value == '\0') {
 				fprintf(f, "%s\n", item->name);
 			} else {
--- a/ship_gui.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/ship_gui.c	Mon Aug 28 18:53:03 2006 +0000
@@ -383,7 +383,7 @@
 				DoCommandP(w->window_number, sel_eng, 0, CcBuildShip, CMD_BUILD_SHIP | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP));
 		} break;
 
-		case 6:	{ /* rename */
+		case 6: { /* rename */
 			EngineID sel_eng = WP(w,buildtrain_d).sel_engine;
 			if (sel_eng != INVALID_ENGINE) {
 				WP(w,buildtrain_d).rename_engine = sel_eng;
@@ -828,7 +828,7 @@
 
 		case 4:
 			if (!HASBIT(w->disabled_state, 4) &&
-					WP(w,traindepot_d).sel != INVALID_VEHICLE)	{
+					WP(w,traindepot_d).sel != INVALID_VEHICLE) {
 				Vehicle *v;
 
 				HandleButtonClick(w, 4);
@@ -1066,7 +1066,7 @@
 
 			if (id_v >= vl->list_length) return; // click out of list bound
 
-			v	= vl->sort_list[id_v];
+			v = vl->sort_list[id_v];
 
 			assert(v->type == VEH_Ship);
 
@@ -1175,6 +1175,6 @@
 
 void ShowVehWithSharedOrdersShips(Vehicle *v)
 {
-	if (v->orders == NULL) return;	// no shared list to show
+	if (v->orders == NULL) return; // no shared list to show
 	ShowPlayerShipsLocal(v->owner, INVALID_STATION, v->orders->index, true);
 }
--- a/station_cmd.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/station_cmd.c	Mon Aug 28 18:53:03 2006 +0000
@@ -799,7 +799,7 @@
 		if (tileh != SLOPE_FLAT) {
 			// need to check so the entrance to the station is not pointing at a slope.
 			if ((invalid_dirs&1 && !(tileh & SLOPE_NE) && (uint)w_cur == w) ||
-					(invalid_dirs&2 && !(tileh & SLOPE_SE) &&	h_cur == 1) ||
+					(invalid_dirs&2 && !(tileh & SLOPE_SE) && h_cur == 1) ||
 					(invalid_dirs&4 && !(tileh & SLOPE_SW) && w_cur == 1) ||
 					(invalid_dirs&8 && !(tileh & SLOPE_NW) && (uint)h_cur == h)) {
 				return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
@@ -1020,7 +1020,7 @@
 
 		//XXX can't we pack this in the "else" part of the if above?
 		if (!CheckStationSpreadOut(st, tile_org, w_org, h_org)) return CMD_ERROR;
-	}	else {
+	} else {
 		// Create a new station
 		st = AllocateStation();
 		if (st == NULL) return CMD_ERROR;
--- a/strgen/strgen.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/strgen/strgen.c	Mon Aug 28 18:53:03 2006 +0000
@@ -39,7 +39,7 @@
 	uint32 ident;
 	uint32 version;     // 32-bits of auto generated version info which is basically a hash of strings.h
 	char name[32];      // the international name of this language
-	char own_name[32];	// the localized name of this language
+	char own_name[32];  // the localized name of this language
 	char isocode[16];   // the ISO code for the language (not country code)
 	uint16 offsets[32]; // the offsets
 	byte plural_form;   // plural form index
@@ -451,8 +451,8 @@
 	{"WEIGHT_S",        EmitEscapedByte, 19, 1, 0},
 	{"FORCE",           EmitEscapedByte, 20, 1, 0},
 
-	{"P", EmitPlural, 0, 0, C_DONTCOUNT},					// plural specifier
-	{"G", EmitGender, 0, 0, C_DONTCOUNT},					// gender specifier
+	{"P", EmitPlural, 0, 0, C_DONTCOUNT}, // plural specifier
+	{"G", EmitGender, 0, 0, C_DONTCOUNT}, // gender specifier
 
 	{"DATE_LONG",  EmitSingleByte, 0x82, 1, 0},
 	{"DATE_SHORT", EmitSingleByte, 0x83, 1, 0},
--- a/strings.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/strings.c	Mon Aug 28 18:53:03 2006 +0000
@@ -41,13 +41,13 @@
 
 typedef struct LanguagePack {
 	uint32 ident;
-	uint32 version;			// 32-bits of auto generated version info which is basically a hash of strings.h
-	char name[32];			// the international name of this language
-	char own_name[32];	// the localized name of this language
-	char isocode[16];	// the ISO code for the language (not country code)
-	uint16 offsets[32];	// the offsets
-	byte plural_form;		// how to compute plural forms
-	byte pad[3];				// pad header to be a multiple of 4
+	uint32 version;     // 32-bits of auto generated version info which is basically a hash of strings.h
+	char name[32];      // the international name of this language
+	char own_name[32];  // the localized name of this language
+	char isocode[16];   // the ISO code for the language (not country code)
+	uint16 offsets[32]; // the offsets
+	byte plural_form;   // how to compute plural forms
+	byte pad[3];        // pad header to be a multiple of 4
 	char data[VARARRAY_SIZE];
 } LanguagePack;
 
