author | celestar |
Mon, 19 Mar 2007 12:38:16 +0000 | |
branch | gamebalance |
changeset 9895 | 7bd07f43b0e3 |
parent 6459 | 8c66c58bf6cf |
child 9903 | dc85aaa556ae |
permissions | -rw-r--r-- |
2186 | 1 |
/* $Id$ */ |
2 |
||
0 | 3 |
#include "stdafx.h" |
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#include "openttd.h" |
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#include "bridge_map.h" |
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#include "clear_map.h" |
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#include "table/strings.h" |
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#include "table/sprites.h" |
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#include "table/tree_land.h" |
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#include "functions.h" |
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#include "map.h" |
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#include "tile.h" |
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#include "tree_map.h" |
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#include "viewport.h" |
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#include "command.h" |
|
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#include "town.h" |
|
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#include "sound.h" |
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#include "variables.h" |
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#include "genworld.h" |
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|
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enum TreePlacer { |
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TP_NONE, |
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TP_ORIGINAL, |
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TP_IMPROVED, |
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}; |
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static TreeType GetRandomTreeType(TileIndex tile, uint seed) |
0 | 28 |
{ |
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switch (_opt.landscape) { |
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case LT_NORMAL: |
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return (TreeType)(seed * TREE_COUNT_TEMPERATE / 256 + TREE_TEMPERATE); |
0 | 32 |
|
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case LT_HILLY: |
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return (TreeType)(seed * TREE_COUNT_SUB_ARCTIC / 256 + TREE_SUB_ARCTIC); |
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|
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case LT_DESERT: |
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switch (GetTropicZone(tile)) { |
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case TROPICZONE_INVALID: return (TreeType)(seed * TREE_COUNT_SUB_TROPICAL / 256 + TREE_SUB_TROPICAL); |
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case TROPICZONE_DESERT: return (TreeType)((seed > 12) ? TREE_INVALID : TREE_CACTUS); |
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default: return (TreeType)(seed * TREE_COUNT_RAINFOREST / 256 + TREE_RAINFOREST); |
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} |
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42 |
|
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default: |
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return (TreeType)(seed * TREE_COUNT_TOYLAND / 256 + TREE_TOYLAND); |
0 | 45 |
} |
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} |
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static void PlaceTree(TileIndex tile, uint32 r) |
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{ |
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TreeType tree = GetRandomTreeType(tile, GB(r, 24, 8)); |
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|
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if (tree != TREE_INVALID) { |
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MakeTree(tile, tree, GB(r, 22, 2), min(GB(r, 16, 3), 6), TREE_GROUND_GRASS, 0); |
0 | 54 |
|
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// above snowline? |
|
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if (_opt.landscape == LT_HILLY && GetTileZ(tile) > _opt.snow_line) { |
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SetTreeGroundDensity(tile, TREE_GROUND_SNOW_DESERT, 3); |
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SetTreeCounter(tile, (TreeGround)GB(r, 24, 3)); |
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} else { |
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SetTreeGroundDensity(tile, (TreeGround)GB(r, 28, 1), 0); |
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SetTreeCounter(tile, (TreeGround)GB(r, 24, 4)); |
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} |
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} |
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} |
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static void DoPlaceMoreTrees(TileIndex tile) |
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{ |
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uint i; |
0 | 69 |
|
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for (i = 0; i < 1000; i++) { |
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uint32 r = Random(); |
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int x = GB(r, 0, 5) - 16; |
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int y = GB(r, 8, 5) - 16; |
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uint dist = myabs(x) + myabs(y); |
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TileIndex cur_tile = TILE_MASK(tile + TileDiffXY(x, y)); |
0 | 76 |
|
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if (dist <= 13 && |
