src/ai/ai.h
author KUDr
Sat, 21 Apr 2007 08:23:57 +0000
branchcpp_gui
changeset 6308 646711c5feaa
parent 6298 c30fe89622df
child 9913 e79cd19772dd
permissions -rw-r--r--
(svn r9708) [cpp_gui] -Sync with trunk (r9633:9707)
2395
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
     1
#ifndef AI_H
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
     2
#define AI_H
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
     3
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
     4
#include "../functions.h"
5720
cc0ceeafaa55 (svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
rubidium
parents: 4854
diff changeset
     5
#include "../network/network.h"
2727
6c726ecbc31c (svn r3272) -Fix: [AI] fixed issue in AI that prevented compilation without network support
bjarni
parents: 2715
diff changeset
     6
#include "../player.h"
4828
9e32eafd4657 (svn r6752) -Codechange: Move command functions from messy functions.h into command.h
Darkvater
parents: 3946
diff changeset
     7
#include "../command.h"
2395
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
     8
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
     9
/* How DoCommands look like for an AI */
6298
c30fe89622df (svn r9119) [cpp_gui] -Sync with trunk (r9003:9100)
bjarni
parents: 5726
diff changeset
    10
struct AICommand {
2395
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    11
	uint32 tile;
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    12
	uint32 p1;
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    13
	uint32 p2;
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    14
	uint32 procc;
3946
c9e039a60682 (svn r5092) -Fix: There was a gross race condition in the AI code which made it pretty random if the AI could give a new vehicle its orders
tron
parents: 3887
diff changeset
    15
	CommandCallback* callback;
2395
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    16
2738
d8de2d4bee17 (svn r3283) -Fix: decode_parameters was still used, while _cmd_text is the way
truelight
parents: 2727
diff changeset
    17
	char *text;
d8de2d4bee17 (svn r3283) -Fix: decode_parameters was still used, while _cmd_text is the way
truelight
parents: 2727
diff changeset
    18
	uint uid;
2395
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    19
6298
c30fe89622df (svn r9119) [cpp_gui] -Sync with trunk (r9003:9100)
bjarni
parents: 5726
diff changeset
    20
	AICommand *next;
c30fe89622df (svn r9119) [cpp_gui] -Sync with trunk (r9003:9100)
bjarni
parents: 5726
diff changeset
    21
};
2395
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    22
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    23
/* The struct for an AIScript Player */
6298
c30fe89622df (svn r9119) [cpp_gui] -Sync with trunk (r9003:9100)
bjarni
parents: 5726
diff changeset
    24
struct AIPlayer {
3173
1b75b9a6ff71 (svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai)
peter1138
parents: 2767
diff changeset
    25
	bool active;            ///< Is this AI active?
1b75b9a6ff71 (svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai)
peter1138
parents: 2767
diff changeset
    26
	AICommand *queue;       ///< The commands that he has in his queue
1b75b9a6ff71 (svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai)
peter1138
parents: 2767
diff changeset
    27
	AICommand *queue_tail;  ///< The tail of this queue
6298
c30fe89622df (svn r9119) [cpp_gui] -Sync with trunk (r9003:9100)
bjarni
parents: 5726
diff changeset
    28
};
2395
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    29
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    30
/* The struct to keep some data about the AI in general */
6298
c30fe89622df (svn r9119) [cpp_gui] -Sync with trunk (r9003:9100)
bjarni
parents: 5726
diff changeset
    31
struct AIStruct {
2395
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    32
	/* General */
3173
1b75b9a6ff71 (svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai)
peter1138
parents: 2767
diff changeset
    33
	bool enabled;           ///< Is AI enabled?
