5642
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/* $Id$ */
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#ifdef ENABLE_NETWORK
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#include "../stdafx.h"
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#include "../openttd.h"
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#include "../string.h"
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#include "../strings.h"
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#include "../table/sprites.h"
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#include "network.h"
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#include "../date.h"
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#include "../fios.h"
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#include "../table/strings.h"
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#include "../functions.h"
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#include "network_data.h"
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#include "network_client.h"
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#include "network_gui.h"
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#include "network_gamelist.h"
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#include "../window.h"
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#include "../gui.h"
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#include "../gfx.h"
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#include "../command.h"
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#include "../variables.h"
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#include "network_server.h"
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#include "network_udp.h"
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#include "../settings.h"
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#include "../string.h"
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#include "../town.h"
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#include "../newgrf.h"
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#define BGC 5
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#define BTC 15
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typedef struct network_d {
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PlayerID company; // select company in network lobby
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byte field; // select text-field in start-server and game-listing
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NetworkGameList *server; // selected server in lobby and game-listing
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FiosItem *map; // selected map in start-server
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} network_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(network_d));
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typedef struct network_ql_d {
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network_d n; // see above; general stuff
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querystr_d q; // text-input in start-server and game-listing
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NetworkGameList **sort_list; // list of games (sorted)
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list_d l; // accompanying list-administration
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} network_ql_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(network_ql_d));
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/* Global to remember sorting after window has been closed */
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static Listing _ng_sorting;
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static char _edit_str_buf[150];
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static bool _chat_tab_completion_active;
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static void ShowNetworkStartServerWindow(void);
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static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
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extern void SwitchMode(int new_mode);
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static const StringID _connection_types_dropdown[] = {
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STR_NETWORK_LAN_INTERNET,
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STR_NETWORK_INTERNET_ADVERTISE,
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INVALID_STRING_ID
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};
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static const StringID _lan_internet_types_dropdown[] = {
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STR_NETWORK_LAN,
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STR_NETWORK_INTERNET,
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INVALID_STRING_ID
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};
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static const StringID _players_dropdown[] = {
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STR_NETWORK_0_PLAYERS,
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STR_NETWORK_1_PLAYERS,
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STR_NETWORK_2_PLAYERS,
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STR_NETWORK_3_PLAYERS,
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STR_NETWORK_4_PLAYERS,
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STR_NETWORK_5_PLAYERS,
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STR_NETWORK_6_PLAYERS,
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STR_NETWORK_7_PLAYERS,
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STR_NETWORK_8_PLAYERS,
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STR_NETWORK_9_PLAYERS,
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STR_NETWORK_10_PLAYERS,
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INVALID_STRING_ID
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};
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static const StringID _language_dropdown[] = {
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STR_NETWORK_LANG_ANY,
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STR_NETWORK_LANG_ENGLISH,
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STR_NETWORK_LANG_GERMAN,
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STR_NETWORK_LANG_FRENCH,
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INVALID_STRING_ID
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};
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enum {
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NET_PRC__OFFSET_TOP_WIDGET = 54,
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NET_PRC__OFFSET_TOP_WIDGET_COMPANY = 52,
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NET_PRC__SIZE_OF_ROW = 14,
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};
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/** Update the network new window because a new server is
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* found on the network.
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* @param unselect unselect the currently selected item */
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void UpdateNetworkGameWindow(bool unselect)
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{
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SendWindowMessage(WC_NETWORK_WINDOW, 0, unselect, 0, 0);
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}
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static bool _internal_sort_order; // Used for Qsort order-flipping
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typedef int CDECL NGameNameSortFunction(const void*, const void*);
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/** Qsort function to sort by name. */
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static int CDECL NGameNameSorter(const void *a, const void *b)
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{
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const NetworkGameList *cmp1 = *(const NetworkGameList**)a;
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const NetworkGameList *cmp2 = *(const NetworkGameList**)b;
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int r = strcasecmp(cmp1->info.server_name, cmp2->info.server_name);
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return _internal_sort_order ? -r : r;
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}
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/** Qsort function to sort by the amount of clients online on a
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* server. If the two servers have the same amount, the one with the
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* higher maximum is preferred. */
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static int CDECL NGameClientSorter(const void *a, const void *b)
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{
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const NetworkGameList *cmp1 = *(const NetworkGameList**)a;
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const NetworkGameList *cmp2 = *(const NetworkGameList**)b;
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/* Reverse as per default we are interested in most-clients first */
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int r = cmp1->info.clients_on - cmp2->info.clients_on;
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if (r == 0) r = cmp1->info.clients_max - cmp2->info.clients_max;
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if (r == 0) r = strcasecmp(cmp1->info.server_name, cmp2->info.server_name);
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return _internal_sort_order ? -r : r;
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}
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/** Qsort function to sort by joinability. If both servers are the
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* same, prefer the non-passworded server first. */
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static int CDECL NGameAllowedSorter(const void *a, const void *b)
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{
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const NetworkGameList *cmp1 = *(const NetworkGameList**)a;
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const NetworkGameList *cmp2 = *(const NetworkGameList**)b;
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/* Reverse default as we are interested in compatible clients first */
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int r = cmp2->info.compatible - cmp1->info.compatible;
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if (r == 0) r = cmp1->info.use_password - cmp2->info.use_password;
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if (r == 0) r = strcasecmp(cmp1->info.server_name, cmp2->info.server_name);
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return _internal_sort_order ? -r : r;
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}
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/** (Re)build the network game list as its amount has changed because
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* an item has been added or deleted for example
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* @param ngl list_d struct that contains all necessary information for sorting */
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static void BuildNetworkGameList(network_ql_d *nqld)
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{
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NetworkGameList *ngl_temp;
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uint n = 0;
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if (!(nqld->l.flags & VL_REBUILD)) return;
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/* Count the number of games in the list */
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for (ngl_temp = _network_game_list; ngl_temp != NULL; ngl_temp = ngl_temp->next) n++;
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if (n == 0) return;
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/* Create temporary array of games to use for listing */
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free(nqld->sort_list);
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nqld->sort_list = malloc(n * sizeof(nqld->sort_list[0]));
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if (nqld->sort_list == NULL) error("Could not allocate memory for the network-game-sorting-list");
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nqld->l.list_length = n;
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for (n = 0, ngl_temp = _network_game_list; ngl_temp != NULL; ngl_temp = ngl_temp->next) {
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nqld->sort_list[n++] = ngl_temp;
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}
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/* Force resort */
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nqld->l.flags &= ~VL_REBUILD;
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nqld->l.flags |= VL_RESORT;
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}
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static void SortNetworkGameList(network_ql_d *nqld)
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{
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static NGameNameSortFunction * const ngame_sorter[] = {
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&NGameNameSorter,
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&NGameClientSorter,
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&NGameAllowedSorter
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};
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NetworkGameList *item;
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uint i;
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if (!(nqld->l.flags & VL_RESORT)) return;
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if (nqld->l.list_length == 0) return;
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_internal_sort_order = !!(nqld->l.flags & VL_DESC);
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qsort(nqld->sort_list, nqld->l.list_length, sizeof(nqld->sort_list[0]), ngame_sorter[nqld->l.sort_type]);
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/* After sorting ngl->sort_list contains the sorted items. Put these back
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* into the original list. Basically nothing has changed, we are only
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* shuffling the ->next pointers */
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_network_game_list = nqld->sort_list[0];
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for (item = _network_game_list, i = 1; i != nqld->l.list_length; i++) {
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item->next = nqld->sort_list[i];
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item = item->next;
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}
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item->next = NULL;
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nqld->l.flags &= ~VL_RESORT;
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}
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/* Uses network_ql_d (network_d, querystr_d and list_d) WP macro */
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static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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{
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network_d *nd = &WP(w, network_ql_d).n;
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list_d *ld = &WP(w, network_ql_d).l;
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switch (e->event) {
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case WE_CREATE: /* Focus input box */
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nd->field = 3;
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nd->server = NULL;
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WP(w, network_ql_d).sort_list = NULL;
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ld->flags = VL_REBUILD | (_ng_sorting.order << (VL_DESC - 1));
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ld->sort_type = _ng_sorting.criteria;
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break;
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case WE_PAINT: {
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const NetworkGameList *sel = nd->server;
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const char *arrow = (ld->flags & VL_DESC) ? DOWNARROW : UPARROW;
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if (ld->flags & VL_REBUILD) {
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BuildNetworkGameList(&WP(w, network_ql_d));
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SetVScrollCount(w, ld->list_length);
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}
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if (ld->flags & VL_RESORT) SortNetworkGameList(&WP(w, network_ql_d));
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SetWindowWidgetDisabledState(w, 17, sel == NULL);
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/* Join Button disabling conditions */
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SetWindowWidgetDisabledState(w, 16, sel == NULL || // no Selected Server
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!sel->online || // Server offline
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sel->info.clients_on >= sel->info.clients_max || // Server full
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!sel->info.compatible); // Revision mismatch
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SetWindowWidgetHiddenState(w, 18, sel == NULL ||
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!sel->online ||
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sel->info.grfconfig == NULL);
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SetDParam(0, 0x00);
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SetDParam(7, _lan_internet_types_dropdown[_network_lan_internet]);
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DrawWindowWidgets(w);
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DrawEditBox(w, &WP(w, network_ql_d).q, 3);
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DrawString(9, 23, STR_NETWORK_CONNECTION, 2);
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DrawString(210, 23, STR_NETWORK_PLAYER_NAME, 2);
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/* Sort based on widgets: name, clients, compatibility */
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switch (ld->sort_type) {
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case 6 - 6: DoDrawString(arrow, w->widget[6].right - 10, 42, 0x10); break;
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case 7 - 6: DoDrawString(arrow, w->widget[7].right - 10, 42, 0x10); break;
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case 8 - 6: DoDrawString(arrow, w->widget[8].right - 10, 42, 0x10); break;
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}
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{ // draw list of games
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uint16 y = NET_PRC__OFFSET_TOP_WIDGET + 3;
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int32 n = 0;
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int32 pos = w->vscroll.pos;
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uint max_name_width = w->widget[6].right - w->widget[6].left - 5;
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const NetworkGameList *cur_item = _network_game_list;
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while (pos > 0 && cur_item != NULL) {
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pos--;
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cur_item = cur_item->next;
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}
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while (cur_item != NULL) {
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// show highlighted item with a different colour
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if (cur_item == sel) GfxFillRect(w->widget[6].left + 1, y - 2, w->widget[8].right - 1, y + 9, 10);
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SetDParamStr(0, cur_item->info.server_name);
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DrawStringTruncated(w->widget[6].left + 5, y, STR_02BD, 16, max_name_width);
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SetDParam(0, cur_item->info.clients_on);
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SetDParam(1, cur_item->info.clients_max);
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SetDParam(2, cur_item->info.companies_on);
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SetDParam(3, cur_item->info.companies_max);
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DrawStringCentered(210, y, STR_NETWORK_GENERAL_ONLINE, 2);
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// only draw icons if the server is online
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if (cur_item->online) {
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// draw a lock if the server is password protected.
