src/video/cocoa/wnd_quartz.mm
author Tero Marttila <terom@fixme.fi>
Tue, 22 Jul 2008 23:11:26 +0300
changeset 11183 b8c8569d24fd
parent 10443 0cbb1eb8cbc7
permissions -rw-r--r--
added support for libcurl to configure
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/* $Id$ */
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/******************************************************************************
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 *                             Cocoa video driver                             *
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 * Known things left to do:                                                   *
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 *  List available resolutions.                                               *
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 ******************************************************************************/
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#ifdef WITH_COCOA
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#ifdef ENABLE_COCOA_QUARTZ
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#include <AvailabilityMacros.h>
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
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#import <Cocoa/Cocoa.h>
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#import <sys/time.h> /* gettimeofday */
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#import <sys/param.h> /* for MAXPATHLEN */
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#import <unistd.h>
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/**
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 * Important notice regarding all modifications!!!!!!!
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 * There are certain limitations because the file is objective C++.
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 * gdb has limitations.
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 * C++ and objective C code can't be joined in all cases (classes stuff).
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 * Read http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html for more information.
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 */
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/* Defined in stdbool.h */
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#ifndef __cplusplus
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# ifndef __BEOS__
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#  undef bool
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#  undef false
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#  undef true
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# endif
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#endif
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#include "../../stdafx.h"
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#include "../../debug.h"
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#include "../../rev.h"
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#include "../../core/geometry_type.hpp"
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#include "cocoa_v.h"
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#include "../../core/math_func.hpp"
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#include "../../gfx_func.h"
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#include "../../functions.h"
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#undef Rect
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class WindowQuartzSubdriver;
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/* Subclass of NSWindow to fix genie effect and support resize events  */
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@interface OTTD_QuartzWindow : NSWindow {
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	WindowQuartzSubdriver *driver;
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}
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- (void)setDriver:(WindowQuartzSubdriver*)drv;
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- (void)miniaturize:(id)sender;
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- (void)display;
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- (void)setFrame:(NSRect)frameRect display:(BOOL)flag;
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- (void)appDidHide:(NSNotification*)note;
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- (void)appWillUnhide:(NSNotification*)note;
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- (void)appDidUnhide:(NSNotification*)note;
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- (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag;
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@end
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/* Delegate for our NSWindow to send ask for quit on close */
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@interface OTTD_QuartzWindowDelegate : NSObject{
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	WindowQuartzSubdriver *driver;
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}
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- (void)setDriver:(WindowQuartzSubdriver*)drv;
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- (BOOL)windowShouldClose:(id)sender;
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@end
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/* Subclass of NSView to fix Quartz rendering */
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@interface OTTD_QuartzView : NSView {
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	WindowQuartzSubdriver *driver;
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}
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- (void)setDriver:(WindowQuartzSubdriver*)drv;
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- (void)drawRect:(NSRect)rect;
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- (BOOL)isOpaque;
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@end
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class WindowQuartzSubdriver: public CocoaSubdriver {
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	int device_width;
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	int device_height;
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	int window_width;
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	int window_height;
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	int buffer_depth;
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	void* pixel_buffer;
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	void* image_buffer;
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	OTTD_QuartzWindow *window;
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	#define MAX_DIRTY_RECTS 100
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	Rect dirty_rects[MAX_DIRTY_RECTS];
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	int num_dirty_rects;
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	uint32 palette[256];
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public:
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	bool active;
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	bool setup;
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	OTTD_QuartzView* qzview;
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	CGContextRef 	 cgcontext;
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private:
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	void GetDeviceInfo();
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	bool SetVideoMode(int width, int height);
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	/**
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	 * This function copies 8bpp pixels from the screen buffer in 32bpp windowed mode.
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	 *
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	 * @param left The x coord for the left edge of the box to blit.
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	 * @param top The y coord for the top edge of the box to blit.
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	 * @param right The x coord for the right edge of the box to blit.
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	 * @param bottom The y coord for the bottom edge of the box to blit.