1b75b9a6ff71 (svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai)
peter1138
parents: 2767
diff changeset
    34
	uint tick;              ///< The current tick (something like _frame_counter, only for AIs)
6298
c30fe89622df (svn r9119) [cpp_gui] -Sync with trunk (r9003:9100)
bjarni
parents: 5726
diff changeset
    35
};
2395
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    36
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    37
VARDEF AIStruct _ai;
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    38
VARDEF AIPlayer _ai_player[MAX_PLAYERS];
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    39
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    40
// ai.c
2551
436aaaa22ba5 (svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE
tron
parents: 2395
diff changeset
    41
void AI_StartNewAI(PlayerID player);
436aaaa22ba5 (svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE
tron
parents: 2395
diff changeset
    42
void AI_PlayerDied(PlayerID player);
6298
c30fe89622df (svn r9119) [cpp_gui] -Sync with trunk (r9003:9100)
bjarni
parents: 5726
diff changeset
    43
void AI_RunGameLoop();
c30fe89622df (svn r9119) [cpp_gui] -Sync with trunk (r9003:9100)
bjarni
parents: 5726
diff changeset
    44
void AI_Initialize();
c30fe89622df (svn r9119) [cpp_gui] -Sync with trunk (r9003:9100)
bjarni
parents: 5726
diff changeset
    45
void AI_Uninitialize();
3887
3e44ae3b1e7c (svn r4943) uint tile -> TileIndex tile, byte player -> PlayerID player
tron
parents: 3173
diff changeset
    46
int32 AI_DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
3946
c9e039a60682 (svn r5092) -Fix: There was a gross race condition in the AI code which made it pretty random if the AI could give a new vehicle its orders
tron
parents: 3887
diff changeset
    47
int32 AI_DoCommandCc(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc, CommandCallback* callback);
2395
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    48
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    49
/** Is it allowed to start a new AI.
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    50
 * This function checks some boundries to see if we should launch a new AI.
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    51
 * @return True if we can start a new AI.
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    52
 */
6298
c30fe89622df (svn r9119) [cpp_gui] -Sync with trunk (r9003:9100)
bjarni
parents: 5726
diff changeset
    53
static inline bool AI_AllowNewAI()
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    54
{
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    55
	/* If disabled, no AI */
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    56
	if (!_ai.enabled)
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    57
		return false;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    58
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    59
	/* If in network, but no server, no AI */
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    60
	if (_networking && !_network_server)
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    61
		return false;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    62
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    63
	/* If in network, and server, possible AI */
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    64
	if (_networking && _network_server) {
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    65
		/* Do we want AIs in multiplayer? */
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    66
		if (!_patches.ai_in_multiplayer)
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    67
			return false;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    68
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    69
		/* Only the NewAI is allowed... sadly enough the old AI just doesn't support this
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    70
		 *  system, because all commands are delayed by at least 1 tick, which causes
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    71
		 *  a big problem, because it uses variables that are only set AFTER the command
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    72
		 *  is really executed... */
2767
3282c77ffc27 (svn r3313) Remove GPMI related changes from trunk
tron
parents: 2759
diff changeset
    73
		if (!_patches.ainew_active)
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    74
			return false;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    75
	}
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    76
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    77
	return true;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    78
}
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2551
diff changeset
    79
6308
646711c5feaa (svn r9708) [cpp_gui] -Sync with trunk (r9633:9707)
KUDr
parents: 6298
diff changeset
    80
#define AI_CHANCE16(a, b)    ((uint16)     AI_Random()  <= (uint16)((65536 * a) / b))
646711c5feaa (svn r9708) [cpp_gui] -Sync with trunk (r9633:9707)
KUDr
parents: 6298
diff changeset
    81
#define AI_CHANCE16R(a, b, r) ((uint16)(r = AI_Random()) <= (uint16)((65536 * a) / b))
2395
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    82
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    83
/**
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    84
 * The random-function that should be used by ALL AIs.
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    85
 */
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    86
static inline uint AI_RandomRange(uint max)
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    87
{
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    88
	/* We pick RandomRange if we are in SP (so when saved, we do the same over and over)
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    89
	 *   but we pick InteractiveRandomRange if we are a network_server or network-client.
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    90
	 */
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    91
	if (_networking)
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    92
		return InteractiveRandomRange(max);
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    93
	else
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    94
		return RandomRange(max);
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    95
}
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    96
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    97
/**
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    98
 * The random-function that should be used by ALL AIs.
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
    99
 */
6298
c30fe89622df (svn r9119) [cpp_gui] -Sync with trunk (r9003:9100)
bjarni
parents: 5726
diff changeset
   100
static inline uint32 AI_Random()
2395
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
   101
{
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
   102
/* We pick RandomRange if we are in SP (so when saved, we do the same over and over)
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
   103
	 *   but we pick InteractiveRandomRange if we are a network_server or network-client.
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
   104
	 */
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
   105
	if (_networking)
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
   106
		return InteractiveRandom();
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
   107
	else
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
   108
		return Random();
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
   109
}
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
   110
19b4da30806b (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
parents:
diff changeset
   111
#endif /* AI_H */