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if (cur_item->info.use_password) DrawSprite(SPR_LOCK, w->widget[8].left + 5, y - 1);
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// draw red or green icon, depending on compatibility with server.
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DrawSprite(SPR_BLOT | (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), w->widget[8].left + 15, y);
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// draw flag according to server language
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DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, w->widget[8].left + 25, y);
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}
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cur_item = cur_item->next;
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y += NET_PRC__SIZE_OF_ROW;
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if (++n == w->vscroll.cap) break; // max number of games in the window
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}
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}
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/* Draw the right menu */
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GfxFillRect(311, 43, 539, 92, 157);
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if (sel == NULL) {
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DrawStringCentered(425, 58, STR_NETWORK_GAME_INFO, 0);
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} else if (!sel->online) {
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SetDParamStr(0, sel->info.server_name);
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DrawStringCentered(425, 68, STR_ORANGE, 0); // game name
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DrawStringCentered(425, 132, STR_NETWORK_SERVER_OFFLINE, 0); // server offline
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} else { // show game info
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uint16 y = 100;
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const uint16 x = w->widget[15].left + 5;
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DrawStringCentered(425, 48, STR_NETWORK_GAME_INFO, 0);
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SetDParamStr(0, sel->info.server_name);
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DrawStringCenteredTruncated(w->widget[15].left, w->widget[15].right, 62, STR_ORANGE, 16); // game name
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SetDParamStr(0, sel->info.map_name);
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DrawStringCenteredTruncated(w->widget[15].left, w->widget[15].right, 74, STR_02BD, 16); // map name
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SetDParam(0, sel->info.clients_on);
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SetDParam(1, sel->info.clients_max);
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SetDParam(2, sel->info.companies_on);
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SetDParam(3, sel->info.companies_max);
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DrawString(x, y, STR_NETWORK_CLIENTS, 2);
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y += 10;
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SetDParam(0, _language_dropdown[sel->info.server_lang]);
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DrawString(x, y, STR_NETWORK_LANGUAGE, 2); // server language
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y += 10;
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SetDParam(0, STR_TEMPERATE_LANDSCAPE + sel->info.map_set);
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DrawString(x, y, STR_NETWORK_TILESET, 2); // tileset
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y += 10;
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SetDParam(0, sel->info.map_width);
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SetDParam(1, sel->info.map_height);
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DrawString(x, y, STR_NETWORK_MAP_SIZE, 2); // map size
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y += 10;
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SetDParamStr(0, sel->info.server_revision);
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DrawString(x, y, STR_NETWORK_SERVER_VERSION, 2); // server version
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y += 10;
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SetDParamStr(0, sel->info.hostname);
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SetDParam(1, sel->port);
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DrawString(x, y, STR_NETWORK_SERVER_ADDRESS, 2); // server address
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y += 10;
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SetDParam(0, sel->info.start_date);
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DrawString(x, y, STR_NETWORK_START_DATE, 2); // start date
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y += 10;
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SetDParam(0, sel->info.game_date);
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DrawString(x, y, STR_NETWORK_CURRENT_DATE, 2); // current date
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y += 10;
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y += 2;
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if (!sel->info.compatible) {
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DrawStringCentered(425, y, sel->info.version_compatible ? STR_NETWORK_GRF_MISMATCH : STR_NETWORK_VERSION_MISMATCH, 0); // server mismatch
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} else if (sel->info.clients_on == sel->info.clients_max) {
|
|
372 |
// Show: server full, when clients_on == clients_max
|
|
373 |
DrawStringCentered(425, y, STR_NETWORK_SERVER_FULL, 0); // server full
|
|
374 |
} else if (sel->info.use_password) {
|
|
375 |
DrawStringCentered(425, y, STR_NETWORK_PASSWORD, 0); // password warning
|
|
376 |
}
|
|
377 |
|
|
378 |
y += 10;
|
|
379 |
}
|
|
380 |
} break;
|
|
381 |
|
|
382 |
case WE_CLICK:
|
|
383 |
nd->field = e->we.click.widget;
|
|
384 |
switch (e->we.click.widget) {
|
|
385 |
case 0: case 14: /* Close 'X' | Cancel button */
|
|
386 |
DeleteWindowById(WC_NETWORK_WINDOW, 0);
|
|
387 |
break;
|
|
388 |
case 4: case 5:
|
|
389 |
ShowDropDownMenu(w, _lan_internet_types_dropdown, _network_lan_internet, 5, 0, 0); // do it for widget 5
|
|
390 |
break;
|
|
391 |
case 6: /* Sort by name */
|
|
392 |
case 7: /* Sort by connected clients */
|
|
393 |
case 8: /* Connectivity (green dot) */
|
|
394 |
if (ld->sort_type == e->we.click.widget - 6) ld->flags ^= VL_DESC;
|
|
395 |
ld->flags |= VL_RESORT;
|
|
396 |
ld->sort_type = e->we.click.widget - 6;
|
|
397 |
|
|
398 |
_ng_sorting.order = !!(ld->flags & VL_DESC);
|
|
399 |
_ng_sorting.criteria = ld->sort_type;
|
|
400 |
SetWindowDirty(w);
|
|
401 |
break;
|
|
402 |
case 9: { /* Matrix to show networkgames */
|
|
403 |
NetworkGameList *cur_item;
|
|
404 |
uint32 id_v = (e->we.click.pt.y - NET_PRC__OFFSET_TOP_WIDGET) / NET_PRC__SIZE_OF_ROW;
|
|
405 |
|
|
406 |
if (id_v >= w->vscroll.cap) return; // click out of bounds
|
|
407 |
id_v += w->vscroll.pos;
|
|
408 |
|
|
409 |
cur_item = _network_game_list;
|
|
410 |
for (; id_v > 0 && cur_item != NULL; id_v--) cur_item = cur_item->next;
|
|
411 |
|
|
412 |
nd->server = cur_item;
|
|
413 |
SetWindowDirty(w);
|
|
414 |
} break;
|
|
415 |
case 11: /* Find server automatically */
|
|
416 |
switch (_network_lan_internet) {
|
|
417 |
case 0: NetworkUDPSearchGame(); break;
|
|
418 |
case 1: NetworkUDPQueryMasterServer(); break;
|
|
419 |
}
|
|
420 |
break;
|
|
421 |
case 12: { // Add a server
|
|
422 |
ShowQueryString(
|
|
423 |
BindCString(_network_default_ip),
|
|
424 |
STR_NETWORK_ENTER_IP,
|
|
425 |
31 | 0x1000, // maximum number of characters OR
|
|
426 |
250, // characters up to this width pixels, whichever is satisfied first
|
|
427 |
w, CS_ALPHANUMERAL);
|
|
428 |
} break;
|
|
429 |
case 13: /* Start server */
|
|
430 |
ShowNetworkStartServerWindow();
|
|
431 |
break;
|
|
432 |
case 16: /* Join Game */
|
|
433 |
if (nd->server != NULL) {
|
|
434 |
snprintf(_network_last_host, sizeof(_network_last_host), "%s", inet_ntoa(*(struct in_addr *)&nd->server->ip));
|
|
435 |
_network_last_port = nd->server->port;
|
|
436 |
ShowNetworkLobbyWindow(nd->server);
|
|
437 |
}
|
|
438 |
break;
|
|
439 |
case 17: // Refresh
|
|
440 |
if (nd->server != NULL)
|
|
441 |
NetworkQueryServer(nd->server->info.hostname, nd->server->port, true);
|
|
442 |
break;
|
|
443 |
case 18: // NewGRF Settings
|
|
444 |
if (nd->server != NULL) ShowNewGRFSettings(false, false, false, &nd->server->info.grfconfig);
|
|
445 |
break;
|
|
446 |
|
|
447 |
} break;
|
|
448 |
|
|
449 |
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
|
|
450 |
switch (e->we.dropdown.button) {
|
|
451 |
case 5:
|
|
452 |
_network_lan_internet = e->we.dropdown.index;
|
|
453 |
break;
|
|
454 |
}
|
|
455 |
|
|
456 |
SetWindowDirty(w);
|
|
457 |
break;
|
|
458 |
|
|
459 |
case WE_MOUSELOOP:
|
|
460 |
if (nd->field == 3) HandleEditBox(w, &WP(w, network_ql_d).q, 3);
|
|
461 |
break;
|
|
462 |
|
|
463 |
case WE_MESSAGE:
|
|
464 |
if (e->we.message.msg != 0) nd->server = NULL;
|
|
465 |
ld->flags |= VL_REBUILD;
|
|
466 |
SetWindowDirty(w);
|
|
467 |
break;
|
|
468 |
|
|
469 |
case WE_KEYPRESS:
|
|
470 |
if (nd->field != 3) {
|
|
471 |
if (nd->server != NULL) {
|
|
472 |
if (e->we.keypress.keycode == WKC_DELETE) { /* Press 'delete' to remove servers */
|
|
473 |
NetworkGameListRemoveItem(nd->server);
|
|
474 |
NetworkRebuildHostList();
|
|
475 |
nd->server = NULL;
|
|
476 |
}
|
|
477 |
}
|
|
478 |
break;
|
|
479 |
}
|
|
480 |
|
|
481 |
if (HandleEditBoxKey(w, &WP(w, network_ql_d).q, 3, e) == 1) break; // enter pressed
|
|
482 |
|
|
483 |
// The name is only allowed when it starts with a letter!
