ai/trolly/trolly.c
author rubidium
Tue, 09 May 2006 08:25:31 +0000
changeset 3793 33cdb5bf7b21
parent 3644 45a307767dc1
child 3885 327cdee1f0b6
permissions -rw-r--r--
(svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
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/* $Id$ */
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/*
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 * This AI was created as a direct reaction to the big demand for some good AIs
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 * in OTTD. Too bad it never left alpha-stage, and it is considered dead in its
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 * current form.
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 * By the time of writing this, we, the creator of this AI and a good friend of
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 * mine, are designing a whole new AI-system that allows us to create AIs
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 * easier and without all the fuzz we encountered while I was working on this
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 * AI. By the time that system is finished, you can expect that this AI will
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 * dissapear, because it is pretty obselete and bad programmed.
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 *
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 * Meanwhile I wish you all much fun with this AI; if you are interested as
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 * AI-developer in this AI, I advise you not stare too long to some code, some
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 * things in here really are... strange ;) But in either way: enjoy :)
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 *
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 *  -- TrueLight :: 2005-09-01
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 */
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#include "../../stdafx.h"
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#include "../../openttd.h"
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#include "../../debug.h"
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#include "../../functions.h"
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#include "../../road_map.h"
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#include "../../station_map.h"
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#include "../../table/strings.h"
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#include "../../map.h"
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#include "../../tile.h"
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#include "../../command.h"
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#include "trolly.h"
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#include "../../town.h"
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#include "../../industry.h"
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#include "../../station.h"
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#include "../../engine.h"
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#include "../../gui.h"
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#include "../../depot.h"
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#include "../../vehicle.h"
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#include "../ai.h"
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// This function is called after StartUp. It is the init of an AI
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static void AiNew_State_FirstTime(Player *p)
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{
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	// This assert is used to protect those function from misuse
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	//   You have quickly a small mistake in the state-array
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	//   With that, everything would go wrong. Finding that, is almost impossible
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	//   With this assert, that problem can never happen.
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	assert(p->ainew.state == AI_STATE_FIRST_TIME);
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	// We first have to init some things
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	if (_current_player == 1 || _ai.network_client) {
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		ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_IN_PROGRESS, 0, 0);
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	}
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	// The PathFinder (AyStar)
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	// TODO: Maybe when an AI goes bankrupt, this is de-init
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	//  or when coming from a savegame.. should be checked out!
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	p->ainew.path_info.start_tile_tl = 0;
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	p->ainew.path_info.start_tile_br = 0;
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	p->ainew.path_info.end_tile_tl = 0;
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	p->ainew.path_info.end_tile_br = 0;
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	p->ainew.pathfinder = new_AyStar_AiPathFinder(12, &p->ainew.path_info);
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	p->ainew.idle = 0;
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	p->ainew.last_vehiclecheck_date = _date;
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	// We ALWAYS start with a bus route.. just some basic money ;)
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	p->ainew.action = AI_ACTION_BUS_ROUTE;
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	// Let's popup the news, and after that, start building..
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	p->ainew.state = AI_STATE_WAKE_UP;
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}
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// This function just waste some time
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//  It keeps it more real. The AI can build on such tempo no normal user
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//  can ever keep up with that. The competitor_speed already delays a bit
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//  but after the AI finished a track it really needs to go to sleep.
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//
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// Let's say, we sleep between one and three days if the AI is put on Very Fast.
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//  This means that on Very Slow it will be between 16 and 48 days.. slow enough?
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static void AiNew_State_Nothing(Player *p)
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{
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	assert(p->ainew.state == AI_STATE_NOTHING);
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	// If we are done idling, start over again
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	if (p->ainew.idle == 0) p->ainew.idle = AI_RandomRange(DAY_TICKS * 2) + DAY_TICKS;
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	if (--p->ainew.idle == 0) {
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		// We are done idling.. what you say? Let's do something!
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		// I mean.. the next tick ;)
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		p->ainew.state = AI_STATE_WAKE_UP;
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	}
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}
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// This function picks out a task we are going to do.
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//  Currently supported:
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//    - Make new route
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//    - Check route
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//    - Build HQ
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static void AiNew_State_WakeUp(Player *p)
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{
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	int32 money;
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	int c;
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	assert(p->ainew.state == AI_STATE_WAKE_UP);
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	// First, check if we have a HQ
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	if (p->location_of_house == 0) {
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		// We have no HQ yet, build one on a random place
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		// Random till we found a place for it!
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		// TODO: this should not be on a random place..
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		AiNew_Build_CompanyHQ(p, AI_Random() % MapSize());
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		// Enough for now, but we want to come back here the next time
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		//  so we do not change any status
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		return;
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	}
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	money = p->player_money - AI_MINIMUM_MONEY;
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   117
	// Let's pick an action!
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   118
	if (p->ainew.action == AI_ACTION_NONE) {
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   119
		c = AI_Random() & 0xFF;
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   120
		if (p->current_loan > 0 &&
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   121
				p->old_economy[1].income > AI_MINIMUM_INCOME_FOR_LOAN &&
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   122
				c < 10) {
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   123
			p->ainew.action = AI_ACTION_REPAY_LOAN;
145
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   124
		} else if (p->ainew.last_vehiclecheck_date + AI_DAYS_BETWEEN_VEHICLE_CHECKS < _date) {
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			// Check all vehicles once in a while
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			p->ainew.action = AI_ACTION_CHECK_ALL_VEHICLES;
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			p->ainew.last_vehiclecheck_date = _date;
110
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   128
		} else if (c < 100 && !_patches.ai_disable_veh_roadveh) {
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   129
			// Do we have any spots for road-vehicles left open?
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			if (GetFreeUnitNumber(VEH_Road) <= _patches.max_roadveh) {
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				if (c < 85)
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					p->ainew.action = AI_ACTION_TRUCK_ROUTE;
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   133
				else
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					p->ainew.action = AI_ACTION_BUS_ROUTE;
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   135
			}
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   136
		}/* else if (c < 200 && !_patches.ai_disable_veh_train) {
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   137
			if (GetFreeUnitNumber(VEH_Train) <= _patches.max_trains) {
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   138
				p->ainew.action = AI_ACTION_TRAIN_ROUTE;
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   139
			}
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   140
		}*/
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   141
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		p->ainew.counter = 0;
110
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   143
	}
145
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   144
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	if (p->ainew.counter++ > AI_MAX_TRIES_FOR_SAME_ROUTE) {
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   146
		p->ainew.action = AI_ACTION_NONE;
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   147
		return;
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   148
	}
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   149
110
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	if (_patches.ai_disable_veh_roadveh && (
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				p->ainew.action == AI_ACTION_BUS_ROUTE ||
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				p->ainew.action == AI_ACTION_TRUCK_ROUTE
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   153
			)) {
110
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		p->ainew.action = AI_ACTION_NONE;
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   155
		return;
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   156
	}
145
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   157
110
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   158
	if (_patches.ai_disable_veh_roadveh && (
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				p->ainew.action == AI_ACTION_BUS_ROUTE ||
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				p->ainew.action == AI_ACTION_TRUCK_ROUTE
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   161
			)) {
110
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		p->ainew.action = AI_ACTION_NONE;
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   163
		return;
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   164
	}
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   165
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	if (p->ainew.action == AI_ACTION_REPAY_LOAN &&
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   167
			money > AI_MINIMUM_LOAN_REPAY_MONEY) {
110
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   168
		// We start repaying some money..
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   169
		p->ainew.state = AI_STATE_REPAY_MONEY;
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		return;
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   171
	}
145
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   172
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	if (p->ainew.action == AI_ACTION_CHECK_ALL_VEHICLES) {
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		p->ainew.state = AI_STATE_CHECK_ALL_VEHICLES;
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		return;
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   176
	}
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   177
110
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	// It is useless to start finding a route if we don't have enough money
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	//  to build the route anyway..
