author | Tero Marttila <terom@fixme.fi> |
Tue, 22 Jul 2008 21:51:14 +0300 | |
changeset 11180 | 982e9f814f97 |
parent 10806 | f3fc164fc538 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file yapf_rail.cpp The rail pathfinding. */ |
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#include "../stdafx.h" |
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#include "yapf.hpp" |
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#include "yapf_node_rail.hpp" |
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#include "yapf_costrail.hpp" |
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#include "yapf_destrail.hpp" |
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#include "../vehicle_func.h" |
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#define DEBUG_YAPF_CACHE 0 |
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int _total_pf_time_us = 0; |
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template <class Types> |
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class CYapfFollowAnyDepotRailT |
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{ |
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public: |
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typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class) |
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typedef typename Types::TrackFollower TrackFollower; |
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typedef typename Types::NodeList::Titem Node; ///< this will be our node type |
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typedef typename Node::Key Key; ///< key to hash tables |
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protected: |
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/// to access inherited path finder |
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FORCEINLINE Tpf& Yapf() {return *static_cast<Tpf*>(this);} |
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public: |
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/** Called by YAPF to move from the given node to the next tile. For each |
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* reachable trackdir on the new tile creates new node, initializes it |
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* and adds it to the open list by calling Yapf().AddNewNode(n) */ |
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inline void PfFollowNode(Node& old_node) |
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{ |
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TrackFollower F(Yapf().GetVehicle()); |
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if (F.Follow(old_node.GetLastTile(), old_node.GetLastTrackdir())) |
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Yapf().AddMultipleNodes(&old_node, F); |
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} |
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/// return debug report character to identify the transportation type |
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FORCEINLINE char TransportTypeChar() const {return 't';} |
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static bool stFindNearestDepotTwoWay(const Vehicle *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed) |
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{ |
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Tpf pf1; |
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bool result1 = pf1.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_distance, reverse_penalty, depot_tile, reversed); |
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#if DEBUG_YAPF_CACHE |
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Tpf pf2; |
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TileIndex depot_tile2 = INVALID_TILE; |
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bool reversed2 = false; |
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pf2.DisableCache(true); |
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bool result2 = pf2.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_distance, reverse_penalty, &depot_tile2, &reversed2); |
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if (result1 != result2 || (result1 && (*depot_tile != depot_tile2 || *reversed != reversed2))) { |
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DEBUG(yapf, 0, "CACHE ERROR: FindNearestDepotTwoWay() = [%s, %s]", result1 ? "T" : "F", result2 ? "T" : "F"); |
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} |
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#endif |
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return result1; |
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} |
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FORCEINLINE bool FindNearestDepotTwoWay(const Vehicle *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed) |
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{ |
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// set origin and destination nodes |
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Yapf().SetOrigin(t1, td1, t2, td2, reverse_penalty, true); |
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Yapf().SetDestination(v); |
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Yapf().SetMaxCost(YAPF_TILE_LENGTH * max_distance); |
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// find the best path |
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bool bFound = Yapf().FindPath(v); |
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if (!bFound) return false; |
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// some path found |
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// get found depot tile |
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Node *n = Yapf().GetBestNode(); |
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*depot_tile = n->GetLastTile(); |
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// walk through the path back to the origin |
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Node *pNode = n; |
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while (pNode->m_parent != NULL) { |
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pNode = pNode->m_parent; |
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} |
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// if the origin node is our front vehicle tile/Trackdir then we didn't reverse |
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// but we can also look at the cost (== 0 -> not reversed, == reverse_penalty -> reversed) |
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*reversed = (pNode->m_cost != 0); |
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return true; |
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} |
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}; |
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template <class Types> |
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class CYapfFollowRailT |
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99 |
{ |
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100 |
public: |
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typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class) |
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102 |
typedef typename Types::TrackFollower TrackFollower; |
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typedef typename Types::NodeList::Titem Node; ///< this will be our node type |
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typedef typename Node::Key Key; ///< key to hash tables |
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105 |
|
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106 |
protected: |
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/// to access inherited path finder |
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108 |