|
|
484 |
if (_edit_str_buf[0] != '\0' && _edit_str_buf[0] != ' ') {
|
|
485 |
ttd_strlcpy(_network_player_name, _edit_str_buf, lengthof(_network_player_name));
|
|
486 |
} else {
|
|
487 |
ttd_strlcpy(_network_player_name, "Player", lengthof(_network_player_name));
|
|
488 |
}
|
|
489 |
|
|
490 |
break;
|
|
491 |
|
|
492 |
case WE_ON_EDIT_TEXT:
|
|
493 |
NetworkAddServer(e->we.edittext.str);
|
|
494 |
NetworkRebuildHostList();
|
|
495 |
break;
|
|
496 |
|
|
497 |
case WE_DESTROY: /* Nicely clean up the sort-list */
|
|
498 |
free(WP(w, network_ql_d).sort_list);
|
|
499 |
break;
|
|
500 |
}
|
|
501 |
}
|
|
502 |
|
|
503 |
static const Widget _network_game_window_widgets[] = {
|
|
504 |
{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
505 |
{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 549, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL},
|
|
506 |
{ WWT_PANEL, RESIZE_NONE, BGC, 0, 549, 14, 263, 0x0, STR_NULL},
|
|
507 |
|
|
508 |
/* LEFT SIDE */
|
|
509 |
{ WWT_PANEL, RESIZE_NONE, BGC, 310, 461, 22, 33, 0x0, STR_NETWORK_ENTER_NAME_TIP},
|
|
510 |
|
|
511 |
{ WWT_INSET, RESIZE_NONE, BGC, 90, 181, 22, 33, STR_NETWORK_COMBO1, STR_NETWORK_CONNECTION_TIP},
|
|
512 |
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 170, 180, 23, 32, STR_0225, STR_NETWORK_CONNECTION_TIP},
|
|
513 |
|
|
514 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 10, 170, 42, 53, STR_NETWORK_GAME_NAME, STR_NETWORK_GAME_NAME_TIP},
|
|
515 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 171, 250, 42, 53, STR_NETWORK_CLIENTS_CAPTION, STR_NETWORK_CLIENTS_CAPTION_TIP},
|
|
516 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 251, 290, 42, 53, STR_EMPTY, STR_NETWORK_INFO_ICONS_TIP},
|
|
517 |
|
|
518 |
{ WWT_MATRIX, RESIZE_NONE, BGC, 10, 290, 54, 236, (13 << 8) + 1, STR_NETWORK_CLICK_GAME_TO_SELECT},
|
|
519 |
{ WWT_SCROLLBAR, RESIZE_NONE, BGC, 291, 302, 42, 236, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
|
520 |
|
|
521 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 30, 130, 246, 257, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP},
|
|
522 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 180, 280, 246, 257, STR_NETWORK_ADD_SERVER, STR_NETWORK_ADD_SERVER_TIP},
|
|
523 |
|
|
524 |
/* RIGHT SIDE */
|
|
525 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 315, 415, 246, 257, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP},
|
|
526 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 430, 535, 246, 257, STR_012E_CANCEL, STR_NULL},
|
|
527 |
|
|
528 |
{ WWT_PANEL, RESIZE_NONE, BGC, 310, 540, 42, 236, 0x0, STR_NULL},
|
|
529 |
|
|
530 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 315, 415, 215, 226, STR_NETWORK_JOIN_GAME, STR_NULL},
|
|
531 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 430, 535, 215, 226, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP},
|
|
532 |
|
|
533 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 430, 535, 197, 208, STR_NEWGRF_SETTINGS_BUTTON, STR_NULL},
|
|
534 |
|
|
535 |
{ WIDGETS_END},
|
|
536 |
};
|
|
537 |
|
|
538 |
static const WindowDesc _network_game_window_desc = {
|
|
539 |
WDP_CENTER, WDP_CENTER, 550, 264,
|
|
540 |
WC_NETWORK_WINDOW,0,
|
|
541 |
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
|
|
542 |
_network_game_window_widgets,
|
|
543 |
NetworkGameWindowWndProc,
|
|
544 |
};
|
|
545 |
|
|
546 |
void ShowNetworkGameWindow(void)
|
|
547 |
{
|
|
548 |
static bool first = true;
|
|
549 |
Window *w;
|
|
550 |
DeleteWindowById(WC_NETWORK_WINDOW, 0);
|
|
551 |
|
|
552 |
/* Only show once */
|
|
553 |
if (first) {
|
|
554 |
char* const *srv;
|
|
555 |
|
|
556 |
first = false;
|
|
557 |
// add all servers from the config file to our list
|
|
558 |
for (srv = &_network_host_list[0]; srv != endof(_network_host_list) && *srv != NULL; srv++) {
|
|
559 |
NetworkAddServer(*srv);
|
|
560 |
}
|
|
561 |
|
|
562 |
_ng_sorting.criteria = 2; // sort default by collectivity (green-dots on top)
|
|
563 |
_ng_sorting.order = 0; // sort ascending by default
|
|
564 |
}
|
|
565 |
|
|
566 |
w = AllocateWindowDesc(&_network_game_window_desc);
|
|
567 |
if (w != NULL) {
|
|
568 |
querystr_d *querystr = &WP(w, network_ql_d).q;
|
|
569 |
|
|
570 |
ttd_strlcpy(_edit_str_buf, _network_player_name, lengthof(_edit_str_buf));
|
|
571 |
w->vscroll.cap = 13;
|
|
572 |
|
|
573 |
querystr->afilter = CS_ALPHANUMERAL;
|
|
574 |
InitializeTextBuffer(&querystr->text, _edit_str_buf, lengthof(_edit_str_buf), 120);
|
|
575 |
|
|
576 |
UpdateNetworkGameWindow(true);
|
|
577 |
}
|
|
578 |
}
|
|
579 |
|
|
580 |
enum {
|
|
581 |
NSSWND_START = 64,
|
|
582 |
NSSWND_ROWSIZE = 12
|
|
583 |
};
|
|
584 |
|
|
585 |
/* Uses network_ql_d (network_d, querystr_d and list_d) WP macro */
|
|
586 |
static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
|
|
587 |
{
|
|
588 |
network_d *nd = &WP(w, network_ql_d).n;
|
|
589 |
|
|
590 |
switch (e->event) {
|
|
591 |
case WE_CREATE: /* focus input box */
|
|
592 |
nd->field = 3;
|
|
593 |
_network_game_info.use_password = (_network_server_password[0] != '\0');
|
|
594 |
break;
|
|
595 |
|
|
596 |
case WE_PAINT: {
|
|
597 |
int y = NSSWND_START, pos;
|
|
598 |
const FiosItem *item;
|
|
599 |
|
|
600 |
SetDParam( 7, _connection_types_dropdown[_network_advertise]);
|
|
601 |
SetDParam( 9, _players_dropdown[_network_game_info.clients_max]);
|
|
602 |
SetDParam(11, _players_dropdown[_network_game_info.companies_max]);
|
|
603 |
SetDParam(13, _players_dropdown[_network_game_info.spectators_max]);
|
|
604 |
SetDParam(15, _language_dropdown[_network_game_info.server_lang]);
|
|
605 |
DrawWindowWidgets(w);
|
|
606 |
|
|
607 |
GfxFillRect(11, 63, 258, 215, 0xD7);
|
|
608 |
DrawEditBox(w, &WP(w, network_ql_d).q, 3);
|
|
609 |
|
|
610 |
DrawString(10, 22, STR_NETWORK_NEW_GAME_NAME, 2);
|
|
611 |
|
|
612 |
DrawString(10, 43, STR_NETWORK_SELECT_MAP, 2);
|
|
613 |
|
|
614 |
DrawString(280, 63, STR_NETWORK_CONNECTION, 2);
|
|
615 |
DrawString(280, 95, STR_NETWORK_NUMBER_OF_CLIENTS, 2);
|
|
616 |
DrawString(280, 127, STR_NETWORK_NUMBER_OF_COMPANIES, 2);
|
|
617 |
DrawString(280, 159, STR_NETWORK_NUMBER_OF_SPECTATORS, 2);
|
|
618 |
DrawString(280, 191, STR_NETWORK_LANGUAGE_SPOKEN, 2);
|
|
619 |
|
|
620 |
if (_network_game_info.use_password) DoDrawString("*", 408, 23, 3);
|
|
621 |
|
|
622 |
// draw list of maps
|
|
623 |
pos = w->vscroll.pos;
|
|
624 |
while (pos < _fios_num + 1) {
|
|
625 |
item = _fios_list + pos - 1;
|
|
626 |
if (item == nd->map || (pos == 0 && nd->map == NULL))
|
|
627 |
GfxFillRect(11, y - 1, 258, y + 10, 155); // show highlighted item with a different colour
|
|
628 |
|
|
629 |
if (pos == 0) {
|
|
630 |
DrawString(14, y, STR_4010_GENERATE_RANDOM_NEW_GAME, 9);
|
|
631 |
} else {
|
|
632 |
DoDrawString(item->title, 14, y, _fios_colors[item->type] );
|
|
633 |
}
|
|
634 |
pos++;
|
|
635 |
y += NSSWND_ROWSIZE;
|
|
636 |
|
|
637 |
if (y >= w->vscroll.cap * NSSWND_ROWSIZE + NSSWND_START) break;
|
|
638 |
}
|
|
639 |
} break;
|
|
640 |
|
|
641 |
case WE_CLICK:
|
|
642 |
nd->field = e->we.click.widget;
|
|
643 |
switch (e->we.click.widget) {
|
|
644 |
case 0: /* Close 'X' */
|
|
645 |
case 19: /* Cancel button */
|
|
646 |
ShowNetworkGameWindow();
|
|
647 |
break;
|
|
648 |
|
|
649 |
case 4: /* Set password button */
|
|
650 |
ShowQueryString(BindCString(_network_server_password), STR_NETWORK_SET_PASSWORD, 20, 250, w, CS_ALPHANUMERAL);
|
|
651 |
break;
|
|
652 |
|
|
653 |
case 5: { /* Select map */
|
|
654 |
int y = (e->we.click.pt.y - NSSWND_START) / NSSWND_ROWSIZE;
|
|
655 |
|
|
656 |
y += w->vscroll.pos;
|
|
657 |
if (y >= w->vscroll.count) return;
|
|
658 |
|
|
659 |
nd->map = (y == 0) ? NULL : _fios_list + y - 1;
|
|
660 |
SetWindowDirty(w);
|
|
661 |
} break;
|
|
662 |
case 7: case 8: /* Connection type */
|
|
663 |
ShowDropDownMenu(w, _connection_types_dropdown, _network_advertise, 8, 0, 0); // do it for widget 8
