src/ai/trolly/trolly.cpp
author rubidium
Wed, 13 Aug 2008 05:12:36 +0000
changeset 9912 ee5cc92fde16
parent 9413 7042a8ec3fa8
child 9921 4dfac3c48507
permissions -rw-r--r--
(svn r14062) -Fix [FS#2226]: division by 0 in newai.
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/* $Id$ */
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/**
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 * @file trolly.cpp Implementation of the trolly AI.
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 *
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 * This AI was created as a direct reaction to the big demand for some good AIs
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 * in OTTD. Too bad it never left alpha-stage, and it is considered dead in its
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 * current form.
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 * By the time of writing this, we, the creator of this AI and a good friend of
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 * mine, are designing a whole new AI-system that allows us to create AIs
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 * easier and without all the fuzz we encountered while I was working on this
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 * AI. By the time that system is finished, you can expect that this AI will
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 * dissapear, because it is pretty obselete and bad programmed.
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 *
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 * Meanwhile I wish you all much fun with this AI; if you are interested as
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 * AI-developer in this AI, I advise you not stare too long to some code, some
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 * things in here really are... strange ;) But in either way: enjoy :)
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 *
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 *  -- TrueLight :: 2005-09-01
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 */
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#include "../../stdafx.h"
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#include "../../openttd.h"
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#include "../../debug.h"
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#include "../../road_map.h"
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#include "../../station_map.h"
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#include "../../command_func.h"
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#include "trolly.h"
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#include "../../depot_base.h"
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#include "../../town.h"
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#include "../../industry.h"
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#include "../../station_base.h"
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#include "../../engine_func.h"
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#include "../../engine_base.h"
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#include "../../gui.h"
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#include "../../depot_base.h"
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#include "../../vehicle_base.h"
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#include "../../vehicle_func.h"
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#include "../../date_func.h"
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#include "../ai.h"
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#include "../../player_base.h"
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#include "../../player_func.h"
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#include "table/strings.h"
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PlayerAiNew _players_ainew[MAX_PLAYERS];
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// This function is called after StartUp. It is the init of an AI
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static void AiNew_State_FirstTime(Player *p)
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{
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	// This assert is used to protect those function from misuse
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	//   You have quickly a small mistake in the state-array
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	//   With that, everything would go wrong. Finding that, is almost impossible
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	//   With this assert, that problem can never happen.
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	assert(_players_ainew[p->index].state == AI_STATE_FIRST_TIME);
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	// We first have to init some things
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	if (_current_player == 1) ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_IN_PROGRESS, 0, 0);
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	// The PathFinder (AyStar)
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	// TODO: Maybe when an AI goes bankrupt, this is de-init
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	//  or when coming from a savegame.. should be checked out!
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	_players_ainew[p->index].path_info.start_tile_tl = 0;
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	_players_ainew[p->index].path_info.start_tile_br = 0;
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	_players_ainew[p->index].path_info.end_tile_tl = 0;
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	_players_ainew[p->index].path_info.end_tile_br = 0;
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	_players_ainew[p->index].pathfinder = new_AyStar_AiPathFinder(12, &_players_ainew[p->index].path_info);
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	_players_ainew[p->index].idle = 0;
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	_players_ainew[p->index].last_vehiclecheck_date = _date;
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	// We ALWAYS start with a bus route.. just some basic money ;)
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	_players_ainew[p->index].action = AI_ACTION_BUS_ROUTE;
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	// Let's popup the news, and after that, start building..
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	_players_ainew[p->index].state = AI_STATE_WAKE_UP;
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}
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// This function just waste some time
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//  It keeps it more real. The AI can build on such tempo no normal user
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//  can ever keep up with that. The competitor_speed already delays a bit
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//  but after the AI finished a track it really needs to go to sleep.
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//
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// Let's say, we sleep between one and three days if the AI is put on Very Fast.
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//  This means that on Very Slow it will be between 16 and 48 days.. slow enough?
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static void AiNew_State_Nothing(Player *p)
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{
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	assert(_players_ainew[p->index].state == AI_STATE_NOTHING);
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	// If we are done idling, start over again
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	if (_players_ainew[p->index].idle == 0) _players_ainew[p->index].idle = AI_RandomRange(DAY_TICKS * 2) + DAY_TICKS;
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	if (--_players_ainew[p->index].idle == 0) {
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parents:
diff changeset
    93
		// We are done idling.. what you say? Let's do something!
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parents:
diff changeset
    94
		// I mean.. the next tick ;)
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    95
		_players_ainew[p->index].state = AI_STATE_WAKE_UP;
2381
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parents:
diff changeset
    96
	}
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parents:
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    97
}
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parents:
diff changeset
    98
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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parents:
diff changeset
    99
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   100
// This function picks out a task we are going to do.
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   101
//  Currently supported:
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   102
//    - Make new route
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parents:
diff changeset
   103
//    - Check route
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   104
//    - Build HQ
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   105
static void AiNew_State_WakeUp(Player *p)
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   106
{
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   107
	int c;
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   108
	assert(_players_ainew[p->index].state == AI_STATE_WAKE_UP);
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   109
	// First, check if we have a HQ
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   110
	if (p->location_of_house == 0) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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parents:
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   111
		// We have no HQ yet, build one on a random place
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   112
		// Random till we found a place for it!
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   113
		// TODO: this should not be on a random place..
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   114
		AiNew_Build_CompanyHQ(p, AI_Random() % MapSize());
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   115
		// Enough for now, but we want to come back here the next time
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   116
		//  so we do not change any status
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   117
		return;
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   118
	}
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   119
6990
136a08baf0ed (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
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   120
	Money money = p->player_money - AI_MINIMUM_MONEY;
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diff changeset
   121
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   122
	// Let's pick an action!
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   123
	if (_players_ainew[p->index].action == AI_ACTION_NONE) {
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   124
		c = AI_Random() & 0xFF;
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   125
		if (p->current_loan > 0 &&
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   126
				p->old_economy[1].income > AI_MINIMUM_INCOME_FOR_LOAN &&
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   127
				c < 10) {
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   128
			_players_ainew[p->index].action = AI_ACTION_REPAY_LOAN;
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   129
		} else if (_players_ainew[p->index].last_vehiclecheck_date + AI_DAYS_BETWEEN_VEHICLE_CHECKS < _date) {
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   130
			// Check all vehicles once in a while
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   131
			_players_ainew[p->index].action = AI_ACTION_CHECK_ALL_VEHICLES;
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   132
			_players_ainew[p->index].last_vehiclecheck_date = _date;
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   133
		} else if (c < 100 && !_settings_game.ai.ai_disable_veh_roadveh) {
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parents:
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   134
			// Do we have any spots for road-vehicles left open?
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   135
			if (GetFreeUnitNumber(VEH_ROAD) <= _settings_game.vehicle.max_roadveh) {
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
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diff changeset
   136
				if (c < 85) {
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   137
					_players_ainew[p->index].action = AI_ACTION_TRUCK_ROUTE;
4000
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parents: 3952
diff changeset
   138
				} else {
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   139
					_players_ainew[p->index].action = AI_ACTION_BUS_ROUTE;
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
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parents: 3952
diff changeset
   140
				}
2381
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parents:
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   141
			}
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   142
#if 0
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diff changeset
   143
		} else if (c < 200 && !_settings_game.ai.ai_disable_veh_train) {
7042a8ec3fa8 (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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parents: 9358
diff changeset
   144
			if (GetFreeUnitNumber(VEH_TRAIN) <= _settings_game.vehicle.max_trains) {
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   145
				_players_ainew[p->index].action = AI_ACTION_TRAIN_ROUTE;
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parents:
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   146
			}
4000
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tron
parents: 3952
diff changeset
   147
#endif
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
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parents: 3952
diff changeset
   148
		}
2381
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diff changeset
   149
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   150
		_players_ainew[p->index].counter = 0;
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   151
	}
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parents:
diff changeset
   152
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diff changeset
   153
	if (_players_ainew[p->index].counter++ > AI_MAX_TRIES_FOR_SAME_ROUTE) {
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diff changeset
   154
		_players_ainew[p->index].action = AI_ACTION_NONE;
2381
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parents:
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   155
		return;
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parents:
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   156
	}
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parents:
diff changeset
   157
9413
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parents: 9358
diff changeset
   158
	if (_settings_game.ai.ai_disable_veh_roadveh && (
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diff changeset
   159
				_players_ainew[p->index].action == AI_ACTION_BUS_ROUTE ||
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
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diff changeset
   160
				_players_ainew[p->index].action == AI_ACTION_TRUCK_ROUTE
2381
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parents:
diff changeset
   161
			)) {
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   162
		_players_ainew[p->index].action = AI_ACTION_NONE;
2381
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parents:
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   163
		return;
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parents:
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   164
	}
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parents:
diff changeset
   165
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parents: 8144
diff changeset
   166
	if (_players_ainew[p->index].action == AI_ACTION_REPAY_LOAN &&
2381
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parents:
diff changeset
   167
			money > AI_MINIMUM_LOAN_REPAY_MONEY) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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parents:
diff changeset
   168
		// We start repaying some money..
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parents: 8144
diff changeset
   169
		_players_ainew[p->index].state = AI_STATE_REPAY_MONEY;
2381
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parents:
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   170
		return;
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parents:
diff changeset
   171
	}
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parents:
diff changeset
   172
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diff changeset
   173
	if (_players_ainew[p->index].action == AI_ACTION_CHECK_ALL_VEHICLES) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
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diff changeset
   174
		_players_ainew[p->index].state = AI_STATE_CHECK_ALL_VEHICLES;
2381
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parents:
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   175
		return;
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parents:
diff changeset
   176
	}
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parents:
diff changeset
   177
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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parents:
diff changeset
   178
	// It is useless to start finding a route if we don't have enough money
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   179
	//  to build the route anyway..