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	if (p->ainew.action == AI_ACTION_BUS_ROUTE &&
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			money > AI_MINIMUM_BUS_ROUTE_MONEY) {
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		if (GetFreeUnitNumber(VEH_Road) > _patches.max_roadveh) {
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			p->ainew.action = AI_ACTION_NONE;
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   184
			return;
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   185
		}
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		p->ainew.cargo = AI_NEED_CARGO;
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		p->ainew.state = AI_STATE_LOCATE_ROUTE;
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		p->ainew.tbt = AI_BUS; // Bus-route
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   189
		return;
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   190
	}
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	if (p->ainew.action == AI_ACTION_TRUCK_ROUTE &&
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   192
			money > AI_MINIMUM_TRUCK_ROUTE_MONEY) {
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   193
		if (GetFreeUnitNumber(VEH_Road) > _patches.max_roadveh) {
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			p->ainew.action = AI_ACTION_NONE;
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   195
			return;
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   196
		}
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   197
		p->ainew.cargo = AI_NEED_CARGO;
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   198
		p->ainew.last_id = 0;
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   199
		p->ainew.state = AI_STATE_LOCATE_ROUTE;
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   200
		p->ainew.tbt = AI_TRUCK;
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   201
		return;
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   202
	}
145
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   203
110
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   204
	p->ainew.state = AI_STATE_NOTHING;
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   205
}
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   206
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   207
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   208
static void AiNew_State_ActionDone(Player *p)
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   209
{
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   210
	p->ainew.action = AI_ACTION_NONE;
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   211
	p->ainew.state = AI_STATE_NOTHING;
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   212
}
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   213
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   214
110
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   215
// Check if a city or industry is good enough to start a route there
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   216
static bool AiNew_Check_City_or_Industry(Player *p, int ic, byte type)
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   217
{
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   218
	if (type == AI_CITY) {
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   219
		Town *t = GetTown(ic);
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   220
		Station *st;
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   221
		uint count = 0;
110
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   222
		int j = 0;
145
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   223
110
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   224
		// We don't like roadconstructions, don't even true such a city
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   225
		if (t->road_build_months != 0) return false;
145
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   226
110
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   227
		// Check if the rating in a city is high enough
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   228
		//  If not, take a chance if we want to continue
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   229
		if (t->ratings[_current_player] < 0 && AI_CHANCE16(1,4)) return false;
145
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diff changeset
   230
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   231
		if (t->max_pass - t->act_pass < AI_CHECKCITY_NEEDED_CARGO && !AI_CHANCE16(1,AI_CHECKCITY_CITY_CHANCE)) return false;
145
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   232
110
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   233
		// Check if we have build a station in this town the last 6 months
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   234
		//  else we don't do it. This is done, because stat updates can be slow
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   235
		//  and sometimes it takes up to 4 months before the stats are corectly.
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   236
		//  This way we don't get 12 busstations in one city of 100 population ;)
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   237
		FOR_ALL_STATIONS(st) {
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   238
			// Is it an active station
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   239
			if (st->xy == 0) continue;
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   240
			// Do we own it?
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   241
			if (st->owner == _current_player) {
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   242
				// Are we talking busses?
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   243
				if (p->ainew.tbt == AI_BUS && (FACIL_BUS_STOP & st->facilities) != FACIL_BUS_STOP) continue;
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   244
				// Is it the same city as we are in now?
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   245
				if (st->town != t) continue;
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   246
				// When was this station build?
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   247
				if (_date - st->build_date < AI_CHECKCITY_DATE_BETWEEN) return false;
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   248
				// Cound the amount of stations in this city that we own
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   249
				count++;
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   250
			} else {
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   251
				// We do not own it, request some info about the station
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   252
				//  we want to know if this station gets the same good. If so,
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   253
				//  we want to know its rating. If it is too high, we are not going
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   254
				//  to build there
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   255
				if (!st->goods[CT_PASSENGERS].last_speed) continue;
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   256
				// Is it around our city
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   257
				if (DistanceManhattan(st->xy, t->xy) > 10) continue;
110
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   258
				// It does take this cargo.. what is his rating?
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   259
				if (st->goods[CT_PASSENGERS].rating < AI_CHECKCITY_CARGO_RATING) continue;
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   260
				j++;
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   261
				// When this is the first station, we build a second with no problem ;)
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   262
				if (j == 1) continue;
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   263
				// The rating is high.. second station...
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   264
				//  a little chance that we still continue
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   265
				//  But if there are 3 stations of this size, we never go on...
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   266
				if (j == 2 && AI_CHANCE16(1, AI_CHECKCITY_CARGO_RATING_CHANCE)) continue;
110
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   267
				// We don't like this station :(
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   268
				return false;
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   269
			}
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   270
		}
145
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   271
110
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   272
		// We are about to add one...
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   273
		count++;
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   274
		// Check if we the city can provide enough cargo for this amount of stations..
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   275
		if (count * AI_CHECKCITY_CARGO_PER_STATION > t->max_pass) return false;
145
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   276
110
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   277
		// All check are okay, so we can build here!
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   278
		return true;
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   279
	}
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   280
	if (type == AI_INDUSTRY) {
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   281
		Industry *i = GetIndustry(ic);
110
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   282
		Station *st;
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   283
		int count = 0;
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   284
		int j = 0;
145
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   285
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   286
		if (i->town != NULL && i->town->ratings[_current_player] < 0 && AI_CHANCE16(1,4)) return false;
145
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   287
110
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   288
		// No limits on delevering stations!
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   289
		//  Or for industry that does not give anything yet
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   290
		if (i->produced_cargo[0] == CT_INVALID || i->total_production[0] == 0) return true;
110
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   291
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   292
		if (i->total_production[0] - i->total_transported[0] < AI_CHECKCITY_NEEDED_CARGO) return false;
145
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   293
110
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   294
		// Check if we have build a station in this town the last 6 months
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   295
		//  else we don't do it. This is done, because stat updates can be slow
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   296
		//  and sometimes it takes up to 4 months before the stats are corectly.
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   297
		FOR_ALL_STATIONS(st) {
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   298
			// Is it an active station
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   299
			if (st->xy == 0) continue;
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   300
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   301
			// Do we own it?
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   302
			if (st->owner == _current_player) {
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   303
				// Are we talking trucks?
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   304
				if (p->ainew.tbt == AI_TRUCK && (FACIL_TRUCK_STOP & st->facilities) != FACIL_TRUCK_STOP) continue;
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   305
				// Is it the same city as we are in now?
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   306
				if (st->town != i->town) continue;
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   307
				// When was this station build?
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   308
				if (_date - st->build_date < AI_CHECKCITY_DATE_BETWEEN) return false;
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   309
				// Cound the amount of stations in this city that we own
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   310
				count++;
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   311
			} else {
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   312
				// We do not own it, request some info about the station
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   313
				//  we want to know if this station gets the same good. If so,
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   314
				//  we want to know its rating. If it is too high, we are not going
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   315
				//  to build there
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   316
				if (i->produced_cargo[0] == CT_INVALID) continue;
110
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   317
				// It does not take this cargo
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   318
				if (!st->goods[i->produced_cargo[0]].last_speed) continue;
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   319
				// Is it around our industry
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   320
				if (DistanceManhattan(st->xy, i->xy) > 5) continue;
110
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   321
				// It does take this cargo.. what is his rating?
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   322
				if (st->goods[i->produced_cargo[0]].rating < AI_CHECKCITY_CARGO_RATING) continue;
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   323
				j++;
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   324
				// The rating is high.. a little chance that we still continue
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   325
				//  But if there are 2 stations of this size, we never go on...
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   326
				if (j == 1 && AI_CHANCE16(1, AI_CHECKCITY_CARGO_RATING_CHANCE)) continue;
110
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diff changeset
   327
				// We don't like this station :(
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   328
				return false;
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   329
			}
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diff changeset
   330
		}
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diff changeset
   331
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   332
		// We are about to add one...
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   333
		count++;
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   334
		// Check if we the city can provide enough cargo for this amount of stations..
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diff changeset
   335
		if (count * AI_CHECKCITY_CARGO_PER_STATION > i->total_production[0]) return false;
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diff changeset
   336
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   337
		// All check are okay, so we can build here!
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   338
		return true;
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   339
	}
145
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diff changeset
   340
110
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   341
	return true;
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   342
}
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   343
145
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   344
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   345
// This functions tries to locate a good route
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   346
static void AiNew_State_LocateRoute(Player *p)
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   347
{
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   348
	assert(p->ainew.state == AI_STATE_LOCATE_ROUTE);
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   349
	// For now, we only support PASSENGERS, CITY and BUSSES
110
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   350
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   351
	// We don't have a route yet
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   352
	if (p->ainew.cargo == AI_NEED_CARGO) {
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   353
		p->ainew.new_cost = 0; // No cost yet
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   354
		p->ainew.temp = -1;
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   355
		// Reset the counter
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   356
		p->ainew.counter = 0;
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   357
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   358
		p->ainew.from_ic = -1;
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   359
		p->ainew.to_ic = -1;
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   360
		if (p->ainew.tbt == AI_BUS) {
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   361
			// For now we only have a passenger route
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   362
			p->ainew.cargo = CT_PASSENGERS;
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   363
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   364
			// Find a route to cities
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   365
			p->ainew.from_type = AI_CITY;
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   366
			p->ainew.to_type = AI_CITY;
110
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   367
		} else if (p->ainew.tbt == AI_TRUCK) {
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   368
			p->ainew.cargo = AI_NO_CARGO;
110
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   369
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   370
			p->ainew.from_type = AI_INDUSTRY;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   371
			p->ainew.to_type = AI_INDUSTRY;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   372
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   373
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   374
		// Now we are doing initing, we wait one tick
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   375
		return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   376
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   377
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   378
	// Increase the counter and abort if it is taking too long!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   379
	p->ainew.counter++;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   380
	if (p->ainew.counter > AI_LOCATE_ROUTE_MAX_COUNTER) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   381
		// Switch back to doing nothing!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   382
		p->ainew.state = AI_STATE_NOTHING;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   383
		return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   384
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   385
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   386
	// We are going to locate a city from where we are going to connect
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   387
	if (p->ainew.from_ic == -1) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   388
		if (p->ainew.temp == -1) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   389
			// First, we pick a random spot to search from
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   390
			if (p->ainew.from_type == AI_CITY)
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
   391
				p->ainew.temp = AI_RandomRange(_total_towns);
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   392
			else
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
   393
				p->ainew.temp = AI_RandomRange(_total_industries);
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   394
		}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   395
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   396
		if (!AiNew_Check_City_or_Industry(p, p->ainew.temp, p->ainew.from_type)) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   397
			// It was not a valid city
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   398
			//  increase the temp with one, and return. We will come back later here
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   399
			//  to try again
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   400
			p->ainew.temp++;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   401
			if (p->ainew.from_type == AI_CITY) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   402
				if (p->ainew.temp >= (int)_total_towns) p->ainew.temp = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   403
			} else {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   404
				if (p->ainew.temp >= _total_industries) p->ainew.temp = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   405
			}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   406
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   407
			// Don't do an attempt if we are trying the same id as the last time...