|
|
664 |
break;
|
|
665 |
case 9: case 10: /* Number of Players (hide 0 and 1 players) */
|
|
666 |
ShowDropDownMenu(w, _players_dropdown, _network_game_info.clients_max, 10, 0, 3);
|
|
667 |
break;
|
|
668 |
case 11: case 12: /* Number of Companies (hide 0, 9 and 10 companies; max is 8) */
|
|
669 |
ShowDropDownMenu(w, _players_dropdown, _network_game_info.companies_max, 12, 0, 1537);
|
|
670 |
break;
|
|
671 |
case 13: case 14: /* Number of Spectators */
|
|
672 |
ShowDropDownMenu(w, _players_dropdown, _network_game_info.spectators_max, 14, 0, 0);
|
|
673 |
break;
|
|
674 |
case 15: case 16: /* Language */
|
|
675 |
ShowDropDownMenu(w, _language_dropdown, _network_game_info.server_lang, 16, 0, 0);
|
|
676 |
break;
|
|
677 |
case 17: /* Start game */
|
|
678 |
_is_network_server = true;
|
|
679 |
|
|
680 |
if (nd->map == NULL) { // start random new game
|
|
681 |
ShowGenerateLandscape();
|
|
682 |
} else { // load a scenario
|
|
683 |
char *name = FiosBrowseTo(nd->map);
|
|
684 |
if (name != NULL) {
|
|
685 |
SetFiosType(nd->map->type);
|
|
686 |
ttd_strlcpy(_file_to_saveload.name, name, sizeof(_file_to_saveload.name));
|
|
687 |
ttd_strlcpy(_file_to_saveload.title, nd->map->title, sizeof(_file_to_saveload.title));
|
|
688 |
|
|
689 |
DeleteWindow(w);
|
|
690 |
SwitchMode(SM_START_SCENARIO);
|
|
691 |
}
|
|
692 |
}
|
|
693 |
break;
|
|
694 |
case 18: /* Load game */
|
|
695 |
_is_network_server = true;
|
|
696 |
/* XXX - WC_NETWORK_WINDOW should stay, but if it stays, it gets
|
|
697 |
* copied all the elements of 'load game' and upon closing that, it segfaults */
|
|
698 |
DeleteWindowById(WC_NETWORK_WINDOW, 0);
|
|
699 |
ShowSaveLoadDialog(SLD_LOAD_GAME);
|
|
700 |
break;
|
|
701 |
}
|
|
702 |
break;
|
|
703 |
|
|
704 |
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
|
|
705 |
switch (e->we.dropdown.button) {
|
|
706 |
case 8: _network_advertise = (e->we.dropdown.index != 0); break;
|
|
707 |
case 10: _network_game_info.clients_max = e->we.dropdown.index; break;
|
|
708 |
case 12: _network_game_info.companies_max = e->we.dropdown.index; break;
|
|
709 |
case 14: _network_game_info.spectators_max = e->we.dropdown.index; break;
|
|
710 |
case 16: _network_game_info.server_lang = e->we.dropdown.index; break;
|
|
711 |
}
|
|
712 |
|
|
713 |
SetWindowDirty(w);
|
|
714 |
break;
|
|
715 |
|
|
716 |
case WE_MOUSELOOP:
|
|
717 |
if (nd->field == 3) HandleEditBox(w, &WP(w, network_ql_d).q, 3);
|
|
718 |
break;
|
|
719 |
|
|
720 |
case WE_KEYPRESS:
|
|
721 |
if (nd->field == 3) {
|
|
722 |
if (HandleEditBoxKey(w, &WP(w, network_ql_d).q, 3, e) == 1) break; // enter pressed
|
|
723 |
|
|
724 |
ttd_strlcpy(_network_server_name, WP(w, network_ql_d).q.text.buf, sizeof(_network_server_name));
|
|
725 |
UpdateTextBufferSize(&WP(w, network_ql_d).q.text);
|
|
726 |
}
|
|
727 |
break;
|
|
728 |
|
|
729 |
case WE_ON_EDIT_TEXT: {
|
|
730 |
ttd_strlcpy(_network_server_password, e->we.edittext.str, lengthof(_network_server_password));
|
|
731 |
_network_game_info.use_password = (_network_server_password[0] != '\0');
|
|
732 |
SetWindowDirty(w);
|
|
733 |
} break;
|
|
734 |
}
|
|
735 |
}
|
|
736 |
|
|
737 |
static const Widget _network_start_server_window_widgets[] = {
|
|
738 |
{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
|
|
739 |
{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 419, 0, 13, STR_NETWORK_START_GAME_WINDOW, STR_NULL},
|
|
740 |
{ WWT_PANEL, RESIZE_NONE, BGC, 0, 419, 14, 243, 0x0, STR_NULL},
|
|
741 |
|
|
742 |
{ WWT_PANEL, RESIZE_NONE, BGC, 100, 272, 22, 33, 0x0, STR_NETWORK_NEW_GAME_NAME_TIP},
|
|
743 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 285, 405, 22, 33, STR_NETWORK_SET_PASSWORD, STR_NETWORK_PASSWORD_TIP},
|
|
744 |
|
|
745 |
{ WWT_INSET, RESIZE_NONE, BGC, 10, 271, 62, 216, 0x0, STR_NETWORK_SELECT_MAP_TIP},
|
|
746 |
{ WWT_SCROLLBAR, RESIZE_NONE, BGC, 259, 270, 63, 215, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
|
747 |
/* Combo boxes to control Connection Type / Max Clients / Max Companies / Max Observers / Language */
|
|
748 |
{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 77, 88, STR_NETWORK_COMBO1, STR_NETWORK_CONNECTION_TIP},
|
|
749 |
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 78, 87, STR_0225, STR_NETWORK_CONNECTION_TIP},
|
|
750 |
{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 109, 120, STR_NETWORK_COMBO2, STR_NETWORK_NUMBER_OF_CLIENTS_TIP},
|
|
751 |
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 110, 119, STR_0225, STR_NETWORK_NUMBER_OF_CLIENTS_TIP},
|
|
752 |
{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 141, 152, STR_NETWORK_COMBO3, STR_NETWORK_NUMBER_OF_COMPANIES_TIP},
|
|
753 |
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 142, 151, STR_0225, STR_NETWORK_NUMBER_OF_COMPANIES_TIP},
|
|
754 |
{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 173, 184, STR_NETWORK_COMBO4, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP},
|
|
755 |
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 174, 183, STR_0225, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP},
|
|
756 |
{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 205, 216, STR_NETWORK_COMBO5, STR_NETWORK_LANGUAGE_TIP},
|
|
757 |
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 206, 215, STR_0225, STR_NETWORK_LANGUAGE_TIP},
|
|
758 |
|
|
759 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 40, 140, 224, 235, STR_NETWORK_START_GAME, STR_NETWORK_START_GAME_TIP},
|
|
760 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 150, 250, 224, 235, STR_NETWORK_LOAD_GAME, STR_NETWORK_LOAD_GAME_TIP},
|
|
761 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 260, 360, 224, 235, STR_012E_CANCEL, STR_NULL},
|
|
762 |
{ WIDGETS_END},
|
|
763 |
};
|
|
764 |
|
|
765 |
static const WindowDesc _network_start_server_window_desc = {
|
|
766 |
WDP_CENTER, WDP_CENTER, 420, 244,
|
|
767 |
WC_NETWORK_WINDOW,0,
|
|
768 |
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
|
|
769 |
_network_start_server_window_widgets,
|
|
770 |
NetworkStartServerWindowWndProc,
|
|
771 |
};
|
|
772 |
|
|
773 |
static void ShowNetworkStartServerWindow(void)
|
|
774 |
{
|
|
775 |
Window *w;
|
|
776 |
DeleteWindowById(WC_NETWORK_WINDOW, 0);
|
|
777 |
|
|
778 |
w = AllocateWindowDesc(&_network_start_server_window_desc);
|
|
779 |
ttd_strlcpy(_edit_str_buf, _network_server_name, lengthof(_edit_str_buf));
|
|
780 |
|
|
781 |
_saveload_mode = SLD_NEW_GAME;
|
|
782 |
BuildFileList();
|
|
783 |
w->vscroll.cap = 12;
|
|
784 |
w->vscroll.count = _fios_num+1;
|
|
785 |
|
|
786 |
WP(w, network_ql_d).q.afilter = CS_ALPHANUMERAL;
|
|
787 |
InitializeTextBuffer(&WP(w, network_ql_d).q.text, _edit_str_buf, lengthof(_edit_str_buf), 160);
|
|
788 |
}
|
|
789 |
|
|
790 |
static byte NetworkLobbyFindCompanyIndex(byte pos)
|
|
791 |
{
|
|
792 |
byte i;
|
|
793 |
|
|
794 |
/* Scroll through all _network_player_info and get the 'pos' item
|
|
795 |
that is not empty */
|
|
796 |
for (i = 0; i < MAX_PLAYERS; i++) {
|
|
797 |
if (_network_player_info[i].company_name[0] != '\0') {
|
|
798 |
if (pos-- == 0) return i;
|
|
799 |
}
|
|
800 |
}
|
|
801 |
|
|
802 |
return 0;
|
|
803 |
}
|
|
804 |
|
|
805 |
/* uses network_d WP macro */
|
|
806 |
static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e)
|
|
807 |
{
|
|
808 |
network_d *nd = &WP(w, network_d);
|
|
809 |
|
|
810 |
switch (e->event) {
|
|
811 |
case WE_CREATE:
|
|
812 |
nd->company = (byte)-1;
|
|
813 |
break;
|
|
814 |
|
|
815 |
case WE_PAINT: {
|
|
816 |
const NetworkGameInfo *gi = &nd->server->info;
|
|
817 |
int y = NET_PRC__OFFSET_TOP_WIDGET_COMPANY, pos;
|
|
818 |
|
|
819 |
SetWindowWidgetDisabledState(w, 7, nd->company == (byte)-1);
|
|
820 |
SetWindowWidgetDisabledState(w, 8, gi->companies_on >= gi->companies_max);
|
|
821 |
/* You can not join a server as spectator when it has no companies active..
