src/texteff.cpp
author celestar
Mon, 19 Mar 2007 09:33:17 +0000
branchgamebalance
changeset 9894 70d78ac95d6c
parent 6541 ff575414f0d2
child 6573 7624f942237f
child 9895 7bd07f43b0e3
permissions -rw-r--r--
(svn r9310) [gamebalance] -Feature: Player performance now influences the wealth level of a town (albeit only on a small scale). This is the first feedback effect that the player has on the local and global economy. Please refrain from using the AI too much for the time being because it'll trash the ratings most likely.
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/* $Id$ */
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#include "stdafx.h"
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#include "openttd.h"
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#include "functions.h"
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#include "macros.h"
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#include "strings.h"
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#include "gfx.h"
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#include "viewport.h"
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#include "saveload.h"
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#include "hal.h"
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#include "console.h"
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#include "string.h"
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#include "variables.h"
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#include "table/sprites.h"
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#include <stdarg.h> /* va_list */
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#include "date.h"
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enum {
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	MAX_TEXTMESSAGE_LENGTH = 200,
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	MAX_TEXT_MESSAGES      =  30,
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	MAX_CHAT_MESSAGES      =  10,
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	MAX_ANIMATED_TILES     = 256,
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};
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typedef struct TextEffect {
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	StringID string_id;
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	int32 x;
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	int32 y;
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	int32 right;
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	int32 bottom;
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	uint16 duration;
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	uint32 params_1;
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	uint32 params_2;
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} TextEffect;
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typedef struct TextMessage {
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	char message[MAX_TEXTMESSAGE_LENGTH];
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	uint16 color;
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	Date end_date;
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} TextMessage;
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static TextEffect _text_effect_list[MAX_TEXT_MESSAGES];
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static TextMessage _textmsg_list[MAX_CHAT_MESSAGES];
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TileIndex _animated_tile_list[MAX_ANIMATED_TILES];
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static bool _textmessage_dirty = false;
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static bool _textmessage_visible = false;
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/* The chatbox grows from the bottom so the coordinates are pixels from
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 * the left and pixels from the bottom. The height is the maximum height */
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static const Oblong _textmsg_box = {10, 30, 500, 150};
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static Pixel _textmessage_backup[150 * 500]; // (height * width)
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extern void memcpy_pitch(void *dst, void *src, int w, int h, int srcpitch, int dstpitch);
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static inline uint GetTextMessageCount(void)
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{
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	uint i;
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	for (i = 0; i < MAX_CHAT_MESSAGES; i++) {
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		if (_textmsg_list[i].message[0] == '\0') break;
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	}
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	return i;
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}
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/* Add a text message to the 'chat window' to be shown
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 * @param color The colour this message is to be shown in
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 * @param duration The duration of the chat message in game-days
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 * @param message message itself in printf() style */
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void CDECL AddTextMessage(uint16 color, uint8 duration, const char *message, ...)
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{
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	char buf[MAX_TEXTMESSAGE_LENGTH];
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	const char *bufp;
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	va_list va;
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	uint msg_count;
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	uint16 lines;
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	va_start(va, message);
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	vsnprintf(buf, lengthof(buf), message, va);
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	va_end(va);
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	Utf8TrimString(buf, MAX_TEXTMESSAGE_LENGTH);
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	/* Force linebreaks for strings that are too long */
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	lines = GB(FormatStringLinebreaks(buf, _textmsg_box.width - 8), 0, 16) + 1;
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	if (lines >= MAX_CHAT_MESSAGES) return;
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	msg_count = GetTextMessageCount();
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	/* We want to add more chat messages than there is free space for, remove 'old' */
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	if (lines > MAX_CHAT_MESSAGES - msg_count) {
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		int i = lines - (MAX_CHAT_MESSAGES - msg_count);
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		memmove(&_textmsg_list[0], &_textmsg_list[i], sizeof(_textmsg_list[0]) * (msg_count - i));
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		msg_count = MAX_CHAT_MESSAGES - lines;
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	}
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	for (bufp = buf; lines != 0; lines--) {
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		TextMessage *tmsg = &_textmsg_list[msg_count++];
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		ttd_strlcpy(tmsg->message, bufp, sizeof(tmsg->message));
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		/* The default colour for a message is player colour. Replace this with
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		 * white for any additional lines */
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		tmsg->color = (bufp == buf && color & IS_PALETTE_COLOR) ? color : (0x1D - 15) | IS_PALETTE_COLOR;
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		tmsg->end_date = _date + duration;
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		bufp += strlen(bufp) + 1; // jump to 'next line' in the formatted string
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	}
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	_textmessage_dirty = true;
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}
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void InitTextMessage(void)
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{
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	uint i;
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	for (i = 0; i < MAX_CHAT_MESSAGES; i++) {
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		_textmsg_list[i].message[0] = '\0';
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	}
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}
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/* Hide the textbox */
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void UndrawTextMessage(void)
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{
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	if (_textmessage_visible) {
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		/* Sometimes we also need to hide the cursor
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		 *   This is because both textmessage and the cursor take a shot of the
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		 *   screen before drawing.