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   408
			if (p->ainew.last_id == p->ainew.temp) return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   409
			p->ainew.last_id = p->ainew.temp;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   410
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   411
			return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   412
		}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   413
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   414
		// We found a good city/industry, save the data of it
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   415
		p->ainew.from_ic = p->ainew.temp;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   416
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   417
		// Start the next tick with finding a to-city
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   418
		p->ainew.temp = -1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   419
		return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   420
	}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   421
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   422
	// Find a to-city
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   423
	if (p->ainew.temp == -1) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   424
		// First, we pick a random spot to search to
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   425
		if (p->ainew.to_type == AI_CITY)
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
   426
			p->ainew.temp = AI_RandomRange(_total_towns);
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   427
		else
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
   428
			p->ainew.temp = AI_RandomRange(_total_industries);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   429
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   430
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   431
	// The same city is not allowed
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   432
	// Also check if the city is valid
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   433
	if (p->ainew.temp != p->ainew.from_ic && AiNew_Check_City_or_Industry(p, p->ainew.temp, p->ainew.to_type)) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   434
		// Maybe it is valid..
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   435
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   436
		// We need to know if they are not to far apart from eachother..
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   437
		// We do that by checking how much cargo we have to move and how long the route
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   438
		//   is.
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   439
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   440
		if (p->ainew.from_type == AI_CITY && p->ainew.tbt == AI_BUS) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   441
			int max_cargo = GetTown(p->ainew.from_ic)->max_pass + GetTown(p->ainew.temp)->max_pass;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   442
			max_cargo -= GetTown(p->ainew.from_ic)->act_pass + GetTown(p->ainew.temp)->act_pass;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   443
			// max_cargo is now the amount of cargo we can move between the two cities
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   444
			// If it is more than the distance, we allow it
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   445
			if (DistanceManhattan(GetTown(p->ainew.from_ic)->xy, GetTown(p->ainew.temp)->xy) <= max_cargo * AI_LOCATEROUTE_BUS_CARGO_DISTANCE) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   446
				// We found a good city/industry, save the data of it
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   447
				p->ainew.to_ic = p->ainew.temp;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   448
				p->ainew.state = AI_STATE_FIND_STATION;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   449
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   450
				DEBUG(ai,1)(
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   451
					"[AiNew - LocateRoute] Found bus-route of %d tiles long (from %d to %d)",
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   452
					DistanceManhattan(GetTown(p->ainew.from_ic)->xy, GetTown(p->ainew.temp)->xy),
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   453
					p->ainew.from_ic,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   454
					p->ainew.temp
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   455
				);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   456
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   457
				p->ainew.from_tile = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   458
				p->ainew.to_tile = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   459
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   460
				return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   461
			}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   462
		} else if (p->ainew.tbt == AI_TRUCK) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   463
			bool found = false;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   464
			int max_cargo = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   465
			int i;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   466
			// TODO: in max_cargo, also check other cargo (beside [0])
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   467
			// First we check if the from_ic produces cargo that this ic accepts
3344
d86c852715fa (svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type.
Darkvater
parents: 3338
diff changeset
   468
			if (GetIndustry(p->ainew.from_ic)->produced_cargo[0] != CT_INVALID && GetIndustry(p->ainew.from_ic)->total_production[0] != 0) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   469
				for (i=0;i<3;i++) {
3344
d86c852715fa (svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type.
Darkvater
parents: 3338
diff changeset
   470
					if (GetIndustry(p->ainew.temp)->accepts_cargo[i] == CT_INVALID) break;
919
b0d6c7642f99 (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
truelight
parents: 900
diff changeset
   471
					if (GetIndustry(p->ainew.from_ic)->produced_cargo[0] == GetIndustry(p->ainew.temp)->accepts_cargo[i]) {
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   472
						// Found a compatbiel industry
919
b0d6c7642f99 (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
truelight
parents: 900
diff changeset
   473
						max_cargo = GetIndustry(p->ainew.from_ic)->total_production[0] - GetIndustry(p->ainew.from_ic)->total_transported[0];
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   474
						found = true;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   475
						p->ainew.from_deliver = true;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   476
						p->ainew.to_deliver = false;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   477
						break;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   478
					}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   479
				}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   480
			}
3344
d86c852715fa (svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type.
Darkvater
parents: 3338
diff changeset
   481
			if (!found && GetIndustry(p->ainew.temp)->produced_cargo[0] != CT_INVALID && GetIndustry(p->ainew.temp)->total_production[0] != 0) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   482
				// If not check if the current ic produces cargo that the from_ic accepts
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   483
				for (i=0;i<3;i++) {
3344
d86c852715fa (svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type.
Darkvater
parents: 3338
diff changeset
   484
					if (GetIndustry(p->ainew.from_ic)->accepts_cargo[i] == CT_INVALID) break;
919
b0d6c7642f99 (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
truelight
parents: 900
diff changeset
   485
					if (GetIndustry(p->ainew.temp)->produced_cargo[0] == GetIndustry(p->ainew.from_ic)->accepts_cargo[i]) {
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   486
						// Found a compatbiel industry
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   487
						found = true;
919
b0d6c7642f99 (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
truelight
parents: 900
diff changeset
   488
						max_cargo = GetIndustry(p->ainew.temp)->total_production[0] - GetIndustry(p->ainew.from_ic)->total_transported[0];
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   489
						p->ainew.from_deliver = false;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   490
						p->ainew.to_deliver = true;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   491
						break;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   492
					}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   493
				}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   494
			}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   495
			if (found) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   496
				// Yeah, they are compatible!!!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   497
				// Check the length against the amount of goods
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   498
				if (DistanceManhattan(GetIndustry(p->ainew.from_ic)->xy, GetIndustry(p->ainew.temp)->xy) > AI_LOCATEROUTE_TRUCK_MIN_DISTANCE &&
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   499
						DistanceManhattan(GetIndustry(p->ainew.from_ic)->xy, GetIndustry(p->ainew.temp)->xy) <= max_cargo * AI_LOCATEROUTE_TRUCK_CARGO_DISTANCE) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   500
					p->ainew.to_ic = p->ainew.temp;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   501
					if (p->ainew.from_deliver) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   502
						p->ainew.cargo = GetIndustry(p->ainew.from_ic)->produced_cargo[0];
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   503
					} else {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   504
						p->ainew.cargo = GetIndustry(p->ainew.temp)->produced_cargo[0];
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   505
					}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   506
					p->ainew.state = AI_STATE_FIND_STATION;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   507
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   508
					DEBUG(ai,1)(
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   509
						"[AiNew - LocateRoute] Found truck-route of %d tiles long (from %d to %d)",
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   510
						DistanceManhattan(GetIndustry(p->ainew.from_ic)->xy, GetIndustry(p->ainew.temp)->xy),
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   511
						p->ainew.from_ic,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   512
						p->ainew.temp
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   513
					);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   514
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   515
					p->ainew.from_tile = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   516
					p->ainew.to_tile = 0;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   517
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   518
					return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   519
				}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   520
			}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   521
		}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   522
	}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   523
1260
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1253
diff changeset
   524
	// It was not a valid city
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1253
diff changeset
   525
	//  increase the temp with one, and return. We will come back later here
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1253
diff changeset
   526
	//  to try again
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1253
diff changeset
   527
	p->ainew.temp++;
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1253
diff changeset
   528
	if (p->ainew.to_type == AI_CITY) {
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1253
diff changeset
   529
		if (p->ainew.temp >= (int)_total_towns) p->ainew.temp = 0;
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1253
diff changeset
   530
	} else {
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1253
diff changeset
   531
		if (p->ainew.temp >= _total_industries) p->ainew.temp = 0;
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1253
diff changeset
   532
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   533
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   534
	// Don't do an attempt if we are trying the same id as the last time...