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   180
	if (_players_ainew[p->index].action == AI_ACTION_BUS_ROUTE &&
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   181
			money > AI_MINIMUM_BUS_ROUTE_MONEY) {
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   182
		if (GetFreeUnitNumber(VEH_ROAD) > _settings_game.vehicle.max_roadveh) {
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   183
			_players_ainew[p->index].action = AI_ACTION_NONE;
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   184
			return;
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   185
		}
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   186
		_players_ainew[p->index].cargo = AI_NEED_CARGO;
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   187
		_players_ainew[p->index].state = AI_STATE_LOCATE_ROUTE;
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   188
		_players_ainew[p->index].tbt = AI_BUS; // Bus-route
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   189
		return;
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   190
	}
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   191
	if (_players_ainew[p->index].action == AI_ACTION_TRUCK_ROUTE &&
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   192
			money > AI_MINIMUM_TRUCK_ROUTE_MONEY) {
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   193
		if (GetFreeUnitNumber(VEH_ROAD) > _settings_game.vehicle.max_roadveh) {
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   194
			_players_ainew[p->index].action = AI_ACTION_NONE;
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   195
			return;
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   196
		}
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   197
		_players_ainew[p->index].cargo = AI_NEED_CARGO;
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   198
		_players_ainew[p->index].last_id = 0;
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   199
		_players_ainew[p->index].state = AI_STATE_LOCATE_ROUTE;
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   200
		_players_ainew[p->index].tbt = AI_TRUCK;
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   201
		return;
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   202
	}
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   203
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   204
	_players_ainew[p->index].state = AI_STATE_NOTHING;
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   205
}
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   206
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   207
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   208
static void AiNew_State_ActionDone(Player *p)
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   209
{
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   210
	_players_ainew[p->index].action = AI_ACTION_NONE;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
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   211
	_players_ainew[p->index].state = AI_STATE_NOTHING;
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   212
}
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   213
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   214
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   215
// Check if a city or industry is good enough to start a route there
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   216
static bool AiNew_Check_City_or_Industry(Player *p, int ic, byte type)
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   217
{
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   218
	if (type == AI_CITY) {
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4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
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parents: 3952
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   219
		const Town* t = GetTown(ic);
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
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   220
		const Station* st;
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   221
		uint count = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   222
		int j = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   223
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   224
		// We don't like roadconstructions, don't even true such a city
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   225
		if (t->road_build_months != 0) return false;
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   226
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   227
		// Check if the rating in a city is high enough
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   228
		//  If not, take a chance if we want to continue
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00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
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parents: 6259
diff changeset
   229
		if (t->ratings[_current_player] < 0 && AI_CHANCE16(1, 4)) return false;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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diff changeset
   230
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
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parents: 6259
diff changeset
   231
		if (t->max_pass - t->act_pass < AI_CHECKCITY_NEEDED_CARGO && !AI_CHANCE16(1, AI_CHECKCITY_CITY_CHANCE)) return false;
2381
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   232
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   233
		// Check if we have build a station in this town the last 6 months
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   234
		//  else we don't do it. This is done, because stat updates can be slow
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   235
		//  and sometimes it takes up to 4 months before the stats are corectly.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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parents:
diff changeset
   236
		//  This way we don't get 12 busstations in one city of 100 population ;)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   237
		FOR_ALL_STATIONS(st) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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parents:
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   238
			// Do we own it?
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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parents:
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   239
			if (st->owner == _current_player) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   240
				// Are we talking busses?
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00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
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parents: 8144
diff changeset
   241
				if (_players_ainew[p->index].tbt == AI_BUS && (FACIL_BUS_STOP & st->facilities) != FACIL_BUS_STOP) continue;
2381
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parents:
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   242
				// Is it the same city as we are in now?
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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parents:
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   243
				if (st->town != t) continue;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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parents:
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   244
				// When was this station build?
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   245
				if (_date - st->build_date < AI_CHECKCITY_DATE_BETWEEN) return false;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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parents:
diff changeset
   246
				// Cound the amount of stations in this city that we own
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   247
				count++;
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   248
			} else {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   249
				// We do not own it, request some info about the station
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   250
				//  we want to know if this station gets the same good. If so,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   251
				//  we want to know its rating. If it is too high, we are not going
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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parents:
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   252
				//  to build there
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   253
				if (!st->goods[CT_PASSENGERS].last_speed) continue;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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parents:
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   254
				// Is it around our city
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parents:
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   255
				if (DistanceManhattan(st->xy, t->xy) > 10) continue;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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parents:
diff changeset
   256
				// It does take this cargo.. what is his rating?
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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parents:
diff changeset
   257
				if (st->goods[CT_PASSENGERS].rating < AI_CHECKCITY_CARGO_RATING) continue;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   258
				j++;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   259
				// When this is the first station, we build a second with no problem ;)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   260
				if (j == 1) continue;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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parents:
diff changeset
   261
				// The rating is high.. second station...
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   262
				//  a little chance that we still continue
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   263
				//  But if there are 3 stations of this size, we never go on...
2682
7fa4b202b9f0 (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
   264
				if (j == 2 && AI_CHANCE16(1, AI_CHECKCITY_CARGO_RATING_CHANCE)) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   265
				// We don't like this station :(
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   266
				return false;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
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   267
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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parents:
diff changeset
   268
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   269
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   270
		// We are about to add one...
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   271
		count++;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   272
		// Check if we the city can provide enough cargo for this amount of stations..
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   273
		if (count * AI_CHECKCITY_CARGO_PER_STATION > t->max_pass) return false;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   274
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   275
		// All check are okay, so we can build here!
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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   276
		return true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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parents:
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   277
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   278
	if (type == AI_INDUSTRY) {
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   279
		const Industry* i = GetIndustry(ic);
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   280
		const Station* st;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
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   281
		int count = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
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   282
		int j = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   283
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6259
diff changeset
   284
		if (i->town != NULL && i->town->ratings[_current_player] < 0 && AI_CHANCE16(1, 4)) return false;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   285
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   286
		// No limits on delevering stations!
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   287
		//  Or for industry that does not give anything yet
7645
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7370
diff changeset
   288
		if (i->produced_cargo[0] == CT_INVALID || i->last_month_production[0] == 0) return true;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   289
6819
f986f54e2660 (svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month).
rubidium
parents: 6794
diff changeset
   290
		if (i->last_month_production[0] - i->last_month_transported[0] < AI_CHECKCITY_NEEDED_CARGO) return false;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   291
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   292
		// Check if we have build a station in this town the last 6 months
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   293
		//  else we don't do it. This is done, because stat updates can be slow
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   294
		//  and sometimes it takes up to 4 months before the stats are corectly.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
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   295
		FOR_ALL_STATIONS(st) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   296
			// Do we own it?
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   297
			if (st->owner == _current_player) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   298
				// Are we talking trucks?
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   299
				if (_players_ainew[p->index].tbt == AI_TRUCK && (FACIL_TRUCK_STOP & st->facilities) != FACIL_TRUCK_STOP) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   300
				// Is it the same city as we are in now?
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   301
				if (st->town != i->town) continue;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   302
				// When was this station build?
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   303
				if (_date - st->build_date < AI_CHECKCITY_DATE_BETWEEN) return false;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   304
				// Cound the amount of stations in this city that we own
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   305
				count++;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   306
			} else {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   307
				// We do not own it, request some info about the station
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   308
				//  we want to know if this station gets the same good. If so,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   309
				//  we want to know its rating. If it is too high, we are not going
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   310
				//  to build there
7645
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7370
diff changeset
   311
				if (i->produced_cargo[0] == CT_INVALID) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   312
				// It does not take this cargo
7645
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7370
diff changeset
   313
				if (!st->goods[i->produced_cargo[0]].last_speed) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   314
				// Is it around our industry
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   315
				if (DistanceManhattan(st->xy, i->xy) > 5) continue;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   316
				// It does take this cargo.. what is his rating?
7645
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7370
diff changeset
   317
				if (st->goods[i->produced_cargo[0]].rating < AI_CHECKCITY_CARGO_RATING) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   318
				j++;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   319
				// The rating is high.. a little chance that we still continue
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   320
				//  But if there are 2 stations of this size, we never go on...
2682
7fa4b202b9f0 (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
   321
				if (j == 1 && AI_CHANCE16(1, AI_CHECKCITY_CARGO_RATING_CHANCE)) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   322
				// We don't like this station :(
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   323
				return false;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   324
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   325
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   326
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   327
		// We are about to add one...
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   328
		count++;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   329
		// Check if we the city can provide enough cargo for this amount of stations..
6819
f986f54e2660 (svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month).
rubidium
parents: 6794
diff changeset
   330
		if (count * AI_CHECKCITY_CARGO_PER_STATION > i->last_month_production[0]) return false;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   331
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   332
		// All check are okay, so we can build here!
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   333
		return true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   334
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   335
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   336
	return true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   337
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   338
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   339
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   340
// This functions tries to locate a good route
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   341
static void AiNew_State_LocateRoute(Player *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   342
{
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   343
	assert(_players_ainew[p->index].state == AI_STATE_LOCATE_ROUTE);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   344
	// For now, we only support PASSENGERS, CITY and BUSSES
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   345
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   346
	// We don't have a route yet
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   347
	if (_players_ainew[p->index].cargo == AI_NEED_CARGO) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   348
		_players_ainew[p->index].new_cost = 0; // No cost yet
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   349
		_players_ainew[p->index].temp = -1;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   350
		// Reset the counter
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   351
		_players_ainew[p->index].counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   352
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   353
		_players_ainew[p->index].from_ic = -1;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   354
		_players_ainew[p->index].to_ic = -1;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   355
		if (_players_ainew[p->index].tbt == AI_BUS) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   356
			// For now we only have a passenger route
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   357
			_players_ainew[p->index].cargo = CT_PASSENGERS;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   358
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   359
			// Find a route to cities
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   360
			_players_ainew[p->index].from_type = AI_CITY;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   361
			_players_ainew[p->index].to_type = AI_CITY;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   362
		} else if (_players_ainew[p->index].tbt == AI_TRUCK) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   363
			_players_ainew[p->index].cargo = AI_NO_CARGO;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   364
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   365
			_players_ainew[p->index].from_type = AI_INDUSTRY;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   366
			_players_ainew[p->index].to_type = AI_INDUSTRY;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   367
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   368
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   369
		// Now we are doing initing, we wait one tick
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   370
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   371
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   372
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   373
	// Increase the counter and abort if it is taking too long!