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IsTileType(cur_tile, MP_CLEAR) && |
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!IsBridgeAbove(cur_tile) && |
3447 | 80 |
!IsClearGround(cur_tile, CLEAR_FIELDS) && |
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!IsClearGround(cur_tile, CLEAR_ROCKS)) { |
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PlaceTree(cur_tile, r); |
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} |
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} |
0 | 85 |
} |
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static void PlaceMoreTrees() |
0 | 88 |
{ |
2243 | 89 |
uint i = ScaleByMapSize(GB(Random(), 0, 5) + 25); |
0 | 90 |
do { |
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DoPlaceMoreTrees(RandomTile()); |
0 | 92 |
} while (--i); |
93 |
} |
|
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/** |
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* Place a tree at the same height as an existing tree. |
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* This gives cool effects to the map. |
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*/ |
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void PlaceTreeAtSameHeight(TileIndex tile, uint height) |
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{ |
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uint i; |
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102 |
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for (i = 0; i < 1000; i++) { |
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uint32 r = Random(); |
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int x = GB(r, 0, 5) - 16; |
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int y = GB(r, 8, 5) - 16; |
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TileIndex cur_tile = TILE_MASK(tile + TileDiffXY(x, y)); |
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108 |
|
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109 |
/* Keep in range of the existing tree */ |
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if (myabs(x) + myabs(y) > 16) continue; |
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111 |
|
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112 |
/* Clear tile, no farm-tiles or rocks */ |
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if (!IsTileType(cur_tile, MP_CLEAR) || |
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IsClearGround(cur_tile, CLEAR_FIELDS) || |
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IsClearGround(cur_tile, CLEAR_ROCKS)) |
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116 |
continue; |
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117 |
|
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118 |
/* Not too much height difference */ |
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if (delta(GetTileZ(cur_tile), height) > 2) continue; |
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120 |
|
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121 |
/* Place one tree and quit */ |
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122 |
PlaceTree(cur_tile, r); |
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123 |
break; |
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124 |
} |
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125 |
} |
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126 |
|
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127 |
void PlaceTreesRandomly() |
0 | 128 |
{ |
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uint i, j, ht; |
0 | 130 |
|
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i = ScaleByMapSize(1000); |
0 | 132 |
do { |
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uint32 r = Random(); |
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TileIndex tile = RandomTileSeed(r); |
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135 |
|
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136 |
IncreaseGeneratingWorldProgress(GWP_TREE); |
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137 |
|
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138 |
if (IsTileType(tile, MP_CLEAR) && |
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|
139 |
!IsBridgeAbove(tile) && |
3447 | 140 |
!IsClearGround(tile, CLEAR_FIELDS) && |
141 |
!IsClearGround(tile, CLEAR_ROCKS)) { |
|
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|
142 |
PlaceTree(tile, r); |
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143 |
if (_patches.tree_placer != TP_IMPROVED) continue; |
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144 |
|
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|
145 |
/* Place a number of trees based on the tile height. |
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146 |
* This gives a cool effect of multiple trees close together. |
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147 |
* It is almost real life ;) */ |
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148 |
ht = GetTileZ(tile); |
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|
149 |
/* The higher we get, the more trees we plant */ |
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150 |
j = GetTileZ(tile) / TILE_HEIGHT * 2; |
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151 |
while (j--) { |
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152 |
/* Above snowline more trees! */ |
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153 |
if (_opt.landscape == LT_HILLY && ht > _opt.snow_line) { |
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154 |
PlaceTreeAtSameHeight(tile, ht); |
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155 |
PlaceTreeAtSameHeight(tile, ht); |
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156 |
}; |