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   535
	if (p->ainew.last_id == p->ainew.temp) return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   536
	p->ainew.last_id = p->ainew.temp;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   537
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   538
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   539
826
0e2b569b737b (svn r1297) Language fixes in the source.. (ln-)
miham
parents: 679
diff changeset
   540
// Check if there are not more than a certain amount of vehicles pointed to a certain
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   541
//  station. This to prevent 10 busses going to one station, which gives... problems ;)
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   542
static bool AiNew_CheckVehicleStation(Player *p, Station *st)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   543
{
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   544
	int count = 0;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   545
	Vehicle *v;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   546
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   547
	// Also check if we don't have already a lot of busses to this city...
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   548
	FOR_ALL_VEHICLES(v) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   549
		if (v->owner == _current_player) {
1024
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 926
diff changeset
   550
			const Order *order;
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 926
diff changeset
   551
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 926
diff changeset
   552
			FOR_VEHICLE_ORDERS(v, order) {
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 926
diff changeset
   553
				if (order->type == OT_GOTO_STATION && GetStation(order->station) == st) {
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 926
diff changeset
   554
					// This vehicle has this city in its list
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 926
diff changeset
   555
					count++;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   556
				}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   557
			}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   558
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   559
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   560
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   561
	if (count > AI_CHECK_MAX_VEHICLE_PER_STATION) return false;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   562
	return true;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   563
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   564
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   565
// This function finds a good spot for a station
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   566
static void AiNew_State_FindStation(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   567
{
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   568
	TileIndex tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   569
	Station *st;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   570
	int i, count = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   571
	TileIndex new_tile = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   572
	byte direction = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   573
	Town *town = NULL;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   574
	Industry *industry = NULL;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   575
	assert(p->ainew.state == AI_STATE_FIND_STATION);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   576
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   577
	if (p->ainew.from_tile == 0) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   578
		// First we scan for a station in the from-city
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   579
		if (p->ainew.from_type == AI_CITY) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   580
			town = GetTown(p->ainew.from_ic);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   581
			tile = town->xy;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   582
		} else {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   583
			industry = GetIndustry(p->ainew.from_ic);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   584
			tile = industry->xy;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   585
		}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   586
	} else if (p->ainew.to_tile == 0) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   587
		// Second we scan for a station in the to-city
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   588
		if (p->ainew.to_type == AI_CITY) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   589
			town = GetTown(p->ainew.to_ic);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   590
			tile = town->xy;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   591
		} else {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   592
			industry = GetIndustry(p->ainew.to_ic);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   593
			tile = industry->xy;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   594
		}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   595
	} else {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   596
		// Unsupported request
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   597
		// Go to FIND_PATH
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   598
		p->ainew.temp = -1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   599
		p->ainew.state = AI_STATE_FIND_PATH;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   600
		return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   601
	}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   602
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   603
	// First, we are going to look at the stations that already exist inside the city
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   604
	//  If there is enough cargo left in the station, we take that station
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   605
	//  If that is not possible, and there are more than 2 stations in the city, abort
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   606
	i = AiNew_PickVehicle(p);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   607
	// Euhmz, this should not happen _EVER_
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   608
	// Quit finding a route...
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   609
	if (i == -1) { p->ainew.state = AI_STATE_NOTHING; return; }
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   610
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   611
	FOR_ALL_STATIONS(st) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   612
		if (st->xy != 0) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   613
			if (st->owner == _current_player) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   614
				if (p->ainew.tbt == AI_BUS && (FACIL_BUS_STOP & st->facilities) == FACIL_BUS_STOP) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   615
					if (st->town == town) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   616
						// Check how much cargo there is left in the station
538
5dd99f3b7eca (svn r920) Replace vehicle info macros with inline functions and add asserts to check limits
tron
parents: 507
diff changeset
   617
						if ((st->goods[p->ainew.cargo].waiting_acceptance & 0xFFF) > RoadVehInfo(i)->capacity * AI_STATION_REUSE_MULTIPLER) {
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   618
							if (AiNew_CheckVehicleStation(p, st)) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   619
								// We did found a station that was good enough!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   620
								new_tile = st->xy;
3404
3ac4f7fedfb5 (svn r4215) -Codechange: Renamed *RoadStation* functions to *RoadStop* and moved them to station_map.h to keep consistency
celestar
parents: 3344
diff changeset
   621
								direction = GetRoadStopDir(st->xy);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   622
								break;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   623
							}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   624
						}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   625
						count++;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   626
					}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   627
				}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   628
			}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   629
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   630
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   631
	// We are going to add a new station...
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   632
	if (new_tile == 0) count++;
826
0e2b569b737b (svn r1297) Language fixes in the source.. (ln-)
miham
parents: 679
diff changeset
   633
	// No more than 2 stations allowed in a city
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   634
	//  This is because only the best 2 stations of one cargo do get any cargo
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   635
	if (count > 2) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   636
		p->ainew.state = AI_STATE_NOTHING;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   637
		return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   638
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   639
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   640
	if (new_tile == 0 && p->ainew.tbt == AI_BUS) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   641
		uint x, y, i = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   642
		int r;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   643
		uint best;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   644
		uint accepts[NUM_CARGO];
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   645
		TileIndex found_spot[AI_FINDSTATION_TILE_RANGE*AI_FINDSTATION_TILE_RANGE*4];
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   646
		uint found_best[AI_FINDSTATION_TILE_RANGE*AI_FINDSTATION_TILE_RANGE*4];
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   647
		// To find a good spot we scan a range from the center, a get the point
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   648
		//  where we get the most cargo and where it is buildable.
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   649
		// TODO: also check for station of myself and make sure we are not
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   650
		//   taking eachothers passangers away (bad result when it does not)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   651
		for (x = TileX(tile) - AI_FINDSTATION_TILE_RANGE; x <= TileX(tile) + AI_FINDSTATION_TILE_RANGE; x++) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   652
			for (y = TileY(tile) - AI_FINDSTATION_TILE_RANGE; y <= TileY(tile) + AI_FINDSTATION_TILE_RANGE; y++) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   653
				new_tile = TileXY(x, y);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   654
				if (IsTileType(new_tile, MP_CLEAR) || IsTileType(new_tile, MP_TREES)) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   655
					// This tile we can build on!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   656
					// Check acceptance
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   657
					// XXX - Get the catchment area
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   658
					GetAcceptanceAroundTiles(accepts, new_tile, 1, 1, 4);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   659
					// >> 3 == 0 means no cargo
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   660
					if (accepts[p->ainew.cargo] >> 3 == 0) continue;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   661
					// See if we can build the station
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   662
					r = AiNew_Build_Station(p, p->ainew.tbt, new_tile, 0, 0, 0, DC_QUERY_COST);
2737
f16e0a808897 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
peter1138
parents: 2684
diff changeset
   663
					if (CmdFailed(r)) continue;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   664
					// We can build it, so add it to found_spot
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   665
					found_spot[i] = new_tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   666
					found_best[i++] = accepts[p->ainew.cargo];
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   667
				}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   668
			}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   669
		}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   670
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   671
		// If i is still zero, we did not found anything :(
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   672
		if (i == 0) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   673
			p->ainew.state = AI_STATE_NOTHING;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   674
			return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   675
		}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   676
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   677
		// Go through all the found_best and check which has the highest value
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   678
		best = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   679
		new_tile = 0;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   680
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   681
		for (x=0;x<i;x++) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   682
			if (found_best[x] > best ||
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   683
					(found_best[x] == best && DistanceManhattan(tile, new_tile) > DistanceManhattan(tile, found_spot[x]))) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   684
				new_tile = found_spot[x];
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   685
				best = found_best[x];
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   686
			}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   687
		}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   688
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   689
		// See how much it is going to cost us...