--- a/table/files.h	Mon Aug 28 12:57:33 2006 +0000
+++ b/table/files.h	Mon Aug 28 18:53:03 2006 +0000
@@ -30,8 +30,8 @@
 		{ "dosdummy.grf",  {0x07, 0x01, 0xe6, 0xc4, 0x07, 0x6a, 0x5b, 0xc3, 0xf4, 0x9f, 0x01, 0xad, 0x21, 0x6c, 0xa0, 0xc2} }, // 4890 - 4895 inclusive
 		{ "nsignalsw.grf", {0x65, 0xb9, 0xd7, 0x30, 0x56, 0x06, 0xcc, 0x9e, 0x27, 0x57, 0xc8, 0xe4, 0x9b, 0xb3, 0x66, 0x81} }, // 4896 - 5381 inclusive
 		{ NULL, { 0 } }
-	},
-	{	{ "TRGC.GRF",      {0xed, 0x44, 0x66, 0x37, 0xe0, 0x34, 0x10, 0x4c, 0x55, 0x59, 0xb3, 0x2c, 0x18, 0xaf, 0xe7, 0x8d} },
+	}, {
+		{ "TRGC.GRF",      {0xed, 0x44, 0x66, 0x37, 0xe0, 0x34, 0x10, 0x4c, 0x55, 0x59, 0xb3, 0x2c, 0x18, 0xaf, 0xe7, 0x8d} },
 		{ "TRGH.GRF",      {0xee, 0x66, 0x16, 0xfb, 0x0e, 0x6e, 0xf6, 0xb2, 0x48, 0x92, 0xc5, 0x8c, 0x93, 0xd8, 0x6f, 0xc9} },
 		{ "TRGT.GRF",      {0xfc, 0xde, 0x1d, 0x7e, 0x8a, 0x74, 0x19, 0x7d, 0x72, 0xa6, 0x26, 0x95, 0x88, 0x4b, 0x90, 0x9e} }
 	}
@@ -44,8 +44,8 @@
 		{ "nsignalsw.grf", {0x65, 0xb9, 0xd7, 0x30, 0x56, 0x06, 0xcc, 0x9e, 0x27, 0x57, 0xc8, 0xe4, 0x9b, 0xb3, 0x66, 0x81} }, // 4896 - 5381 inclusive
 		{ NULL, { 0 } },
 		{ NULL, { 0 } }
-	},
-	{	{ "TRGCR.GRF",     {0x36, 0x68, 0xf4, 0x10, 0xc7, 0x61, 0xa0, 0x50, 0xb5, 0xe7, 0x09, 0x5a, 0x2b, 0x14, 0x87, 0x9b} },
+	}, {
+		{ "TRGCR.GRF",     {0x36, 0x68, 0xf4, 0x10, 0xc7, 0x61, 0xa0, 0x50, 0xb5, 0xe7, 0x09, 0x5a, 0x2b, 0x14, 0x87, 0x9b} },
 		{ "TRGHR.GRF",     {0x06, 0xbf, 0x2b, 0x7a, 0x31, 0x76, 0x6f, 0x04, 0x8b, 0xaa, 0xc2, 0xeb, 0xe4, 0x34, 0x57, 0xb1} },
 		{ "TRGTR.GRF",     {0xde, 0x53, 0x65, 0x05, 0x17, 0xfe, 0x66, 0x1c, 0xea, 0xa3, 0x13, 0x8c, 0x6e, 0xdb, 0x0e, 0xb8} }
 	}
--- a/table/palettes.h	Mon Aug 28 12:57:33 2006 +0000
+++ b/table/palettes.h	Mon Aug 28 18:53:03 2006 +0000
@@ -156,7 +156,7 @@
 		M( 48,  84, 128) },
 	{ M( 28, 108, 124), M( 32, 112, 128), M( 36, 116, 132), M( 40, 120, 136),
 		M( 44, 124, 140) },
-	{ M(240, 208,   0), M(  0,   0,   0), M(  0,   0,  	0), M(  0,   0,   0) },
+	{ M(240, 208,   0), M(  0,   0,   0), M(  0,   0,   0), M(  0,   0,   0) },
 	{ M(252,  60,   0), M(252,  84,   0), M(252, 108,   0), M(252, 124,   0),
 		M(252, 148,   0), M(252, 172,   0), M(252, 196,   0) },
 	{ M( 76,  24,   8), M(108,  44,  24), M(144,  72,  52), M(176, 108,  84),
--- a/table/sprites.h	Mon Aug 28 12:57:33 2006 +0000
+++ b/table/sprites.h	Mon Aug 28 18:53:03 2006 +0000
@@ -334,7 +334,7 @@
 	SPR_AIRPORT_RADAR_B             = 2690,
 	SPR_AIRPORT_RADAR_C             = 2691,
 	SPR_AIRPORT_HELIPAD             = SPR_OPENTTD_BASE + 28,
-	SPR_AIRPORT_HELIDEPOT_OFFICE	= 2095,
+	SPR_AIRPORT_HELIDEPOT_OFFICE    = 2095,
 
 	/* Road Stops */
 	/* Road stops have a ground tile and 3 buildings, one on each side
--- a/table/station_land.h	Mon Aug 28 12:57:33 2006 +0000
+++ b/table/station_land.h	Mon Aug 28 18:53:03 2006 +0000
@@ -674,7 +674,7 @@
 // concrete underground
 static const DrawTileSeqStruct _station_display_datas_0114[] = {
 	{ 10,  6,  0,  0,  0,  0, SPR_AIRPORT_HELIPAD },
-	{ 15,  0,  0,  1, 16,  6, SPR_AIRPORT_FENCE_Y | PALETTE_MODIFIER_COLOR },	// fences bottom
+	{ 15,  0,  0,  1, 16,  6, SPR_AIRPORT_FENCE_Y | PALETTE_MODIFIER_COLOR }, // fences bottom
 	TILE_SEQ_END()
 };
 
--- a/tgp.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/tgp.c	Mon Aug 28 18:53:03 2006 +0000
@@ -198,7 +198,7 @@
 #define FOR_ALL_TILES_IN_HEIGHT(h) for (h = _height_map.h; h < &_height_map.h[_height_map.total_size]; h++)
 
 /** Noise amplitudes (multiplied by 1024)
- *	- indexed by "smoothness setting" and log2(frequency) */
+ * - indexed by "smoothness setting" and log2(frequency) */
 static const amplitude_t _amplitudes_by_smoothness_and_frequency[4][12] = {
 	// Very smooth
 	{1000,  350,  123,   43,   15,    1,     1,    0,    0,    0,    0,    0},
--- a/town_cmd.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/town_cmd.c	Mon Aug 28 18:53:03 2006 +0000
@@ -676,7 +676,7 @@
 	tmptile = tile;
 
 	// Now it contains the direction of the slope
-	j = -11;	// max 11 tile long bridges
+	j = -11; // max 11 tile long bridges
 	do {
 		if (++j == 0)
 			goto build_road_and_exit;
@@ -1555,9 +1555,9 @@
 		// but this is special, because it can only 'fail' on a DC_EXEC
 		if (IsLocalPlayer()) ShowErrorMessage(STR_BRIBE_FAILED_2, STR_BRIBE_FAILED, 0, 0);
 
-		/*	decrease by a lot!
-		 *	ChangeTownRating is only for stuff in demolishing. Bribe failure should
-		 *	be independent of any cheat settings
+		/* decrease by a lot!
+		 * ChangeTownRating is only for stuff in demolishing. Bribe failure should
+		 * be independent of any cheat settings
 		 */
 		if (t->ratings[_current_player] > RATING_BRIBE_DOWN_TO) {
 			t->ratings[_current_player] = RATING_BRIBE_DOWN_TO;
@@ -1659,14 +1659,14 @@
 	}
 
 	if (_opt.landscape == LT_HILLY) {
- 		if (TilePixelHeight(t->xy) >= _opt.snow_line && t->act_food == 0 && t->population > 90)
+		if (TilePixelHeight(t->xy) >= _opt.snow_line && t->act_food == 0 && t->population > 90)
 			return;
 	} else if (_opt.landscape == LT_DESERT) {
- 		if (GetTropicZone(t->xy) == TROPICZONE_DESERT && (t->act_food==0 || t->act_water==0) && t->population > 60)
+		if (GetTropicZone(t->xy) == TROPICZONE_DESERT && (t->act_food==0 || t->act_water==0) && t->population > 60)
 			return;
 	}
 