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|
157 |
|
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158 |
PlaceTreeAtSameHeight(tile, ht); |
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159 |
} |
0 | 160 |
} |
161 |
} while (--i); |
|
162 |
||
163 |
/* place extra trees at rainforest area */ |
|
164 |
if (_opt.landscape == LT_DESERT) { |
|
1202
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165 |
i = ScaleByMapSize(15000); |
0 | 166 |
|
167 |
do { |
|
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168 |
uint32 r = Random(); |
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169 |
TileIndex tile = RandomTileSeed(r); |
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170 |
|
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171 |
IncreaseGeneratingWorldProgress(GWP_TREE); |
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|
172 |
|
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173 |
if (IsTileType(tile, MP_CLEAR) && |
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174 |
!IsBridgeAbove(tile) && |
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175 |
!IsClearGround(tile, CLEAR_FIELDS) && |
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176 |
GetTropicZone(tile) == TROPICZONE_RAINFOREST) { |
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|
177 |
PlaceTree(tile, r); |
0 | 178 |
} |
179 |
} while (--i); |
|
180 |
} |
|
181 |
} |
|
182 |
||
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|
183 |
void GenerateTrees() |
0 | 184 |
{ |
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185 |
uint i, total; |
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186 |
|
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187 |
if (_patches.tree_placer == TP_NONE) return; |
0 | 188 |
|
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|
189 |
if (_opt.landscape != LT_CANDY) PlaceMoreTrees(); |
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|
190 |
|
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|
191 |
switch (_patches.tree_placer) { |
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192 |
case TP_ORIGINAL: i = _opt.landscape == LT_HILLY ? 15 : 6; break; |
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193 |
case TP_IMPROVED: i = _opt.landscape == LT_HILLY ? 4 : 2; break; |
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|
194 |
default: NOT_REACHED(); return; |
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|
195 |
} |
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|
196 |
|
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|
197 |
total = ScaleByMapSize(1000); |
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|
198 |
if (_opt.landscape == LT_DESERT) total += ScaleByMapSize(15000); |
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|
199 |
total *= i; |
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|
200 |
SetGeneratingWorldProgress(GWP_TREE, total); |
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|
201 |
|
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|
202 |
for (; i != 0; i--) { |
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|
203 |
PlaceTreesRandomly(); |
0 | 204 |
} |
205 |
} |
|
206 |
||
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|
207 |
/** Plant a tree. |
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|
208 |
* @param tile start tile of area-drag of tree plantation |
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|
209 |
* @param p1 tree type, -1 means random. |
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|
210 |
* @param p2 end tile of area-drag |
0 | 211 |
*/ |
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|
212 |
int32 CmdPlantTree(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) |
0 | 213 |
{ |
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|
214 |
StringID msg = INVALID_STRING_ID; |
0 | 215 |
int32 cost; |
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|
216 |
int ex; |
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|
217 |
int ey; |
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|
218 |
int sx, sy, x, y; |
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|
219 |
|
2892
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|
220 |
if (p2 >= MapSize()) return CMD_ERROR; |
1784
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|
221 |
/* Check the tree type. It can be random or some valid value within the current climate */ |
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|
222 |
if (p1 != (uint)-1 && p1 - _tree_base_by_landscape[_opt.landscape] >= _tree_count_by_landscape[_opt.landscape]) return CMD_ERROR; |
193
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diff
changeset
|
223 |
|
0 | 224 |
SET_EXPENSES_TYPE(EXPENSES_OTHER); |
225 |
||
226 |
// make sure sx,sy are smaller than ex,ey |
|
3491
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|
227 |
ex = TileX(tile); |
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|
228 |
ey = TileY(tile); |
2118
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|
229 |
sx = TileX(p2); |
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changeset
|
230 |
sy = TileY(p2); |
6432 | 231 |
if (ex < sx) Swap(ex, sx); |
232 |
if (ey < sy) Swap(ey, sy); |
|
193
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|
233 |
|
0 | 234 |
cost = 0; // total cost |
235 |
||
2118
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changeset
|
236 |
for (x = sx; x <= ex; x++) { |
c73d32cc0b5e
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Darkvater
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diff
changeset
|
237 |
for (y = sy; y <= ey; y++) { |
2088
f290b54c97cb
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changeset
|
238 |
TileIndex tile = TileXY(x, y); |
1286