|
|
822 |
* it causes some nasty crashes */
|
|
823 |
SetWindowWidgetDisabledState(w, 9, gi->spectators_on >= gi->spectators_max ||
|
|
824 |
gi->companies_on == 0);
|
|
825 |
|
|
826 |
DrawWindowWidgets(w);
|
|
827 |
|
|
828 |
SetDParamStr(0, gi->server_name);
|
|
829 |
DrawString(10, 22, STR_NETWORK_PREPARE_TO_JOIN, 2);
|
|
830 |
|
|
831 |
/* Draw company list */
|
|
832 |
pos = w->vscroll.pos;
|
|
833 |
while (pos < gi->companies_on) {
|
|
834 |
byte company = NetworkLobbyFindCompanyIndex(pos);
|
|
835 |
bool income = false;
|
|
836 |
if (nd->company == company)
|
|
837 |
GfxFillRect(11, y - 1, 154, y + 10, 10); // show highlighted item with a different colour
|
|
838 |
|
|
839 |
DoDrawStringTruncated(_network_player_info[company].company_name, 13, y, 16, 135 - 13);
|
|
840 |
if (_network_player_info[company].use_password != 0) DrawSprite(SPR_LOCK, 135, y);
|
|
841 |
|
|
842 |
/* If the company's income was positive puts a green dot else a red dot */
|
|
843 |
if (_network_player_info[company].income >= 0) income = true;
|
|
844 |
DrawSprite(SPR_BLOT | (income ? PALETTE_TO_GREEN : PALETTE_TO_RED), 145, y);
|
|
845 |
|
|
846 |
pos++;
|
|
847 |
y += NET_PRC__SIZE_OF_ROW;
|
|
848 |
if (pos >= w->vscroll.cap) break;
|
|
849 |
}
|
|
850 |
|
|
851 |
/* Draw info about selected company when it is selected in the left window */
|
|
852 |
GfxFillRect(174, 39, 403, 75, 157);
|
|
853 |
DrawStringCentered(290, 50, STR_NETWORK_COMPANY_INFO, 0);
|
|
854 |
if (nd->company != (byte)-1) {
|
|
855 |
const uint x = 183;
|
|
856 |
const uint trunc_width = w->widget[6].right - x;
|
|
857 |
y = 80;
|
|
858 |
|
|
859 |
SetDParam(0, nd->server->info.clients_on);
|
|
860 |
SetDParam(1, nd->server->info.clients_max);
|
|
861 |
SetDParam(2, nd->server->info.companies_on);
|
|
862 |
SetDParam(3, nd->server->info.companies_max);
|
|
863 |
DrawString(x, y, STR_NETWORK_CLIENTS, 2);
|
|
864 |
y += 10;
|
|
865 |
|
|
866 |
SetDParamStr(0, _network_player_info[nd->company].company_name);
|
|
867 |
DrawStringTruncated(x, y, STR_NETWORK_COMPANY_NAME, 2, trunc_width);
|
|
868 |
y += 10;
|
|
869 |
|
|
870 |
SetDParam(0, _network_player_info[nd->company].inaugurated_year);
|
|
871 |
DrawString(x, y, STR_NETWORK_INAUGURATION_YEAR, 2); // inauguration year
|
|
872 |
y += 10;
|
|
873 |
|
|
874 |
SetDParam64(0, _network_player_info[nd->company].company_value);
|
|
875 |
DrawString(x, y, STR_NETWORK_VALUE, 2); // company value
|
|
876 |
y += 10;
|
|
877 |
|
|
878 |
SetDParam64(0, _network_player_info[nd->company].money);
|
|
879 |
DrawString(x, y, STR_NETWORK_CURRENT_BALANCE, 2); // current balance
|
|
880 |
y += 10;
|
|
881 |
|
|
882 |
SetDParam64(0, _network_player_info[nd->company].income);
|
|
883 |
DrawString(x, y, STR_NETWORK_LAST_YEARS_INCOME, 2); // last year's income
|
|
884 |
y += 10;
|
|
885 |
|
|
886 |
SetDParam(0, _network_player_info[nd->company].performance);
|
|
887 |
DrawString(x, y, STR_NETWORK_PERFORMANCE, 2); // performance
|
|
888 |
y += 10;
|
|
889 |
|
|
890 |
SetDParam(0, _network_player_info[nd->company].num_vehicle[0]);
|
|
891 |
SetDParam(1, _network_player_info[nd->company].num_vehicle[1]);
|
|
892 |
SetDParam(2, _network_player_info[nd->company].num_vehicle[2]);
|
|
893 |
SetDParam(3, _network_player_info[nd->company].num_vehicle[3]);
|
|
894 |
SetDParam(4, _network_player_info[nd->company].num_vehicle[4]);
|
|
895 |
DrawString(x, y, STR_NETWORK_VEHICLES, 2); // vehicles
|
|
896 |
y += 10;
|
|
897 |
|
|
898 |
SetDParam(0, _network_player_info[nd->company].num_station[0]);
|
|
899 |
SetDParam(1, _network_player_info[nd->company].num_station[1]);
|
|
900 |
SetDParam(2, _network_player_info[nd->company].num_station[2]);
|
|
901 |
SetDParam(3, _network_player_info[nd->company].num_station[3]);
|
|
902 |
SetDParam(4, _network_player_info[nd->company].num_station[4]);
|
|
903 |
DrawString(x, y, STR_NETWORK_STATIONS, 2); // stations
|
|
904 |
y += 10;
|
|
905 |
|
|
906 |
SetDParamStr(0, _network_player_info[nd->company].players);
|
|
907 |
DrawStringTruncated(x, y, STR_NETWORK_PLAYERS, 2, trunc_width); // players
|
|
908 |
}
|
|
909 |
} break;
|
|
910 |
|
|
911 |
case WE_CLICK:
|
|
912 |
switch (e->we.click.widget) {
|
|
913 |
case 0: case 11: /* Close 'X' | Cancel button */
|
|
914 |
ShowNetworkGameWindow();
|
|
915 |
break;
|
|
916 |
case 4: { /* Company list */
|
|
917 |
uint32 id_v = (e->we.click.pt.y - NET_PRC__OFFSET_TOP_WIDGET_COMPANY) / NET_PRC__SIZE_OF_ROW;
|
|
918 |
|
|
919 |
if (id_v >= w->vscroll.cap) return;
|
|
920 |
|
|
921 |
id_v += w->vscroll.pos;
|
|
922 |
nd->company = (id_v >= nd->server->info.companies_on) ? (byte)-1 : NetworkLobbyFindCompanyIndex(id_v);
|
|
923 |
SetWindowDirty(w);
|
|
924 |
} break;
|
|
925 |
case 7: /* Join company */
|
|
926 |
if (nd->company != (byte)-1) {
|
|
927 |
_network_playas = nd->company;
|
|
928 |
NetworkClientConnectGame(_network_last_host, _network_last_port);
|
|
929 |
}
|
|
930 |
break;
|
|
931 |
case 8: /* New company */
|
|
932 |
_network_playas = PLAYER_NEW_COMPANY;
|
|
933 |
NetworkClientConnectGame(_network_last_host, _network_last_port);
|
|
934 |
break;
|
|
935 |
case 9: /* Spectate game */
|
|
936 |
_network_playas = PLAYER_SPECTATOR;
|
|
937 |
NetworkClientConnectGame(_network_last_host, _network_last_port);
|
|
938 |
break;
|
|
939 |
case 10: /* Refresh */
|
|
940 |
NetworkQueryServer(_network_last_host, _network_last_port, false); // company info
|
|
941 |
NetworkUDPQueryServer(_network_last_host, _network_last_port); // general data
|
|
942 |
break;
|
|
943 |
} break;
|
|
944 |
|
|
945 |
case WE_MESSAGE:
|
|
946 |
SetWindowDirty(w);
|
|
947 |
break;
|
|
948 |
}
|
|
949 |
}
|
|
950 |
|
|
951 |
static const Widget _network_lobby_window_widgets[] = {
|
|
952 |
{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
|
|
953 |
{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 419, 0, 13, STR_NETWORK_GAME_LOBBY, STR_NULL},
|
|
954 |
{ WWT_PANEL, RESIZE_NONE, BGC, 0, 419, 14, 234, 0x0, STR_NULL},
|
|
955 |
|
|
956 |
// company list
|
|
957 |
{ WWT_PANEL, RESIZE_NONE, BTC, 10, 155, 38, 49, 0x0, STR_NULL},
|
|
958 |
{ WWT_MATRIX, RESIZE_NONE, BGC, 10, 155, 50, 190, (10 << 8) + 1, STR_NETWORK_COMPANY_LIST_TIP},
|
|
959 |
{ WWT_SCROLLBAR, RESIZE_NONE, BGC, 156, 167, 38, 190, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
|
960 |
|
|
961 |
// company/player info
|
|
962 |
{ WWT_PANEL, RESIZE_NONE, BGC, 173, 404, 38, 190, 0x0, STR_NULL},
|
|
963 |
|
|
964 |
// buttons
|
|
965 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 10, 151, 200, 211, STR_NETWORK_JOIN_COMPANY, STR_NETWORK_JOIN_COMPANY_TIP},
|
|
966 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 10, 151, 215, 226, STR_NETWORK_NEW_COMPANY, STR_NETWORK_NEW_COMPANY_TIP},
|
|
967 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 158, 268, 200, 211, STR_NETWORK_SPECTATE_GAME, STR_NETWORK_SPECTATE_GAME_TIP},
|
|
968 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 158, 268, 215, 226, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP},
|
|
969 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 278, 388, 200, 211, STR_012E_CANCEL, STR_NULL},
|
|
970 |
|
|
971 |
{ WIDGETS_END},
|
|
972 |
};
|
|
973 |
|
|
974 |
static const WindowDesc _network_lobby_window_desc = {
|
|
975 |
WDP_CENTER, WDP_CENTER, 420, 235,
|
|
976 |
WC_NETWORK_WINDOW,0,
|
|
977 |
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
|
|
978 |
_network_lobby_window_widgets,
|
|
979 |
NetworkLobbyWindowWndProc,
|
|
980 |
};
|
|
981 |
|
|
982 |
/* Show the networklobbywindow with the selected server
|
|
983 |
* @param ngl Selected game pointer which is passed to the new window */
|
|
984 |
static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
|
|
985 |
{
|
|
986 |
Window *w;
|
|
987 |
DeleteWindowById(WC_NETWORK_WINDOW, 0);
|
|
988 |
|
|
989 |
NetworkQueryServer(_network_last_host, _network_last_port, false); // company info
|
|
990 |
NetworkUDPQueryServer(_network_last_host, _network_last_port); // general data
|
|
991 |
|
|
992 |
w = AllocateWindowDesc(&_network_lobby_window_desc);
|
|
993 |
if (w != NULL) {
|
|
994 |
WP(w, network_ql_d).n.server = ngl;
|
|
995 |
strcpy(_edit_str_buf, "");
|
|
996 |
w->vscroll.cap = 10;
|
|
997 |
}
|
|
998 |
}
|
|
999 |
|
|
1000 |
// The window below gives information about the connected clients
|
|
1001 |
// and also makes able to give money to them, kick them (if server)
|
|
1002 |
// and stuff like that.