-  	t->growth_rate = m / (t->num_houses / 50 + 1);
+	t->growth_rate = m / (t->num_houses / 50 + 1);
 	if (m <= t->grow_counter)
 		t->grow_counter = m;
 
@@ -1753,7 +1753,7 @@
 {
 	int rating;
 
-	//	if magic_bulldozer cheat is active, town doesn't penaltize for removing stuff
+	// if magic_bulldozer cheat is active, town doesn't penaltize for removing stuff
 	if (t == NULL ||
 			_current_player >= MAX_PLAYERS ||
 			(_cheats.magic_bulldozer.value && add < 0)) {
@@ -1778,7 +1778,7 @@
 	t->ratings[_current_player] = rating;
 }
 
-/*	penalty for removing town-owned stuff */
+/* penalty for removing town-owned stuff */
 static const int _default_rating_settings [3][3] = {
 	// ROAD_REMOVE, TUNNELBRIDGE_REMOVE, INDUSTRY_REMOVE
 	{  0, 128, 384}, // Permissive
@@ -1790,13 +1790,13 @@
 {
 	int modemod;
 
-	//	if magic_bulldozer cheat is active, town doesn't restrict your destructive actions
+	// if magic_bulldozer cheat is active, town doesn't restrict your destructive actions
 	if (t == NULL || _current_player >= MAX_PLAYERS || _cheats.magic_bulldozer.value)
 		return true;
 
-	/*	check if you're allowed to remove the street/bridge/tunnel/industry
-	 *	owned by a town	no removal if rating is lower than ... depends now on
-	 *	difficulty setting. Minimum town rating selected by difficulty level
+	/* check if you're allowed to remove the street/bridge/tunnel/industry
+	 * owned by a town no removal if rating is lower than ... depends now on
+	 * difficulty setting. Minimum town rating selected by difficulty level
 	 */
 	modemod = _default_rating_settings[_opt.diff.town_council_tolerance][type];
 
--- a/town_gui.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/town_gui.c	Mon Aug 28 18:53:03 2006 +0000
@@ -130,14 +130,14 @@
 					SetDParam(2, GetPlayerNameString(p->index, 3));
 
 					r = t->ratings[p->index];
-					(str = STR_3035_APPALLING, r <= RATING_APPALLING) ||	// Apalling
-					(str++, r <= RATING_VERYPOOR) ||											// Very Poor
-					(str++, r <= RATING_POOR) ||												// Poor
-					(str++, r <= RATING_MEDIOCRE) ||											// Mediocore
-					(str++, r <= RATING_GOOD) ||											// Good
-					(str++, r <= RATING_VERYGOOD) ||											// Very Good
-					(str++, r <= RATING_EXCELLENT) ||											// Excellent
-					(str++, true);														// Outstanding
+					(str = STR_3035_APPALLING, r <= RATING_APPALLING) || // Apalling
+					(str++,                    r <= RATING_VERYPOOR)  || // Very Poor
+					(str++,                    r <= RATING_POOR)      || // Poor
+					(str++,                    r <= RATING_MEDIOCRE)  || // Mediocore
+					(str++,                    r <= RATING_GOOD)      || // Good
+					(str++,                    r <= RATING_VERYGOOD)  || // Very Good
+					(str++,                    r <= RATING_EXCELLENT) || // Excellent
+					(str++,                    true);                    // Outstanding
 
 					SetDParam(4, str);
 					if (t->exclusivity == p->index) // red icon for player with exclusive rights
--- a/train_cmd.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/train_cmd.c	Mon Aug 28 18:53:03 2006 +0000
@@ -95,8 +95,8 @@
 			if (!HasPowerOnRail(u->u.rail.railtype, GetRailTypeOnBridge(u->tile))) engine_has_power = false;
 			if (!HasPowerOnRail(v->u.rail.railtype, GetRailTypeOnBridge(u->tile))) wagon_has_power = false;
 		} else if (IsLevelCrossingTile(u->tile)) {
-			if (!HasPowerOnRail(u->u.rail.railtype, GetRailTypeCrossing(u->tile)))	engine_has_power = false;
-			if (!HasPowerOnRail(v->u.rail.railtype, GetRailTypeCrossing(u->tile)))	wagon_has_power = false;
+			if (!HasPowerOnRail(u->u.rail.railtype, GetRailTypeCrossing(u->tile))) engine_has_power = false;
+			if (!HasPowerOnRail(v->u.rail.railtype, GetRailTypeCrossing(u->tile))) wagon_has_power = false;
 		} else {
 			if (!HasPowerOnRail(u->u.rail.railtype, GetRailType(u->tile))) engine_has_power = false;
 			if (!HasPowerOnRail(v->u.rail.railtype, GetRailType(u->tile))) wagon_has_power = false;
@@ -271,13 +271,13 @@
 static int GetTrainAcceleration(Vehicle *v, bool mode)
 {
 	const Vehicle *u;
-	int num = 0;	//number of vehicles, change this into the number of axles later
+	int num = 0; //number of vehicles, change this into the number of axles later
 	int power = 0;
 	int mass = 0;
 	int max_speed = 2000;
 	int area = 120;
 	int friction = 35; //[1e-3]
-	int drag_coeff = 20;	//[1e-4]
+	int drag_coeff = 20; //[1e-4]
 	int incl = 0;
 	int resistance;
 	int speed = v->cur_speed; //[mph]
@@ -358,7 +358,7 @@
 		if (u->u.rail.track == 0x80) max_speed = min(max_speed, 61);
 
 		if (HASBIT(u->u.rail.flags, VRF_GOINGUP)) {
-			incl += u->u.rail.cached_veh_weight * 60;		//3% slope, quite a bit actually
+			incl += u->u.rail.cached_veh_weight * 60; //3% slope, quite a bit actually
 		} else if (HASBIT(u->u.rail.flags, VRF_GOINGDOWN)) {
 			incl -= u->u.rail.cached_veh_weight * 60;
 		}
@@ -810,7 +810,7 @@
 			TrainConsistChanged(v);
 			UpdateTrainAcceleration(v);
 
-			if (!HASBIT(p2, 1)) {	// check if the cars should be added to the new vehicle
+			if (!HASBIT(p2, 1)) { // check if the cars should be added to the new vehicle
 				NormalizeTrainVehInDepot(v);
 			}
 
@@ -1183,7 +1183,7 @@
 		 * we can't loop forever here because next time we reach this line we will have a front engine */
 		if (src_head != NULL && !IsFrontEngine(src_head) && IsTrainEngine(src_head)) {
 			CmdMoveRailVehicle(0, flags, src_head->index | (INVALID_VEHICLE << 16), 1);
-			src_head = NULL;	// don't do anything more to this train since the new call will do it
+			src_head = NULL; // don't do anything more to this train since the new call will do it
 		}
 
 		if (src_head != NULL) {
@@ -3670,7 +3670,7 @@
 	Vehicle *v;
 	FOR_ALL_VEHICLES(v) {
 		if (v->type == VEH_Train) {
-			SETBIT(v->subtype, 7);	// indicates that it's the old format and needs to be converted in the next loop
+			SETBIT(v->subtype, 7); // indicates that it's the old format and needs to be converted in the next loop
 		}
 	}
 