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changeset
|
239 |
|
2088
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changeset
|
240 |
switch (GetTileType(tile)) { |
1286
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changeset
|
241 |
case MP_TREES: |
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|
242 |
// no more space for trees? |
3003 | 243 |
if (_game_mode != GM_EDITOR && GetTreeCount(tile) == 3) { |
3183
cf71bd234ebd
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changeset
|
244 |
msg = STR_2803_TREE_ALREADY_HERE; |
1286
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|
245 |
continue; |
0 | 246 |
} |
247 |
||
1286
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|
248 |
if (flags & DC_EXEC) { |
2981 | 249 |
AddTreeCount(tile, 1); |
2088
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|
250 |
MarkTileDirtyByTile(tile); |
1286
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|
251 |
} |
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changeset
|
252 |
// 2x as expensive to add more trees to an existing tile |
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|
253 |
cost += _price.build_trees * 2; |
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changeset
|
254 |
break; |
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diff
changeset
|
255 |
|
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diff
changeset
|
256 |
case MP_CLEAR: |
5573
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|
257 |
if (!IsTileOwner(tile, OWNER_NONE) || |
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|
258 |
IsBridgeAbove(tile)) { |
3183
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|
259 |
msg = STR_2804_SITE_UNSUITABLE; |
1286
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changeset
|
260 |
continue; |
0 | 261 |
} |
193
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diff
changeset
|
262 |
|
2955
27221592ebbc
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
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diff
changeset
|
263 |
switch (GetClearGround(tile)) { |
3447 | 264 |
case CLEAR_FIELDS: cost += _price.clear_3; break; |
265 |
case CLEAR_ROCKS: cost += _price.clear_2; break; |
|
2955
27221592ebbc
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parents:
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diff
changeset
|
266 |
default: break; |
27221592ebbc
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
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parents:
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diff
changeset
|
267 |
} |
0 | 268 |
|
1286
da05e4dc75b5
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diff
changeset
|
269 |
if (flags & DC_EXEC) { |
2981 | 270 |
TreeType treetype; |
3079
d6541c027250
(svn r3668) Add a function to turn a tile into a tree tile
tron
parents:
3076
diff
changeset
|
271 |
uint growth; |
1286
da05e4dc75b5
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tron
parents:
1209
diff
changeset
|
272 |
|
4850
b4e9be22945f
(svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
Darkvater
parents:
4559
diff
changeset
|
273 |
if (_game_mode != GM_EDITOR && IsValidPlayer(_current_player)) { |
2088
f290b54c97cb
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
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changeset
|
274 |
Town *t = ClosestTownFromTile(tile, _patches.dist_local_authority); |
1286
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changeset
|
275 |
if (t != NULL) |
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|
276 |
ChangeTownRating(t, RATING_TREE_UP_STEP, RATING_TREE_MAXIMUM); |
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changeset
|
277 |
} |
da05e4dc75b5
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diff
changeset
|
278 |
|
5838
9c3129cb019b
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents:
5835
diff
changeset
|
279 |
treetype = (TreeType)p1; |
3441
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
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diff
changeset
|
280 |
if (treetype == TREE_INVALID) { |
2981 | 281 |
treetype = GetRandomTreeType(tile, GB(Random(), 24, 8)); |
3441
d1cef7047cd4
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parents:
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diff
changeset
|
282 |
if (treetype == TREE_INVALID) treetype = TREE_CACTUS; |
1286
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parents:
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changeset
|
283 |
} |
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parents:
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diff
changeset
|
284 |
|
3079
d6541c027250
(svn r3668) Add a function to turn a tile into a tree tile
tron
parents:
3076
diff
changeset
|
285 |
growth = _game_mode == GM_EDITOR ? 3 : 0; |
2981 | 286 |
switch (GetClearGround(tile)) { |
3447 | 287 |
case CLEAR_ROUGH: MakeTree(tile, treetype, 0, growth, TREE_GROUND_ROUGH, 0); break; |
288 |
case CLEAR_SNOW: MakeTree(tile, treetype, 0, growth, TREE_GROUND_SNOW_DESERT, GetClearDensity(tile)); break; |
|
289 |
default: MakeTree(tile, treetype, 0, growth, TREE_GROUND_GRASS, 0); break; |
|
1286
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|
290 |
} |
3003 | 291 |
MarkTileDirtyByTile(tile); |
1286
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changeset
|
292 |
|
3441
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parents:
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diff
changeset
|
293 |
if (_game_mode == GM_EDITOR && IS_INT_INSIDE(treetype, TREE_RAINFOREST, TREE_CACTUS)) |
3379
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
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diff
changeset
|
294 |
SetTropicZone(tile, TROPICZONE_RAINFOREST); |
0 | 295 |
} |