FORCEINLINE Tpf& Yapf() {return *static_cast<Tpf*>(this);} |
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109 |
|
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110 |
public: |
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/** Called by YAPF to move from the given node to the next tile. For each |
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* reachable trackdir on the new tile creates new node, initializes it |
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* and adds it to the open list by calling Yapf().AddNewNode(n) */ |
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114 |
inline void PfFollowNode(Node& old_node) |
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115 |
{ |
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116 |
TrackFollower F(Yapf().GetVehicle()); |
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117 |
if (F.Follow(old_node.GetLastTile(), old_node.GetLastTrackdir())) |
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Yapf().AddMultipleNodes(&old_node, F); |
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119 |
} |
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120 |
|
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/// return debug report character to identify the transportation type |
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122 |
FORCEINLINE char TransportTypeChar() const {return 't';} |
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123 |
|
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124 |
static Trackdir stChooseRailTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found) |
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125 |
{ |
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// create pathfinder instance |
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127 |
Tpf pf1; |
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128 |
Trackdir result1 = pf1.ChooseRailTrack(v, tile, enterdir, tracks, path_not_found); |
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129 |
|
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130 |
#if DEBUG_YAPF_CACHE |
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131 |
Tpf pf2; |
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132 |
pf2.DisableCache(true); |
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133 |
Trackdir result2 = pf2.ChooseRailTrack(v, tile, enterdir, tracks, path_not_found); |
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134 |
if (result1 != result2) { |
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135 |
DEBUG(yapf, 0, "CACHE ERROR: ChooseRailTrack() = [%d, %d]", result1, result2); |
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136 |
DumpTarget dmp1, dmp2; |
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137 |
pf1.DumpBase(dmp1); |
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138 |
pf2.DumpBase(dmp2); |
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139 |
FILE *f1 = fopen("C:\\yapf1.txt", "wt"); |
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140 |
FILE *f2 = fopen("C:\\yapf2.txt", "wt"); |
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141 |
fwrite(dmp1.m_out.Data(), 1, dmp1.m_out.Size(), f1); |
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fwrite(dmp2.m_out.Data(), 1, dmp2.m_out.Size(), f2); |
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143 |
fclose(f1); |
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144 |
fclose(f2); |
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145 |
} |
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146 |
#endif |
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147 |
|
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148 |
return result1; |
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149 |
} |
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150 |
|
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151 |
FORCEINLINE Trackdir ChooseRailTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found) |
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152 |
{ |
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153 |
// set origin and destination nodes |
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154 |
Yapf().SetOrigin(v->tile, GetVehicleTrackdir(v), INVALID_TILE, INVALID_TRACKDIR, 1, true); |
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155 |
Yapf().SetDestination(v); |
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156 |
|
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157 |
// find the best path |
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158 |
bool path_found = Yapf().FindPath(v); |
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159 |
if (path_not_found != NULL) { |
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160 |
// tell controller that the path was only 'guessed' |
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161 |
// treat the path as found if stopped on the first two way signal(s) |
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162 |
*path_not_found = !(path_found || Yapf().m_stopped_on_first_two_way_signal); |
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163 |
} |
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164 |
|
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165 |
// if path not found - return INVALID_TRACKDIR |
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166 |
Trackdir next_trackdir = INVALID_TRACKDIR; |
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167 |
Node *pNode = Yapf().GetBestNode(); |
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168 |
if (pNode != NULL) { |
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169 |
// path was found or at least suggested |
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170 |
// walk through the path back to the origin |
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171 |
Node* pPrev = NULL; |
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172 |
while (pNode->m_parent != NULL) { |
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173 |
pPrev = pNode; |
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174 |
pNode = pNode->m_parent; |
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175 |
} |
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176 |
// return trackdir from the best origin node (one of start nodes) |
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177 |
Node& best_next_node = *pPrev; |
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178 |
assert(best_next_node.GetTile() == tile); |
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179 |
next_trackdir = best_next_node.GetTrackdir(); |
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180 |
} |
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181 |
return next_trackdir; |
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182 |
} |
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183 |
|
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184 |
static bool stCheckReverseTrain(const Vehicle *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int reverse_penalty) |
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185 |
{ |
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186 |
Tpf pf1; |
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187 |
bool result1 = pf1.CheckReverseTrain(v, t1, td1, t2, td2, reverse_penalty); |
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188 |
|
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189 |
#if DEBUG_YAPF_CACHE |
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190 |
Tpf pf2; |
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pf2.DisableCache(true); |
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192 |
bool result2 = pf2.CheckReverseTrain(v, t1, td1, t2, td2, reverse_penalty); |
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193 |
if (result1 != result2) { |