@@ -3684,18 +3684,18 @@
 
 					CLRBIT(u->subtype, 7);
 					switch (u->subtype) {
-						case 0:	/* TS_Front_Engine */
+						case 0: /* TS_Front_Engine */
 							if (rvi->flags & RVI_MULTIHEAD) SetMultiheaded(u);
 							SetFrontEngine(u);
 							SetTrainEngine(u);
 							break;
 
-						case 1:	/* TS_Artic_Part */
+						case 1: /* TS_Artic_Part */
 							u->subtype = 0;
 							SetArticulatedPart(u);
 							break;
 
-						case 2:	/* TS_Not_First */
+						case 2: /* TS_Not_First */
 							u->subtype = 0;
 							if (rvi->flags & RVI_WAGON) {
 								// normal wagon
@@ -3711,7 +3711,7 @@
 							SetTrainEngine(u);
 							break;
 
-						case 4:	/* TS_Free_Car */
+						case 4: /* TS_Free_Car */
 							u->subtype = 0;
 							SetTrainWagon(u);
 							SetFreeWagon(u);
--- a/train_gui.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/train_gui.c	Mon Aug 28 18:53:03 2006 +0000
@@ -454,7 +454,7 @@
 
 			// Number of wagons relative to a standard length wagon (rounded up)
 			SetDParam(0, (v->u.rail.cached_total_length + 7) / 8);
-			DrawStringRightAligned(w->widget[6].right - 1, y + 4, STR_TINY_BLACK, 0);	//Draw the counter
+			DrawStringRightAligned(w->widget[6].right - 1, y + 4, STR_TINY_BLACK, 0); // Draw the counter
 
 			/* Draw the pretty flag */
 			DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, x + 15, y);
@@ -474,9 +474,9 @@
 			/*Draw the train counter */
 			i = 0;
 			u = v;
-			do i++; while ( (u=u->next) != NULL);		//Determine length of train
-			SetDParam(0, i);				//Set the counter
-			DrawStringRightAligned(w->widget[6].right - 1, y + 4, STR_TINY_BLACK, 0);	//Draw the counter
+			do i++; while ( (u=u->next) != NULL); // Determine length of train
+			SetDParam(0, i);                      // Set the counter
+			DrawStringRightAligned(w->widget[6].right - 1, y + 4, STR_TINY_BLACK, 0); // Draw the counter
 			y += 14;
 		}
 	}
@@ -1020,10 +1020,10 @@
 		case 5: /* start/stop train */
 			DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_TRAIN | CMD_MSG(STR_883B_CAN_T_STOP_START_TRAIN));
 			break;
-		case 6:	/* center main view */
+		case 6: /* center main view */
 			ScrollMainWindowTo(v->x_pos, v->y_pos);
 			break;
-		case 7:	/* goto depot */
+		case 7: /* goto depot */
 			/* TrainGotoDepot has a nice randomizer in the pathfinder, which causes desyncs... */
 			DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, NULL, CMD_TRAIN_GOTO_DEPOT | CMD_NO_TEST_IF_IN_NETWORK | CMD_MSG(STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT));
 			break;
@@ -1149,7 +1149,7 @@
 static void DrawTrainDetailsWindow(Window *w)
 {
 	const Vehicle *v, *u;
-	uint16 tot_cargo[NUM_CARGO][2];	// count total cargo ([0]-actual cargo, [1]-total cargo)
+	uint16 tot_cargo[NUM_CARGO][2]; // count total cargo ([0]-actual cargo, [1]-total cargo)
 	int i,num,x,y,sel;
 	byte det_tab = WP(w, traindetails_d).tab;
 
@@ -1157,7 +1157,7 @@
 	num = 0;
 
 	// det_tab == 3 <-- Total Cargo tab
-	if (det_tab == 3)	// reset tot_cargo array to 0 values
+	if (det_tab == 3) // reset tot_cargo array to 0 values
 		memset(tot_cargo, 0, sizeof(tot_cargo));
 
 	u = v = GetVehicle(w->window_number);
@@ -1170,15 +1170,15 @@
 		}
 	} while ((u = GetNextVehicle(u)) != NULL);
 
-	/*	set scroll-amount seperately from counting, as to not
-			compute num double for more carriages of the same type
+	/* set scroll-amount seperately from counting, as to not
+	 * compute num double for more carriages of the same type
 	*/
 	if (det_tab == 3) {
 		for (i = 0; i != NUM_CARGO; i++) {
-			if (tot_cargo[i][1] > 0)	// only count carriages that the train has
+			if (tot_cargo[i][1] > 0) // only count carriages that the train has
 				num++;
 		}
-		num++;	// needs one more because first line is description string
+		num++; // needs one more because first line is description string
 	}
 
 	SetVScrollCount(w, num);
@@ -1249,11 +1249,11 @@
 		for (i = 0; i != NUM_CARGO; i++) {
 			if (tot_cargo[i][1] > 0 && --sel < 0 && sel > -w->vscroll.cap) {
 				y += 14;
-				// STR_013F_TOTAL_CAPACITY			:{LTBLUE}- {CARGO} ({SHORTCARGO})
-				SetDParam(0, i);								// {CARGO} #1
-				SetDParam(1, tot_cargo[i][0]);	// {CARGO} #2
-				SetDParam(2, i);								// {SHORTCARGO} #1
-				SetDParam(3, tot_cargo[i][1]);	// {SHORTCARGO} #2
+				// STR_013F_TOTAL_CAPACITY      :{LTBLUE}- {CARGO} ({SHORTCARGO})
+				SetDParam(0, i);                // {CARGO} #1
+				SetDParam(1, tot_cargo[i][0]);  // {CARGO} #2
+				SetDParam(2, i);                // {SHORTCARGO} #1
+				SetDParam(3, tot_cargo[i][1]);  // {SHORTCARGO} #2
 				DrawString(x, y + 2, STR_013F_TOTAL_CAPACITY, 0);
 			}
 		}
@@ -1275,7 +1275,7 @@
 			SetDParam(0, v->unitnumber);
 			ShowQueryString(v->string_id, STR_8865_NAME_TRAIN, 31, 150, w->window_class, w->window_number, CS_ALPHANUMERAL);
 			break;
-		case 6:	/* inc serv interval */
+		case 6: /* inc serv interval */
 			mod = _ctrl_pressed? 5 : 10;
 			goto do_change_service_int;
 