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   374
	_players_ainew[p->index].counter++;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   375
	if (_players_ainew[p->index].counter > AI_LOCATE_ROUTE_MAX_COUNTER) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   376
		// Switch back to doing nothing!
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   377
		_players_ainew[p->index].state = AI_STATE_NOTHING;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   378
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   379
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   380
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   381
	// We are going to locate a city from where we are going to connect
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   382
	if (_players_ainew[p->index].from_ic == -1) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   383
		if (_players_ainew[p->index].temp == -1) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   384
			// First, we pick a random spot to search from
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   385
			if (_players_ainew[p->index].from_type == AI_CITY) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   386
				_players_ainew[p->index].temp = AI_RandomRange(GetMaxTownIndex() + 1);
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   387
			} else {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   388
				_players_ainew[p->index].temp = AI_RandomRange(GetMaxIndustryIndex() + 1);
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   389
			}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   390
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   391
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   392
		if (!AiNew_Check_City_or_Industry(p, _players_ainew[p->index].temp, _players_ainew[p->index].from_type)) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   393
			// It was not a valid city
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   394
			//  increase the temp with one, and return. We will come back later here
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   395
			//  to try again
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   396
			_players_ainew[p->index].temp++;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   397
			if (_players_ainew[p->index].from_type == AI_CITY) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   398
				if (_players_ainew[p->index].temp > GetMaxTownIndex()) _players_ainew[p->index].temp = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   399
			} else {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   400
				if (_players_ainew[p->index].temp > GetMaxIndustryIndex()) _players_ainew[p->index].temp = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   401
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   402
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   403
			// Don't do an attempt if we are trying the same id as the last time...
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   404
			if (_players_ainew[p->index].last_id == _players_ainew[p->index].temp) return;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   405
			_players_ainew[p->index].last_id = _players_ainew[p->index].temp;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   406
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   407
			return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   408
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   409
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   410
		// We found a good city/industry, save the data of it
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   411
		_players_ainew[p->index].from_ic = _players_ainew[p->index].temp;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   412
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   413
		// Start the next tick with finding a to-city
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   414
		_players_ainew[p->index].temp = -1;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   415
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   416
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   417
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   418
	// Find a to-city
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   419
	if (_players_ainew[p->index].temp == -1) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   420
		// First, we pick a random spot to search to
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   421
		if (_players_ainew[p->index].to_type == AI_CITY) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   422
			_players_ainew[p->index].temp = AI_RandomRange(GetMaxTownIndex() + 1);
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   423
		} else {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   424
			_players_ainew[p->index].temp = AI_RandomRange(GetMaxIndustryIndex() + 1);
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   425
		}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   426
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   427
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   428
	// The same city is not allowed
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   429
	// Also check if the city is valid
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   430
	if (_players_ainew[p->index].temp != _players_ainew[p->index].from_ic && AiNew_Check_City_or_Industry(p, _players_ainew[p->index].temp, _players_ainew[p->index].to_type)) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   431
		// Maybe it is valid..
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   432
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   433
		/* We need to know if they are not to far apart from eachother..
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   434
		 * We do that by checking how much cargo we have to move and how long the
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   435
		 * route is.
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   436
		 */
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   437
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   438
		if (_players_ainew[p->index].from_type == AI_CITY && _players_ainew[p->index].tbt == AI_BUS) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   439
			const Town* town_from = GetTown(_players_ainew[p->index].from_ic);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   440
			const Town* town_temp = GetTown(_players_ainew[p->index].temp);
3952
e96de3e61c9b (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   441
			uint distance = DistanceManhattan(town_from->xy, town_temp->xy);
e96de3e61c9b (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   442
			int max_cargo;
e96de3e61c9b (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   443
e96de3e61c9b (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   444
			max_cargo  = town_from->max_pass + town_temp->max_pass;
e96de3e61c9b (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   445
			max_cargo -= town_from->act_pass + town_temp->act_pass;
e96de3e61c9b (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   446
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   447
			// max_cargo is now the amount of cargo we can move between the two cities
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   448
			// If it is more than the distance, we allow it
3952
e96de3e61c9b (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   449
			if (distance <= max_cargo * AI_LOCATEROUTE_BUS_CARGO_DISTANCE) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   450
				// We found a good city/industry, save the data of it
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   451
				_players_ainew[p->index].to_ic = _players_ainew[p->index].temp;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   452
				_players_ainew[p->index].state = AI_STATE_FIND_STATION;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   453
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5247
diff changeset
   454
				DEBUG(ai, 1, "[LocateRoute] found bus-route of %d tiles long (from %d to %d)",
3952
e96de3e61c9b (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   455
					distance,
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   456
					_players_ainew[p->index].from_ic,
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   457
					_players_ainew[p->index].temp
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   458
				);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   459
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   460
				_players_ainew[p->index].from_tile = 0;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   461
				_players_ainew[p->index].to_tile = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   462
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   463
				return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   464
			}
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   465
		} else if (_players_ainew[p->index].tbt == AI_TRUCK) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   466
			const Industry* ind_from = GetIndustry(_players_ainew[p->index].from_ic);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   467
			const Industry* ind_temp = GetIndustry(_players_ainew[p->index].temp);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   468
			bool found = false;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   469
			int max_cargo = 0;
3952
e96de3e61c9b (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   470
			uint i;
e96de3e61c9b (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   471
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   472
			// TODO: in max_cargo, also check other cargo (beside [0])
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   473
			// First we check if the from_ic produces cargo that this ic accepts
7645
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7370
diff changeset
   474
			if (ind_from->produced_cargo[0] != CT_INVALID && ind_from->last_month_production[0] != 0) {
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7370
diff changeset
   475
				for (i = 0; i < lengthof(ind_temp->accepts_cargo); i++) {
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7370
diff changeset
   476
					if (ind_temp->accepts_cargo[i] == CT_INVALID) break;
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7370
diff changeset
   477
					if (ind_from->produced_cargo[0] == ind_temp->accepts_cargo[i]) {
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   478
						// Found a compatible industry
6819
f986f54e2660 (svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month).
rubidium
parents: 6794
diff changeset
   479
						max_cargo = ind_from->last_month_production[0] - ind_from->last_month_transported[0];
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   480
						found = true;
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   481
						_players_ainew[p->index].from_deliver = true;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   482
						_players_ainew[p->index].to_deliver = false;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   483
						break;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   484
					}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   485
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   486
			}
7645
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7370
diff changeset
   487
			if (!found && ind_temp->produced_cargo[0] != CT_INVALID && ind_temp->last_month_production[0] != 0) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   488
				// If not check if the current ic produces cargo that the from_ic accepts
7645
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7370
diff changeset
   489
				for (i = 0; i < lengthof(ind_from->accepts_cargo); i++) {
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7370
diff changeset
   490
					if (ind_from->accepts_cargo[i] == CT_INVALID) break;
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7370
diff changeset
   491
					if (ind_from->produced_cargo[0] == ind_from->accepts_cargo[i]) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   492
						// Found a compatbiel industry
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   493
						found = true;
6819
f986f54e2660 (svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month).
rubidium
parents: 6794
diff changeset
   494
						max_cargo = ind_temp->last_month_production[0] - ind_temp->last_month_transported[0];
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   495
						_players_ainew[p->index].from_deliver = false;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   496
						_players_ainew[p->index].to_deliver = true;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   497
						break;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   498
					}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   499
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   500
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   501
			if (found) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   502
				// Yeah, they are compatible!!!
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   503
				// Check the length against the amount of goods
3952
e96de3e61c9b (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   504
				uint distance = DistanceManhattan(ind_from->xy, ind_temp->xy);
e96de3e61c9b (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   505
e96de3e61c9b (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   506
				if (distance > AI_LOCATEROUTE_TRUCK_MIN_DISTANCE &&
e96de3e61c9b (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   507
						distance <= max_cargo * AI_LOCATEROUTE_TRUCK_CARGO_DISTANCE) {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   508
					_players_ainew[p->index].to_ic = _players_ainew[p->index].temp;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   509
					if (_players_ainew[p->index].from_deliver) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   510
						_players_ainew[p->index].cargo = ind_from->produced_cargo[0];
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   511
					} else {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   512
						_players_ainew[p->index].cargo = ind_temp->produced_cargo[0];
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   513
					}
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   514
					_players_ainew[p->index].state = AI_STATE_FIND_STATION;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   515
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5247
diff changeset
   516
					DEBUG(ai, 1, "[LocateRoute] found truck-route of %d tiles long (from %d to %d)",
3952
e96de3e61c9b (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   517
						distance,
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   518
						_players_ainew[p->index].from_ic,
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   519
						_players_ainew[p->index].temp
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   520
					);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   521
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   522
					_players_ainew[p->index].from_tile = 0;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   523
					_players_ainew[p->index].to_tile = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   524
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   525
					return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   526
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   527
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   528
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   529
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   530
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   531
	// It was not a valid city
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   532
	//  increase the temp with one, and return. We will come back later here
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   533
	//  to try again
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   534
	_players_ainew[p->index].temp++;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   535
	if (_players_ainew[p->index].to_type == AI_CITY) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   536
		if (_players_ainew[p->index].temp > GetMaxTownIndex()) _players_ainew[p->index].temp = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   537
	} else {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   538
		if (_players_ainew[p->index].temp > GetMaxIndustryIndex()) _players_ainew[p->index].temp = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   539
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   540
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   541
	// Don't do an attempt if we are trying the same id as the last time...