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	 */
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	void BlitIndexedToView32(int left, int top, int right, int bottom);
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public:
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	WindowQuartzSubdriver(int bpp);
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	virtual ~WindowQuartzSubdriver();
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	virtual void Draw();
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	virtual void MakeDirty(int left, int top, int width, int height);
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	virtual void UpdatePalette(uint first_color, uint num_colors);
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	virtual uint ListModes(OTTD_Point* modes, uint max_modes);
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	virtual bool ChangeResolution(int w, int h);
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	virtual bool IsFullscreen() { return false; }
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	virtual int GetWidth() { return window_width; }
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	virtual int GetHeight() { return window_height; }
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	virtual void *GetPixelBuffer() { return buffer_depth == 8 ? pixel_buffer : image_buffer; }
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	/* Convert local coordinate to window server (CoreGraphics) coordinate */
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	virtual CGPoint PrivateLocalToCG(NSPoint* p);
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	virtual NSPoint GetMouseLocation(NSEvent *event);
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	virtual bool MouseIsInsideView(NSPoint *pt);
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	virtual bool IsActive() { return active; }
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	void SetPortAlphaOpaque();
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	bool WindowResized();
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};
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static CGColorSpaceRef QZ_GetCorrectColorSpace()
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{
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	static CGColorSpaceRef colorSpace = NULL;
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	if (colorSpace == NULL)
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	{
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		CMProfileRef sysProfile;
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		if (CMGetSystemProfile(&sysProfile) == noErr)
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		{
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			colorSpace = CGColorSpaceCreateWithPlatformColorSpace(sysProfile);
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			CMCloseProfile(sysProfile);
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		}
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		if (colorSpace == NULL)
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			error("Could not get system colour space. You might need to recalibrate your monitor.");
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	}
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	return colorSpace;
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}
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@implementation OTTD_QuartzWindow
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- (void)setDriver:(WindowQuartzSubdriver*)drv
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{
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	driver = drv;
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}
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/* we override these methods to fix the miniaturize animation/dock icon bug */
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- (void)miniaturize:(id)sender
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{
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	/* make the alpha channel opaque so anim won't have holes in it */
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	driver->SetPortAlphaOpaque ();
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	/* window is hidden now */
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	driver->active = false;
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	QZ_ShowMouse();
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	[ super miniaturize:sender ];
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}
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- (void)display
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{
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	/* This method fires just before the window deminaturizes from the Dock.
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	 * We'll save the current visible surface, let the window manager redraw any
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	 * UI elements, and restore the surface. This way, no expose event
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	 * is required, and the deminiaturize works perfectly.
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	 */
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	driver->SetPortAlphaOpaque();
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	/* save current visible surface */
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	[ self cacheImageInRect:[ driver->qzview frame ] ];
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	/* let the window manager redraw controls, border, etc */
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	[ super display ];
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	/* restore visible surface */
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	[ self restoreCachedImage ];
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	/* window is visible again */
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	driver->active = true;
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}
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- (void)setFrame:(NSRect)frameRect display:(BOOL)flag
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{
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	[ super setFrame:frameRect display:flag ];
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	/* Don't do anything if the window is currently being created */
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	if (driver->setup) return;
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	if (!driver->WindowResized())
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		error("Cocoa: Failed to resize window.");
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}
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- (void)appDidHide:(NSNotification*)note
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{
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	driver->active = false;
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}
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- (void)appWillUnhide:(NSNotification*)note
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{
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	driver->SetPortAlphaOpaque ();
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	/* save current visible surface */