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		 *   Now the textmessage takes his shot and paints his data before the cursor
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		 *   does, so in the shot of the cursor is the screen-data of the textmessage
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		 *   included when the cursor hangs somewhere over the textmessage. To
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		 *   avoid wrong repaints, we undraw the cursor in that case, and everything
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		 *   looks nicely ;)
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		 * (and now hope this story above makes sense to you ;))
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		 */
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		if (_cursor.visible) {
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			if (_cursor.draw_pos.x + _cursor.draw_size.x >= _textmsg_box.x &&
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				_cursor.draw_pos.x <= _textmsg_box.x + _textmsg_box.width &&
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				_cursor.draw_pos.y + _cursor.draw_size.y >= _screen.height - _textmsg_box.y - _textmsg_box.height &&
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				_cursor.draw_pos.y <= _screen.height - _textmsg_box.y) {
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				UndrawMouseCursor();
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			}
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		}
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		_textmessage_visible = false;
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		/* Put our 'shot' back to the screen */
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		memcpy_pitch(
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			_screen.dst_ptr + _textmsg_box.x + (_screen.height - _textmsg_box.y - _textmsg_box.height) * _screen.pitch,
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			_textmessage_backup,
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			_textmsg_box.width, _textmsg_box.height, _textmsg_box.width, _screen.pitch);
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		/* And make sure it is updated next time */
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		_video_driver->make_dirty(_textmsg_box.x, _screen.height - _textmsg_box.y - _textmsg_box.height, _textmsg_box.width, _textmsg_box.height);
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		_textmessage_dirty = true;
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	}
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}
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/* Check if a message is expired every day */
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void TextMessageDailyLoop(void)
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{
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	uint i;
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	for (i = 0; i < MAX_CHAT_MESSAGES; i++) {
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		TextMessage *tmsg = &_textmsg_list[i];
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		if (tmsg->message[0] == '\0') continue;
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		/* Message has expired, remove from the list */
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		if (tmsg->end_date < _date) {
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			/* Move the remaining messages over the current message */
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			if (i != MAX_CHAT_MESSAGES - 1) memmove(tmsg, tmsg + 1, sizeof(*tmsg) * (MAX_CHAT_MESSAGES - i - 1));
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			/* Mark the last item as empty */
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			_textmsg_list[MAX_CHAT_MESSAGES - 1].message[0] = '\0';
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			_textmessage_dirty = true;
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			/* Go one item back, because we moved the array 1 to the left */
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			i--;
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		}
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	}
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}
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/* Draw the textmessage-box */
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void DrawTextMessage(void)
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{
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	uint y, count;
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	if (!_textmessage_dirty) return;
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	/* First undraw if needed */
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	UndrawTextMessage();
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	if (_iconsole_mode == ICONSOLE_FULL) return;
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	/* Check if we have anything to draw at all */
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	count = GetTextMessageCount();
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	if (count == 0) return;
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	/* Make a copy of the screen as it is before painting (for undraw) */
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	memcpy_pitch(
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		_textmessage_backup,
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		_screen.dst_ptr + _textmsg_box.x + (_screen.height - _textmsg_box.y - _textmsg_box.height) * _screen.pitch,
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		_textmsg_box.width, _textmsg_box.height, _screen.pitch, _textmsg_box.width);
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	_cur_dpi = &_screen; // switch to _screen painting
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	/* Paint a half-transparent box behind the text messages */
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	GfxFillRect(
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			_textmsg_box.x,
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			_screen.height - _textmsg_box.y - count * 13 - 2,
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			_textmsg_box.x + _textmsg_box.width - 1,
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			_screen.height - _textmsg_box.y - 2,
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			PALETTE_TO_TRANSPARENT | (1 << USE_COLORTABLE) // black, but with some alpha for background
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		);
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	/* Paint the messages starting with the lowest at the bottom */
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	for (y = 13; count-- != 0; y += 13) {
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		DoDrawString(_textmsg_list[count].message, _textmsg_box.x + 3, _screen.height - _textmsg_box.y - y + 1, _textmsg_list[count].color);
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 	}
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	/* Make sure the data is updated next flush */
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	_video_driver->make_dirty(_textmsg_box.x, _screen.height - _textmsg_box.y - _textmsg_box.height, _textmsg_box.width, _textmsg_box.height);
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	_textmessage_visible = true;
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	_textmessage_dirty = false;
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}
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0
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static void MarkTextEffectAreaDirty(TextEffect *te)
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{
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	MarkAllViewportsDirty(
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		te->x,
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		te->y - 1,