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   542
	if (_players_ainew[p->index].last_id == _players_ainew[p->index].temp) return;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   543
	_players_ainew[p->index].last_id = _players_ainew[p->index].temp;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   544
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   545
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   546
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   547
// Check if there are not more than a certain amount of vehicles pointed to a certain
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   548
//  station. This to prevent 10 busses going to one station, which gives... problems ;)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   549
static bool AiNew_CheckVehicleStation(Player *p, Station *st)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   550
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   551
	int count = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   552
	Vehicle *v;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   553
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   554
	// Also check if we don't have already a lot of busses to this city...
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   555
	FOR_ALL_VEHICLES(v) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   556
		if (v->owner == _current_player) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   557
			const Order *order;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   558
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   559
			FOR_VEHICLE_ORDERS(v, order) {
8840
332412c2e9c1 (svn r12588) -Codechange: do not access the destination of an order directly.
rubidium
parents: 8839
diff changeset
   560
				if (order->IsType(OT_GOTO_STATION) && GetStation(order->GetDestination()) == st) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   561
					// This vehicle has this city in its list
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   562
					count++;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   563
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   564
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   565
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   566
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   567
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   568
	if (count > AI_CHECK_MAX_VEHICLE_PER_STATION) return false;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   569
	return true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   570
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   571
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   572
// This function finds a good spot for a station
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   573
static void AiNew_State_FindStation(Player *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   574
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   575
	TileIndex tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   576
	Station *st;
3885
e67faccf52f5 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   577
	int count = 0;
e67faccf52f5 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   578
	EngineID i;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   579
	TileIndex new_tile = 0;
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
   580
	DiagDirection direction = DIAGDIR_NE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   581
	Town *town = NULL;
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   582
	assert(_players_ainew[p->index].state == AI_STATE_FIND_STATION);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   583
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   584
	if (_players_ainew[p->index].from_tile == 0) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   585
		// First we scan for a station in the from-city
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   586
		if (_players_ainew[p->index].from_type == AI_CITY) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   587
			town = GetTown(_players_ainew[p->index].from_ic);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   588
			tile = town->xy;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   589
		} else {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   590
			tile = GetIndustry(_players_ainew[p->index].from_ic)->xy;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   591
		}
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   592
	} else if (_players_ainew[p->index].to_tile == 0) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   593
		// Second we scan for a station in the to-city
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   594
		if (_players_ainew[p->index].to_type == AI_CITY) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   595
			town = GetTown(_players_ainew[p->index].to_ic);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   596
			tile = town->xy;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   597
		} else {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   598
			tile = GetIndustry(_players_ainew[p->index].to_ic)->xy;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   599
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   600
	} else {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   601
		// Unsupported request
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   602
		// Go to FIND_PATH
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   603
		_players_ainew[p->index].temp = -1;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   604
		_players_ainew[p->index].state = AI_STATE_FIND_PATH;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   605
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   606
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   607
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   608
	// First, we are going to look at the stations that already exist inside the city
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   609
	//  If there is enough cargo left in the station, we take that station
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   610
	//  If that is not possible, and there are more than 2 stations in the city, abort
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   611
	i = AiNew_PickVehicle(p);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   612
	// Euhmz, this should not happen _EVER_
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   613
	// Quit finding a route...
3885
e67faccf52f5 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   614
	if (i == INVALID_ENGINE) {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   615
		_players_ainew[p->index].state = AI_STATE_NOTHING;
3885
e67faccf52f5 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   616
		return;
e67faccf52f5 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   617
	}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   618
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   619
	FOR_ALL_STATIONS(st) {
4346
66105d4f6e83 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   620
		if (st->owner == _current_player) {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   621
			if (_players_ainew[p->index].tbt == AI_BUS && (FACIL_BUS_STOP & st->facilities) == FACIL_BUS_STOP) {
4346
66105d4f6e83 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   622
				if (st->town == town) {
66105d4f6e83 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   623
					// Check how much cargo there is left in the station
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   624
					if ((int)st->goods[_players_ainew[p->index].cargo].cargo.Count() > RoadVehInfo(i)->capacity * AI_STATION_REUSE_MULTIPLER) {
4346
66105d4f6e83 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   625
						if (AiNew_CheckVehicleStation(p, st)) {
66105d4f6e83 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   626
							// We did found a station that was good enough!
66105d4f6e83 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   627
							new_tile = st->xy;
66105d4f6e83 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   628
							direction = GetRoadStopDir(st->xy);
66105d4f6e83 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   629
							break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   630
						}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   631
					}
4346
66105d4f6e83 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   632
					count++;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   633
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   634
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   635
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   636
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   637
	// We are going to add a new station...
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   638
	if (new_tile == 0) count++;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   639
	// No more than 2 stations allowed in a city
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   640
	//  This is because only the best 2 stations of one cargo do get any cargo
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   641
	if (count > 2) {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   642
		_players_ainew[p->index].state = AI_STATE_NOTHING;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   643
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   644
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   645
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   646
	if (new_tile == 0 && _players_ainew[p->index].tbt == AI_BUS) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   647
		uint x, y, i = 0;
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6924
diff changeset
   648
		CommandCost r;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   649
		uint best;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   650
		uint accepts[NUM_CARGO];
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6259
diff changeset
   651
		TileIndex found_spot[AI_FINDSTATION_TILE_RANGE*AI_FINDSTATION_TILE_RANGE * 4];
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6259
diff changeset
   652
		uint found_best[AI_FINDSTATION_TILE_RANGE*AI_FINDSTATION_TILE_RANGE * 4];
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   653
		// To find a good spot we scan a range from the center, a get the point
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   654
		//  where we get the most cargo and where it is buildable.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   655
		// TODO: also check for station of myself and make sure we are not
6924
f2ac2b1f5d06 (svn r10177) -Fix: Passengers has one A and two Es (ln)
peter1138
parents: 6819
diff changeset
   656
		//   taking eachothers passengers away (bad result when it does not)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   657
		for (x = TileX(tile) - AI_FINDSTATION_TILE_RANGE; x <= TileX(tile) + AI_FINDSTATION_TILE_RANGE; x++) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   658
			for (y = TileY(tile) - AI_FINDSTATION_TILE_RANGE; y <= TileY(tile) + AI_FINDSTATION_TILE_RANGE; y++) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   659
				new_tile = TileXY(x, y);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   660
				if (IsTileType(new_tile, MP_CLEAR) || IsTileType(new_tile, MP_TREES)) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   661
					// This tile we can build on!
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   662
					// Check acceptance
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   663
					// XXX - Get the catchment area
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   664
					GetAcceptanceAroundTiles(accepts, new_tile, 1, 1, 4);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   665
					// >> 3 == 0 means no cargo
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   666
					if (accepts[_players_ainew[p->index].cargo] >> 3 == 0) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   667
					// See if we can build the station
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   668
					r = AiNew_Build_Station(p, _players_ainew[p->index].tbt, new_tile, 0, 0, 0, DC_QUERY_COST);
2737
fb1556b8f5e0 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
peter1138
parents: 2684
diff changeset
   669
					if (CmdFailed(r)) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   670
					// We can build it, so add it to found_spot
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   671
					found_spot[i] = new_tile;
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   672
					found_best[i++] = accepts[_players_ainew[p->index].cargo];
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   673
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   674
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   675
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   676
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   677
		// If i is still zero, we did not find anything
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   678
		if (i == 0) {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   679
			_players_ainew[p->index].state = AI_STATE_NOTHING;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   680
			return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   681
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   682
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   683
		// Go through all the found_best and check which has the highest value
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   684
		best = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   685
		new_tile = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   686
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   687
		for (x = 0; x < i; x++) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   688
			if (found_best[x] > best ||
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   689
					(found_best[x] == best && DistanceManhattan(tile, new_tile) > DistanceManhattan(tile, found_spot[x]))) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   690
				new_tile = found_spot[x];
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   691
				best = found_best[x];
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   692
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   693
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   694
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   695
		// See how much it is going to cost us...
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   696
		r = AiNew_Build_Station(p, _players_ainew[p->index].tbt, new_tile, 0, 0, 0, DC_QUERY_COST);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   697
		_players_ainew[p->index].new_cost += r.GetCost();
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   698
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
   699
		direction = (DiagDirection)AI_PATHFINDER_NO_DIRECTION;
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   700
	} else if (new_tile == 0 && _players_ainew[p->index].tbt == AI_TRUCK) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   701
		// Truck station locater works differently.. a station can be on any place
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   702
		//  as long as it is in range. So we give back code AI_STATION_RANGE
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   703
		//  so the pathfinder routine can work it out!
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   704
		new_tile = AI_STATION_RANGE;
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
   705
		direction = (DiagDirection)AI_PATHFINDER_NO_DIRECTION;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   706
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   707
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   708
	if (_players_ainew[p->index].from_tile == 0) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   709
		_players_ainew[p->index].from_tile = new_tile;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   710
		_players_ainew[p->index].from_direction = direction;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   711
		// Now we found thisone, go in for to_tile
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   712
		return;
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   713
	} else if (_players_ainew[p->index].to_tile == 0) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   714
		_players_ainew[p->index].to_tile = new_tile;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   715
		_players_ainew[p->index].to_direction = direction;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   716
		// K, done placing stations!