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	[ self cacheImageInRect:[ driver->qzview frame ] ];
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}
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- (void)appDidUnhide:(NSNotification*)note
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{
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	/* restore cached image, since it may not be current, post expose event too */
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	[ self restoreCachedImage ];
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	driver->active = true;
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}
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- (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag
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{
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	/* Make our window subclass receive these application notifications */
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	[ [ NSNotificationCenter defaultCenter ] addObserver:self
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	selector:@selector(appDidHide:) name:NSApplicationDidHideNotification object:NSApp ];
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	[ [ NSNotificationCenter defaultCenter ] addObserver:self
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	selector:@selector(appDidUnhide:) name:NSApplicationDidUnhideNotification object:NSApp ];
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	[ [ NSNotificationCenter defaultCenter ] addObserver:self
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	selector:@selector(appWillUnhide:) name:NSApplicationWillUnhideNotification object:NSApp ];
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	return [ super initWithContentRect:contentRect styleMask:styleMask backing:backingType defer:flag ];
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}
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@end
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@implementation OTTD_QuartzWindowDelegate
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- (void)setDriver:(WindowQuartzSubdriver*)drv
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{
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	driver = drv;
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}
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- (BOOL)windowShouldClose:(id)sender
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{
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	HandleExitGameRequest();
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	return NO;
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}
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- (void)windowDidBecomeKey:(NSNotification*)aNotification
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{
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	driver->active = true;
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}
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- (void)windowDidResignKey:(NSNotification*)aNotification
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{
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	driver->active = false;
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}
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- (void)windowDidBecomeMain:(NSNotification*)aNotification
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{
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	driver->active = true;
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}
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- (void)windowDidResignMain:(NSNotification*)aNotification
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{
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	driver->active = false;
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}
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@end
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@implementation OTTD_QuartzView
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- (void)setDriver:(WindowQuartzSubdriver*)drv
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{
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	driver = drv;
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}
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- (BOOL)isOpaque
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{
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	return YES;
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}
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- (void)drawRect:(NSRect)invalidRect
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{
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	CGImageRef    fullImage;
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	CGImageRef    clippedImage;
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	NSRect        rect;
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	const NSRect* dirtyRects;
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	int           dirtyRectCount;
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	int           n;
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	CGRect        clipRect;
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	CGRect        blitRect;
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	uint32        blitArea       = 0;
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	NSRect        frameRect      = [ self frame ];
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	CGContextRef  viewContext    = (CGContextRef)[ [ NSGraphicsContext currentContext ] graphicsPort ];
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	if (driver->cgcontext == NULL) return;
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	CGContextSetShouldAntialias(viewContext, FALSE);
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	CGContextSetInterpolationQuality(viewContext, kCGInterpolationNone);
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	/* The obtained 'rect' is actually a union of all dirty rects, let's ask for an explicit list of rects instead */
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	[ self getRectsBeingDrawn:&dirtyRects count:&dirtyRectCount ];
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	/* We need an Image in order to do blitting, but as we don't touch the context between this call and drawing no copying will actually be done here */
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	fullImage = CGBitmapContextCreateImage(driver->cgcontext);
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	/* Calculate total area we are blitting */
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	for (n = 0; n < dirtyRectCount; n++) {
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		blitArea += dirtyRects[n].size.width * dirtyRects[n].size.height;
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 	}
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   363
	/*
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	 * This might be completely stupid, but in my extremely subjective opinion it feels faster
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	 * The point is, if we're blitting less than 50% of the dirty rect union then it's still a good idea to blit each dirty
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	 * rect separately but if we blit more than that, it's just cheaper to blit the entire union in one pass.