1286
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|
296 |
cost += _price.build_trees; |
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|
297 |
break; |
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changeset
|
298 |
|
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changeset
|
299 |
default: |
3183
cf71bd234ebd
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changeset
|
300 |
msg = STR_2804_SITE_UNSUITABLE; |
1286
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|
301 |
break; |
0 | 302 |
} |
303 |
} |
|
304 |
} |
|
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
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diff
changeset
|
305 |
|
3183
cf71bd234ebd
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tron
parents:
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diff
changeset
|
306 |
if (cost == 0) { |
cf71bd234ebd
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changeset
|
307 |
return_cmd_error(msg); |
cf71bd234ebd
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parents:
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changeset
|
308 |
} else { |
cf71bd234ebd
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changeset
|
309 |
return cost; |
cf71bd234ebd
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parents:
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diff
changeset
|
310 |
} |
0 | 311 |
} |
312 |
||
9895
7bd07f43b0e3
(svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents:
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diff
changeset
|
313 |
struct TreeListEnt { |
5919
2b58160d667d
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
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diff
changeset
|
314 |
SpriteID image; |
2b58160d667d
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peter1138
parents:
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diff
changeset
|
315 |
SpriteID pal; |
0 | 316 |
byte x,y; |
9895
7bd07f43b0e3
(svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents:
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diff
changeset
|
317 |
}; |
0 | 318 |
|
319 |
static void DrawTile_Trees(TileInfo *ti) |
|
320 |
{ |
|
5919
2b58160d667d
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peter1138
parents:
5838
diff
changeset
|
321 |
const PalSpriteID *s; |
2654
df351c3ddd59
(svn r3196) Use structs instead of magic offsets into arrays
tron
parents:
2644
diff
changeset
|
322 |
const TreePos* d; |
0 | 323 |
byte z; |
324 |
||
2981 | 325 |
switch (GetTreeGround(ti->tile)) { |
3441
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
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diff
changeset
|
326 |
case TREE_GROUND_GRASS: DrawClearLandTile(ti, 3); break; |
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
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diff
changeset
|
327 |
case TREE_GROUND_ROUGH: DrawHillyLandTile(ti); break; |
5919
2b58160d667d
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5838
diff
changeset
|
328 |
default: DrawGroundSprite(_tree_sprites_1[GetTreeDensity(ti->tile)] + _tileh_to_sprite[ti->tileh], PAL_NONE); break; |
0 | 329 |
} |
330 |
||
2220 | 331 |
DrawClearLandFence(ti); |
0 | 332 |
|
333 |
z = ti->z; |
|
3636
d87b21df2944
(svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents:
3491
diff
changeset
|
334 |
if (ti->tileh != SLOPE_FLAT) { |
0 | 335 |
z += 4; |
3636
d87b21df2944
(svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents:
3491
diff
changeset
|
336 |
if (IsSteepSlope(ti->tileh)) z += 4; |
0 | 337 |
} |
338 |
||
339 |
{ |
|
340 |
uint16 tmp = ti->x; |
|
959
b031d88c76f3
(svn r1451) Fix some of the signed/unsigned comparison warnings
tron
parents:
926
diff
changeset
|
341 |
uint index; |
0 | 342 |
|
2088
f290b54c97cb
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
343 |
tmp = ROR(tmp, 2); |
0 | 344 |
tmp -= ti->y; |
2088
f290b54c97cb
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
345 |
tmp = ROR(tmp, 3); |
0 | 346 |
tmp -= ti->x; |
2088
f290b54c97cb
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
347 |
tmp = ROR(tmp, 1); |
0 | 348 |
tmp += ti->y; |
349 |
||
2088
f290b54c97cb
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
350 |
d = _tree_layout_xy[GB(tmp, 4, 2)]; |
0 | 351 |
|
2981 | 352 |
index = GB(tmp, 6, 2) + (GetTreeType(ti->tile) << 2); |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
160
diff
changeset
|
353 |
|
0 | 354 |
/* different tree styles above one of the grounds */ |
3441
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
355 |
if (GetTreeGround(ti->tile) == TREE_GROUND_SNOW_DESERT && |
2981 | 356 |
GetTreeDensity(ti->tile) >= 2 && |
3441
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
357 |
IS_INT_INSIDE(index, TREE_SUB_ARCTIC << 2, TREE_RAINFOREST << 2)) { |
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
358 |
index += 164 - (TREE_SUB_ARCTIC << 2); |
2981 | 359 |
} |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
160
diff
changeset
|
360 |
|
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
160
diff
changeset
|
361 |
assert(index < lengthof(_tree_layout_sprite)); |
0 | 362 |
s = _tree_layout_sprite[index]; |
363 |
} |
|
364 |
||
365 |
StartSpriteCombine(); |
|
366 |
||
2088
f290b54c97cb
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
367 |
if (!(_display_opt & DO_TRANS_BUILDINGS) || !_patches.invisible_trees) { |
f290b54c97cb
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
368 |
TreeListEnt te[4]; |
f290b54c97cb
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
369 |
uint i; |
0 | 370 |
|
371 |
/* put the trees to draw in a list */ |
|
3271
0e796a2b7c9e
(svn r3983) Use existing functions to access tree and road info
tron
parents:
3183
diff
changeset
|
372 |
i = GetTreeCount(ti->tile) + 1; |