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   690
		r = AiNew_Build_Station(p, p->ainew.tbt, new_tile, 0, 0, 0, DC_QUERY_COST);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   691
		p->ainew.new_cost += r;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   692
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   693
		direction = AI_PATHFINDER_NO_DIRECTION;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   694
	} else if (new_tile == 0 && p->ainew.tbt == AI_TRUCK) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   695
		// Truck station locater works differently.. a station can be on any place
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   696
		//  as long as it is in range. So we give back code AI_STATION_RANGE
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   697
		//  so the pathfinder routine can work it out!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   698
		new_tile = AI_STATION_RANGE;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   699
		direction = AI_PATHFINDER_NO_DIRECTION;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   700
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   701
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   702
	if (p->ainew.from_tile == 0) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   703
		p->ainew.from_tile = new_tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   704
		p->ainew.from_direction = direction;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   705
		// Now we found thisone, go in for to_tile
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   706
		return;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   707
	} else if (p->ainew.to_tile == 0) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   708
		p->ainew.to_tile = new_tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   709
		p->ainew.to_direction = direction;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   710
		// K, done placing stations!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   711
		p->ainew.temp = -1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   712
		p->ainew.state = AI_STATE_FIND_PATH;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   713
		return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   714
	}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   715
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   716
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   717
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   718
// We try to find a path between 2 points
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   719
static void AiNew_State_FindPath(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   720
{
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   721
	int r;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   722
	assert(p->ainew.state == AI_STATE_FIND_PATH);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   723
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   724
	// First time, init some data
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   725
	if (p->ainew.temp == -1) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   726
		// Init path_info
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   727
		if (p->ainew.from_tile == AI_STATION_RANGE) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   728
			// For truck routes we take a range around the industry
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   729
			p->ainew.path_info.start_tile_tl = GetIndustry(p->ainew.from_ic)->xy - TileDiffXY(1, 1);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   730
			p->ainew.path_info.start_tile_br = GetIndustry(p->ainew.from_ic)->xy + TileDiffXY(GetIndustry(p->ainew.from_ic)->width, GetIndustry(p->ainew.from_ic)->height) + TileDiffXY(1, 1);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   731
			p->ainew.path_info.start_direction = p->ainew.from_direction;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   732
		} else {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   733
			p->ainew.path_info.start_tile_tl = p->ainew.from_tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   734
			p->ainew.path_info.start_tile_br = p->ainew.from_tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   735
			p->ainew.path_info.start_direction = p->ainew.from_direction;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   736
		}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   737
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   738
		if (p->ainew.to_tile == AI_STATION_RANGE) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   739
			p->ainew.path_info.end_tile_tl = GetIndustry(p->ainew.to_ic)->xy - TileDiffXY(1, 1);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   740
			p->ainew.path_info.end_tile_br = GetIndustry(p->ainew.to_ic)->xy + TileDiffXY(GetIndustry(p->ainew.to_ic)->width, GetIndustry(p->ainew.to_ic)->height) + TileDiffXY(1, 1);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   741
			p->ainew.path_info.end_direction = p->ainew.to_direction;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   742
		} else {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   743
			p->ainew.path_info.end_tile_tl = p->ainew.to_tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   744
			p->ainew.path_info.end_tile_br = p->ainew.to_tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   745
			p->ainew.path_info.end_direction = p->ainew.to_direction;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   746
		}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   747
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   748
		if (p->ainew.tbt == AI_TRAIN)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   749
			p->ainew.path_info.rail_or_road = true;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   750
		else
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   751
			p->ainew.path_info.rail_or_road = false;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   752
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   753
		// First, clean the pathfinder with our new begin and endpoints
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   754
		clean_AyStar_AiPathFinder(p->ainew.pathfinder, &p->ainew.path_info);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   755
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   756
		p->ainew.temp = 0;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   757
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   758
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   759
	// Start the pathfinder
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   760
	r = p->ainew.pathfinder->main(p->ainew.pathfinder);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   761
	// If it return: no match, stop it...
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   762
	if (r == AYSTAR_NO_PATH) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   763
		DEBUG(ai,1)("[AiNew] PathFinder found no route!");
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   764
		// Start all over again...
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   765
		p->ainew.state = AI_STATE_NOTHING;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   766
		return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   767
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   768
	if (r == AYSTAR_FOUND_END_NODE) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   769
		// We found the end-point
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   770
		p->ainew.temp = -1;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   771
		p->ainew.state = AI_STATE_FIND_DEPOT;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   772
		return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   773
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   774
	// In any other case, we are still busy finding the route...
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   775
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   776
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   777
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   778
// This function tries to locate a good place for a depot!
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   779
static void AiNew_State_FindDepot(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   780
{
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   781
	// To place the depot, we walk through the route, and if we find a lovely spot (MP_CLEAR, MP_TREES), we place it there..
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   782
	// Simple, easy, works!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   783
	// To make the depot stand in the middle of the route, we start from the center..
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   784
	// But first we walk through the route see if we can find a depot that is ours
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   785
	//  this keeps things nice ;)
2635
88b8b74c01ac (svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT
tron
parents: 2549
diff changeset
   786
	int g, i, r;
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   787
	DiagDirection j;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   788
	TileIndex tile;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   789
	assert(p->ainew.state == AI_STATE_FIND_DEPOT);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   790
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   791
	p->ainew.depot_tile = 0;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   792
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   793
	for (i=2;i<p->ainew.path_info.route_length-2;i++) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   794
		tile = p->ainew.path_info.route[i];
900
feed1801fd35 (svn r1386) Move TileIndexDiff to map.h
tron
parents: 826
diff changeset
   795
		for (j = 0; j < 4; j++) {
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   796
			TileIndex t = tile + TileOffsByDir(j);
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   797
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   798
			if (IsTileType(t, MP_STREET) &&
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3644
diff changeset
   799
					GetRoadTileType(t) == ROAD_TILE_DEPOT &&
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   800
					IsTileOwner(t, _current_player) &&
3179
774b1e6553a7 (svn r3816) Use existing accessors
tron
parents: 3157
diff changeset
   801
					GetRoadDepotDirection(t) == ReverseDiagDir(j)) {
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   802
				p->ainew.depot_tile = t;
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   803
				p->ainew.depot_direction = ReverseDiagDir(j);
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   804
				p->ainew.state = AI_STATE_VERIFY_ROUTE;
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   805
				return;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   806
			}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   807
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   808
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   809
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   810
	// This routine let depot finding start in the middle, and work his way to the stations
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   811
	// It makes depot placing nicer :)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   812
	i = p->ainew.path_info.route_length / 2;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   813
	g = 1;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   814
	while (i > 1 && i < p->ainew.path_info.route_length - 2) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   815
		i += g;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   816
		g *= -1;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   817
		(g < 0?g--:g++);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   818
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   819
		if (p->ainew.path_info.route_extra[i] != 0 || p->ainew.path_info.route_extra[i+1] != 0) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   820
			// Bridge or tunnel.. we can't place a depot there
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   821
			continue;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   822
		}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   823
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   824
		tile = p->ainew.path_info.route[i];
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   825
900
feed1801fd35 (svn r1386) Move TileIndexDiff to map.h
tron
parents: 826
diff changeset
   826
		for (j = 0; j < 4; j++) {
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   827
			TileIndex t = tile + TileOffsByDir(j);
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   828
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   829
			// It may not be placed on the road/rail itself
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   830
			// And because it is not build yet, we can't see it on the tile..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   831
			// So check the surrounding tiles :)
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   832
			if (t == p->ainew.path_info.route[i - 1] ||
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   833
					t == p->ainew.path_info.route[i + 1]) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   834
				continue;
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   835
			}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   836
			// Not around a bridge?
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   837
			if (p->ainew.path_info.route_extra[i] != 0) continue;
1035
0a170deb6e33 (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents: 1024
diff changeset
   838
			if (IsTileType(tile, MP_TUNNELBRIDGE)) continue;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   839
			// Is the terrain clear?
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   840
			if (IsTileType(t, MP_CLEAR) || IsTileType(t, MP_TREES)) {
3644
45a307767dc1 (svn r4553) int and magic numbers -> Slope and DiagDirection
tron
parents: 3577
diff changeset
   841
				// If the current tile is on a slope then we do not allow this
45a307767dc1 (svn r4553) int and magic numbers -> Slope and DiagDirection
tron
parents: 3577
diff changeset
   842
				if (GetTileSlope(tile, NULL) != SLOPE_FLAT) continue;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   843
				// Check if everything went okay..
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   844
				r = AiNew_Build_Depot(p, t, ReverseDiagDir(j), 0);
2737
f16e0a808897 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
peter1138
parents: 2684
diff changeset
   845
				if (CmdFailed(r)) continue;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   846
				// Found a spot!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   847
				p->ainew.new_cost += r;
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   848
				p->ainew.depot_tile = t;
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   849
				p->ainew.depot_direction = ReverseDiagDir(j); // Reverse direction
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   850
				p->ainew.state = AI_STATE_VERIFY_ROUTE;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   851
				return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   852
			}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   853
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   854
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   855
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   856
	// Failed to find a depot?
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   857
	p->ainew.state = AI_STATE_NOTHING;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   858
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   859
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   860
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   861
// This function calculates how many vehicles there are needed on this
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   862
//  traject.
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   863
// It works pretty simple: get the length, see how much we move around
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   864
//  and hussle that, and you know how many vehicles there are needed.