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	 * Feel free to remove or find an even better value than 50% ... / blackis
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	 */
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	if (blitArea / (float)(invalidRect.size.width * invalidRect.size.height) > 0.5f) {
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		rect = invalidRect;
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		blitRect.origin.x = rect.origin.x;
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		blitRect.origin.y = rect.origin.y;
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		blitRect.size.width = rect.size.width;
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		blitRect.size.height = rect.size.height;
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		clipRect.origin.x = rect.origin.x;
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		clipRect.origin.y = frameRect.size.height - rect.origin.y - rect.size.height;
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diff changeset
   380
		clipRect.size.width = rect.size.width;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   381
		clipRect.size.height = rect.size.height;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   382
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   383
		/* Blit dirty part of image */
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   384
		clippedImage = CGImageCreateWithImageInRect(fullImage, clipRect);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   385
		CGContextDrawImage(viewContext, blitRect, clippedImage);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   386
		CGImageRelease(clippedImage);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   387
	} else {
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   388
		for (n = 0; n < dirtyRectCount; n++) {
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   389
			rect = dirtyRects[n];
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   390
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   391
			blitRect.origin.x = rect.origin.x;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   392
			blitRect.origin.y = rect.origin.y;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   393
			blitRect.size.width = rect.size.width;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   394
			blitRect.size.height = rect.size.height;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   395
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   396
			clipRect.origin.x = rect.origin.x;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   397
			clipRect.origin.y = frameRect.size.height - rect.origin.y - rect.size.height;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   398
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   399
			clipRect.size.width = rect.size.width;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   400
			clipRect.size.height = rect.size.height;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   401
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   402
			/* Blit dirty part of image */
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   403
			clippedImage = CGImageCreateWithImageInRect(fullImage, clipRect);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   404
			CGContextDrawImage(viewContext, blitRect, clippedImage);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   405
			CGImageRelease(clippedImage);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   406
 		}
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   407
 	}
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   408
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   409
	CGImageRelease(fullImage);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   410
}
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   411
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   412
@end
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   413
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   414
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   415
void WindowQuartzSubdriver::GetDeviceInfo()
3036
d6670ee6981f (svn r3616) Style sweep
tron
parents: 3035
diff changeset
   416
{
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   417
	CFDictionaryRef    cur_mode;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   418
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   419
	/* Initialize the video settings; this data persists between mode switches */
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   420
	cur_mode = CGDisplayCurrentMode(kCGDirectMainDisplay);
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   421
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   422
	/* Gather some information that is useful to know about the display */
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   423
	CFNumberGetValue(
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   424
		(const __CFNumber*)CFDictionaryGetValue(cur_mode, kCGDisplayWidth),
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   425
		kCFNumberSInt32Type, &device_width
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   426
	);
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   427
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   428
	CFNumberGetValue(
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   429
		(const __CFNumber*)CFDictionaryGetValue(cur_mode, kCGDisplayHeight),
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   430
		kCFNumberSInt32Type, &device_height
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   431
	);
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   432
}
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   433
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   434
bool WindowQuartzSubdriver::SetVideoMode(int width, int height)
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   435
{
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   436
	char caption[50];
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   437
	NSString *nsscaption;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   438
	unsigned int style;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   439
	NSRect contentRect;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   440
	BOOL isCustom = NO;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   441
	bool ret;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   442
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   443
	setup = true;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   444
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   445
	GetDeviceInfo();
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   446
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   447
	if (width > device_width)
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   448
		width = device_width;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   449
	if (height > device_height)
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   450
		height = device_height;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   451
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   452
	contentRect = NSMakeRect(0, 0, width, height);
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   453
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   454
	/* Check if we should recreate the window */
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   455
	if (window == nil) {
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   456
		OTTD_QuartzWindowDelegate *delegate;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   457
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   458
		/* Set the window style */
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   459
		style = NSTitledWindowMask;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   460
		style |= (NSMiniaturizableWindowMask | NSClosableWindowMask);
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   461
		style |= NSResizableWindowMask;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   462
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   463
		/* Manually create a window, avoids having a nib file resource */
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   464
		window = [ [ OTTD_QuartzWindow alloc ]
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   465