0 | 373 |
do { |
5919
2b58160d667d
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5838
diff
changeset
|
374 |
SpriteID image = s[0].sprite + (--i == 0 ? GetTreeGrowth(ti->tile) : 3); |
2b58160d667d
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5838
diff
changeset
|
375 |
SpriteID pal; |
2b58160d667d
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5838
diff
changeset
|
376 |
if (_display_opt & DO_TRANS_BUILDINGS) { |
2b58160d667d
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5838
diff
changeset
|
377 |
SETBIT(image, PALETTE_MODIFIER_TRANSPARENT); |
2b58160d667d
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5838
diff
changeset
|
378 |
pal = PALETTE_TO_TRANSPARENT; |
2b58160d667d
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5838
diff
changeset
|
379 |
} else { |
2b58160d667d
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5838
diff
changeset
|
380 |
pal = s[0].pal; |
2b58160d667d
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5838
diff
changeset
|
381 |
} |
0 | 382 |
te[i].image = image; |
5919
2b58160d667d
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5838
diff
changeset
|
383 |
te[i].pal = pal; |
2654
df351c3ddd59
(svn r3196) Use structs instead of magic offsets into arrays
tron
parents:
2644
diff
changeset
|
384 |
te[i].x = d->x; |
df351c3ddd59
(svn r3196) Use structs instead of magic offsets into arrays
tron
parents:
2644
diff
changeset
|
385 |
te[i].y = d->y; |
0 | 386 |
s++; |
2654
df351c3ddd59
(svn r3196) Use structs instead of magic offsets into arrays
tron
parents:
2644
diff
changeset
|
387 |
d++; |
0 | 388 |
} while (i); |
389 |
||
390 |
/* draw them in a sorted way */ |
|
2952 | 391 |
for (;;) { |
0 | 392 |
byte min = 0xFF; |
393 |
TreeListEnt *tep = NULL; |
|
394 |
||
3271
0e796a2b7c9e
(svn r3983) Use existing functions to access tree and road info
tron
parents:
3183
diff
changeset
|
395 |
i = GetTreeCount(ti->tile) + 1; |
0 | 396 |
do { |
2644 | 397 |
if (te[--i].image != 0 && te[i].x + te[i].y < min) { |
0 | 398 |
min = te[i].x + te[i].y; |
399 |
tep = &te[i]; |
|
400 |
} |
|
401 |
} while (i); |
|
402 |
||
2088
f290b54c97cb
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
403 |
if (tep == NULL) break; |
0 | 404 |
|
5919
2b58160d667d
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5838
diff
changeset
|
405 |
AddSortableSpriteToDraw(tep->image, tep->pal, ti->x + tep->x, ti->y + tep->y, 5, 5, 0x10, z); |
0 | 406 |
tep->image = 0; |
407 |
} |
|
408 |
} |
|
409 |
||
410 |
EndSpriteCombine(); |
|
411 |
} |
|
412 |
||
413 |
||
4231
dea6a63dd058
(svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
tron
parents:
4157
diff
changeset
|
414 |
static uint GetSlopeZ_Trees(TileIndex tile, uint x, uint y) |
2537 | 415 |
{ |
4231
dea6a63dd058
(svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
tron
parents:
4157
diff
changeset
|
416 |
uint z; |
5838
9c3129cb019b
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents:
5835
diff
changeset
|
417 |
Slope tileh = GetTileSlope(tile, &z); |
4231
dea6a63dd058
(svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
tron
parents:
4157
diff
changeset
|
418 |
|
dea6a63dd058
(svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
tron
parents:
4157
diff
changeset
|
419 |
return z + GetPartialZ(x & 0xF, y & 0xF, tileh); |
0 | 420 |
} |
421 |
||
3636
d87b21df2944
(svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents:
3491
diff
changeset
|
422 |
static Slope GetSlopeTileh_Trees(TileIndex tile, Slope tileh) |
2548
97ada3bd2702
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
tron
parents:
2537
diff
changeset
|
423 |
{ |
3418
a592d40a4d04
(svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo
tron
parents:
3379
diff
changeset
|
424 |
return tileh; |
39 | 425 |
} |
426 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
427 |
static int32 ClearTile_Trees(TileIndex tile, byte flags) |
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
428 |
{ |
2243 | 429 |
uint num; |
0 | 430 |
|
4850
b4e9be22945f
(svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
Darkvater
parents:
4559
diff
changeset
|
431 |
if ((flags & DC_EXEC) && IsValidPlayer(_current_player)) { |
0 | 432 |
Town *t = ClosestTownFromTile(tile, _patches.dist_local_authority); |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
160
diff
changeset
|
433 |
if (t != NULL) |
1005 | 434 |
ChangeTownRating(t, RATING_TREE_DOWN_STEP, RATING_TREE_MINIMUM); |
0 | 435 |
} |
436 |
||
2981 | 437 |
num = GetTreeCount(tile) + 1; |
3441
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
438 |
if (IS_INT_INSIDE(GetTreeType(tile), TREE_RAINFOREST, TREE_CACTUS)) num *= 4; |
0 | 439 |
|
2243 | 440 |
if (flags & DC_EXEC) DoClearSquare(tile); |
0 | 441 |
|
442 |
return num * _price.remove_trees; |
|
443 |
} |
|
444 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
445 |
static void GetAcceptedCargo_Trees(TileIndex tile, AcceptedCargo ac) |
0 | 446 |
{ |
447 |
/* not used */ |
|
448 |
} |
|
449 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
450 |
static void GetTileDesc_Trees(TileIndex tile, TileDesc *td) |
0 | 451 |
{ |
2981 | 452 |
TreeType tt = GetTreeType(tile); |
453 |
||
3441
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
454 |
if (IS_INT_INSIDE(tt, TREE_RAINFOREST, TREE_CACTUS)) { |
2981 | 455 |
td->str = STR_280F_RAINFOREST; |
3441
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
456 |
} else if (tt == TREE_CACTUS) { |
2981 | 457 |
td->str = STR_2810_CACTUS_PLANTS; |
458 |
} else { |
|
459 |
td->str = STR_280E_TREES; |
|
460 |
} |
|
0 | 461 |
|
1901
fb05044cf5c3
(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
tron
parents:
1891
diff
changeset
|
462 |
td->owner = GetTileOwner(tile); |
0 | 463 |
} |
464 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
465 |