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		(te->right - te->x)*2 + te->x + 1,
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		(te->bottom - (te->y - 1)) * 2 + (te->y - 1) + 1
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	);
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}
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void AddTextEffect(StringID msg, int x, int y, uint16 duration)
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{
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	TextEffect *te;
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	int w;
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	char buffer[100];
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	if (_game_mode == GM_MENU) return;
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	for (te = _text_effect_list; te->string_id != INVALID_STRING_ID; ) {
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		if (++te == endof(_text_effect_list)) return;
0
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	}
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	te->string_id = msg;
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	te->duration = duration;
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	te->y = y - 5;
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	te->bottom = y + 5;
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17ab2f22ff74 (svn r901) Small step in the process to clean up the DPARAM mess:
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	te->params_1 = GetDParam(0);
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	te->params_2 = GetDParam(4);
0
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	GetString(buffer, msg, lastof(buffer));
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	w = GetStringBoundingBox(buffer).width;
0
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   262
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	te->x = x - (w >> 1);
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	te->right = x + (w >> 1) - 1;
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	MarkTextEffectAreaDirty(te);
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}
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static void MoveTextEffect(TextEffect *te)
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{
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	if (te->duration < 8) {
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		te->string_id = INVALID_STRING_ID;
0
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	} else {
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		te->duration -= 8;
0
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		te->y--;
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		te->bottom--;
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	}
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	MarkTextEffectAreaDirty(te);
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}
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void MoveAllTextEffects(void)
0
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{
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	TextEffect *te;
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	for (te = _text_effect_list; te != endof(_text_effect_list); te++) {
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		if (te->string_id != INVALID_STRING_ID) MoveTextEffect(te);
0
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	}
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}
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void InitTextEffects(void)
0
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{
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	TextEffect *te;
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   292
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	for (te = _text_effect_list; te != endof(_text_effect_list); te++) {
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		te->string_id = INVALID_STRING_ID;
0
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   295
	}
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}
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   297
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   298
void DrawTextEffects(DrawPixelInfo *dpi)
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{
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	const TextEffect* te;
0
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   302
	switch (dpi->zoom) {
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		case 0:
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			for (te = _text_effect_list; te != endof(_text_effect_list); te++) {
224ea00d73af (svn r6254) if () cascade -> switch ()
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   305
				if (te->string_id != INVALID_STRING_ID &&
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   306
						dpi->left <= te->right &&
224ea00d73af (svn r6254) if () cascade -> switch ()
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   307
						dpi->top  <= te->bottom &&
224ea00d73af (svn r6254) if () cascade -> switch ()
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   308
						dpi->left + dpi->width  > te->x &&
224ea00d73af (svn r6254) if () cascade -> switch ()
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   309
						dpi->top  + dpi->height > te->y) {
5026
c8b7148798ac (svn r7067) Remove the unused parameter params_3 from AddStringToDraw()
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					AddStringToDraw(te->x, te->y, te->string_id, te->params_1, te->params_2);
4469
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   311
				}
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   312
			}
224ea00d73af (svn r6254) if () cascade -> switch ()
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			break;
0
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		case 1:
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   316
			for (te = _text_effect_list; te != endof(_text_effect_list); te++) {
224ea00d73af (svn r6254) if () cascade -> switch ()
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   317
				if (te->string_id != INVALID_STRING_ID &&
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   318
						dpi->left <= te->right  * 2 - te->x &&
224ea00d73af (svn r6254) if () cascade -> switch ()
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   319
						dpi->top  <= te->bottom * 2 - te->y &&
224ea00d73af (svn r6254) if () cascade -> switch ()
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diff changeset
   320
						dpi->left + dpi->width  > te->x &&
224ea00d73af (svn r6254) if () cascade -> switch ()
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diff changeset
   321
						dpi->top  + dpi->height > te->y) {
5026
c8b7148798ac (svn r7067) Remove the unused parameter params_3 from AddStringToDraw()
tron
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diff changeset
   322
					AddStringToDraw(te->x, te->y, (StringID)(te->string_id-1), te->params_1, te->params_2);
4469
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diff changeset
   323
				}
224ea00d73af (svn r6254) if () cascade -> switch ()
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diff changeset
   324
			}
224ea00d73af (svn r6254) if () cascade -> switch ()
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   325
			break;
0
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   326
	}
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   327
}
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   328
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
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diff changeset
   329
void DeleteAnimatedTile(TileIndex tile)
0
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   330
{
5679
a478b04c1fd0 (svn r7632) -Codechange: several small code cleanups of texteff, like moving magic values and defines to an enum and fix coding/documentation style.