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   865
// It returns the cost for the vehicles
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   866
static int AiNew_HowManyVehicles(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   867
{
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   868
	if (p->ainew.tbt == AI_BUS) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   869
		// For bus-routes we look at the time before we are back in the station
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   870
		int i, length, tiles_a_day;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   871
		int amount;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   872
		i = AiNew_PickVehicle(p);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   873
		if (i == -1) return 0;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   874
		// Passenger run.. how long is the route?
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   875
		length = p->ainew.path_info.route_length;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   876
		// Calculating tiles a day a vehicle moves is not easy.. this is how it must be done!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   877
		tiles_a_day = RoadVehInfo(i)->max_speed * DAY_TICKS / 256 / 16;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   878
		// We want a vehicle in a station once a month at least, so, calculate it!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   879
		// (the * 2 is because we have 2 stations ;))
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   880
		amount = length * 2 * 2 / tiles_a_day / 30;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   881
		if (amount == 0) amount = 1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   882
		return amount;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   883
	} else if (p->ainew.tbt == AI_TRUCK) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   884
		// For truck-routes we look at the cargo
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   885
		int i, length, amount, tiles_a_day;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   886
		int max_cargo;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   887
		i = AiNew_PickVehicle(p);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   888
		if (i == -1) return 0;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   889
		// Passenger run.. how long is the route?
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   890
		length = p->ainew.path_info.route_length;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   891
		// Calculating tiles a day a vehicle moves is not easy.. this is how it must be done!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   892
		tiles_a_day = RoadVehInfo(i)->max_speed * DAY_TICKS / 256 / 16;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   893
		if (p->ainew.from_deliver)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   894
			max_cargo = GetIndustry(p->ainew.from_ic)->total_production[0];
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   895
		else
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   896
			max_cargo = GetIndustry(p->ainew.to_ic)->total_production[0];
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   897
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   898
		// This is because moving 60% is more than we can dream of!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   899
		max_cargo *= 0.6;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   900
		// We want all the cargo to be gone in a month.. so, we know the cargo it delivers
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   901
		//  we know what the vehicle takes with him, and we know the time it takes him
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   902
		//  to get back here.. now let's do some math!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   903
		amount = 2 * length * max_cargo / tiles_a_day / 30 / RoadVehInfo(i)->capacity;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   904
		amount += 1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   905
		return amount;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   906
	} else {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   907
		// Currently not supported
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   908
		return 0;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   909
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   910
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   911
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   912
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   913
// This function checks:
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   914
//   - If the route went okay
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   915
//   - Calculates the amount of money needed to build the route
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   916
//   - Calculates how much vehicles needed for the route
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   917
static void AiNew_State_VerifyRoute(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   918
{
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   919
	int res, i;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   920
	assert(p->ainew.state == AI_STATE_VERIFY_ROUTE);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   921
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   922
	// Let's calculate the cost of the path..
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   923
	//  new_cost already contains the cost of the stations
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   924
	p->ainew.path_info.position = -1;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   925
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   926
	do {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   927
		p->ainew.path_info.position++;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   928
		p->ainew.new_cost += AiNew_Build_RoutePart(p, &p->ainew.path_info, DC_QUERY_COST);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   929
	} while (p->ainew.path_info.position != -2);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   930
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   931
	// Now we know the price of build station + path. Now check how many vehicles
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   932
	//  we need and what the price for that will be
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   933
	res = AiNew_HowManyVehicles(p);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   934
	// If res == 0, no vehicle was found, or an other problem did occour
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   935
	if (res == 0) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   936
		p->ainew.state = AI_STATE_NOTHING;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   937
		return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   938
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   939
	p->ainew.amount_veh = res;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   940
	p->ainew.cur_veh = 0;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   941
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   942
	// Check how much it it going to cost us..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   943
	for (i=0;i<res;i++) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   944
		p->ainew.new_cost += AiNew_Build_Vehicle(p, 0, DC_QUERY_COST);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   945
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   946
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   947
	// Now we know how much the route is going to cost us
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   948
	//  Check if we have enough money for it!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   949
	if (p->ainew.new_cost > p->player_money - AI_MINIMUM_MONEY) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   950
		// Too bad..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   951
		DEBUG(ai,1)("[AiNew] Can't pay for this route (%d)", p->ainew.new_cost);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   952
		p->ainew.state = AI_STATE_NOTHING;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   953
		return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   954
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   955
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   956
	// Now we can build the route, check the direction of the stations!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   957
	if (p->ainew.from_direction == AI_PATHFINDER_NO_DIRECTION) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   958
		p->ainew.from_direction = AiNew_GetDirection(p->ainew.path_info.route[p->ainew.path_info.route_length-1], p->ainew.path_info.route[p->ainew.path_info.route_length-2]);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   959
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   960
	if (p->ainew.to_direction == AI_PATHFINDER_NO_DIRECTION) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   961
		p->ainew.to_direction = AiNew_GetDirection(p->ainew.path_info.route[0], p->ainew.path_info.route[1]);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   962
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   963
	if (p->ainew.from_tile == AI_STATION_RANGE)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   964
		p->ainew.from_tile = p->ainew.path_info.route[p->ainew.path_info.route_length-1];
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   965
	if (p->ainew.to_tile == AI_STATION_RANGE)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   966
		p->ainew.to_tile = p->ainew.path_info.route[0];
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   967
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   968
	p->ainew.state = AI_STATE_BUILD_STATION;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   969
	p->ainew.temp = 0;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   970
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   971
	DEBUG(ai,1)("[AiNew] The route is set and buildable.. going to build it!");
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   972
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   973
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   974
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   975
// Build the stations
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   976
static void AiNew_State_BuildStation(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   977
{
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   978
	int res = 0;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   979
	assert(p->ainew.state == AI_STATE_BUILD_STATION);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   980
	if (p->ainew.temp == 0) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   981
		if (!IsTileType(p->ainew.from_tile, MP_STATION))
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   982
			res = AiNew_Build_Station(p, p->ainew.tbt, p->ainew.from_tile, 0, 0, p->ainew.from_direction, DC_EXEC);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   983
	} else {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   984
		if (!IsTileType(p->ainew.to_tile, MP_STATION))
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   985
			res = AiNew_Build_Station(p, p->ainew.tbt, p->ainew.to_tile, 0, 0, p->ainew.to_direction, DC_EXEC);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   986
		p->ainew.state = AI_STATE_BUILD_PATH;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   987
	}
2737
f16e0a808897 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
peter1138
parents: 2684
diff changeset
   988
	if (CmdFailed(res)) {
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   989
		DEBUG(ai,0)("[AiNew - BuildStation] Strange but true... station can not be build!");
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   990
		p->ainew.state = AI_STATE_NOTHING;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   991
		// If the first station _was_ build, destroy it
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   992
		if (p->ainew.temp != 0)
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
   993
			AI_DoCommand(p->ainew.from_tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   994
		return;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   995
	}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   996
	p->ainew.temp++;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   997
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   998
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   999
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1000
// Build the path
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1001
static void AiNew_State_BuildPath(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1002
{
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1003
	assert(p->ainew.state == AI_STATE_BUILD_PATH);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1004
	// p->ainew.temp is set to -1 when this function is called for the first time
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1005
	if (p->ainew.temp == -1) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1006
		DEBUG(ai,1)("[AiNew] Starting to build the path..");
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1007
		// Init the counter
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1008
		p->ainew.counter = (4 - _opt.diff.competitor_speed) * AI_BUILDPATH_PAUSE + 1;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1009
		// Set the position to the startingplace (-1 because in a minute we do ++)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1010
		p->ainew.path_info.position = -1;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1011
		// And don't do this again
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1012
		p->ainew.temp = 0;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1013
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1014
	// Building goes very fast on normal rate, so we are going to slow it down..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1015
	//  By let the counter count from AI_BUILDPATH_PAUSE to 0, we have a nice way :)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1016
	if (--p->ainew.counter != 0) return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1017
	p->ainew.counter = (4 - _opt.diff.competitor_speed) * AI_BUILDPATH_PAUSE + 1;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1018
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1019
	// Increase the building position
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1020
	p->ainew.path_info.position++;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1021
	// Build route
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1022
	AiNew_Build_RoutePart(p, &p->ainew.path_info, DC_EXEC);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1023
	if (p->ainew.path_info.position == -2) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1024
		// This means we are done building!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1025
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1026
		if (p->ainew.tbt == AI_TRUCK && !_patches.roadveh_queue) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1027
			// If they not queue, they have to go up and down to try again at a station...