static void AnimateTile_Trees(TileIndex tile) |
0 | 466 |
{ |
467 |
/* not used */ |
|
468 |
} |
|
469 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
470 |
static void TileLoopTreesDesert(TileIndex tile) |
0 | 471 |
{ |
3379
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
472 |
switch (GetTropicZone(tile)) { |
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
473 |
case TROPICZONE_DESERT: |
3441
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
474 |
if (GetTreeGround(tile) != TREE_GROUND_SNOW_DESERT) { |
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
475 |
SetTreeGroundDensity(tile, TREE_GROUND_SNOW_DESERT, 3); |
2981 | 476 |
MarkTileDirtyByTile(tile); |
477 |
} |
|
478 |
break; |
|
2243 | 479 |
|
3379
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
480 |
case TROPICZONE_RAINFOREST: { |
2981 | 481 |
static const SoundFx forest_sounds[] = { |
482 |
SND_42_LOON_BIRD, |
|
483 |
SND_43_LION, |
|
484 |
SND_44_MONKEYS, |
|
485 |
SND_48_DISTANT_BIRD |
|
486 |
}; |
|
487 |
uint32 r = Random(); |
|
0 | 488 |
|
2981 | 489 |
if (CHANCE16I(1, 200, r)) SndPlayTileFx(forest_sounds[GB(r, 16, 2)], tile); |
490 |
break; |
|
0 | 491 |
} |
3379
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
492 |
|
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
493 |
default: break; |
0 | 494 |
} |
495 |
} |
|
496 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
497 |
static void TileLoopTreesAlps(TileIndex tile) |
0 | 498 |
{ |
4157
0c3210247472
(svn r5581) Slightly alter some snow line related calculations to make them a bit clearer
tron
parents:
3977
diff
changeset
|
499 |
int k = GetTileZ(tile) - _opt.snow_line + TILE_HEIGHT; |
0 | 500 |
|
4157
0c3210247472
(svn r5581) Slightly alter some snow line related calculations to make them a bit clearer
tron
parents:
3977
diff
changeset
|
501 |
if (k < 0) { |
3441
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
502 |
if (GetTreeGround(tile) != TREE_GROUND_SNOW_DESERT) return; |
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
503 |
SetTreeGroundDensity(tile, TREE_GROUND_GRASS, 0); |
0 | 504 |
} else { |
4157
0c3210247472
(svn r5581) Slightly alter some snow line related calculations to make them a bit clearer
tron
parents:
3977
diff
changeset
|
505 |
uint density = min((uint)k / TILE_HEIGHT, 3); |
2981 | 506 |
|
3441
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
507 |
if (GetTreeGround(tile) != TREE_GROUND_SNOW_DESERT || |
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
508 |
GetTreeDensity(tile) != density) { |
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
509 |
SetTreeGroundDensity(tile, TREE_GROUND_SNOW_DESERT, density); |
2981 | 510 |
} else { |
511 |
if (GetTreeDensity(tile) == 3) { |
|
512 |
uint32 r = Random(); |
|
513 |
if (CHANCE16I(1, 200, r)) { |
|
514 |
SndPlayTileFx((r & 0x80000000) ? SND_39_HEAVY_WIND : SND_34_WIND, tile); |
|
515 |
} |
|
0 | 516 |
} |
517 |
return; |
|
518 |
} |
|
519 |
} |
|
520 |
MarkTileDirtyByTile(tile); |
|
521 |
} |
|
522 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
523 |
static void TileLoop_Trees(TileIndex tile) |
0 | 524 |
{ |
2981 | 525 |
switch (_opt.landscape) { |
526 |
case LT_DESERT: TileLoopTreesDesert(tile); break; |
|
527 |
case LT_HILLY: TileLoopTreesAlps(tile); break; |
|
0 | 528 |
} |
529 |
||
530 |
TileLoopClearHelper(tile); |
|
531 |
||
2981 | 532 |
if (GetTreeCounter(tile) < 15) { |
533 |
AddTreeCounter(tile, 1); |
|
534 |
return; |
|
535 |
} |
|
536 |
SetTreeCounter(tile, 0); |
|
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
160
diff
changeset
|
537 |
|
2981 | 538 |
switch (GetTreeGrowth(tile)) { |
539 |
case 3: /* regular sized tree */ |
|
3379
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
540 |
if (_opt.landscape == LT_DESERT && |
3441
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
541 |
GetTreeType(tile) != TREE_CACTUS && |
3379
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
542 |
GetTropicZone(tile) == TROPICZONE_DESERT) { |
2981 | 543 |
AddTreeGrowth(tile, 1); |
544 |
} else { |
|
545 |
switch (GB(Random(), 0, 3)) { |
|
546 |
case 0: /* start destructing */ |
|
547 |
AddTreeGrowth(tile, 1); |
|
2955
27221592ebbc
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
548 |
break; |
27221592ebbc
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
549 |
|
2981 | 550 |
case 1: /* add a tree */ |
551 |
if (GetTreeCount(tile) < 3) { |
|
552 |
AddTreeCount(tile, 1); |
|
553 |
SetTreeGrowth(tile, 0); |
|
554 |
break; |
|
555 |
} |
|
556 |
/* FALL THROUGH */ |
|
0 | 557 |
|
2981 | 558 |
case 2: { /* add a neighbouring tree */ |
559 |
TreeType treetype = GetTreeType(tile); |
|
0 | 560 |
|
4559
c853d2440065
(svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents:
4344
diff
changeset
|
561 |
tile += TileOffsByDir(Random() & 7); |
0 | 562 |
|
5573
afa6f92a71fd
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents:
4850
diff
changeset
|
563 |
if (!IsTileType(tile, MP_CLEAR) || IsBridgeAbove(tile)) return; |
2981 | 564 |
|
565 |
switch (GetClearGround(tile)) { |
|
3447 | 566 |
case CLEAR_GRASS: |
2981 | 567 |
if (GetClearDensity(tile) != 3) return; |
3441
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
568 |
MakeTree(tile, treetype, 0, 0, TREE_GROUND_GRASS, 0); |
2981 | 569 |
break; |
570 |
||
3447 | 571 |
case CLEAR_ROUGH: MakeTree(tile, treetype, 0, 0, TREE_GROUND_ROUGH, 0); break; |
572 |
case CLEAR_SNOW: MakeTree(tile, treetype, 0, 0, TREE_GROUND_SNOW_DESERT, GetClearDensity(tile)); break; |
|
2981 | 573 |
default: return; |
574 |
} |
|
575 |
break; |
|
576 |
} |
|
577 |
||
578 |
default: |
|
579 |
return; |
|
580 |
} |
|
0 | 581 |
} |
2981 | 582 |
break; |
583 |
||
584 |
case 6: /* final stage of tree destruction */ |
|
585 |
if (GetTreeCount(tile) > 0) { |
|
586 |