|
|
1003 |
|
|
1004 |
extern void DrawPlayerIcon(PlayerID pid, int x, int y);
|
|
1005 |
|
|
1006 |
// Every action must be of this form
|
|
1007 |
typedef void ClientList_Action_Proc(byte client_no);
|
|
1008 |
|
|
1009 |
// Max 10 actions per client
|
|
1010 |
#define MAX_CLIENTLIST_ACTION 10
|
|
1011 |
|
|
1012 |
// Some standard bullshit.. defines variables ;)
|
|
1013 |
static void ClientListWndProc(Window *w, WindowEvent *e);
|
|
1014 |
static void ClientListPopupWndProc(Window *w, WindowEvent *e);
|
|
1015 |
static byte _selected_clientlist_item = 255;
|
|
1016 |
static byte _selected_clientlist_y = 0;
|
|
1017 |
static char _clientlist_action[MAX_CLIENTLIST_ACTION][50];
|
|
1018 |
static ClientList_Action_Proc *_clientlist_proc[MAX_CLIENTLIST_ACTION];
|
|
1019 |
|
|
1020 |
enum {
|
|
1021 |
CLNWND_OFFSET = 16,
|
|
1022 |
CLNWND_ROWSIZE = 10
|
|
1023 |
};
|
|
1024 |
|
|
1025 |
static const Widget _client_list_widgets[] = {
|
|
1026 |
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
1027 |
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 249, 0, 13, STR_NETWORK_CLIENT_LIST, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
|
1028 |
|
|
1029 |
{ WWT_PANEL, RESIZE_NONE, 14, 0, 249, 14, 14 + CLNWND_ROWSIZE + 1, 0x0, STR_NULL},
|
|
1030 |
{ WIDGETS_END},
|
|
1031 |
};
|
|
1032 |
|
|
1033 |
static const Widget _client_list_popup_widgets[] = {
|
|
1034 |
{ WWT_PANEL, RESIZE_NONE, 14, 0, 99, 0, 0, 0, STR_NULL},
|
|
1035 |
{ WIDGETS_END},
|
|
1036 |
};
|
|
1037 |
|
|
1038 |
static WindowDesc _client_list_desc = {
|
|
1039 |
WDP_AUTO, WDP_AUTO, 250, 1,
|
|
1040 |
WC_CLIENT_LIST,0,
|
|
1041 |
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
|
|
1042 |
_client_list_widgets,
|
|
1043 |
ClientListWndProc
|
|
1044 |
};
|
|
1045 |
|
|
1046 |
// Finds the Xth client-info that is active
|
|
1047 |
static const NetworkClientInfo *NetworkFindClientInfo(byte client_no)
|
|
1048 |
{
|
|
1049 |
const NetworkClientInfo *ci;
|
|
1050 |
|
|
1051 |
FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
|
|
1052 |
if (client_no == 0) return ci;
|
|
1053 |
client_no--;
|
|
1054 |
}
|
|
1055 |
|
|
1056 |
return NULL;
|
|
1057 |
}
|
|
1058 |
|
|
1059 |
// Here we start to define the options out of the menu
|
|
1060 |
static void ClientList_Kick(byte client_no)
|
|
1061 |
{
|
|
1062 |
if (client_no < MAX_PLAYERS)
|
|
1063 |
SEND_COMMAND(PACKET_SERVER_ERROR)(DEREF_CLIENT(client_no), NETWORK_ERROR_KICKED);
|
|
1064 |
}
|
|
1065 |
|
|
1066 |
static void ClientList_Ban(byte client_no)
|
|
1067 |
{
|
|
1068 |
uint i;
|
|
1069 |
uint32 ip = NetworkFindClientInfo(client_no)->client_ip;
|
|
1070 |
|
|
1071 |
for (i = 0; i < lengthof(_network_ban_list); i++) {
|
|
1072 |
if (_network_ban_list[i] == NULL) {
|
|
1073 |
_network_ban_list[i] = strdup(inet_ntoa(*(struct in_addr *)&ip));
|
|
1074 |
break;
|
|
1075 |
}
|
|
1076 |
}
|
|
1077 |
|
|
1078 |
if (client_no < MAX_PLAYERS)
|
|
1079 |
SEND_COMMAND(PACKET_SERVER_ERROR)(DEREF_CLIENT(client_no), NETWORK_ERROR_KICKED);
|
|
1080 |
}
|
|
1081 |
|
|
1082 |
static void ClientList_GiveMoney(byte client_no)
|
|
1083 |
{
|
|
1084 |
if (NetworkFindClientInfo(client_no) != NULL)
|
|
1085 |
ShowNetworkGiveMoneyWindow(NetworkFindClientInfo(client_no)->client_playas);
|
|
1086 |
}
|
|
1087 |
|
|
1088 |
static void ClientList_SpeakToClient(byte client_no)
|
|
1089 |
{
|
|
1090 |
if (NetworkFindClientInfo(client_no) != NULL)
|
|
1091 |
ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, NetworkFindClientInfo(client_no)->client_index);
|
|
1092 |
}
|
|
1093 |
|
|
1094 |
static void ClientList_SpeakToCompany(byte client_no)
|
|
1095 |
{
|
|
1096 |
if (NetworkFindClientInfo(client_no) != NULL)
|
|
1097 |
ShowNetworkChatQueryWindow(DESTTYPE_TEAM, NetworkFindClientInfo(client_no)->client_playas);
|
|
1098 |
}
|
|
1099 |
|
|
1100 |
static void ClientList_SpeakToAll(byte client_no)
|
|
1101 |
{
|
|
1102 |
ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
|
|
1103 |
}
|
|
1104 |
|
|
1105 |
static void ClientList_None(byte client_no)
|
|
1106 |
{
|
|
1107 |
// No action ;)
|
|
1108 |
}
|
|
1109 |
|
|
1110 |
|
|
1111 |
|
|
1112 |
// Help, a action is clicked! What do we do?
|
|
1113 |
static void HandleClientListPopupClick(byte index, byte clientno) {
|
|
1114 |
// A click on the Popup of the ClientList.. handle the command
|
|
1115 |
if (index < MAX_CLIENTLIST_ACTION && _clientlist_proc[index] != NULL) {
|
|
1116 |
_clientlist_proc[index](clientno);
|
|
1117 |
}
|
|
1118 |
}
|
|
1119 |
|
|
1120 |
// Finds the amount of clients and set the height correct
|
|
1121 |
static bool CheckClientListHeight(Window *w)
|
|
1122 |
{
|
|
1123 |
int num = 0;
|
|
1124 |
const NetworkClientInfo *ci;
|
|
1125 |
|
|
1126 |
// Should be replaced with a loop through all clients
|
|
1127 |
FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
|
|
1128 |
num++;
|
|
1129 |
}
|
|
1130 |
|
|
1131 |
num *= CLNWND_ROWSIZE;
|
|
1132 |
|
|
1133 |
// If height is changed
|
|
1134 |
if (w->height != CLNWND_OFFSET + num + 1) {
|
|
1135 |
// XXX - magic unfortunately; (num + 2) has to be one bigger than heigh (num + 1)
|
|
1136 |
SetWindowDirty(w);
|
|
1137 |
w->widget[2].bottom = w->widget[2].top + num + 2;
|
|
1138 |
w->height = CLNWND_OFFSET + num + 1;
|
|
1139 |
SetWindowDirty(w);
|
|
1140 |
return false;
|
|
1141 |
}
|
|
1142 |
return true;
|
|
1143 |
}
|
|
1144 |
|
|
1145 |
// Finds the amount of actions in the popup and set the height correct
|
|
1146 |
static uint ClientListPopupHeigth(void) {
|
|
1147 |
int i, num = 0;
|
|
1148 |
|
|
1149 |
// Find the amount of actions
|
|
1150 |
for (i = 0; i < MAX_CLIENTLIST_ACTION; i++) {
|
|
1151 |
if (_clientlist_action[i][0] == '\0') continue;
|
|
1152 |
if (_clientlist_proc[i] == NULL) continue;
|
|
1153 |
num++;
|
|
1154 |
}
|
|
1155 |
|
|
1156 |
num *= CLNWND_ROWSIZE;
|
|
1157 |
|
|
1158 |
return num + 1;
|
|
1159 |
}
|
|
1160 |
|
|
1161 |
// Show the popup (action list)
|
|
1162 |
static Window *PopupClientList(Window *w, int client_no, int x, int y)
|
|
1163 |
{
|
|
1164 |
int i, h;
|
|
1165 |
const NetworkClientInfo *ci;
|
|
1166 |
DeleteWindowById(WC_TOOLBAR_MENU, 0);
|
|
1167 |
|
|
1168 |
// Clean the current actions
|
|
1169 |
for (i = 0; i < MAX_CLIENTLIST_ACTION; i++) {
|
|
1170 |
_clientlist_action[i][0] = '\0';
|
|
1171 |
_clientlist_proc[i] = NULL;
|
|
1172 |
}
|
|
1173 |
|
|
1174 |
// Fill the actions this client has
|
|
1175 |
// Watch is, max 50 chars long!