						initWithContentRect: contentRect
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   466
						styleMask: style
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   467
						backing: NSBackingStoreBuffered
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   468
						defer: NO ];
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   469
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   470
		if (window == nil) {
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   471
			DEBUG(driver, 0, "Could not create the Cocoa window.");
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   472
			setup = false;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   473
			return false;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   474
		}
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   475
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   476
		[ window setDriver:this ];
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   477
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   478
		snprintf(caption, sizeof(caption), "OpenTTD %s", _openttd_revision);
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   479
		nsscaption = [ [ NSString alloc ] initWithCString:caption ];
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   480
		[ window setTitle: nsscaption ];
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   481
		[ window setMiniwindowTitle: nsscaption ];
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   482
		[ nsscaption release ];
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   483
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   484
		[ window setAcceptsMouseMovedEvents: YES ];
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   485
		[ window setViewsNeedDisplay: NO ];
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   486
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   487
		[ window useOptimizedDrawing: YES ];
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   488
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   489
		delegate = [ [ OTTD_QuartzWindowDelegate alloc ] init ];
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   490
		[ delegate setDriver: this ];
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   491
		[ window setDelegate: [ delegate autorelease ] ];
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   492
	} else {
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   493
		/* We already have a window, just change its size */
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   494
		if (!isCustom) {
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   495
			[ window setContentSize: contentRect.size ];
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   496
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   497
			// Ensure frame height - title bar height >= view height
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   498
			contentRect.size.height = Clamp(height, 0, [ window frame ].size.height - 22 /* 22 is the height of title bar of window*/);
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   499
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   500
			if (qzview != nil) {
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   501
				height = contentRect.size.height;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   502
				[ qzview setFrameSize: contentRect.size ];
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   503
			}
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   504
		}
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   505
	}
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   506
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   507
	window_width = width;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   508
	window_height = height;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   509
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   510
	[ window center ];
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   511
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   512
	/* Only recreate the view if it doesn't already exist */
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   513
	if (qzview == nil) {
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   514
		qzview = [ [ OTTD_QuartzView alloc ] initWithFrame: contentRect ];
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   515
		if (qzview == nil) {
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   516
			DEBUG(driver, 0, "Could not create the Quickdraw view.");
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   517
			setup = false;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   518
			return false;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   519
		}
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   520
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   521
		[ qzview setDriver: this ];
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   522
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   523
		[ qzview setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   524
		[ window setContentView: qzview ];
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   525
		[ qzview release ];
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   526
		[ window makeKeyAndOrderFront:nil ];
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   527
	}
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   528
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   529
	ret = WindowResized();
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   530
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   531
	UpdatePalette(0, 256);
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   532
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   533
	setup = false;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   534
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   535
	return ret;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   536
}
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   537
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   538
void WindowQuartzSubdriver::BlitIndexedToView32(int left, int top, int right, int bottom)
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   539
{
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   540
	const uint32* pal   = palette;
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   541
	const uint8*  src   = (uint8*)pixel_buffer;
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   542
	uint32*       dst   = (uint32*)image_buffer;
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   543
	uint          width = window_width;
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   544
	uint          pitch = window_width;
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   545
	int x;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   546
	int y;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   547
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   548
	for (y = top; y < bottom; y++) {
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   549
		for (x = left; x < right; x++) {
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   550
			dst[y * pitch + x] = pal[src[y * width + x]];
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   551
		}
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   552
	}
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   553
}
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   554
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   555
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   556
WindowQuartzSubdriver::WindowQuartzSubdriver(int bpp)
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   557
{
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   558
	window_width  = 0;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   559
	window_height = 0;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   560
	buffer_depth  = bpp;
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   561
	image_buffer  = NULL;
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   562
	pixel_buffer  = NULL;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   563
	active        = false;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   564
	setup         = false;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   565