@@ -1290,10 +1290,10 @@
 			DoCommandP(v->tile, v->index, mod, NULL, CMD_CHANGE_SERVICE_INT | CMD_MSG(STR_018A_CAN_T_CHANGE_SERVICING));
 			break;
 		/* details buttons*/
-		case 9:		// Cargo
-		case 10:	// Information
-		case 11:	// Capacities
-		case 12:	// Total cargo
+		case 9:  // Cargo
+		case 10: // Information
+		case 11: // Capacities
+		case 12: // Total cargo
 			CLRBIT(w->disabled_state, 9);
 			CLRBIT(w->disabled_state, 10);
 			CLRBIT(w->disabled_state, 11);
@@ -1626,6 +1626,6 @@
 
 void ShowVehWithSharedOrdersTrains(Vehicle *v)
 {
-	if (v->orders == NULL) return;	// no shared list to show
+	if (v->orders == NULL) return; // no shared list to show
 	ShowPlayerTrainsLocal(v->owner, INVALID_STATION, v->orders->index, true);
 }
--- a/tunnelbridge_cmd.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/tunnelbridge_cmd.c	Mon Aug 28 18:53:03 2006 +0000
@@ -413,14 +413,14 @@
 	SetSignalsOnBothDir(tile_start, AxisToTrack(direction));
 	YapfNotifyTrackLayoutChange(tile_start, AxisToTrack(direction));
 
-	/*	for human player that builds the bridge he gets a selection to choose from bridges (DC_QUERY_COST)
-			It's unnecessary to execute this command every time for every bridge. So it is done only
-			and cost is computed in "bridge_gui.c". For AI, Towns this has to be of course calculated
-	*/
+	/* for human player that builds the bridge he gets a selection to choose from bridges (DC_QUERY_COST)
+	 * It's unnecessary to execute this command every time for every bridge. So it is done only
+	 * and cost is computed in "bridge_gui.c". For AI, Towns this has to be of course calculated
+	 */
 	if (!(flags & DC_QUERY_COST)) {
 		const Bridge *b = &_bridge[bridge_type];
 
-		bridge_len += 2;	// begin and end tiles/ramps
+		bridge_len += 2; // begin and end tiles/ramps
 
 		if (_current_player < MAX_PLAYERS && !_is_old_ai_player)
 			bridge_len = CalcBridgeLenCostFactor(bridge_len);
@@ -1315,7 +1315,7 @@
 
 	if (new_player != OWNER_SPECTATOR) {
 		SetTileOwner(tile, new_player);
-	}	else {
+	} else {
 		if (IsBridge(tile) && IsBridgeMiddle(tile) && IsTransportUnderBridge(tile)) {
 			// the stuff BELOW the middle part is owned by the deleted player.
 			if (GetTransportTypeUnderBridge(tile) == TRANSPORT_RAIL) {
--- a/vehicle.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/vehicle.c	Mon Aug 28 18:53:03 2006 +0000
@@ -37,15 +37,15 @@
 #define GEN_HASH(x, y) ((GB((y), 6, 6) << 6) + GB((x), 7, 6))
 
 /*
- *	These command macros are used to call vehicle type specific commands with non type specific commands
- *	it should be used like: DoCommandP(x, y, p1, p2, flags, CMD_STARTSTOP_VEH(v->type))
- *	that line will start/stop a vehicle nomatter what type it is
- *	VEH_Train is used as an offset because the vehicle type values doesn't start with 0
+ * These command macros are used to call vehicle type specific commands with non type specific commands
+ * it should be used like: DoCommandP(x, y, p1, p2, flags, CMD_STARTSTOP_VEH(v->type))
+ * that line will start/stop a vehicle nomatter what type it is
+ * VEH_Train is used as an offset because the vehicle type values doesn't start with 0
  */
 
-#define CMD_BUILD_VEH(x)		   _veh_build_proc_table[ x - VEH_Train]
-#define CMD_SELL_VEH(x)				_veh_sell_proc_table[ x - VEH_Train]
-#define CMD_REFIT_VEH(x)		   _veh_refit_proc_table[ x - VEH_Train]
+#define CMD_BUILD_VEH(x) _veh_build_proc_table[ x - VEH_Train]
+#define CMD_SELL_VEH(x)  _veh_sell_proc_table [ x - VEH_Train]
+#define CMD_REFIT_VEH(x) _veh_refit_proc_table[ x - VEH_Train]
 
 static const uint32 _veh_build_proc_table[] = {
 	CMD_BUILD_RAIL_VEHICLE,
@@ -314,7 +314,7 @@
 
 	/* We don't use FOR_ALL here, because FOR_ALL skips invalid items.
 	 * TODO - This is just a temporary stage, this will be removed. */
-	if (*skip_vehicles < (_vehicle_pool.total_items - offset)) {	// make sure the offset in the array is not larger than the array itself
+	if (*skip_vehicles < (_vehicle_pool.total_items - offset)) { // make sure the offset in the array is not larger than the array itself
 		for (v = GetVehicle(offset + *skip_vehicles); v != NULL; v = (v->index + 1 < GetVehiclePoolSize()) ? GetVehicle(v->index + 1) : NULL) {
 			(*skip_vehicles)++;
 			if (!IsValidVehicle(v)) return InitializeVehicle(v);
@@ -339,7 +339,7 @@
 /** Allocates a lot of vehicles and frees them again
 * @param vl pointer to an array of vehicles to get allocated. Can be NULL if the vehicles aren't needed (makes it test only)
 * @param num number of vehicles to allocate room for
-*	returns true if there is room to allocate all the vehicles
+* @return true if there is room to allocate all the vehicles
 */
 bool AllocateVehicles(Vehicle **vl, int num)
 {
@@ -614,7 +614,7 @@
 	}
 #endif //ENABLE_NETWORK
 
-	_first_veh_in_depot_list = NULL;	// now we are sure it's initialized at the start of each tick
+	_first_veh_in_depot_list = NULL; // now we are sure it's initialized at the start of each tick
 
 	FOR_ALL_VEHICLES(v) {
 		_vehicle_tick_procs[v->type - 0x10](v);
@@ -624,7 +624,7 @@
 	v = _first_veh_in_depot_list;
 	while (v != NULL) {
 		Vehicle *w = v->depot_list;
-		v->depot_list = NULL;	// it should always be NULL at the end of each tick
+		v->depot_list = NULL; // it should always be NULL at the end of each tick
 		MaybeReplaceVehicle(v);
 		v = w;
 	}
@@ -1591,7 +1591,7 @@
 				w->service_interval = v->service_interval;
 				DoCommand(0, (v->index << 16) | w->index, p2 & 1 ? CO_SHARE : CO_COPY, flags, CMD_CLONE_ORDER);
 			}
-			w_rear = w;	// trains needs to know the last car in the train, so they can add more in next loop
+			w_rear = w; // trains needs to know the last car in the train, so they can add more in next loop
 		}
 	} while (v->type == VEH_Train && (v = GetNextVehicle(v)) != NULL);
 
