author | rubidium |
Fri, 16 Mar 2007 10:14:14 +0000 | |
branch | noai |
changeset 9440 | 0986434f3af8 |
parent 9430 | 9e0a193b2bec |
child 9660 | d0a430e8310b |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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(svn r9234) [NoAI] -Codechange: move away from the 'much' subdirectory approach for the API implementation.
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/** @file ai_base.cpp handles the functions of the AIBase class */ |
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#include "ai_base.hpp" |
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(svn r9252) [NoAI] -Codechange: rename Random and RandomRange to a non-conflicting name, especially because the sematics differ with respect to the core Random and RandomRange.
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uint32 AIBase::Rand() |
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{ |
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/* We pick RandomRange if we are in SP (so when saved, we do the same over and over) |
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* but we pick InteractiveRandomRange if we are a network_server or network-client. */ |
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if (_networking) return InteractiveRandom(); |
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return ::Random(); |
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} |
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9440
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(svn r9252) [NoAI] -Codechange: rename Random and RandomRange to a non-conflicting name, especially because the sematics differ with respect to the core Random and RandomRange.
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uint AIBase::RandRange(uint max) |
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{ |
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/* We pick RandomRange if we are in SP (so when saved, we do the same over and over) |
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* but we pick InteractiveRandomRange if we are a network_server or network-client. */ |
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if (_networking) return InteractiveRandomRange(max); |
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return ::RandomRange(max); |
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} |
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bool AIBase::Chance(uint out, uint max) |
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{ |
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(svn r9252) [NoAI] -Codechange: rename Random and RandomRange to a non-conflicting name, especially because the sematics differ with respect to the core Random and RandomRange.
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return (uint16)this->Rand() <= (uint16)((65536 * out) / max); |
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} |