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   566
	window = nil;
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   567
	qzview = nil;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   568
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   569
	cgcontext = NULL;
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   570
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   571
	num_dirty_rects = MAX_DIRTY_RECTS;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   572
}
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   573
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   574
WindowQuartzSubdriver::~WindowQuartzSubdriver()
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   575
{
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   576
	QZ_ShowMouse();
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   577
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   578
	/* Release window mode resources */
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   579
	if (window != nil) [ window close ];
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   580
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   581
	CGContextRelease(cgcontext);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   582
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   583
	free(image_buffer);
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   584
	free(pixel_buffer);
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   585
}
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   586
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   587
void WindowQuartzSubdriver::Draw()
3036
d6670ee6981f (svn r3616) Style sweep
tron
parents: 3035
diff changeset
   588
{
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   589
	int i;
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   590
	NSRect dirtyrect;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   591
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   592
	/* Check if we need to do anything */
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   593
	if (num_dirty_rects == 0 ||
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   594
		[ window isMiniaturized ]) {
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   595
		return;
3036
d6670ee6981f (svn r3616) Style sweep
tron
parents: 3035
diff changeset
   596
	}
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   597
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   598
	if (num_dirty_rects >= MAX_DIRTY_RECTS) {
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   599
		num_dirty_rects = 1;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   600
		dirty_rects[0].left = 0;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   601
		dirty_rects[0].top = 0;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   602
		dirty_rects[0].right = window_width;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   603
		dirty_rects[0].bottom = window_height;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   604
	}
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   605
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   606
	/* Build the region of dirty rectangles */
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   607
	for (i = 0; i < num_dirty_rects; i++) {
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   608
		/* We only need to blit in indexed mode since in 32bpp mode the game draws directly to the image. */
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   609
		if(buffer_depth == 8) {
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   610
			BlitIndexedToView32(
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   611
				dirty_rects[i].left,
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   612
				dirty_rects[i].top,
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   613
				dirty_rects[i].right,
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   614
				dirty_rects[i].bottom
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   615
			);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   616
		}
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   617
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   618
		dirtyrect.origin.x = dirty_rects[i].left;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   619
		dirtyrect.origin.y = window_height - dirty_rects[i].bottom;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   620
		dirtyrect.size.width = dirty_rects[i].right - dirty_rects[i].left;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   621
		dirtyrect.size.height = dirty_rects[i].bottom - dirty_rects[i].top;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   622
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   623
		/* drawRect will be automatically called by Mac OS X during next update cycle, and then blitting will occur */
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   624
		[ qzview setNeedsDisplayInRect: dirtyrect ];
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   625
	}
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   626
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   627
	//DrawResizeIcon();
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   628
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   629
	num_dirty_rects = 0;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   630
}
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   631
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   632
void WindowQuartzSubdriver::MakeDirty(int left, int top, int width, int height)
3036
d6670ee6981f (svn r3616) Style sweep
tron
parents: 3035
diff changeset
   633
{
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   634
	if (num_dirty_rects < MAX_DIRTY_RECTS) {
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   635
		dirty_rects[num_dirty_rects].left = left;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   636
		dirty_rects[num_dirty_rects].top = top;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   637
		dirty_rects[num_dirty_rects].right = left + width;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   638
		dirty_rects[num_dirty_rects].bottom = top + height;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   639
	}
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   640
	num_dirty_rects++;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   641
}
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   642
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   643
void WindowQuartzSubdriver::UpdatePalette(uint first_color, uint num_colors)
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   644
{
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   645
	uint i;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   646
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   647
	if (buffer_depth != 8)
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   648
		return;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   649
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   650
	for (i = first_color; i < first_color + num_colors; i++) {
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   651
		uint32 clr = 0xff000000;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   652
		clr |= (uint32)_cur_palette[i].r << 16;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   653
		clr |= (uint32)_cur_palette[i].g << 8;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   654
		clr |= (uint32)_cur_palette[i].b;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   655
		palette[i] = clr;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   656
	}
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   657
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   658
	num_dirty_rects = MAX_DIRTY_RECTS;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   659
}
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   660
8623
652df321c912 (svn r11688) -Fix [FS#1581]: Compilation was broken on OS X again.
egladil
parents: 8588
diff changeset
   661
uint WindowQuartzSubdriver::ListModes(OTTD_Point* modes, uint max_modes)
3036
d6670ee6981f (svn r3616) Style sweep
tron
parents: 3035
diff changeset
   662
{
8652
e06732646b8a (svn r11718) -Fix [FS#1483]: Show the fullscreen modes available to the cocoa driver in windowed mode too.