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1028
			// We don't want that, so try building some road left or right of the station
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1029
			int dir1, dir2, dir3;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1030
			TileIndex tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1031
			int i, ret;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1032
			for (i=0;i<2;i++) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1033
				if (i == 0) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1034
					tile = p->ainew.from_tile + TileOffsByDir(p->ainew.from_direction);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1035
					dir1 = p->ainew.from_direction - 1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1036
					if (dir1 < 0) dir1 = 3;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1037
					dir2 = p->ainew.from_direction + 1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1038
					if (dir2 > 3) dir2 = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1039
					dir3 = p->ainew.from_direction;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1040
				} else {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1041
					tile = p->ainew.to_tile + TileOffsByDir(p->ainew.to_direction);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1042
					dir1 = p->ainew.to_direction - 1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1043
					if (dir1 < 0) dir1 = 3;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1044
					dir2 = p->ainew.to_direction + 1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1045
					if (dir2 > 3) dir2 = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1046
					dir3 = p->ainew.to_direction;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1047
				}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1048
3157
40de8616c04c (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3153
diff changeset
  1049
				ret = AI_DoCommand(tile, DiagDirToRoadBits(ReverseDiagDir(dir1)), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
1713
d970350410b2 (svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
parents: 1490
diff changeset
  1050
				if (!CmdFailed(ret)) {
900
feed1801fd35 (svn r1386) Move TileIndexDiff to map.h
tron
parents: 826
diff changeset
  1051
					dir1 = TileOffsByDir(dir1);
1035
0a170deb6e33 (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents: 1024
diff changeset
  1052
					if (IsTileType(tile + dir1, MP_CLEAR) || IsTileType(tile + dir1, MP_TREES)) {
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1053
						ret = AI_DoCommand(tile+dir1, AiNew_GetRoadDirection(tile, tile+dir1, tile+dir1+dir1), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
1713
d970350410b2 (svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
parents: 1490
diff changeset
  1054
						if (!CmdFailed(ret)) {
1035
0a170deb6e33 (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents: 1024
diff changeset
  1055
							if (IsTileType(tile + dir1 + dir1, MP_CLEAR) || IsTileType(tile + dir1 + dir1, MP_TREES))
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1056
								AI_DoCommand(tile+dir1+dir1, AiNew_GetRoadDirection(tile+dir1, tile+dir1+dir1, tile+dir1+dir1+dir1), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
146
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1057
						}
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1058
					}
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1059
				}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1060
3157
40de8616c04c (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3153
diff changeset
  1061
				ret = AI_DoCommand(tile, DiagDirToRoadBits(ReverseDiagDir(dir2)), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
1713
d970350410b2 (svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
parents: 1490
diff changeset
  1062
				if (!CmdFailed(ret)) {
900
feed1801fd35 (svn r1386) Move TileIndexDiff to map.h
tron
parents: 826
diff changeset
  1063
					dir2 = TileOffsByDir(dir2);
1035
0a170deb6e33 (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents: 1024
diff changeset
  1064
					if (IsTileType(tile + dir2, MP_CLEAR) || IsTileType(tile + dir2, MP_TREES)) {
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1065
						ret = AI_DoCommand(tile+dir2, AiNew_GetRoadDirection(tile, tile+dir2, tile+dir2+dir2), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
1713
d970350410b2 (svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
parents: 1490
diff changeset
  1066
						if (!CmdFailed(ret)) {
1035
0a170deb6e33 (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents: 1024
diff changeset
  1067
							if (IsTileType(tile + dir2 + dir2, MP_CLEAR) || IsTileType(tile + dir2 + dir2, MP_TREES))
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1068
								AI_DoCommand(tile+dir2+dir2, AiNew_GetRoadDirection(tile+dir2, tile+dir2+dir2, tile+dir2+dir2+dir2), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
146
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1069
						}
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1070
					}
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1071
				}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1072
3157
40de8616c04c (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3153
diff changeset
  1073
				ret = AI_DoCommand(tile, DiagDirToRoadBits(dir3), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
1713
d970350410b2 (svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
parents: 1490
diff changeset
  1074
				if (!CmdFailed(ret)) {
900
feed1801fd35 (svn r1386) Move TileIndexDiff to map.h
tron
parents: 826
diff changeset
  1075
					dir3 = TileOffsByDir(dir3);
1035
0a170deb6e33 (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents: 1024
diff changeset
  1076
					if (IsTileType(tile + dir3, MP_CLEAR) || IsTileType(tile + dir3, MP_TREES)) {
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1077
						ret = AI_DoCommand(tile+dir3, AiNew_GetRoadDirection(tile, tile+dir3, tile+dir3+dir3), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
1713
d970350410b2 (svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
parents: 1490
diff changeset
  1078
						if (!CmdFailed(ret)) {
1035
0a170deb6e33 (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents: 1024
diff changeset
  1079
							if (IsTileType(tile + dir3 + dir3, MP_CLEAR) || IsTileType(tile + dir3 + dir3, MP_TREES))
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1080
								AI_DoCommand(tile+dir3+dir3, AiNew_GetRoadDirection(tile+dir3, tile+dir3+dir3, tile+dir3+dir3+dir3), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
146
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1081
						}
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1082
					}
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1083
				}
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1084
			}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1085
		}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1086
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1087
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1088
		DEBUG(ai,1)("[AiNew] Done building the path (cost: %d)", p->ainew.new_cost);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1089
		p->ainew.state = AI_STATE_BUILD_DEPOT;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1090
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1091
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1092
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1093
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1094
// Builds the depot
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1095
static void AiNew_State_BuildDepot(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1096
{
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1097
	int res = 0;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1098
	assert(p->ainew.state == AI_STATE_BUILD_DEPOT);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1099
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3644
diff changeset
  1100
	if (IsTileType(p->ainew.depot_tile, MP_STREET) && GetRoadTileType(p->ainew.depot_tile) == ROAD_TILE_DEPOT) {
1901
fb05044cf5c3 (svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
tron
parents: 1891
diff changeset
  1101
		if (IsTileOwner(p->ainew.depot_tile, _current_player)) {
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1102
			// The depot is already builded!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1103
			p->ainew.state = AI_STATE_BUILD_VEHICLE;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1104
			return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1105
		} else {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1106
			// There is a depot, but not of our team! :(
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1107
			p->ainew.state = AI_STATE_NOTHING;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1108
			return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1109
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1110
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1111
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1112
	// There is a bus on the tile we want to build road on... idle till he is gone! (BAD PERSON! :p)
900
feed1801fd35 (svn r1386) Move TileIndexDiff to map.h
tron
parents: 826
diff changeset
  1113
	if (!EnsureNoVehicle(p->ainew.depot_tile + TileOffsByDir(p->ainew.depot_direction)))
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1114
		return;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1115
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1116
	res = AiNew_Build_Depot(p, p->ainew.depot_tile, p->ainew.depot_direction, DC_EXEC);
2737
f16e0a808897 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
peter1138
parents: 2684
diff changeset
  1117
	if (CmdFailed(res)) {
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1118
		DEBUG(ai,0)("[AiNew - BuildDepot] Strange but true... depot can not be build!");
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1119
		p->ainew.state = AI_STATE_NOTHING;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1120
		return;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1121
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1122
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1123
	p->ainew.state = AI_STATE_BUILD_VEHICLE;
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1124
	p->ainew.idle = 10;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1125
	p->ainew.veh_main_id = (VehicleID)-1;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1126
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1127
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1128
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1129
// Build vehicles
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1130
static void AiNew_State_BuildVehicle(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1131
{
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1132
	int res;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1133
	assert(p->ainew.state == AI_STATE_BUILD_VEHICLE);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1134
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1135
	// Check if we need to build a vehicle
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1136
	if (p->ainew.amount_veh == 0) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1137
		// Nope, we are done!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1138
		// This means: we are all done! The route is open.. go back to NOTHING
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1139
		//  He will idle some time and it will all start over again.. :)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1140
		p->ainew.state = AI_STATE_ACTION_DONE;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1141
		return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1142
	}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1143
	if (--p->ainew.idle != 0) return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1144
	// It is realistic that the AI can only build 1 vehicle a day..
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1145
	// This makes sure of that!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1146
	p->ainew.idle = AI_BUILD_VEHICLE_TIME_BETWEEN;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1147
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1148
	// Build the vehicle
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1149
	res = AiNew_Build_Vehicle(p, p->ainew.depot_tile, DC_EXEC);
2737
f16e0a808897 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
peter1138
parents: 2684
diff changeset
  1150
	if (CmdFailed(res)) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1151
		// This happens when the AI can't build any more vehicles!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1152
		p->ainew.state = AI_STATE_NOTHING;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1153
		return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1154
	}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1155
	// Increase the current counter
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1156
	p->ainew.cur_veh++;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1157
	// Decrease the total counter
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1158
	p->ainew.amount_veh--;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1159
	// Go give some orders!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1160
	p->ainew.state = AI_STATE_GIVE_ORDERS;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1161
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1162
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1163
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1164
// Put the stations in the order list
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1165
static void AiNew_State_GiveOrders(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1166
{
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1167
	int idx;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1168
	Order order;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1169
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1170
	assert(p->ainew.state == AI_STATE_GIVE_ORDERS);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1171
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1172
	// Get the new ID
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1173
	/* XXX -- Because this AI isn't using any event-system, this is VERY dangerous!