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DEBUG(yapf, 0, "CACHE ERROR: CheckReverseTrain() = [%s, %s]", result1 ? "T" : "F", result2 ? "T" : "F"); |
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195 |
} |
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196 |
#endif |
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197 |
|
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198 |
return result1; |
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199 |
} |
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200 |
|
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201 |
FORCEINLINE bool CheckReverseTrain(const Vehicle *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int reverse_penalty) |
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202 |
{ |
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203 |
// create pathfinder instance |
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204 |
// set origin and destination nodes |
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205 |
Yapf().SetOrigin(t1, td1, t2, td2, reverse_penalty, false); |
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206 |
Yapf().SetDestination(v); |
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|
207 |
|
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208 |
// find the best path |
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209 |
bool bFound = Yapf().FindPath(v); |
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210 |
|
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211 |
if (!bFound) return false; |
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212 |
|
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213 |
// path was found |
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214 |
// walk through the path back to the origin |
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215 |
Node *pNode = Yapf().GetBestNode(); |
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216 |
while (pNode->m_parent != NULL) { |
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217 |
pNode = pNode->m_parent; |
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218 |
} |
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219 |
|
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220 |
// check if it was reversed origin |
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|
221 |
Node& best_org_node = *pNode; |
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222 |
bool reversed = (best_org_node.m_cost != 0); |
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223 |
return reversed; |
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224 |
} |
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225 |
}; |
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226 |
|
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227 |
template <class Tpf_, class Ttrack_follower, class Tnode_list, template <class Types> class TdestinationT, template <class Types> class TfollowT> |
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228 |
struct CYapfRail_TypesT |
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229 |
{ |
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230 |
typedef CYapfRail_TypesT<Tpf_, Ttrack_follower, Tnode_list, TdestinationT, TfollowT> Types; |
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231 |
|
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232 |
typedef Tpf_ Tpf; |
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233 |
typedef Ttrack_follower TrackFollower; |
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234 |
typedef Tnode_list NodeList; |
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235 |
typedef CYapfBaseT<Types> PfBase; |
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236 |
typedef TfollowT<Types> PfFollow; |
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237 |
typedef CYapfOriginTileTwoWayT<Types> PfOrigin; |
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238 |
typedef TdestinationT<Types> PfDestination; |
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239 |
typedef CYapfSegmentCostCacheGlobalT<Types> PfCache; |
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240 |
typedef CYapfCostRailT<Types> PfCost; |
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241 |
}; |
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242 |
|
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243 |
struct CYapfRail1 : CYapfT<CYapfRail_TypesT<CYapfRail1 , CFollowTrackRail , CRailNodeListTrackDir, CYapfDestinationTileOrStationRailT, CYapfFollowRailT> > {}; |
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244 |
struct CYapfRail2 : CYapfT<CYapfRail_TypesT<CYapfRail2 , CFollowTrackRailNo90, CRailNodeListTrackDir, CYapfDestinationTileOrStationRailT, CYapfFollowRailT> > {}; |
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245 |
|
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246 |
struct CYapfAnyDepotRail1 : CYapfT<CYapfRail_TypesT<CYapfAnyDepotRail1, CFollowTrackRail , CRailNodeListTrackDir, CYapfDestinationAnyDepotRailT , CYapfFollowAnyDepotRailT> > {}; |
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247 |
struct CYapfAnyDepotRail2 : CYapfT<CYapfRail_TypesT<CYapfAnyDepotRail2, CFollowTrackRailNo90, CRailNodeListTrackDir, CYapfDestinationAnyDepotRailT , CYapfFollowAnyDepotRailT> > {}; |
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248 |
|
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249 |
|
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250 |
Trackdir YapfChooseRailTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found) |
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251 |
{ |
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252 |
// default is YAPF type 2 |
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typedef Trackdir (*PfnChooseRailTrack)(const Vehicle*, TileIndex, DiagDirection, TrackBits, bool*); |
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254 |
PfnChooseRailTrack pfnChooseRailTrack = &CYapfRail1::stChooseRailTrack; |
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255 |
|
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256 |
// check if non-default YAPF type needed |
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257 |
if (_settings_game.pf.forbid_90_deg) { |
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258 |
pfnChooseRailTrack = &CYapfRail2::stChooseRailTrack; // Trackdir, forbid 90-deg |
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259 |
} |
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260 |
|
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(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
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|
261 |
Trackdir td_ret = pfnChooseRailTrack(v, tile, enterdir, tracks, path_not_found); |
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|
262 |
|
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263 |
return td_ret; |
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264 |
} |
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|
265 |
|
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266 |
bool YapfCheckReverseTrain(const Vehicle* v) |
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267 |
{ |
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268 |
/* last wagon */ |
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const Vehicle *last_veh = GetLastVehicleInChain(v); |
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270 |
|
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271 |
// get trackdirs of both ends |
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272 |
Trackdir td = GetVehicleTrackdir(v); |
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273 |
Trackdir td_rev = ReverseTrackdir(GetVehicleTrackdir(last_veh)); |
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274 |