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   717
		_players_ainew[p->index].temp = -1;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   718
		_players_ainew[p->index].state = AI_STATE_FIND_PATH;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   719
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   720
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   721
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   722
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   723
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   724
// We try to find a path between 2 points
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   725
static void AiNew_State_FindPath(Player *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   726
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   727
	int r;
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   728
	assert(_players_ainew[p->index].state == AI_STATE_FIND_PATH);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   729
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   730
	// First time, init some data
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   731
	if (_players_ainew[p->index].temp == -1) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   732
		// Init path_info
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   733
		if (_players_ainew[p->index].from_tile == AI_STATION_RANGE) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   734
			const Industry* i = GetIndustry(_players_ainew[p->index].from_ic);
3952
e96de3e61c9b (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   735
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   736
			// For truck routes we take a range around the industry
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   737
			_players_ainew[p->index].path_info.start_tile_tl = i->xy - TileDiffXY(1, 1);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   738
			_players_ainew[p->index].path_info.start_tile_br = i->xy + TileDiffXY(i->width + 1, i->height + 1);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   739
			_players_ainew[p->index].path_info.start_direction = _players_ainew[p->index].from_direction;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   740
		} else {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   741
			_players_ainew[p->index].path_info.start_tile_tl = _players_ainew[p->index].from_tile;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   742
			_players_ainew[p->index].path_info.start_tile_br = _players_ainew[p->index].from_tile;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   743
			_players_ainew[p->index].path_info.start_direction = _players_ainew[p->index].from_direction;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   744
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   745
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   746
		if (_players_ainew[p->index].to_tile == AI_STATION_RANGE) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   747
			const Industry* i = GetIndustry(_players_ainew[p->index].to_ic);
3952
e96de3e61c9b (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   748
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   749
			_players_ainew[p->index].path_info.end_tile_tl = i->xy - TileDiffXY(1, 1);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   750
			_players_ainew[p->index].path_info.end_tile_br = i->xy + TileDiffXY(i->width + 1, i->height + 1);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   751
			_players_ainew[p->index].path_info.end_direction = _players_ainew[p->index].to_direction;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   752
		} else {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   753
			_players_ainew[p->index].path_info.end_tile_tl = _players_ainew[p->index].to_tile;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   754
			_players_ainew[p->index].path_info.end_tile_br = _players_ainew[p->index].to_tile;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   755
			_players_ainew[p->index].path_info.end_direction = _players_ainew[p->index].to_direction;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   756
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   757
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   758
		_players_ainew[p->index].path_info.rail_or_road = (_players_ainew[p->index].tbt == AI_TRAIN);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   759
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   760
		// First, clean the pathfinder with our new begin and endpoints
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   761
		clean_AyStar_AiPathFinder(_players_ainew[p->index].pathfinder, &_players_ainew[p->index].path_info);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   762
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   763
		_players_ainew[p->index].temp = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   764
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   765
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   766
	// Start the pathfinder
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   767
	r = _players_ainew[p->index].pathfinder->main(_players_ainew[p->index].pathfinder);
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   768
	switch (r) {
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   769
		case AYSTAR_NO_PATH:
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5247
diff changeset
   770
			DEBUG(ai, 1, "No route found by pathfinder");
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   771
			// Start all over again
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   772
			_players_ainew[p->index].state = AI_STATE_NOTHING;
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   773
			break;
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   774
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   775
		case AYSTAR_FOUND_END_NODE: // We found the end-point
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   776
			_players_ainew[p->index].temp = -1;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   777
			_players_ainew[p->index].state = AI_STATE_FIND_DEPOT;
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   778
			break;
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   779
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   780
		// In any other case, we are still busy finding the route
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   781
		default: break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   782
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   783
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   784
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   785
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   786
// This function tries to locate a good place for a depot!
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   787
static void AiNew_State_FindDepot(Player *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   788
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   789
	// To place the depot, we walk through the route, and if we find a lovely spot (MP_CLEAR, MP_TREES), we place it there..
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   790
	// Simple, easy, works!
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   791
	// To make the depot stand in the middle of the route, we start from the center..
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   792
	// But first we walk through the route see if we can find a depot that is ours
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   793
	//  this keeps things nice ;)
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6924
diff changeset
   794
	int g, i;
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6924
diff changeset
   795
	CommandCost r;
3153
e83501906eae (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   796
	DiagDirection j;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   797
	TileIndex tile;
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   798
	assert(_players_ainew[p->index].state == AI_STATE_FIND_DEPOT);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   799
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   800
	_players_ainew[p->index].depot_tile = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   801
8969
6d1c74e0e2cd (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
rubidium
parents: 8962
diff changeset
   802
	for (i = 2; i < _players_ainew[p->index].path_info.route_length - 2; i++) {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   803
		tile = _players_ainew[p->index].path_info.route[i];
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   804
		for (j = DIAGDIR_BEGIN; j < DIAGDIR_END; j++) {
4559
aa0c13e39840 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
   805
			TileIndex t = tile + TileOffsByDiagDir(j);
3153
e83501906eae (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   806
8563
13b1a41e46f1 (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
frosch
parents: 8556
diff changeset
   807
			if (IsRoadDepotTile(t) &&
3153
e83501906eae (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   808
					IsTileOwner(t, _current_player) &&
3179
8ef3e8028af5 (svn r3816) Use existing accessors
tron
parents: 3157
diff changeset
   809
					GetRoadDepotDirection(t) == ReverseDiagDir(j)) {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   810
				_players_ainew[p->index].depot_tile = t;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   811
				_players_ainew[p->index].depot_direction = ReverseDiagDir(j);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   812
				_players_ainew[p->index].state = AI_STATE_VERIFY_ROUTE;
3153
e83501906eae (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   813
				return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   814
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   815
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   816
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   817
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   818
	// This routine let depot finding start in the middle, and work his way to the stations
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   819
	// It makes depot placing nicer :)
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   820
	i = _players_ainew[p->index].path_info.route_length / 2;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   821
	g = 1;
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   822
	while (i > 1 && i < _players_ainew[p->index].path_info.route_length - 2) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   823
		i += g;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   824
		g *= -1;
8969
6d1c74e0e2cd (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
rubidium
parents: 8962
diff changeset
   825
		(g < 0 ? g-- : g++);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   826
8969
6d1c74e0e2cd (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
rubidium
parents: 8962
diff changeset
   827
		if (_players_ainew[p->index].path_info.route_extra[i] != 0 || _players_ainew[p->index].path_info.route_extra[i + 1] != 0) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   828
			// Bridge or tunnel.. we can't place a depot there
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   829
			continue;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   830
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   831
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   832
		tile = _players_ainew[p->index].path_info.route[i];
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   833
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   834
		for (j = DIAGDIR_BEGIN; j < DIAGDIR_END; j++) {
4559
aa0c13e39840 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
   835
			TileIndex t = tile + TileOffsByDiagDir(j);
3153
e83501906eae (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   836
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   837
			// It may not be placed on the road/rail itself
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   838
			// And because it is not build yet, we can't see it on the tile..
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   839
			// So check the surrounding tiles :)
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   840
			if (t == _players_ainew[p->index].path_info.route[i - 1] ||
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   841
					t == _players_ainew[p->index].path_info.route[i + 1]) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   842
				continue;
3153
e83501906eae (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   843
			}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   844
			// Not around a bridge?
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   845
			if (_players_ainew[p->index].path_info.route_extra[i] != 0) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   846
			if (IsTileType(tile, MP_TUNNELBRIDGE)) continue;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   847
			// Is the terrain clear?
3153
e83501906eae (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   848
			if (IsTileType(t, MP_CLEAR) || IsTileType(t, MP_TREES)) {
3644
7c9a6a91873b (svn r4553) int and magic numbers -> Slope and DiagDirection
tron
parents: 3577
diff changeset
   849
				// If the current tile is on a slope then we do not allow this
7c9a6a91873b (svn r4553) int and magic numbers -> Slope and DiagDirection
tron
parents: 3577
diff changeset
   850
				if (GetTileSlope(tile, NULL) != SLOPE_FLAT) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   851
				// Check if everything went okay..
3153
e83501906eae (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   852
				r = AiNew_Build_Depot(p, t, ReverseDiagDir(j), 0);
2737
fb1556b8f5e0 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
peter1138
parents: 2684
diff changeset
   853
				if (CmdFailed(r)) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   854
				// Found a spot!
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   855
				_players_ainew[p->index].new_cost += r.GetCost();
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   856
				_players_ainew[p->index].depot_tile = t;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   857
				_players_ainew[p->index].depot_direction = ReverseDiagDir(j); // Reverse direction
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   858
				_players_ainew[p->index].state = AI_STATE_VERIFY_ROUTE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   859
				return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   860
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   861
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   862
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   863
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   864
	// Failed to find a depot?
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   865
	_players_ainew[p->index].state = AI_STATE_NOTHING;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   866
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   867
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   868
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   869
// This function calculates how many vehicles there are needed on this
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   870
//  traject.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   871
// It works pretty simple: get the length, see how much we move around
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   872
//  and hussle that, and you know how many vehicles there are needed.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   873
// It returns the cost for the vehicles
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   874
static int AiNew_HowManyVehicles(Player *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   875
{
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   876
	if (_players_ainew[p->index].tbt == AI_BUS) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   877
		// For bus-routes we look at the time before we are back in the station
3885
e67faccf52f5 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   878
		EngineID i;
e67faccf52f5 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   879
		int length, tiles_a_day;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   880
		int amount;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   881
		i = AiNew_PickVehicle(p);
3885
e67faccf52f5 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   882
		if (i == INVALID_ENGINE) return 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   883
		// Passenger run.. how long is the route?
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   884
		length = _players_ainew[p->index].path_info.route_length;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   885
		// Calculating tiles a day a vehicle moves is not easy.. this is how it must be done!