/* more than one tree, delete it */ |
|
587 |
AddTreeCount(tile, -1); |
|
588 |
SetTreeGrowth(tile, 3); |
|
589 |
} else { |
|
590 |
/* just one tree, change type into MP_CLEAR */ |
|
591 |
switch (GetTreeGround(tile)) { |
|
3447 | 592 |
case TREE_GROUND_GRASS: MakeClear(tile, CLEAR_GRASS, 3); break; |
593 |
case TREE_GROUND_ROUGH: MakeClear(tile, CLEAR_ROUGH, 3); break; |
|
594 |
default: MakeClear(tile, CLEAR_SNOW, GetTreeDensity(tile)); break; |
|
2981 | 595 |
} |
0 | 596 |
} |
2981 | 597 |
break; |
598 |
||
599 |
default: |
|
600 |
AddTreeGrowth(tile, 1); |
|
601 |
break; |
|
0 | 602 |
} |
603 |
||
604 |
MarkTileDirtyByTile(tile); |
|
605 |
} |
|
606 |
||
9895
7bd07f43b0e3
(svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents:
6459
diff
changeset
|
607 |
void OnTick_Trees() |
0 | 608 |
{ |
609 |
uint32 r; |
|
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
610 |
TileIndex tile; |
2955
27221592ebbc
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
611 |
ClearGround ct; |
3017
915fae59d5e0
(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
tron
parents:
3003
diff
changeset
|
612 |
TreeType tree; |
0 | 613 |
|
614 |
/* place a tree at a random rainforest spot */ |
|
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
160
diff
changeset
|
615 |
if (_opt.landscape == LT_DESERT && |
3379
ea8aa9e71328
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
616 |
(r = Random(), tile = RandomTileSeed(r), GetTropicZone(tile) == TROPICZONE_RAINFOREST) && |
1035
0a170deb6e33
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents:
1005
diff
changeset
|
617 |
IsTileType(tile, MP_CLEAR) && |
5573
afa6f92a71fd
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents:
4850
diff
changeset
|
618 |
!IsBridgeAbove(tile) && |
3447 | 619 |
(ct = GetClearGround(tile), ct == CLEAR_GRASS || ct == CLEAR_ROUGH) && |
3441
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
620 |
(tree = GetRandomTreeType(tile, GB(r, 24, 8))) != TREE_INVALID) { |
3447 | 621 |
MakeTree(tile, tree, 0, 0, ct == CLEAR_ROUGH ? TREE_GROUND_ROUGH : TREE_GROUND_GRASS, 0); |
0 | 622 |
} |
623 |
||
624 |
// byte underflow |
|
2088
f290b54c97cb
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
625 |
if (--_trees_tick_ctr != 0) return; |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
160
diff
changeset
|
626 |
|
0 | 627 |
/* place a tree at a random spot */ |
628 |
r = Random(); |
|
629 |
tile = TILE_MASK(r); |
|
1035
0a170deb6e33
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents:
1005
diff
changeset
|
630 |
if (IsTileType(tile, MP_CLEAR) && |
5573
afa6f92a71fd
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents:
4850
diff
changeset
|
631 |
!IsBridgeAbove(tile) && |
3447 | 632 |
(ct = GetClearGround(tile), ct == CLEAR_GRASS || ct == CLEAR_ROUGH || ct == CLEAR_SNOW) && |
3441
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
633 |
(tree = GetRandomTreeType(tile, GB(r, 24, 8))) != TREE_INVALID) { |
2955
27221592ebbc
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
634 |
switch (ct) { |
3447 | 635 |
case CLEAR_GRASS: MakeTree(tile, tree, 0, 0, TREE_GROUND_GRASS, 0); break; |
636 |
case CLEAR_ROUGH: MakeTree(tile, tree, 0, 0, TREE_GROUND_ROUGH, 0); break; |
|
3441
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
637 |
default: MakeTree(tile, tree, 0, 0, TREE_GROUND_SNOW_DESERT, GetClearDensity(tile)); break; |
0 | 638 |
} |
639 |
} |
|
640 |
} |
|
641 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
642 |
static void ClickTile_Trees(TileIndex tile) |
0 | 643 |
{ |
644 |
/* not used */ |
|
645 |
} |
|
646 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
647 |
static uint32 GetTileTrackStatus_Trees(TileIndex tile, TransportType mode) |
0 | 648 |
{ |
649 |
return 0; |
|
650 |
} |
|
651 |
||
2436
177cb6a8339f
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Darkvater
parents:
2243
diff
changeset
|
652 |
static void ChangeTileOwner_Trees(TileIndex tile, PlayerID old_player, PlayerID new_player) |
0 | 653 |
{ |
654 |
/* not used */ |
|
655 |
} |
|
656 |
||
9895
7bd07f43b0e3
(svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents:
6459
diff
changeset
|
657 |
void InitializeTrees() |
0 | 658 |
{ |
659 |
_trees_tick_ctr = 0; |
|
660 |
} |
|
661 |
||
662 |
||
5838
9c3129cb019b
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents:
5835
diff
changeset
|
663 |
extern const TileTypeProcs _tile_type_trees_procs = { |
4344
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
664 |
DrawTile_Trees, /* draw_tile_proc */ |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
665 |
GetSlopeZ_Trees, /* get_slope_z_proc */ |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
666 |
ClearTile_Trees, /* clear_tile_proc */ |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
667 |
GetAcceptedCargo_Trees, /* get_accepted_cargo_proc */ |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
668 |
GetTileDesc_Trees, /* get_tile_desc_proc */ |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
669 |
GetTileTrackStatus_Trees, /* get_tile_track_status_proc */ |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
670 |
ClickTile_Trees, /* click_tile_proc */ |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
671 |
AnimateTile_Trees, /* animate_tile_proc */ |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
672 |
TileLoop_Trees, /* tile_loop_clear */ |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
673 |
ChangeTileOwner_Trees, /* change_tile_owner_clear */ |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
674 |
NULL, /* get_produced_cargo_proc */ |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
675 |
NULL, /* vehicle_enter_tile_proc */ |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
676 |
GetSlopeTileh_Trees, /* get_slope_tileh_proc */ |
0 | 677 |
}; |