author | rubidium |
Wed, 02 May 2007 09:29:41 +0000 | |
changeset 7058 | b541279ca705 |
parent 7054 | edbb4d7765f2 |
child 7059 | 3d5c57a7e729 |
permissions | -rw-r--r-- |
3962 | 1 |
/* $Id$ */ |
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(svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
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/** @file ship.h */ |
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(svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
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(svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch]
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#ifndef SHIP_H |
850b5b6e4bac
(svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch]
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#define SHIP_H |
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#include "vehicle.h" |
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(svn r8335) -Feature: the build ship window is now also resizable horizontally and contains sorting options
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void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2); |
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(svn r6513) -Codechange: unified the code to draw depot windows
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void CcCloneShip(bool success, TileIndex tile, uint32 p1, uint32 p2); |
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(svn r6637) -Codechange: merged all (vehicle type)EnterDepot into VehicleEnterDepot()
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void RecalcShipStuff(Vehicle *v); |
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(svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only)
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void GetShipSpriteSize(EngineID engine, uint &width, uint &height); |
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static inline bool IsShipInDepot(const Vehicle* v) |
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{ |
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assert(v->type == VEH_SHIP); |
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return v->u.ship.state == 0x80; |
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} |
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static inline bool IsShipInDepotStopped(const Vehicle* v) |
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{ |
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return IsShipInDepot(v) && v->vehstatus & VS_STOPPED; |
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} |
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06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
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06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
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/** |
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* This class 'wraps' Vehicle; you do not actually instantiate this class. |
06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
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* You create a Vehicle using AllocateVehicle, so it is added to the pool |
06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
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* and you reinitialize that to a Train using: |
06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
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* v = new (v) Ship(); |
06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
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* |
06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
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* As side-effect the vehicle type is set correctly. |
06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
rubidium
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*/ |
06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
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struct Ship: public Vehicle { |
06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
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/** Initializes the Vehicle to a ship */ |
06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
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Ship() { this->type = VEH_SHIP; } |
06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
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|
06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
rubidium
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/** We want to 'destruct' the right class. */ |
06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
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virtual ~Ship() {} |
06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
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06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
rubidium
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const char *GetTypeString() { return "ship"; } |
7049
01825af2ce90
(svn r9755) -Codechange: refactor some more of the begin loading stuff.
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void MarkDirty(); |
7054
edbb4d7765f2
(svn r9760) -Codechange: remove the need for saving some vehicle variables.
rubidium
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void UpdateDeltaXY(Direction direction); |
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b541279ca705
(svn r9764) -Codechange: replace some lookup tables by functions.
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ExpensesType GetExpenseType(bool income) { return income ? EXPENSES_SHIP_INC : EXPENSES_SHIP_RUN; } |
b541279ca705
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WindowClass GetVehicleListWindowClass() { return WC_SHIPS_LIST; } |
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06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
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}; |
06b931095b26
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
rubidium
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4666
850b5b6e4bac
(svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch]
peter1138
parents:
4638
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#endif /* SHIP_H */ |