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   886
		tiles_a_day = RoadVehInfo(i)->max_speed * DAY_TICKS / 256 / 16;
9912
ee5cc92fde16 (svn r14062) -Fix [FS#2226]: division by 0 in newai.
rubidium
parents: 9413
diff changeset
   887
		if (tiles_a_day == 0) tiles_a_day = 1;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   888
		// We want a vehicle in a station once a month at least, so, calculate it!
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   889
		// (the * 2 is because we have 2 stations ;))
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   890
		amount = length * 2 * 2 / tiles_a_day / 30;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   891
		if (amount == 0) amount = 1;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   892
		return amount;
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   893
	} else if (_players_ainew[p->index].tbt == AI_TRUCK) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   894
		// For truck-routes we look at the cargo
3885
e67faccf52f5 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   895
		EngineID i;
e67faccf52f5 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   896
		int length, amount, tiles_a_day;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   897
		int max_cargo;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   898
		i = AiNew_PickVehicle(p);
3885
e67faccf52f5 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   899
		if (i == INVALID_ENGINE) return 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   900
		// Passenger run.. how long is the route?
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   901
		length = _players_ainew[p->index].path_info.route_length;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   902
		// Calculating tiles a day a vehicle moves is not easy.. this is how it must be done!
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   903
		tiles_a_day = RoadVehInfo(i)->max_speed * DAY_TICKS / 256 / 16;
9912
ee5cc92fde16 (svn r14062) -Fix [FS#2226]: division by 0 in newai.
rubidium
parents: 9413
diff changeset
   904
		if (tiles_a_day == 0) tiles_a_day = 1;
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   905
		if (_players_ainew[p->index].from_deliver) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   906
			max_cargo = GetIndustry(_players_ainew[p->index].from_ic)->last_month_production[0];
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   907
		} else {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   908
			max_cargo = GetIndustry(_players_ainew[p->index].to_ic)->last_month_production[0];
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   909
		}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   910
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   911
		// This is because moving 60% is more than we can dream of!
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   912
		max_cargo *= 6;
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   913
		max_cargo /= 10;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   914
		// We want all the cargo to be gone in a month.. so, we know the cargo it delivers
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   915
		//  we know what the vehicle takes with him, and we know the time it takes him
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   916
		//  to get back here.. now let's do some math!
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   917
		amount = 2 * length * max_cargo / tiles_a_day / 30 / RoadVehInfo(i)->capacity;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   918
		amount += 1;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   919
		return amount;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   920
	} else {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   921
		// Currently not supported
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   922
		return 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   923
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   924
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   925
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   926
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   927
// This function checks:
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   928
//   - If the route went okay
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   929
//   - Calculates the amount of money needed to build the route
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   930
//   - Calculates how much vehicles needed for the route
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   931
static void AiNew_State_VerifyRoute(Player *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   932
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   933
	int res, i;
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   934
	assert(_players_ainew[p->index].state == AI_STATE_VERIFY_ROUTE);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   935
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   936
	// Let's calculate the cost of the path..
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   937
	//  new_cost already contains the cost of the stations
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   938
	_players_ainew[p->index].path_info.position = -1;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   939
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   940
	do {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   941
		_players_ainew[p->index].path_info.position++;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   942
		_players_ainew[p->index].new_cost += AiNew_Build_RoutePart(p, &_players_ainew[p->index].path_info, DC_QUERY_COST).GetCost();
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   943
	} while (_players_ainew[p->index].path_info.position != -2);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   944
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   945
	// Now we know the price of build station + path. Now check how many vehicles
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   946
	//  we need and what the price for that will be
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   947
	res = AiNew_HowManyVehicles(p);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   948
	// If res == 0, no vehicle was found, or an other problem did occour
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   949
	if (res == 0) {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   950
		_players_ainew[p->index].state = AI_STATE_NOTHING;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   951
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   952
	}
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   953
	_players_ainew[p->index].amount_veh = res;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   954
	_players_ainew[p->index].cur_veh = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   955
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   956
	// Check how much it it going to cost us..
8969
6d1c74e0e2cd (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
rubidium
parents: 8962
diff changeset
   957
	for (i = 0; i < res; i++) {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   958
		_players_ainew[p->index].new_cost += AiNew_Build_Vehicle(p, 0, DC_QUERY_COST).GetCost();
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   959
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   960
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   961
	// Now we know how much the route is going to cost us
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   962
	//  Check if we have enough money for it!
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   963
	if (_players_ainew[p->index].new_cost > p->player_money - AI_MINIMUM_MONEY) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   964
		// Too bad..
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   965
		DEBUG(ai, 1, "Insufficient funds to build route (%" OTTD_PRINTF64 "d)", (int64)_players_ainew[p->index].new_cost);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   966
		_players_ainew[p->index].state = AI_STATE_NOTHING;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   967
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   968
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   969
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   970
	// Now we can build the route, check the direction of the stations!
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   971
	if (_players_ainew[p->index].from_direction == AI_PATHFINDER_NO_DIRECTION) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   972
		_players_ainew[p->index].from_direction = AiNew_GetDirection(_players_ainew[p->index].path_info.route[_players_ainew[p->index].path_info.route_length - 1], _players_ainew[p->index].path_info.route[_players_ainew[p->index].path_info.route_length - 2]);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   973
	}
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   974
	if (_players_ainew[p->index].to_direction == AI_PATHFINDER_NO_DIRECTION) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   975
		_players_ainew[p->index].to_direction = AiNew_GetDirection(_players_ainew[p->index].path_info.route[0], _players_ainew[p->index].path_info.route[1]);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   976
	}
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   977
	if (_players_ainew[p->index].from_tile == AI_STATION_RANGE)
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   978
		_players_ainew[p->index].from_tile = _players_ainew[p->index].path_info.route[_players_ainew[p->index].path_info.route_length - 1];
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   979
	if (_players_ainew[p->index].to_tile == AI_STATION_RANGE)
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   980
		_players_ainew[p->index].to_tile = _players_ainew[p->index].path_info.route[0];
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   981
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   982
	_players_ainew[p->index].state = AI_STATE_BUILD_STATION;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   983
	_players_ainew[p->index].temp = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   984
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   985
	DEBUG(ai, 1, "The route is set and buildable, building 0x%X to 0x%X...", _players_ainew[p->index].from_tile, _players_ainew[p->index].to_tile);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   986
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   987
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   988
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   989
// Build the stations
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   990
static void AiNew_State_BuildStation(Player *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   991
{
6950
14ecb0acdfb4 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium
parents: 6946
diff changeset
   992
	CommandCost res;
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   993
	assert(_players_ainew[p->index].state == AI_STATE_BUILD_STATION);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   994
	if (_players_ainew[p->index].temp == 0) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   995
		if (!IsTileType(_players_ainew[p->index].from_tile, MP_STATION))
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   996
			res = AiNew_Build_Station(p, _players_ainew[p->index].tbt, _players_ainew[p->index].from_tile, 0, 0, _players_ainew[p->index].from_direction, DC_EXEC);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   997
	} else {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   998
		if (!IsTileType(_players_ainew[p->index].to_tile, MP_STATION))
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
   999
			res = AiNew_Build_Station(p, _players_ainew[p->index].tbt, _players_ainew[p->index].to_tile, 0, 0, _players_ainew[p->index].to_direction, DC_EXEC);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1000
		_players_ainew[p->index].state = AI_STATE_BUILD_PATH;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1001
	}
2737
fb1556b8f5e0 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
peter1138
parents: 2684
diff changeset
  1002
	if (CmdFailed(res)) {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1003
		DEBUG(ai, 0, "[BuildStation] station could not be built (0x%X)", _players_ainew[p->index].to_tile);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1004
		_players_ainew[p->index].state = AI_STATE_NOTHING;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1005
		// If the first station _was_ build, destroy it
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1006
		if (_players_ainew[p->index].temp != 0)
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1007
			AI_DoCommand(_players_ainew[p->index].from_tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1008
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1009
	}
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1010
	_players_ainew[p->index].temp++;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1011
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1012
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1013
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1014
// Build the path
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1015
static void AiNew_State_BuildPath(Player *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1016
{
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1017
	assert(_players_ainew[p->index].state == AI_STATE_BUILD_PATH);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1018
	// _players_ainew[p->index].temp is set to -1 when this function is called for the first time
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1019
	if (_players_ainew[p->index].temp == -1) {
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5247
diff changeset
  1020
		DEBUG(ai, 1, "Starting to build new path");
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1021
		// Init the counter
9413
7042a8ec3fa8 (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
rubidium
parents: 9358
diff changeset
  1022
		_players_ainew[p->index].counter = (4 - _settings_game.difficulty.competitor_speed) * AI_BUILDPATH_PAUSE + 1;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1023
		// Set the position to the startingplace (-1 because in a minute we do ++)
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1024
		_players_ainew[p->index].path_info.position = -1;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1025
		// And don't do this again
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1026
		_players_ainew[p->index].temp = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1027
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1028
	// Building goes very fast on normal rate, so we are going to slow it down..
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1029
	//  By let the counter count from AI_BUILDPATH_PAUSE to 0, we have a nice way :)
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1030
	if (--_players_ainew[p->index].counter != 0) return;
9413
7042a8ec3fa8 (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
rubidium
parents: 9358
diff changeset
  1031
	_players_ainew[p->index].counter = (4 - _settings_game.difficulty.competitor_speed) * AI_BUILDPATH_PAUSE + 1;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1032
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1033
	// Increase the building position
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1034
	_players_ainew[p->index].path_info.position++;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1035
	// Build route
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1036
	AiNew_Build_RoutePart(p, &_players_ainew[p->index].path_info, DC_EXEC);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1037
	if (_players_ainew[p->index].path_info.position == -2) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1038
		// This means we are done building!
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1039
9413
7042a8ec3fa8 (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
rubidium
parents: 9358
diff changeset
  1040
		if (_players_ainew[p->index].tbt == AI_TRUCK && !_settings_game.pf.roadveh_queue) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1041
			// If they not queue, they have to go up and down to try again at a station...