egladil
parents: 8642
diff changeset
   663
	return QZ_ListModes(modes, max_modes, kCGDirectMainDisplay, buffer_depth);
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   664
}
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   665
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   666
bool WindowQuartzSubdriver::ChangeResolution(int w, int h)
3036
d6670ee6981f (svn r3616) Style sweep
tron
parents: 3035
diff changeset
   667
{
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   668
	int old_width  = window_width;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   669
	int old_height = window_height;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   670
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   671
	if (SetVideoMode(w, h))
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   672
		return true;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   673
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   674
	if (old_width != 0 && old_height != 0)
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   675
		SetVideoMode(old_width, old_height);
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   676
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   677
	return false;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   678
}
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   679
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   680
/* Convert local coordinate to window server (CoreGraphics) coordinate */
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   681
CGPoint WindowQuartzSubdriver::PrivateLocalToCG(NSPoint* p)
3036
d6670ee6981f (svn r3616) Style sweep
tron
parents: 3035
diff changeset
   682
{
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   683
	CGPoint cgp;
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   684
8442
7adb0edfb909 (svn r11501) -Fix: [OSX] This remedies a problem with right click scrolling that was introduced in r11492.
egladil
parents: 8439
diff changeset
   685
	p->y = window_height - p->y;
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   686
	*p = [ qzview convertPoint:*p toView: nil ];
8461
385ca6f76feb (svn r11521) -Codechange: [OSX] Check what the running os version is in a cleaner way.
egladil
parents: 8448
diff changeset
   687
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   688
	*p = [ window convertBaseToScreen:*p ];
8442
7adb0edfb909 (svn r11501) -Fix: [OSX] This remedies a problem with right click scrolling that was introduced in r11492.
egladil
parents: 8439
diff changeset
   689
	p->y = device_height - p->y;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   690
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   691
	cgp.x = p->x;
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   692
	cgp.y = p->y;
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   693
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   694
	return cgp;
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   695
}
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   696
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   697
NSPoint WindowQuartzSubdriver::GetMouseLocation(NSEvent *event)
3036
d6670ee6981f (svn r3616) Style sweep
tron
parents: 3035
diff changeset
   698
{
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   699
	NSPoint pt;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   700
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   701
	pt = [ event locationInWindow ];
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   702
	pt = [ qzview convertPoint:pt fromView:nil ];
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   703
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   704
	pt.y = window_height - pt.y;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   705
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   706
	return pt;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   707
}
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   708
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   709
bool WindowQuartzSubdriver::MouseIsInsideView(NSPoint *pt)
3036
d6670ee6981f (svn r3616) Style sweep
tron
parents: 3035
diff changeset
   710
{
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   711
	return [ qzview mouse:*pt inRect:[ qzview bounds ] ];
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   712
}
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   713
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   714
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   715
/* This function makes the *game region* of the window 100% opaque.
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   716
 * The genie effect uses the alpha component. Otherwise,
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   717
 * it doesn't seem to matter what value it has.
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   718
 */
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   719
void WindowQuartzSubdriver::SetPortAlphaOpaque()
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   720
{
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   721
	uint32* pixels = (uint32*)image_buffer;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   722
	uint32  pitch  = window_width;
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   723
	int x, y;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   724
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   725
	for (y = 0; y < window_height; y++)
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   726
		for (x = 0; x < window_width; x++) {
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   727
		pixels[y * pitch + x] |= 0xFF000000;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   728
	}
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   729
}
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   730
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   731
bool WindowQuartzSubdriver::WindowResized()
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   732
{
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   733
	if (window == nil || qzview == nil) return true;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   734
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   735
	NSRect newframe = [ qzview frame ];
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   736
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   737
	window_width = newframe.size.width;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   738
	window_height = newframe.size.height;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   739
