author | celestar |
Mon, 19 Mar 2007 12:38:16 +0000 | |
branch | gamebalance |
changeset 9895 | 7bd07f43b0e3 |
parent 6002 | 0cc302eda282 |
child 6307 | f40e88cff863 |
permissions | -rw-r--r-- |
2186 | 1 |
/* $Id$ */ |
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#ifndef SIGNS_H |
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#define SIGNS_H |
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#include "oldpool.h" |
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struct Sign { |
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StringID str; |
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ViewportSign sign; |
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int32 x; |
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int32 y; |
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byte z; |
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PlayerByte owner; // placed by this player. Anyone can delete them though. OWNER_NONE for gray signs from old games. |
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SignID index; |
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}; |
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|
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DECLARE_OLD_POOL(Sign, Sign, 2, 16000) |
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static inline SignID GetMaxSignIndex() |
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{ |
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/* TODO - This isn't the real content of the function, but |
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* with the new pool-system this will be replaced with one that |
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* _really_ returns the highest index. Now it just returns |
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* the next safe value we are sure about everything is below. |
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*/ |
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return GetSignPoolSize() - 1; |
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} |
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static inline uint GetNumSigns() |
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{ |
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return GetSignPoolSize(); |
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} |
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/** |
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* Check if a Sign really exists. |
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*/ |
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static inline bool IsValidSign(const Sign *si) |
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{ |
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return si->str != STR_NULL; |
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} |
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static inline bool IsValidSignID(uint index) |
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{ |
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return index < GetSignPoolSize() && IsValidSign(GetSign(index)); |
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} |
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void DestroySign(Sign *si); |
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static inline void DeleteSign(Sign *si) |
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{ |
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DestroySign(si); |
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si->str = STR_NULL; |
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} |
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#define FOR_ALL_SIGNS_FROM(ss, start) for (ss = GetSign(start); ss != NULL; ss = (ss->index + 1U < GetSignPoolSize()) ? GetSign(ss->index + 1U) : NULL) if (IsValidSign(ss)) |
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#define FOR_ALL_SIGNS(ss) FOR_ALL_SIGNS_FROM(ss, 0) |
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VARDEF bool _sign_sort_dirty; |
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void UpdateAllSignVirtCoords(); |
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void PlaceProc_Sign(TileIndex tile); |
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/* misc.c */ |
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void ShowRenameSignWindow(const Sign *si); |
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void ShowSignList(); |
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#endif /* SIGNS_H */ |