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1042
			// We don't want that, so try building some road left or right of the station
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1043
			DiagDirection dir1, dir2, dir3;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1044
			TileIndex tile;
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6924
diff changeset
  1045
			CommandCost ret;
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6924
diff changeset
  1046
			for (int i = 0; i < 2; i++) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1047
				if (i == 0) {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1048
					tile = _players_ainew[p->index].from_tile + TileOffsByDiagDir(_players_ainew[p->index].from_direction);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1049
					dir1 = ChangeDiagDir(_players_ainew[p->index].from_direction, DIAGDIRDIFF_90LEFT);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1050
					dir2 = ChangeDiagDir(_players_ainew[p->index].from_direction, DIAGDIRDIFF_90RIGHT);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1051
					dir3 = _players_ainew[p->index].from_direction;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1052
				} else {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1053
					tile = _players_ainew[p->index].to_tile + TileOffsByDiagDir(_players_ainew[p->index].to_direction);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1054
					dir1 = ChangeDiagDir(_players_ainew[p->index].to_direction, DIAGDIRDIFF_90LEFT);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1055
					dir2 = ChangeDiagDir(_players_ainew[p->index].to_direction, DIAGDIRDIFF_90RIGHT);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1056
					dir3 = _players_ainew[p->index].to_direction;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1057
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1058
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1059
				ret = AI_DoCommand(tile, DiagDirToRoadBits(ReverseDiagDir(dir1)), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
6946
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
  1060
				if (CmdSucceeded(ret)) {
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1061
					TileIndex offset = TileOffsByDiagDir(dir1);
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1062
					if (IsTileType(tile + offset, MP_CLEAR) || IsTileType(tile + offset, MP_TREES)) {
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1063
						ret = AI_DoCommand(tile + offset, AiNew_GetRoadDirection(tile, tile + offset, tile + offset + offset), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
6946
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
  1064
						if (CmdSucceeded(ret)) {
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1065
							if (IsTileType(tile + offset + offset, MP_CLEAR) || IsTileType(tile + offset + offset, MP_TREES))
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1066
								AI_DoCommand(tile + offset + offset, AiNew_GetRoadDirection(tile + offset, tile + offset + offset, tile + offset + offset + offset), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1067
						}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1068
					}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1069
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1070
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1071
				ret = AI_DoCommand(tile, DiagDirToRoadBits(ReverseDiagDir(dir2)), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
6946
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
  1072
				if (CmdSucceeded(ret)) {
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1073
					TileIndex offset = TileOffsByDiagDir(dir2);
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1074
					if (IsTileType(tile + offset, MP_CLEAR) || IsTileType(tile + offset, MP_TREES)) {
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1075
						ret = AI_DoCommand(tile + offset, AiNew_GetRoadDirection(tile, tile + offset, tile + offset + offset), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
6946
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
  1076
						if (CmdSucceeded(ret)) {
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1077
							if (IsTileType(tile + offset + offset, MP_CLEAR) || IsTileType(tile + offset + offset, MP_TREES))
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1078
								AI_DoCommand(tile + offset + offset, AiNew_GetRoadDirection(tile + offset, tile + offset + offset, tile + offset + offset + offset), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1079
						}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1080
					}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1081
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1082
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1083
				ret = AI_DoCommand(tile, DiagDirToRoadBits(dir3), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
6946
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
  1084
				if (CmdSucceeded(ret)) {
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1085
					TileIndex offset = TileOffsByDiagDir(dir3);
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1086
					if (IsTileType(tile + offset, MP_CLEAR) || IsTileType(tile + offset, MP_TREES)) {
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1087
						ret = AI_DoCommand(tile + offset, AiNew_GetRoadDirection(tile, tile + offset, tile + offset + offset), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
6946
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
  1088
						if (CmdSucceeded(ret)) {
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1089
							if (IsTileType(tile + offset + offset, MP_CLEAR) || IsTileType(tile + offset + offset, MP_TREES))
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 7010
diff changeset
  1090
								AI_DoCommand(tile + offset + offset, AiNew_GetRoadDirection(tile + offset, tile + offset + offset, tile + offset + offset + offset), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1091
						}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1092
					}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1093
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1094
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1095
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1096
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1097
		DEBUG(ai, 1, "Finished building path, cost: %" OTTD_PRINTF64 "d", (int64)_players_ainew[p->index].new_cost);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1098
		_players_ainew[p->index].state = AI_STATE_BUILD_DEPOT;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1099
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1100
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1101
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1102
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1103
// Builds the depot
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1104
static void AiNew_State_BuildDepot(Player *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1105
{
6950
14ecb0acdfb4 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium
parents: 6946
diff changeset
  1106
	CommandCost res;
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1107
	assert(_players_ainew[p->index].state == AI_STATE_BUILD_DEPOT);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1108
8563
13b1a41e46f1 (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
frosch
parents: 8556
diff changeset
  1109
	if (IsRoadDepotTile(_players_ainew[p->index].depot_tile)) {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1110
		if (IsTileOwner(_players_ainew[p->index].depot_tile, _current_player)) {
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
  1111
			// The depot is already built
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1112
			_players_ainew[p->index].state = AI_STATE_BUILD_VEHICLE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1113
			return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1114
		} else {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1115
			// There is a depot, but not of our team! :(
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1116
			_players_ainew[p->index].state = AI_STATE_NOTHING;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1117
			return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1118
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1119
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1120
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1121
	// There is a bus on the tile we want to build road on... idle till he is gone! (BAD PERSON! :p)
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1122
	if (!EnsureNoVehicleOnGround(_players_ainew[p->index].depot_tile + TileOffsByDiagDir(_players_ainew[p->index].depot_direction)))
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1123
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1124
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1125
	res = AiNew_Build_Depot(p, _players_ainew[p->index].depot_tile, _players_ainew[p->index].depot_direction, DC_EXEC);
2737
fb1556b8f5e0 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
peter1138
parents: 2684
diff changeset
  1126
	if (CmdFailed(res)) {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1127
		DEBUG(ai, 0, "[BuildDepot] depot could not be built (0x%X)", _players_ainew[p->index].depot_tile);
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1128
		_players_ainew[p->index].state = AI_STATE_NOTHING;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1129
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1130
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1131
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1132
	_players_ainew[p->index].state = AI_STATE_BUILD_VEHICLE;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1133
	_players_ainew[p->index].idle = 10;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1134
	_players_ainew[p->index].veh_main_id = INVALID_VEHICLE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1135
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1136
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1137
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1138
// Build vehicles
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1139
static void AiNew_State_BuildVehicle(Player *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1140
{
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6924
diff changeset
  1141
	CommandCost res;
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1142
	assert(_players_ainew[p->index].state == AI_STATE_BUILD_VEHICLE);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1143
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1144
	// Check if we need to build a vehicle
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1145
	if (_players_ainew[p->index].amount_veh == 0) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1146
		// Nope, we are done!
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1147
		// This means: we are all done! The route is open.. go back to NOTHING
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1148
		//  He will idle some time and it will all start over again.. :)
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1149
		_players_ainew[p->index].state = AI_STATE_ACTION_DONE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1150
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1151
	}
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1152
	if (--_players_ainew[p->index].idle != 0) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1153
	// It is realistic that the AI can only build 1 vehicle a day..
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1154
	// This makes sure of that!
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1155
	_players_ainew[p->index].idle = AI_BUILD_VEHICLE_TIME_BETWEEN;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1156
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1157
	// Build the vehicle
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1158
	res = AiNew_Build_Vehicle(p, _players_ainew[p->index].depot_tile, DC_EXEC);
2737
fb1556b8f5e0 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
peter1138
parents: 2684
diff changeset
  1159
	if (CmdFailed(res)) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1160
		// This happens when the AI can't build any more vehicles!
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1161
		_players_ainew[p->index].state = AI_STATE_NOTHING;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1162
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1163
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1164
	// Increase the current counter
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1165
	_players_ainew[p->index].cur_veh++;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1166
	// Decrease the total counter
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1167
	_players_ainew[p->index].amount_veh--;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1168
	// Go give some orders!
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1169
	_players_ainew[p->index].state = AI_STATE_WAIT_FOR_BUILD;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1170
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1171
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1172
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1173
// Put the stations in the order list
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1174
static void AiNew_State_GiveOrders(Player *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1175
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1176
	int idx;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1177
	Order order;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1178
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1179
	assert(_players_ainew[p->index].state == AI_STATE_GIVE_ORDERS);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1180
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1181
	if (_players_ainew[p->index].veh_main_id != INVALID_VEHICLE) {
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1182
		AI_DoCommand(0, _players_ainew[p->index].veh_id + (_players_ainew[p->index].veh_main_id << 16), CO_SHARE, DC_EXEC, CMD_CLONE_ORDER);
2682
7fa4b202b9f0 (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1183
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1184
		_players_ainew[p->index].state = AI_STATE_START_VEHICLE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1185
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1186
	} else {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1187
		_players_ainew[p->index].veh_main_id = _players_ainew[p->index].veh_id;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1188
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1189
2682
7fa4b202b9f0 (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1190
	// Very handy for AI, goto depot.. but yeah, it needs to be activated ;)
9413
7042a8ec3fa8 (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
rubidium
parents: 9358
diff changeset
  1191
	if (_settings_game.order.gotodepot) {
2682
7fa4b202b9f0 (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1192
		idx = 0;
8853
3266f0374302 (svn r12615) -Codechange: rename some enums related to depot orders to make it more clear that they are no loading/unloading flags. Also add more type strictness.
rubidium
parents: 8843
diff changeset
  1193
		order.MakeGoToDepot(GetDepotByTile(_players_ainew[p->index].depot_tile)->index, ODTFB_PART_OF_ORDERS);
8839
6337281b393b (svn r12587) -Codechange: unduplicate some code in the Unpack*Order functions and move the 'normal' case Pack/Unpack to Order.