|
|
1176 |
|
|
1177 |
ci = NetworkFindClientInfo(client_no);
|
|
1178 |
if (ci == NULL) return NULL;
|
|
1179 |
|
|
1180 |
i = 0;
|
|
1181 |
if (_network_own_client_index != ci->client_index) {
|
|
1182 |
GetString(_clientlist_action[i], STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, lastof(_clientlist_action[i]));
|
|
1183 |
_clientlist_proc[i++] = &ClientList_SpeakToClient;
|
|
1184 |
}
|
|
1185 |
|
|
1186 |
if (IsValidPlayer(ci->client_playas) || ci->client_playas == PLAYER_SPECTATOR) {
|
|
1187 |
GetString(_clientlist_action[i], STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, lastof(_clientlist_action[i]));
|
|
1188 |
_clientlist_proc[i++] = &ClientList_SpeakToCompany;
|
|
1189 |
}
|
|
1190 |
GetString(_clientlist_action[i], STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, lastof(_clientlist_action[i]));
|
|
1191 |
_clientlist_proc[i++] = &ClientList_SpeakToAll;
|
|
1192 |
|
|
1193 |
if (_network_own_client_index != ci->client_index) {
|
|
1194 |
/* We are no spectator and the player we want to give money to is no spectator */
|
|
1195 |
if (IsValidPlayer(_network_playas) && IsValidPlayer(ci->client_playas)) {
|
|
1196 |
GetString(_clientlist_action[i], STR_NETWORK_CLIENTLIST_GIVE_MONEY, lastof(_clientlist_action[i]));
|
|
1197 |
_clientlist_proc[i++] = &ClientList_GiveMoney;
|
|
1198 |
}
|
|
1199 |
}
|
|
1200 |
|
|
1201 |
// A server can kick clients (but not himself)
|
|
1202 |
if (_network_server && _network_own_client_index != ci->client_index) {
|
|
1203 |
GetString(_clientlist_action[i], STR_NETWORK_CLIENTLIST_KICK, lastof(_clientlist_action[i]));
|
|
1204 |
_clientlist_proc[i++] = &ClientList_Kick;
|
|
1205 |
|
|
1206 |
sprintf(_clientlist_action[i],"Ban"); // XXX GetString?
|
|
1207 |
_clientlist_proc[i++] = &ClientList_Ban;
|
|
1208 |
}
|
|
1209 |
|
|
1210 |
if (i == 0) {
|
|
1211 |
GetString(_clientlist_action[i], STR_NETWORK_CLIENTLIST_NONE, lastof(_clientlist_action[i]));
|
|
1212 |
_clientlist_proc[i++] = &ClientList_None;
|
|
1213 |
}
|
|
1214 |
|
|
1215 |
/* Calculate the height */
|
|
1216 |
h = ClientListPopupHeigth();
|
|
1217 |
|
|
1218 |
// Allocate the popup
|
|
1219 |
w = AllocateWindow(x, y, 150, h + 1, ClientListPopupWndProc, WC_TOOLBAR_MENU, _client_list_popup_widgets);
|
|
1220 |
w->widget[0].bottom = w->widget[0].top + h;
|
|
1221 |
w->widget[0].right = w->widget[0].left + 150;
|
|
1222 |
|
|
1223 |
w->flags4 &= ~WF_WHITE_BORDER_MASK;
|
|
1224 |
WP(w,menu_d).item_count = 0;
|
|
1225 |
// Save our client
|
|
1226 |
WP(w,menu_d).main_button = client_no;
|
|
1227 |
WP(w,menu_d).sel_index = 0;
|
|
1228 |
// We are a popup
|
|
1229 |
_popup_menu_active = true;
|
|
1230 |
|
|
1231 |
return w;
|
|
1232 |
}
|
|
1233 |
|
|
1234 |
/** Main handle for the client popup list
|
|
1235 |
* uses menu_d WP macro */
|
|
1236 |
static void ClientListPopupWndProc(Window *w, WindowEvent *e)
|
|
1237 |
{
|
|
1238 |
switch (e->event) {
|
|
1239 |
case WE_PAINT: {
|
|
1240 |
int i, y, sel;
|
|
1241 |
byte colour;
|
|
1242 |
DrawWindowWidgets(w);
|
|
1243 |
|
|
1244 |
// Draw the actions
|
|
1245 |
sel = WP(w,menu_d).sel_index;
|
|
1246 |
y = 1;
|
|
1247 |
for (i = 0; i < MAX_CLIENTLIST_ACTION; i++, y += CLNWND_ROWSIZE) {
|
|
1248 |
if (_clientlist_action[i][0] == '\0') continue;
|
|
1249 |
if (_clientlist_proc[i] == NULL) continue;
|
|
1250 |
|
|
1251 |
if (sel-- == 0) { // Selected item, highlight it
|
|
1252 |
GfxFillRect(1, y, 150 - 2, y + CLNWND_ROWSIZE - 1, 0);
|
|
1253 |
colour = 0xC;
|
|
1254 |
} else {
|
|
1255 |
colour = 0x10;
|
|
1256 |
}
|
|
1257 |
|
|
1258 |
DoDrawString(_clientlist_action[i], 4, y, colour);
|
|
1259 |
}
|
|
1260 |
} break;
|
|
1261 |
|
|
1262 |
case WE_POPUPMENU_SELECT: {
|
|
1263 |
// We selected an action
|
|
1264 |
int index = (e->we.popupmenu.pt.y - w->top) / CLNWND_ROWSIZE;
|
|
1265 |
|
|
1266 |
if (index >= 0 && e->we.popupmenu.pt.y >= w->top)
|
|
1267 |
HandleClientListPopupClick(index, WP(w,menu_d).main_button);
|
|
1268 |
|
|
1269 |
DeleteWindowById(WC_TOOLBAR_MENU, 0);
|
|
1270 |
} break;
|
|
1271 |
|
|
1272 |
case WE_POPUPMENU_OVER: {
|
|
1273 |
// Our mouse hoovers over an action? Select it!
|
|
1274 |
int index = (e->we.popupmenu.pt.y - w->top) / CLNWND_ROWSIZE;
|
|
1275 |
|
|
1276 |
if (index == -1 || index == WP(w,menu_d).sel_index) return;
|
|
1277 |
|
|
1278 |
WP(w,menu_d).sel_index = index;
|
|
1279 |
SetWindowDirty(w);
|
|
1280 |
} break;
|
|
1281 |
|
|
1282 |
}
|
|
1283 |
}
|
|
1284 |
|
|
1285 |
// Main handle for clientlist
|
|
1286 |
static void ClientListWndProc(Window *w, WindowEvent *e)
|
|
1287 |
{
|
|
1288 |
switch (e->event) {
|
|
1289 |
case WE_PAINT: {
|
|
1290 |
NetworkClientInfo *ci;
|
|
1291 |
int y, i = 0;
|
|
1292 |
byte colour;
|
|
1293 |
|
|
1294 |
// Check if we need to reset the height
|
|
1295 |
if (!CheckClientListHeight(w)) break;
|
|
1296 |
|
|
1297 |
DrawWindowWidgets(w);
|
|
1298 |
|
|
1299 |
y = CLNWND_OFFSET;
|
|
1300 |
|
|
1301 |
FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
|
|
1302 |
if (_selected_clientlist_item == i++) { // Selected item, highlight it
|
|
1303 |
GfxFillRect(1, y, 248, y + CLNWND_ROWSIZE - 1, 0);
|
|
1304 |
colour = 0xC;
|
|
1305 |
} else {
|
|
1306 |
colour = 0x10;
|
|
1307 |
}
|
|
1308 |
|
|
1309 |
if (ci->client_index == NETWORK_SERVER_INDEX) {
|
|
1310 |
DrawString(4, y, STR_NETWORK_SERVER, colour);
|
|
1311 |
} else {
|
|
1312 |
DrawString(4, y, STR_NETWORK_CLIENT, colour);
|
|
1313 |
}
|
|
1314 |
|
|
1315 |
// Filter out spectators
|
|
1316 |
if (IsValidPlayer(ci->client_playas)) DrawPlayerIcon(ci->client_playas, 64, y + 1);
|
|
1317 |
|
|
1318 |
DoDrawString(ci->client_name, 81, y, colour);
|
|
1319 |
|
|
1320 |
y += CLNWND_ROWSIZE;
|
|
1321 |
}
|
|
1322 |
} break;
|
|
1323 |
|
|
1324 |
case WE_CLICK:
|
|
1325 |
// Show the popup with option
|
|
1326 |
if (_selected_clientlist_item != 255) {
|
|
1327 |
PopupClientList(w, _selected_clientlist_item, e->we.click.pt.x + w->left, e->we.click.pt.y + w->top);
|
|
1328 |
}
|
|
1329 |
|
|
1330 |
break;
|
|
1331 |
|
|
1332 |
case WE_MOUSEOVER:
|
|
1333 |
// -1 means we left the current window
|
|
1334 |
if (e->we.mouseover.pt.y == -1) {
|
|
1335 |
_selected_clientlist_y = 0;
|
|
1336 |
_selected_clientlist_item = 255;
|
|
1337 |
SetWindowDirty(w);
|
|
1338 |
break;
|
|
1339 |
}
|
|
1340 |
// It did not change.. no update!
