author | celestar |
Wed, 27 Dec 2006 12:38:02 +0000 | |
changeset 5573 | afa6f92a71fd |
parent 4612 | 12b0b94205f5 |
child 5575 | e33f975c5a4b |
permissions | -rw-r--r-- |
4612
12b0b94205f5
(svn r6465) -Fix: change some instances of '/* $Id */' to '/* $Id$ */', so SVN can do what is was supposed to do..
rubidium
parents:
3977
diff
changeset
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1 |
/* $Id$ */ |
3355
a653b8e47f27
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents:
diff
changeset
|
2 |
|
a653b8e47f27
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents:
diff
changeset
|
3 |
KNOWN BUGS / PROBLEMS: |
a653b8e47f27
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents:
diff
changeset
|
4 |
|
5573
afa6f92a71fd
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents:
4612
diff
changeset
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5 |
bridges: |
afa6f92a71fd
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents:
4612
diff
changeset
|
6 |
- Clearing tiles which may not have a bridge above can cause random bridge pieces to appear, which leads to crash in the long run |
afa6f92a71fd
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents:
4612
diff
changeset
|
7 |
|
afa6f92a71fd
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents:
4612
diff
changeset
|
8 |
electrified rails: |
3355
a653b8e47f27
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents:
diff
changeset
|
9 |
Normal and elrail depots look the same. Use 'X' (transparent buildings) |
a653b8e47f27
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents:
diff
changeset
|
10 |
to distinguish between them |
a653b8e47f27
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents:
diff
changeset
|
11 |
Missing curors / icons for construction (currently using the conventional ones) |
5573
afa6f92a71fd
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents:
4612
diff
changeset
|
12 |
|
afa6f92a71fd
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents:
4612
diff
changeset
|
13 |
TODO: |
afa6f92a71fd
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents:
4612
diff
changeset
|
14 |
- Reallow the AI to build signals under bridges (about ai/default/default.c:1600) as |
afa6f92a71fd
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents:
4612
diff
changeset
|
15 |
r4911 manually disallows it (not via the command) |