(svn r14062) -Fix [FS#2226]: division by 0 in newai.
authorrubidium
Wed, 13 Aug 2008 05:12:36 +0000
changeset 9912 ee5cc92fde16
parent 9911 7cfcf47b372d
child 9913 d9ce89020cc0
(svn r14062) -Fix [FS#2226]: division by 0 in newai.
src/ai/trolly/trolly.cpp
--- a/src/ai/trolly/trolly.cpp	Wed Aug 13 02:48:50 2008 +0000
+++ b/src/ai/trolly/trolly.cpp	Wed Aug 13 05:12:36 2008 +0000
@@ -884,6 +884,7 @@
 		length = _players_ainew[p->index].path_info.route_length;
 		// Calculating tiles a day a vehicle moves is not easy.. this is how it must be done!
 		tiles_a_day = RoadVehInfo(i)->max_speed * DAY_TICKS / 256 / 16;
+		if (tiles_a_day == 0) tiles_a_day = 1;
 		// We want a vehicle in a station once a month at least, so, calculate it!
 		// (the * 2 is because we have 2 stations ;))
 		amount = length * 2 * 2 / tiles_a_day / 30;
@@ -900,6 +901,7 @@
 		length = _players_ainew[p->index].path_info.route_length;
 		// Calculating tiles a day a vehicle moves is not easy.. this is how it must be done!
 		tiles_a_day = RoadVehInfo(i)->max_speed * DAY_TICKS / 256 / 16;
+		if (tiles_a_day == 0) tiles_a_day = 1;
 		if (_players_ainew[p->index].from_deliver) {
 			max_cargo = GetIndustry(_players_ainew[p->index].from_ic)->last_month_production[0];
 		} else {