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   740
	/* Create Core Graphics Context */
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   741
	free(image_buffer);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   742
	image_buffer = (uint32*)malloc(window_width * window_height * 4);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   743
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   744
	CGContextRelease(cgcontext);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   745
	cgcontext = CGBitmapContextCreate(
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   746
		image_buffer,              // data
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   747
		window_width,              // width
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   748
		window_height,             // height
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   749
		8,                         // bits per component
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   750
		window_width * 4,          // bytes per row
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   751
		QZ_GetCorrectColorSpace(), // color space
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   752
		kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Host
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   753
	);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   754
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   755
	assert(cgcontext != NULL);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   756
	CGContextSetShouldAntialias(cgcontext, FALSE);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   757
	CGContextSetAllowsAntialiasing(cgcontext, FALSE);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   758
	CGContextSetInterpolationQuality(cgcontext, kCGInterpolationNone);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   759
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   760
	if (buffer_depth == 8) {
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   761
		free(pixel_buffer);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   762
		pixel_buffer = malloc(window_width * window_height);
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   763
		if (pixel_buffer == NULL) {
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   764
			DEBUG(driver, 0, "Failed to allocate pixel buffer");
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   765
			return false;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   766
		}
3036
d6670ee6981f (svn r3616) Style sweep
tron
parents: 3035
diff changeset
   767
	}
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   768
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   769
	QZ_GameSizeChanged();
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   770
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   771
	/* Redraw screen */
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   772
	num_dirty_rects = MAX_DIRTY_RECTS;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   773
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   774
	return true;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   775
}
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   776
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   777
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   778
CocoaSubdriver *QZ_CreateWindowQuartzSubdriver(int width, int height, int bpp)
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   779
{
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   780
	WindowQuartzSubdriver *ret;
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   781
8588
9a8122b510f9 (svn r11653) -Feature: [OSX] Allow windowed mode subdrivers to be disabled at compile time.
egladil
parents: 8535
diff changeset
   782
	if (!MacOSVersionIsAtLeast(10, 4, 0)) {
9a8122b510f9 (svn r11653) -Feature: [OSX] Allow windowed mode subdrivers to be disabled at compile time.
egladil
parents: 8535
diff changeset
   783
		DEBUG(driver, 0, "The cocoa quartz subdriver requires Mac OS X 10.4 or later.");
8461
385ca6f76feb (svn r11521) -Codechange: [OSX] Check what the running os version is in a cleaner way.
egladil
parents: 8448
diff changeset
   784
		return NULL;
385ca6f76feb (svn r11521) -Codechange: [OSX] Check what the running os version is in a cleaner way.
egladil
parents: 8448
diff changeset
   785
	}
385ca6f76feb (svn r11521) -Codechange: [OSX] Check what the running os version is in a cleaner way.
egladil
parents: 8448
diff changeset
   786
8439
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   787
	if (bpp != 8 && bpp != 32) {
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   788
		DEBUG(driver, 0, "The cocoa quartz subdriver only supports 8 and 32 bpp.");
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   789
		return NULL;
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   790
	}
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   791
bc2f9dfa0d40 (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil
parents: 8435
diff changeset
   792
	ret = new WindowQuartzSubdriver(bpp);
2827
61e2ac8b0801 (svn r3375) -Add: [ FS#29 ] show an error dialog for OSX cocoa driver (egladil)
truelight
parents: 2743
diff changeset
   793
8435
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   794
	if (!ret->ChangeResolution(width, height)) {
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   795
		delete ret;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   796
		return NULL;
38a1ab65d6e4 (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil
parents: 8423
diff changeset
   797
	}
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   798
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   799
	return ret;
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   800
}
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   801
8588
9a8122b510f9 (svn r11653) -Feature: [OSX] Allow windowed mode subdrivers to be disabled at compile time.
egladil
parents: 8535
diff changeset
   802
8480
0ca368be883d (svn r11540) -Fix: [OSX] Don't try to compile the quartz video driver on OSX 10.3. It will fail
bjarni
parents: 8461
diff changeset
   803
#endif /* MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4 */
8588
9a8122b510f9 (svn r11653) -Feature: [OSX] Allow windowed mode subdrivers to be disabled at compile time.
egladil
parents: 8535
diff changeset
   804
#endif /* ENABLE_COCOA_QUARTZ */
2736
1ea068235989 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
bjarni
parents:
diff changeset
   805
#endif /* WITH_COCOA */