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1174
	 *  There is no way telling if the vehicle is already bought (or delayed by the
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1175
	 *  network), and if bought, if not an other vehicle is bought in between.. in
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1176
	 *  other words, there is absolutely no way knowing if this id is the true
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1177
	 *  id.. soon this will all change, but for now, we needed something to test
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1178
	 *  on ;) -- TrueLight -- 21-11-2005 */
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1179
	if (p->ainew.tbt == AI_TRAIN) {
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1180
	} else {
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1181
		p->ainew.veh_id = _new_roadveh_id;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1182
	}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1183
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1184
	if (p->ainew.veh_main_id != (VehicleID)-1) {
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1185
		AI_DoCommand(0, p->ainew.veh_id + (p->ainew.veh_main_id << 16), 0, DC_EXEC, CMD_CLONE_ORDER);
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1186
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1187
		p->ainew.state = AI_STATE_START_VEHICLE;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1188
		return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1189
	} else {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1190
		p->ainew.veh_main_id = p->ainew.veh_id;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1191
	}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1192
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1193
	// Very handy for AI, goto depot.. but yeah, it needs to be activated ;)
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1194
	if (_patches.gotodepot) {
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1195
		idx = 0;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1196
		order.type = OT_GOTO_DEPOT;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1197
		order.flags = OF_UNLOAD;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1198
		order.station = GetDepotByTile(p->ainew.depot_tile)->index;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1199
		AI_DoCommand(0, p->ainew.veh_id + (idx << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1200
	}
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1201
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1202
	idx = 0;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1203
	order.type = OT_GOTO_STATION;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1204
	order.flags = 0;
3315
1f65f8260092 (svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
tron
parents: 3179
diff changeset
  1205
	order.station = GetStationIndex(p->ainew.to_tile);
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1206
	if (p->ainew.tbt == AI_TRUCK && p->ainew.to_deliver)
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1207
		order.flags |= OF_FULL_LOAD;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1208
	AI_DoCommand(0, p->ainew.veh_id + (idx << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1209
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1210
	idx = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1211
	order.type = OT_GOTO_STATION;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1212
	order.flags = 0;
3315
1f65f8260092 (svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
tron
parents: 3179
diff changeset
  1213
	order.station = GetStationIndex(p->ainew.from_tile);
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1214
	if (p->ainew.tbt == AI_TRUCK && p->ainew.from_deliver)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1215
		order.flags |= OF_FULL_LOAD;
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1216
	AI_DoCommand(0, p->ainew.veh_id + (idx << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1217
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1218
	// Start the engines!
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1219
	p->ainew.state = AI_STATE_START_VEHICLE;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1220
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1221
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1222
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1223
// Start the vehicle
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1224
static void AiNew_State_StartVehicle(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1225
{
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1226
	assert(p->ainew.state == AI_STATE_START_VEHICLE);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1227
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1228
	// Skip the first order if it is a second vehicle
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1229
	//  This to make vehicles go different ways..
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1230
	if (p->ainew.cur_veh & 1)
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1231
		AI_DoCommand(0, p->ainew.veh_id, 0, DC_EXEC, CMD_SKIP_ORDER);
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1232
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1233
	// 3, 2, 1... go! (give START_STOP command ;))
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1234
	AI_DoCommand(0, p->ainew.veh_id, 0, DC_EXEC, CMD_START_STOP_ROADVEH);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1235
	// Try to build an other vehicle (that function will stop building when needed)
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1236
	p->ainew.idle  = 10;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1237
	p->ainew.state = AI_STATE_BUILD_VEHICLE;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1238
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1239
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1240
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1241
// Repays money
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1242
static void AiNew_State_RepayMoney(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1243
{
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1244
	int i;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1245
	for (i=0;i<AI_LOAN_REPAY;i++)
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1246
		AI_DoCommand(0, 0, 0, DC_EXEC, CMD_DECREASE_LOAN);
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1247
	p->ainew.state = AI_STATE_ACTION_DONE;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1248
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1249
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1250
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1251
static void AiNew_CheckVehicle(Player *p, Vehicle *v)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1252
{
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1253
	// When a vehicle is under the 6 months, we don't check for anything
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1254
	if (v->age < 180) return;
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1255
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1256
	// When a vehicle is older then 1 year, it should make money...
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1257
	if (v->age > 360) {
826
0e2b569b737b (svn r1297) Language fixes in the source.. (ln-)
miham
parents: 679
diff changeset
  1258
		// If both years together are not more than AI_MINIMUM_ROUTE_PROFIT,
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1259
		//  it is not worth the line I guess...
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1260
		if (v->profit_last_year + v->profit_this_year < AI_MINIMUM_ROUTE_PROFIT ||
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1261
				(v->reliability * 100 >> 16) < 40) {
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1262
			// There is a possibility that the route is fucked up...
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1263
			if (v->cargo_days > AI_VEHICLE_LOST_DAYS) {
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1264
				// The vehicle is lost.. check the route, or else, get the vehicle
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1265
				//  back to a depot
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1266
				// TODO: make this piece of code
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1267
			}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1268
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1269
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1270
			// We are already sending him back
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1271
			if (AiNew_GetSpecialVehicleFlag(p, v) & AI_VEHICLEFLAG_SELL) {
1330
8a67d04016ce (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
matthijs
parents: 1313
diff changeset
  1272
				if (v->type == VEH_Road && IsTileDepotType(v->tile, TRANSPORT_ROAD) &&
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1273
						(v->vehstatus&VS_STOPPED)) {
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1274
					// We are at the depot, sell the vehicle
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1275
					AI_DoCommand(0, v->index, 0, DC_EXEC, CMD_SELL_ROAD_VEH);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1276
				}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1277
				return;
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1278
			}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1279
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1280
			if (!AiNew_SetSpecialVehicleFlag(p, v, AI_VEHICLEFLAG_SELL)) return;
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1281
			{
1713
d970350410b2 (svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
parents: 1490
diff changeset
  1282
				int ret = 0;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1283
				if (v->type == VEH_Road)
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1284
					ret = AI_DoCommand(0, v->index, 0, DC_EXEC, CMD_SEND_ROADVEH_TO_DEPOT);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1285
				// This means we can not find a depot :s
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1286
				//				if (CmdFailed(ret))
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1287
			}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1288
		}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1289
	}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1290
}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1291
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1292
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1293
// Checks all vehicles if they are still valid and make money and stuff
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1294
static void AiNew_State_CheckAllVehicles(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1295
{
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1296
	Vehicle *v;
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1297
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1298
	FOR_ALL_VEHICLES(v) {
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1299
		if (v->type == 0) continue;
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1300
		if (v->owner != p->index) continue;
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1301
		// Currently, we only know how to handle road-vehicles
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1302
		if (v->type != VEH_Road) continue;
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1303
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1304
		AiNew_CheckVehicle(p, v);
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1305
	}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1306
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1307
	p->ainew.state = AI_STATE_ACTION_DONE;
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1308
}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1309
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1310
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1311
// Using the technique simular to the original AI
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1312
//   Keeps things logical
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1313
// It really should be in the same order as the AI_STATE's are!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1314
static AiNew_StateFunction* const _ainew_state[] = {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1315
	NULL,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1316
	AiNew_State_FirstTime,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1317
	AiNew_State_Nothing,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1318
	AiNew_State_WakeUp,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1319
	AiNew_State_LocateRoute,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1320
	AiNew_State_FindStation,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1321
	AiNew_State_FindPath,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1322
	AiNew_State_FindDepot,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1323
	AiNew_State_VerifyRoute,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1324
	AiNew_State_BuildStation,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1325
	AiNew_State_BuildPath,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1326
	AiNew_State_BuildDepot,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1327
	AiNew_State_BuildVehicle,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1328
	AiNew_State_GiveOrders,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1329
	AiNew_State_StartVehicle,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1330
	AiNew_State_RepayMoney,
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1331
	AiNew_State_CheckAllVehicles,
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1332
	AiNew_State_ActionDone,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1333
	NULL,
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1334
};
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1335
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1336
static void AiNew_OnTick(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1337
{
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1338
	if (_ainew_state[p->ainew.state] != NULL)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1339
		_ainew_state[p->ainew.state](p);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1340
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1341
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1342
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1343
void AiNewDoGameLoop(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1344
{
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1345
	if (p->ainew.state == AI_STATE_STARTUP) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1346
		// The AI just got alive!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1347
		p->ainew.state = AI_STATE_FIRST_TIME;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1348
		p->ainew.tick = 0;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1349
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1350
		// Only startup the AI
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1351
		return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1352
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1353
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1354
	// We keep a ticker. We use it for competitor_speed
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1355
	p->ainew.tick++;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1356
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1357
	// If we come here, we can do a tick.. do so!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1358
	AiNew_OnTick(p);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1359
}