|
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275 |
/* tiles where front and back are */ |
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276 |
TileIndex tile = v->tile; |
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277 |
TileIndex tile_rev = last_veh->tile; |
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278 |
|
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279 |
int reverse_penalty = 0; |
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280 |
|
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281 |
if (v->u.rail.track == TRACK_BIT_WORMHOLE) { |
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282 |
/* front in tunnel / on bridge */ |
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283 |
DiagDirection dir_into_wormhole = GetTunnelBridgeDirection(tile); |
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284 |
|
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285 |
if (TrackdirToExitdir(td) == dir_into_wormhole) tile = GetOtherTunnelBridgeEnd(tile); |
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286 |
/* Now 'tile' is the tunnel entry/bridge ramp the train will reach when driving forward */ |
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287 |
|
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288 |
/* Current position of the train in the wormhole */ |
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289 |
TileIndex cur_tile = TileVirtXY(v->x_pos, v->y_pos); |
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|
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/* Add distance to drive in the wormhole as penalty for the forward path, i.e. bonus for the reverse path |
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* Note: Negative penalties are ok for the start tile. */ |
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reverse_penalty -= DistanceManhattan(cur_tile, tile) * YAPF_TILE_LENGTH; |
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} |
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295 |
|
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if (last_veh->u.rail.track == TRACK_BIT_WORMHOLE) { |
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/* back in tunnel / on bridge */ |
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DiagDirection dir_into_wormhole = GetTunnelBridgeDirection(tile_rev); |
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|
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if (TrackdirToExitdir(td_rev) == dir_into_wormhole) tile_rev = GetOtherTunnelBridgeEnd(tile_rev); |
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/* Now 'tile_rev' is the tunnel entry/bridge ramp the train will reach when reversing */ |
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|
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/* Current position of the last wagon in the wormhole */ |
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TileIndex cur_tile = TileVirtXY(last_veh->x_pos, last_veh->y_pos); |
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305 |
|
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/* Add distance to drive in the wormhole as penalty for the revere path. */ |
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reverse_penalty += DistanceManhattan(cur_tile, tile_rev) * YAPF_TILE_LENGTH; |
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} |
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|
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typedef bool (*PfnCheckReverseTrain)(const Vehicle*, TileIndex, Trackdir, TileIndex, Trackdir, int); |
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PfnCheckReverseTrain pfnCheckReverseTrain = CYapfRail1::stCheckReverseTrain; |
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|
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// check if non-default YAPF type needed |
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if (_settings_game.pf.forbid_90_deg) { |
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pfnCheckReverseTrain = &CYapfRail2::stCheckReverseTrain; // Trackdir, forbid 90-deg |
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} |
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317 |
|
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/* slightly hackish: If the pathfinders finds a path, the cost of the first node is tested to distinguish between forward- and reverse-path. */ |
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if (reverse_penalty == 0) reverse_penalty = 1; |
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|
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bool reverse = pfnCheckReverseTrain(v, tile, td, tile_rev, td_rev, reverse_penalty); |
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|
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return reverse; |
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} |
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325 |
|
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bool YapfFindNearestRailDepotTwoWay(const Vehicle *v, int max_distance, int reverse_penalty, TileIndex *depot_tile, bool *reversed) |
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{ |
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*depot_tile = INVALID_TILE; |
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*reversed = false; |
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|
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const Vehicle *last_veh = GetLastVehicleInChain(v); |
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|
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|
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TileIndex tile = v->tile; |
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TileIndex last_tile = last_veh->tile; |
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|
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// their trackdirs |
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Trackdir td = GetVehicleTrackdir(v); |
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Trackdir td_rev = ReverseTrackdir(GetVehicleTrackdir(last_veh)); |
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|
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typedef bool (*PfnFindNearestDepotTwoWay)(const Vehicle*, TileIndex, Trackdir, TileIndex, Trackdir, int, int, TileIndex*, bool*); |
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PfnFindNearestDepotTwoWay pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail1::stFindNearestDepotTwoWay; |
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|
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// check if non-default YAPF type needed |
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if (_settings_game.pf.forbid_90_deg) { |
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pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail2::stFindNearestDepotTwoWay; // Trackdir, forbid 90-deg |
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} |
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bool ret = pfnFindNearestDepotTwoWay(v, tile, td, last_tile, td_rev, max_distance, reverse_penalty, depot_tile, reversed); |
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return ret; |
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350 |
} |
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|
351 |
|
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/** if any track changes, this counter is incremented - that will invalidate segment cost cache */ |
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int CSegmentCostCacheBase::s_rail_change_counter = 0; |
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|
354 |
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void YapfNotifyTrackLayoutChange(TileIndex tile, Track track) {CSegmentCostCacheBase::NotifyTrackLayoutChange(tile, track);} |