rubidium
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diff changeset
   331
	TileIndex *ti;
0
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   332
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   333
	for (ti = _animated_tile_list; ti != endof(_animated_tile_list); ti++) {
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1891
diff changeset
   334
		if (tile == *ti) {
0
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   335
			/* remove the hole */
5679
a478b04c1fd0 (svn r7632) -Codechange: several small code cleanups of texteff, like moving magic values and defines to an enum and fix coding/documentation style.
rubidium
parents: 5678
diff changeset
   336
			memmove(ti, ti + 1, (lastof(_animated_tile_list) - ti) * sizeof(*ti));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   337
			/* and clear last item */
5679
a478b04c1fd0 (svn r7632) -Codechange: several small code cleanups of texteff, like moving magic values and defines to an enum and fix coding/documentation style.
rubidium
parents: 5678
diff changeset
   338
			*lastof(_animated_tile_list) = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   339
			MarkTileDirtyByTile(tile);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   340
			return;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
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diff changeset
   341
		}
0
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diff changeset
   342
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   343
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   344
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1891
diff changeset
   345
bool AddAnimatedTile(TileIndex tile)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   346
{
5679
a478b04c1fd0 (svn r7632) -Codechange: several small code cleanups of texteff, like moving magic values and defines to an enum and fix coding/documentation style.
rubidium
parents: 5678
diff changeset
   347
	TileIndex *ti;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   348
2549
f1d3b383d557 (svn r3078) Some more stuff, which piled up:
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diff changeset
   349
	for (ti = _animated_tile_list; ti != endof(_animated_tile_list); ti++) {
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1891
diff changeset
   350
		if (tile == *ti || *ti == 0) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   351
			*ti = tile;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   352
			MarkTileDirtyByTile(tile);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   353
			return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   354
		}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
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diff changeset
   355
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   356
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   357
	return false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   358
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   359
1093
e8d26c7dc42f (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
tron
parents: 1022
diff changeset
   360
void AnimateAnimatedTiles(void)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   361
{
2549
f1d3b383d557 (svn r3078) Some more stuff, which piled up:
tron
parents: 2548
diff changeset
   362
	const TileIndex* ti;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   363
2549
f1d3b383d557 (svn r3078) Some more stuff, which piled up:
tron
parents: 2548
diff changeset
   364
	for (ti = _animated_tile_list; ti != endof(_animated_tile_list) && *ti != 0; ti++) {
f1d3b383d557 (svn r3078) Some more stuff, which piled up:
tron
parents: 2548
diff changeset
   365
		AnimateTile(*ti);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   366
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   367
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   368
1093
e8d26c7dc42f (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
tron
parents: 1022
diff changeset
   369
void InitializeAnimatedTiles(void)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   370
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   371
	memset(_animated_tile_list, 0, sizeof(_animated_tile_list));
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   372
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   373
1093
e8d26c7dc42f (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
tron
parents: 1022
diff changeset
   374
static void SaveLoad_ANIT(void)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   375
{
5679
a478b04c1fd0 (svn r7632) -Codechange: several small code cleanups of texteff, like moving magic values and defines to an enum and fix coding/documentation style.
rubidium
parents: 5678
diff changeset
   376
	/* In pre version 6, we has 16bit per tile, now we have 32bit per tile, convert it ;) */
2685
00111d5ca47f (svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'major' version to just: version.
truelight
parents: 2639
diff changeset
   377
	if (CheckSavegameVersion(6)) {
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1595
diff changeset
   378
		SlArray(_animated_tile_list, lengthof(_animated_tile_list), SLE_FILE_U16 | SLE_VAR_U32);
2549
f1d3b383d557 (svn r3078) Some more stuff, which piled up:
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   379
	} else {
1174
27e386195965 (svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change
tron
parents: 1093
diff changeset
   380
		SlArray(_animated_tile_list, lengthof(_animated_tile_list), SLE_UINT32);
2549
f1d3b383d557 (svn r3078) Some more stuff, which piled up:
tron
parents: 2548
diff changeset
   381
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   382
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   383
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   384
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   385
extern const ChunkHandler _animated_tile_chunk_handlers[] = {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   386
	{ 'ANIT', SaveLoad_ANIT, SaveLoad_ANIT, CH_RIFF | CH_LAST},
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   387
};