rubidium
parents: 8836
diff changeset
  1194
		AI_DoCommand(0, _players_ainew[p->index].veh_id + (idx << 16), order.Pack(), DC_EXEC, CMD_INSERT_ORDER);
2682
7fa4b202b9f0 (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1195
	}
7fa4b202b9f0 (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1196
7fa4b202b9f0 (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1197
	idx = 0;
8836
f6f1ea3d7e93 (svn r12584) -Codechange: do not access the order type directly.
rubidium
parents: 8786
diff changeset
  1198
	order.MakeGoToStation(GetStationIndex(_players_ainew[p->index].to_tile));
8855
6d841d5d4789 (svn r12617) -Codechange: add type safety to the Order's load and unload types.
rubidium
parents: 8853
diff changeset
  1199
	if (_players_ainew[p->index].tbt == AI_TRUCK && _players_ainew[p->index].to_deliver) order.SetLoadType(OLFB_FULL_LOAD);
8839
6337281b393b (svn r12587) -Codechange: unduplicate some code in the Unpack*Order functions and move the 'normal' case Pack/Unpack to Order.
rubidium
parents: 8836
diff changeset
  1200
	AI_DoCommand(0, _players_ainew[p->index].veh_id + (idx << 16), order.Pack(), DC_EXEC, CMD_INSERT_ORDER);
2682
7fa4b202b9f0 (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1201
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1202
	idx = 0;
8836
f6f1ea3d7e93 (svn r12584) -Codechange: do not access the order type directly.
rubidium
parents: 8786
diff changeset
  1203
	order.MakeGoToStation(GetStationIndex(_players_ainew[p->index].from_tile));
8855
6d841d5d4789 (svn r12617) -Codechange: add type safety to the Order's load and unload types.
rubidium
parents: 8853
diff changeset
  1204
	if (_players_ainew[p->index].tbt == AI_TRUCK && _players_ainew[p->index].from_deliver) order.SetLoadType(OLFB_FULL_LOAD);
8839
6337281b393b (svn r12587) -Codechange: unduplicate some code in the Unpack*Order functions and move the 'normal' case Pack/Unpack to Order.
rubidium
parents: 8836
diff changeset
  1205
	AI_DoCommand(0, _players_ainew[p->index].veh_id + (idx << 16), order.Pack(), DC_EXEC, CMD_INSERT_ORDER);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1206
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1207
	// Start the engines!
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1208
	_players_ainew[p->index].state = AI_STATE_START_VEHICLE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1209
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1210
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1211
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1212
// Start the vehicle
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1213
static void AiNew_State_StartVehicle(Player *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1214
{
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1215
	assert(_players_ainew[p->index].state == AI_STATE_START_VEHICLE);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1216
2682
7fa4b202b9f0 (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1217
	// Skip the first order if it is a second vehicle
7fa4b202b9f0 (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1218
	//  This to make vehicles go different ways..
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1219
	if (_players_ainew[p->index].cur_veh & 1)
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1220
		AI_DoCommand(0, _players_ainew[p->index].veh_id, 1, DC_EXEC, CMD_SKIP_TO_ORDER);
2682
7fa4b202b9f0 (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1221
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1222
	// 3, 2, 1... go! (give START_STOP command ;))
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1223
	AI_DoCommand(0, _players_ainew[p->index].veh_id, 0, DC_EXEC, CMD_START_STOP_ROADVEH);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1224
	// Try to build an other vehicle (that function will stop building when needed)
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1225
	_players_ainew[p->index].idle  = 10;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1226
	_players_ainew[p->index].state = AI_STATE_BUILD_VEHICLE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1227
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1228
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1229
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1230
// Repays money
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1231
static void AiNew_State_RepayMoney(Player *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1232
{
4077
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4000
diff changeset
  1233
	uint i;
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4000
diff changeset
  1234
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4000
diff changeset
  1235
	for (i = 0; i < AI_LOAN_REPAY; i++) {
2682
7fa4b202b9f0 (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1236
		AI_DoCommand(0, 0, 0, DC_EXEC, CMD_DECREASE_LOAN);
4077
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4000
diff changeset
  1237
	}
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1238
	_players_ainew[p->index].state = AI_STATE_ACTION_DONE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1239
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1240
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1241
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1242
static void AiNew_CheckVehicle(Player *p, Vehicle *v)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1243
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1244
	// When a vehicle is under the 6 months, we don't check for anything
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1245
	if (v->age < 180) return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1246
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1247
	// When a vehicle is older then 1 year, it should make money...
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1248
	if (v->age > 360) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1249
		// If both years together are not more than AI_MINIMUM_ROUTE_PROFIT,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1250
		//  it is not worth the line I guess...
8614
4c67a883c4c4 (svn r12197) -Fix [FS#1788](r12134): show correct last year profit when the train had negative income
smatz
parents: 8563
diff changeset
  1251
		if (v->profit_last_year + v->profit_this_year < (Money)256 * AI_MINIMUM_ROUTE_PROFIT ||
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1252
				(v->reliability * 100 >> 16) < 40) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1253
			// There is a possibility that the route is fucked up...
7010
6f0d9f03180d (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
rubidium
parents: 6990
diff changeset
  1254
			if (v->cargo.DaysInTransit() > AI_VEHICLE_LOST_DAYS) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1255
				// The vehicle is lost.. check the route, or else, get the vehicle
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1256
				//  back to a depot
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1257
				// TODO: make this piece of code
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1258
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1259
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1260
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1261
			// We are already sending him back
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1262
			if (AiNew_GetSpecialVehicleFlag(p, v) & AI_VEHICLEFLAG_SELL) {
8961
fb0848956387 (svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used
smatz
parents: 8954
diff changeset
  1263
				if (v->type == VEH_ROAD && IsRoadDepotTile(v->tile) &&
fb0848956387 (svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used
smatz
parents: 8954
diff changeset
  1264
						(v->vehstatus & VS_STOPPED)) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1265
					// We are at the depot, sell the vehicle
2682
7fa4b202b9f0 (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1266
					AI_DoCommand(0, v->index, 0, DC_EXEC, CMD_SELL_ROAD_VEH);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1267
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1268
				return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1269
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1270
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1271
			if (!AiNew_SetSpecialVehicleFlag(p, v, AI_VEHICLEFLAG_SELL)) return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1272
			{
6950
14ecb0acdfb4 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium
parents: 6946
diff changeset
  1273
				CommandCost ret;
6259
471b91a4b1d8 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
rubidium
parents: 5656
diff changeset
  1274
				if (v->type == VEH_ROAD)
2682
7fa4b202b9f0 (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1275
					ret = AI_DoCommand(0, v->index, 0, DC_EXEC, CMD_SEND_ROADVEH_TO_DEPOT);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1276
				// This means we can not find a depot :s
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1277
				//				if (CmdFailed(ret))
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1278
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1279
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1280
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1281
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1282
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1283
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1284
// Checks all vehicles if they are still valid and make money and stuff
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1285
static void AiNew_State_CheckAllVehicles(Player *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1286
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1287
	Vehicle *v;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1288
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1289
	FOR_ALL_VEHICLES(v) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1290
		if (v->owner != p->index) continue;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1291
		// Currently, we only know how to handle road-vehicles
6259
471b91a4b1d8 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
rubidium
parents: 5656
diff changeset
  1292
		if (v->type != VEH_ROAD) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1293
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1294
		AiNew_CheckVehicle(p, v);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1295
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1296
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1297
	_players_ainew[p->index].state = AI_STATE_ACTION_DONE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1298
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1299
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1300
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1301
// Using the technique simular to the original AI
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1302
//   Keeps things logical
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1303
// It really should be in the same order as the AI_STATE's are!
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1304
static AiNew_StateFunction* const _ainew_state[] = {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1305
	NULL,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1306
	AiNew_State_FirstTime,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1307
	AiNew_State_Nothing,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1308
	AiNew_State_WakeUp,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1309
	AiNew_State_LocateRoute,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1310
	AiNew_State_FindStation,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1311
	AiNew_State_FindPath,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1312
	AiNew_State_FindDepot,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1313
	AiNew_State_VerifyRoute,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1314
	AiNew_State_BuildStation,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1315
	AiNew_State_BuildPath,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1316
	AiNew_State_BuildDepot,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1317
	AiNew_State_BuildVehicle,
3946
3c8c78208dbb (svn r5092) -Fix: There was a gross race condition in the AI code which made it pretty random if the AI could give a new vehicle its orders
tron
parents: 3945
diff changeset
  1318
	NULL,
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1319
	AiNew_State_GiveOrders,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1320
	AiNew_State_StartVehicle,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1321
	AiNew_State_RepayMoney,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1322
	AiNew_State_CheckAllVehicles,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1323
	AiNew_State_ActionDone,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1324
	NULL,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1325
};
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1326
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1327
static void AiNew_OnTick(Player *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1328
{
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1329
	if (_ainew_state[_players_ainew[p->index].state] != NULL)
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1330
		_ainew_state[_players_ainew[p->index].state](p);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1331
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1332
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1333
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1334
void AiNewDoGameLoop(Player *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1335
{
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1336
	if (_players_ainew[p->index].state == AI_STATE_STARTUP) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1337
		// The AI just got alive!
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1338
		_players_ainew[p->index].state = AI_STATE_FIRST_TIME;
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1339
		_players_ainew[p->index].tick = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1340
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1341
		// Only startup the AI
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1342
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1343
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1344
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1345
	// We keep a ticker. We use it for competitor_speed
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  1346
	_players_ainew[p->index].tick++;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1347
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1348
	// If we come here, we can do a tick.. do so!
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1349
	AiNew_OnTick(p);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1350
}