@@ -1613,10 +1613,10 @@
 	do {
 		do {
 			if (source->cargo_type != dest->cargo_type)
-				continue;	// cargo not compatible
+				continue; // cargo not compatible
 
 			if (dest->cargo_count == dest->cargo_cap)
-				continue;	// the destination vehicle is already full
+				continue; // the destination vehicle is already full
 
 			units_moved = min(source->cargo_count, dest->cargo_cap - dest->cargo_count);
 			source->cargo_count -= units_moved;
@@ -1660,7 +1660,7 @@
 	if (flags & DC_EXEC) {
 		CargoID new_cargo_type = old_v->cargo_type;
 		new_v = GetVehicle(_new_vehicle_id);
-		*w = new_v;	//we changed the vehicle, so MaybeReplaceVehicle needs to work on the new one. Now we tell it what the new one is
+		*w = new_v; //we changed the vehicle, so MaybeReplaceVehicle needs to work on the new one. Now we tell it what the new one is
 
 		/* refit if needed */
 		if (old_v->type == VEH_Train && old_v->cargo_cap == 0 && new_v->cargo_cap != 0) {
@@ -1710,7 +1710,7 @@
 			new_v->profit_last_year = old_v->profit_last_year;
 			new_v->service_interval = old_v->service_interval;
 			new_front = true;
-			new_v->unitnumber = old_v->unitnumber;	// use the same unit number
+			new_v->unitnumber = old_v->unitnumber; // use the same unit number
 
 			new_v->current_order = old_v->current_order;
 			if (old_v->type == VEH_Train && GetNextVehicle(old_v) != NULL){
@@ -1758,8 +1758,8 @@
 /** replaces a vehicle if it's set for autoreplace or is too old
  * (used to be called autorenew)
  * @param v The vehicle to replace
- *	if the vehicle is a train, v needs to be the front engine
- *	return value is a pointer to the new vehicle, which is the same as the argument if nothing happened
+ * if the vehicle is a train, v needs to be the front engine
+ * @return pointer to the new vehicle, which is the same as the argument if nothing happened
  */
 static void MaybeReplaceVehicle(Vehicle *v)
 {
@@ -1783,7 +1783,7 @@
 
 	assert(v->type == VEH_Train || v->type == VEH_Road || v->type == VEH_Ship || v->type == VEH_Aircraft);
 
-	assert(v->vehstatus & VS_STOPPED);	// the vehicle should have been stopped in VehicleEnteredDepotThisTick() if needed
+	assert(v->vehstatus & VS_STOPPED); // the vehicle should have been stopped in VehicleEnteredDepotThisTick() if needed
 
 	if (v->leave_depot_instantly) {
 		// we stopped the vehicle to do this, so we have to remember to start it again when we are done
@@ -1855,7 +1855,7 @@
 		}
 
 		if (flags & DC_EXEC) {
-			break;	// we are done replacing since the loop ran once with DC_EXEC
+			break; // we are done replacing since the loop ran once with DC_EXEC
 		}
 		// now we redo the loop, but this time we actually do stuff since we know that we can do it
 		flags |= DC_EXEC;
--- a/vehicle.h	Mon Aug 28 12:57:33 2006 +0000
+++ b/vehicle.h	Mon Aug 28 18:53:03 2006 +0000
@@ -43,7 +43,7 @@
 } EffectVehicle;
 
 typedef struct VehicleRail {
-	uint16 last_speed;		// NOSAVE: only used in UI
+	uint16 last_speed; // NOSAVE: only used in UI
 	uint16 crash_anim_pos;
 	uint16 days_since_order_progr;
 
--- a/vehicle_gui.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/vehicle_gui.c	Mon Aug 28 18:53:03 2006 +0000
@@ -281,9 +281,9 @@
 
 
 /* Variables you need to set before calling this function!
-* 1. (byte)_internal_sort_type:					sorting criteria to sort on
-* 2. (bool)_internal_sort_order:				sorting order, descending/ascending
-* 3. (uint32)_internal_name_sorter_id:	default StringID of the vehicle when no name is set. eg
+* 1. (byte)_internal_sort_type:        sorting criteria to sort on
+* 2. (bool)_internal_sort_order:       sorting order, descending/ascending
+* 3. (uint32)_internal_name_sorter_id: default StringID of the vehicle when no name is set. eg
 *    STR_SV_TRAIN_NAME for trains or STR_SV_AIRCRAFT_NAME for aircraft
 */
 static int CDECL VehicleUnsortedSorter(const void *a, const void *b)
@@ -325,7 +325,7 @@
 		}
 	}
 
-	r =  strcmp(buf1, _bufcache);	// sort by name
+	r =  strcmp(buf1, _bufcache); // sort by name
 
 	VEHICLEUNITNUMBERSORTER(r, va, vb);
 
@@ -464,8 +464,9 @@
 #define ENGINE_AVAILABLE ((e->flags & 1 && HASBIT(info->climates, _opt.landscape)) || HASBIT(e->player_avail, _local_player))
 
 /*  if show_outdated is selected, it do not sort psudo engines properly but it draws all engines
- *	if used compined with show_cars set to false, it will work as intended. Replace window do it like that
- *  this was a big hack even before show_outdated was added. Stupid newgrf :p										*/
+ * if used compined with show_cars set to false, it will work as intended. Replace window do it like that
+ *  this was a big hack even before show_outdated was added. Stupid newgrf :p
+ */
 static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, EngineID *selected_id, RailType railtype,
 	uint8 lines_drawn, bool is_engine, bool show_cars, bool show_outdated, bool show_compatible)
 {
@@ -535,8 +536,8 @@
 		case VEH_Train: {
 			RailType railtype = _railtype_selected_in_replace_gui;
 
-			w->widget[13].color = _player_colors[_local_player];	// sets the colour of that art thing
-			w->widget[16].color = _player_colors[_local_player];	// sets the colour of that art thing
+			w->widget[13].color = _player_colors[_local_player]; // sets the colour of that art thing
+			w->widget[16].color = _player_colors[_local_player]; // sets the colour of that art thing
 
 			for (i = 0; i < NUM_TRAIN_ENGINES; i++) {
 				EngineID eid = GetRailVehAtPosition(i);
@@ -911,7 +912,7 @@
 
 				DrawString(145, 87 + w->resize.step_height * w->vscroll.cap, STR_02BD, 0x10);
 
-				/*	now we draw the two arrays according to what we just counted */
+				/* now we draw the two arrays according to what we just counted */
 				DrawEngineArrayInReplaceWindow(w, x, y, x2, y2, pos, pos2, sel[0], sel[1], selected_id[0], selected_id[1]);
 
 				WP(w,replaceveh_d).sel_engine[0] = selected_id[0];
--- a/vehicle_gui.h	Mon Aug 28 12:57:33 2006 +0000
+++ b/vehicle_gui.h	Mon Aug 28 18:53:03 2006 +0000
@@ -24,8 +24,8 @@
 extern const StringID _vehicle_sort_listing[];
 
 typedef struct Listing {
-	bool order;	// Ascending/descending?
-	byte criteria;	// Sorting criteria
+	bool order;    // Ascending/descending?
+	byte criteria; // Sorting criteria
 } Listing;
 
 typedef struct Sorting {
--- a/video/cocoa_v.m	Mon Aug 28 12:57:33 2006 +0000
+++ b/video/cocoa_v.m	Mon Aug 28 18:53:03 2006 +0000
@@ -1849,7 +1849,7 @@
 
 	QZ_AskQuit();
 
-	return NSTerminateCancel;		// NSTerminateLater ?
+	return NSTerminateCancel; // NSTerminateLater ?
 }
 @end
 
--- a/video/sdl_v.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/video/sdl_v.c	Mon Aug 28 18:53:03 2006 +0000
@@ -225,28 +225,28 @@
 static const VkMapping _vk_mapping[] = {
 	// Pageup stuff + up/down
 	AM(SDLK_PAGEUP, SDLK_PAGEDOWN, WKC_PAGEUP, WKC_PAGEDOWN),
-	AS(SDLK_UP,			WKC_UP),
-	AS(SDLK_DOWN,		WKC_DOWN),
-	AS(SDLK_LEFT,		WKC_LEFT),
-	AS(SDLK_RIGHT,	WKC_RIGHT),
+	AS(SDLK_UP,     WKC_UP),
+	AS(SDLK_DOWN,   WKC_DOWN),
+	AS(SDLK_LEFT,   WKC_LEFT),
+	AS(SDLK_RIGHT,  WKC_RIGHT),
 
-	AS(SDLK_HOME,		WKC_HOME),
-	AS(SDLK_END,		WKC_END),
+	AS(SDLK_HOME,   WKC_HOME),
+	AS(SDLK_END,    WKC_END),
 
-	AS(SDLK_INSERT,	WKC_INSERT),
-	AS(SDLK_DELETE,	WKC_DELETE),
+	AS(SDLK_INSERT, WKC_INSERT),
+	AS(SDLK_DELETE, WKC_DELETE),
 
 	// Map letters & digits
 	AM(SDLK_a, SDLK_z, 'A', 'Z'),
 	AM(SDLK_0, SDLK_9, '0', '9'),
 
-	AS(SDLK_ESCAPE,	WKC_ESC),
-	AS(SDLK_PAUSE,  WKC_PAUSE),
-	AS(SDLK_BACKSPACE,	WKC_BACKSPACE),
+	AS(SDLK_ESCAPE,    WKC_ESC),
+	AS(SDLK_PAUSE,     WKC_PAUSE),
+	AS(SDLK_BACKSPACE, WKC_BACKSPACE),
 
-	AS(SDLK_SPACE,		WKC_SPACE),
-	AS(SDLK_RETURN,		WKC_RETURN),
-	AS(SDLK_TAB,			WKC_TAB),
+	AS(SDLK_SPACE,     WKC_SPACE),
+	AS(SDLK_RETURN,    WKC_RETURN),
+	AS(SDLK_TAB,       WKC_TAB),
 
 	// Function keys
 	AM(SDLK_F1, SDLK_F12, WKC_F1, WKC_F12),
@@ -254,12 +254,12 @@
 	// Numeric part.
 	// What is the virtual keycode for numeric enter??
 	AM(SDLK_KP0, SDLK_KP9, WKC_NUM_0, WKC_NUM_9),
-	AS(SDLK_KP_DIVIDE,		WKC_NUM_DIV),
-	AS(SDLK_KP_MULTIPLY,	WKC_NUM_MUL),
-	AS(SDLK_KP_MINUS,			WKC_NUM_MINUS),
-	AS(SDLK_KP_PLUS,			WKC_NUM_PLUS),
-	AS(SDLK_KP_ENTER,			WKC_NUM_ENTER),
-	AS(SDLK_KP_PERIOD,		WKC_NUM_DECIMAL)
+	AS(SDLK_KP_DIVIDE,   WKC_NUM_DIV),
+	AS(SDLK_KP_MULTIPLY, WKC_NUM_MUL),
+	AS(SDLK_KP_MINUS,    WKC_NUM_MINUS),
+	AS(SDLK_KP_PLUS,     WKC_NUM_PLUS),
+	AS(SDLK_KP_ENTER,    WKC_NUM_ENTER),
+	AS(SDLK_KP_PERIOD,   WKC_NUM_DECIMAL)
 };
 
 static uint32 ConvertSdlKeyIntoMy(SDL_keysym *sym)
--- a/video/win32_v.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/video/win32_v.c	Mon Aug 28 18:53:03 2006 +0000
@@ -91,26 +91,26 @@
 	AM('A','Z','A','Z'),
 	AM('0','9','0','9'),
 
-	AS(VK_ESCAPE,		WKC_ESC),
-	AS(VK_PAUSE, WKC_PAUSE),
-	AS(VK_BACK,			WKC_BACKSPACE),
-	AM(VK_INSERT,VK_DELETE,WKC_INSERT, WKC_DELETE),
+	AS(VK_ESCAPE,   WKC_ESC),
+	AS(VK_PAUSE,    WKC_PAUSE),
+	AS(VK_BACK,     WKC_BACKSPACE),
+	AM(VK_INSERT,   VK_DELETE, WKC_INSERT, WKC_DELETE),
 
-	AS(VK_SPACE,		WKC_SPACE),
-	AS(VK_RETURN,		WKC_RETURN),
-	AS(VK_TAB,			WKC_TAB),
+	AS(VK_SPACE,    WKC_SPACE),
+	AS(VK_RETURN,   WKC_RETURN),
+	AS(VK_TAB,      WKC_TAB),
 
 	// Function keys
-	AM(VK_F1, VK_F12,	WKC_F1, WKC_F12),
+	AM(VK_F1, VK_F12, WKC_F1, WKC_F12),
 
 	// Numeric part.
 	// What is the virtual keycode for numeric enter??
-	AM(VK_NUMPAD0,VK_NUMPAD9, WKC_NUM_0, WKC_NUM_9),
-	AS(VK_DIVIDE,			WKC_NUM_DIV),
-	AS(VK_MULTIPLY,		WKC_NUM_MUL),
-	AS(VK_SUBTRACT,		WKC_NUM_MINUS),
-	AS(VK_ADD,				WKC_NUM_PLUS),
-	AS(VK_DECIMAL,		WKC_NUM_DECIMAL)
+	AM(VK_NUMPAD0, VK_NUMPAD9, WKC_NUM_0, WKC_NUM_9),
+	AS(VK_DIVIDE,   WKC_NUM_DIV),
+	AS(VK_MULTIPLY, WKC_NUM_MUL),
+	AS(VK_SUBTRACT, WKC_NUM_MINUS),
+	AS(VK_ADD,      WKC_NUM_PLUS),
+	AS(VK_DECIMAL,  WKC_NUM_DECIMAL)
 };
 
 static uint MapWindowsKey(uint sym)
--- a/water_cmd.c	Mon Aug 28 12:57:33 2006 +0000
+++ b/water_cmd.c	Mon Aug 28 18:53:03 2006 +0000
@@ -604,13 +604,13 @@
 	if (!(v->vehstatus & VS_CRASHED)) {
 		uint16 pass = 0;
 
-		if (v->type == VEH_Road) {	// flood bus/truck
-			pass = 1;	// driver
+		if (v->type == VEH_Road) { // flood bus/truck
+			pass = 1; // driver
 			if (v->cargo_type == CT_PASSENGERS)
 				pass += v->cargo_count;
 
 			v->vehstatus |= VS_CRASHED;
-			v->u.road.crashed_ctr = 2000;	// max 2220, disappear pretty fast
+			v->u.road.crashed_ctr = 2000; // max 2220, disappear pretty fast
 			RebuildVehicleLists();
 		} else if (v->type == VEH_Train) {
 			Vehicle *u;
--- a/window.h	Mon Aug 28 12:57:33 2006 +0000
+++ b/window.h	Mon Aug 28 18:53:03 2006 +0000
@@ -372,7 +372,7 @@
 	byte sel_index[2];
 	EngineID sel_engine[2];
 	uint16 count[2];
-	bool wagon_btnstate;	// true means engine is selected
+	bool wagon_btnstate; // true means engine is selected
 } replaceveh_d;
 assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(replaceveh_d));
 
@@ -554,9 +554,9 @@
 
 	WWT_MASK       = 31,
 
-	WWT_PUSHTXTBTN	= WWT_TEXTBTN	| WWB_PUSHBUTTON,
-	WWT_PUSHIMGBTN	= WWT_IMGBTN	| WWB_PUSHBUTTON,
-	WWT_NODISTXTBTN = WWT_TEXTBTN	| WWB_NODISBUTTON,
+	WWT_PUSHTXTBTN  = WWT_TEXTBTN | WWB_PUSHBUTTON,
+	WWT_PUSHIMGBTN  = WWT_IMGBTN  | WWB_PUSHBUTTON,
+	WWT_NODISTXTBTN = WWT_TEXTBTN | WWB_NODISBUTTON,
 };
 
 #define WIDGETS_END WWT_LAST,   RESIZE_NONE,     0,     0,     0,     0,     0, 0, STR_NULL
--- a/yapf/autocopyptr.hpp	Mon Aug 28 12:57:33 2006 +0000
+++ b/yapf/autocopyptr.hpp	Mon Aug 28 18:53:03 2006 +0000
@@ -19,7 +19,7 @@
 protected:
 	typedef Tdata_ Tdata;
 
-	struct CItem	{
+	struct CItem {
 		int     m_ref_cnt;  ///< reference counter
 		Tdata   m_data;     ///< custom data itself
 
--- a/yapf/binaryheap.hpp	Mon Aug 28 12:57:33 2006 +0000
+++ b/yapf/binaryheap.hpp	Mon Aug 28 18:53:03 2006 +0000
@@ -142,7 +142,7 @@
 		child = gap * 2;
 	}
 	// move last item to the proper place
-	if (m_size > 0)	m_items[gap] = &new_item;
+	if (m_size > 0) m_items[gap] = &new_item;
 	CheckConsistency();
 }
 
--- a/yapf/blob.hpp	Mon Aug 28 12:57:33 2006 +0000
+++ b/yapf/blob.hpp	Mon Aug 28 18:53:03 2006 +0000
@@ -21,7 +21,7 @@
 			- no thread synchronization at all */
 class CBlobBaseSimple {
 protected:
-	struct CHdr	{
+	struct CHdr {
 		int    m_size;      // actual blob size in bytes
 		int    m_max_size;  // maximum (allocated) size in bytes
 	};
@@ -66,7 +66,7 @@
 		assert(p != NULL);
 		if (num_bytes > 0) {
 			memcpy(GrowRawSize(num_bytes), p, num_bytes);
-		}	else {
+		} else {
 			assert(num_bytes >= 0);
 		}
 	}
@@ -116,7 +116,7 @@
 		// ask allocation policy for some reasonable block size
 		int alloc_size = AllocPolicy(min_alloc_size);
 		// allocate new block
-		CHdr* pNewHdr =	RawAlloc(alloc_size);
+		CHdr* pNewHdr = RawAlloc(alloc_size);
 		// setup header
 		pNewHdr->m_size = RawSize();
 		pNewHdr->m_max_size = alloc_size - (sizeof(CHdr) + Ttail_reserve);
--- a/yapf/countedptr.hpp	Mon Aug 28 12:57:33 2006 +0000
+++ b/yapf/countedptr.hpp	Mon Aug 28 18:53:03 2006 +0000
@@ -74,7 +74,7 @@
 	FORCEINLINE bool operator == (const CCountedPtr& sp) const {return m_pT == sp.m_pT;}
 
 	/** yet another way how to test for NULL value */
-	FORCEINLINE bool operator != (const CCountedPtr& sp) const	{return m_pT != sp.m_pT;}
+	FORCEINLINE bool operator != (const CCountedPtr& sp) const {return m_pT != sp.m_pT;}
 
 	/** assign pointer w/o incrementing ref count */
 	FORCEINLINE void Attach(Tcls* pT) {Release(); m_pT = pT;}
--- a/yapf/crc32.hpp	Mon Aug 28 12:57:33 2006 +0000
+++ b/yapf/crc32.hpp	Mon Aug 28 18:53:03 2006 +0000
@@ -41,7 +41,7 @@
 			0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
 			0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
 			0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
-			0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB,	0x196C3671, 0x6E6B06E7,
+			0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
 			0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
 			0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
 			0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
--- a/yapf/yapf.hpp	Mon Aug 28 12:57:33 2006 +0000
+++ b/yapf/yapf.hpp	Mon Aug 28 18:53:03 2006 +0000
@@ -77,7 +77,7 @@
 {
 	CPerformanceTimer* m_pperf;
 
-	FORCEINLINE CPerfStartReal(CPerformanceTimer& perf)	: m_pperf(&perf) {if (m_pperf != NULL) m_pperf->Start();}
+	FORCEINLINE CPerfStartReal(CPerformanceTimer& perf) : m_pperf(&perf) {if (m_pperf != NULL) m_pperf->Start();}
 	FORCEINLINE ~CPerfStartReal() {Stop();}
 	FORCEINLINE void Stop() {if (m_pperf != NULL) {m_pperf->Stop(); m_pperf = NULL;}}
 };