|
|
1341 |
if (e->we.mouseover.pt.y == _selected_clientlist_y) break;
|
|
1342 |
|
|
1343 |
// Find the new selected item (if any)
|
|
1344 |
_selected_clientlist_y = e->we.mouseover.pt.y;
|
|
1345 |
if (e->we.mouseover.pt.y > CLNWND_OFFSET) {
|
|
1346 |
_selected_clientlist_item = (e->we.mouseover.pt.y - CLNWND_OFFSET) / CLNWND_ROWSIZE;
|
|
1347 |
} else {
|
|
1348 |
_selected_clientlist_item = 255;
|
|
1349 |
}
|
|
1350 |
|
|
1351 |
// Repaint
|
|
1352 |
SetWindowDirty(w);
|
|
1353 |
break;
|
|
1354 |
|
|
1355 |
case WE_DESTROY: case WE_CREATE:
|
|
1356 |
// When created or destroyed, data is reset
|
|
1357 |
_selected_clientlist_item = 255;
|
|
1358 |
_selected_clientlist_y = 0;
|
|
1359 |
break;
|
|
1360 |
}
|
|
1361 |
}
|
|
1362 |
|
|
1363 |
void ShowClientList(void)
|
|
1364 |
{
|
|
1365 |
AllocateWindowDescFront(&_client_list_desc, 0);
|
|
1366 |
}
|
|
1367 |
|
|
1368 |
|
|
1369 |
static NetworkPasswordType pw_type;
|
|
1370 |
|
|
1371 |
|
|
1372 |
void ShowNetworkNeedPassword(NetworkPasswordType npt)
|
|
1373 |
{
|
|
1374 |
StringID caption;
|
|
1375 |
|
|
1376 |
pw_type = npt;
|
|
1377 |
switch (npt) {
|
|
1378 |
default: NOT_REACHED();
|
|
1379 |
case NETWORK_GAME_PASSWORD: caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
|
|
1380 |
case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
|
|
1381 |
}
|
|
1382 |
ShowQueryString(STR_EMPTY, caption, 20, 180, FindWindowById(WC_NETWORK_STATUS_WINDOW, 0), CS_ALPHANUMERAL);
|
|
1383 |
}
|
|
1384 |
|
|
1385 |
|
|
1386 |
static void NetworkJoinStatusWindowWndProc(Window *w, WindowEvent *e)
|
|
1387 |
{
|
|
1388 |
switch (e->event) {
|
|
1389 |
case WE_PAINT: {
|
|
1390 |
uint8 progress; // used for progress bar
|
|
1391 |
DrawWindowWidgets(w);
|
|
1392 |
|
|
1393 |
DrawStringCentered(125, 35, STR_NETWORK_CONNECTING_1 + _network_join_status, 14);
|
|
1394 |
switch (_network_join_status) {
|
|
1395 |
case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
|
|
1396 |
case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
|
|
1397 |
progress = 10; // first two stages 10%
|
|
1398 |
break;
|
|
1399 |
case NETWORK_JOIN_STATUS_WAITING:
|
|
1400 |
SetDParam(0, _network_join_waiting);
|
|
1401 |
DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_WAITING, 14);
|
|
1402 |
progress = 15; // third stage is 15%
|
|
1403 |
break;
|
|
1404 |
case NETWORK_JOIN_STATUS_DOWNLOADING:
|
|
1405 |
SetDParam(0, _network_join_kbytes);
|
|
1406 |
SetDParam(1, _network_join_kbytes_total);
|
|
1407 |
DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_DOWNLOADING, 14);
|
|
1408 |
/* Fallthrough */
|
|
1409 |
default: /* Waiting is 15%, so the resting receivement of map is maximum 70% */
|
|
1410 |
progress = 15 + _network_join_kbytes * (100 - 15) / _network_join_kbytes_total;
|
|
1411 |
}
|
|
1412 |
|
|
1413 |
/* Draw nice progress bar :) */
|
|
1414 |
DrawFrameRect(20, 18, (int)((w->width - 20) * progress / 100), 28, 10, 0);
|
|
1415 |
} break;
|
|
1416 |
|
|
1417 |
case WE_CLICK:
|
|
1418 |
switch (e->we.click.widget) {
|
|
1419 |
case 2: /* Disconnect button */
|
|
1420 |
NetworkDisconnect();
|
|
1421 |
DeleteWindow(w);
|
|
1422 |
SwitchMode(SM_MENU);
|
|
1423 |
ShowNetworkGameWindow();
|
|
1424 |
break;
|
|
1425 |
}
|
|
1426 |
break;
|
|
1427 |
|
|
1428 |
/* If the server asks for a password, we need to fill it in */
|
|
1429 |
case WE_ON_EDIT_TEXT_CANCEL:
|
|
1430 |
NetworkDisconnect();
|
|
1431 |
ShowNetworkGameWindow();
|
|
1432 |
break;
|
|
1433 |
|
|
1434 |
case WE_ON_EDIT_TEXT:
|
|
1435 |
SEND_COMMAND(PACKET_CLIENT_PASSWORD)(pw_type, e->we.edittext.str);
|
|
1436 |
break;
|
|
1437 |
}
|
|
1438 |
}
|
|
1439 |
|
|
1440 |
static const Widget _network_join_status_window_widget[] = {
|
|
1441 |
{ WWT_CAPTION, RESIZE_NONE, 14, 0, 249, 0, 13, STR_NETWORK_CONNECTING, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
|
1442 |
{ WWT_PANEL, RESIZE_NONE, 14, 0, 249, 14, 84, 0x0, STR_NULL},
|
|
1443 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 75, 175, 69, 80, STR_NETWORK_DISCONNECT, STR_NULL},
|
|
1444 |
{ WIDGETS_END},
|
|
1445 |
};
|
|
1446 |
|
|
1447 |
static const WindowDesc _network_join_status_window_desc = {
|
|
1448 |
WDP_CENTER, WDP_CENTER, 250, 85,
|
|
1449 |
WC_NETWORK_STATUS_WINDOW, 0,
|
|
1450 |
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_MODAL,
|
|
1451 |
_network_join_status_window_widget,
|
|
1452 |
NetworkJoinStatusWindowWndProc,
|
|
1453 |
};
|
|
1454 |
|
|
1455 |
void ShowJoinStatusWindow(void)
|
|
1456 |
{
|
|
1457 |
Window *w;
|
|
1458 |
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
|
|
1459 |
w = AllocateWindowDesc(&_network_join_status_window_desc);
|
|
1460 |
/* Parent the status window to the lobby */
|
|
1461 |
if (w != NULL) w->parent = FindWindowById(WC_NETWORK_WINDOW, 0);
|
|
1462 |
}
|
|
1463 |
|
|
1464 |
static void SendChat(const char *buf, DestType type, byte dest)
|
|
1465 |
{
|
|
1466 |
if (buf[0] == '\0') return;
|
|
1467 |
if (!_network_server) {
|
|
1468 |
SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT + type, type, dest, buf);
|
|
1469 |
} else {
|
|
1470 |
NetworkServer_HandleChat(NETWORK_ACTION_CHAT + type, type, dest, buf, NETWORK_SERVER_INDEX);
|
|
1471 |
}
|
|
1472 |
}
|
|
1473 |
|
|
1474 |
/**
|
|
1475 |
* Find the next item of the list of things that can be auto-completed.
|
|
1476 |
* @param item The current indexed item to return. This function can, and most
|
|
1477 |
* likely will, alter item, to skip empty items in the arrays.
|
|
1478 |
* @return Returns the char that matched to the index.
|
|
1479 |
*/
|
|
1480 |
static const char *ChatTabCompletionNextItem(uint *item)
|
|
1481 |
{
|
|
1482 |
static char chat_tab_temp_buffer[64];
|
|
1483 |
|
|
1484 |
/* First, try clients */
|
|
1485 |
if (*item < MAX_CLIENT_INFO) {
|
|
1486 |
/* Skip inactive clients */
|
|
1487 |
while (_network_client_info[*item].client_index == NETWORK_EMPTY_INDEX && *item < MAX_CLIENT_INFO) (*item)++;
|
|
1488 |
if (*item < MAX_CLIENT_INFO) return _network_client_info[*item].client_name;
|
|
1489 |
}
|
|
1490 |
|
|
1491 |
/* Then, try townnames */
|
|
1492 |
/* Not that the following assumes all town indices are adjacent, ie no
|
|
1493 |
* towns have been deleted. */
|
|
1494 |
if (*item <= (uint)MAX_CLIENT_INFO + GetMaxTownIndex()) {
|
|
1495 |
const Town *t;
|
|
1496 |
|
|
1497 |
FOR_ALL_TOWNS_FROM(t, *item - MAX_CLIENT_INFO) {
|
|
1498 |
/* Get the town-name via the string-system */
|
|
1499 |
SetDParam(0, t->townnameparts);
|
|
1500 |
GetString(chat_tab_temp_buffer, t->townnametype, lastof(chat_tab_temp_buffer));
|
|
1501 |
return &chat_tab_temp_buffer[0];
|
|
1502 |
}
|
|
1503 |
}
|
|
1504 |
|
|
1505 |
return NULL;
|
|
1506 |
}
|
|
1507 |
|
|
1508 |
/**
|
|
1509 |
* Find what text to complete. It scans for a space from the left and marks
|
|
1510 |
* the word right from that as to complete. It also writes a \0 at the
|
|
1511 |
* position of the space (if any). If nothing found, buf is returned.
|
|
1512 |
*/
|
|
1513 |
static char *ChatTabCompletionFindText(char *buf)
|
|
1514 |
{
|
|
1515 |
char *p = strrchr(buf, ' ');
|
|
1516 |
if (p == NULL) return buf;
|
|
1517 |
|
|
1518 |
*p = '\0';
|
|
1519 |
return p + 1;
|
|
1520 |
}
|
|
1521 |
|
|
1522 |
/**
|
|
1523 |
* See if we can auto-complete the current text of the user.
|
|
1524 |
*/
|
|
1525 |
static void ChatTabCompletion(Window *w)
|
|
1526 |
{
|
|
1527 |
static char _chat_tab_completion_buf[lengthof(_edit_str_buf)];
|
|
1528 |
Textbuf *tb = &WP(w, querystr_d).text;
|
|
1529 |
uint len, tb_len;
|
|
1530 |
uint item;
|
|
1531 |
char *tb_buf, *pre_buf;
|
|
1532 |
const char *cur_name;
|
|
1533 |
bool second_scan = false;
|
|
1534 |
|
|
1535 |
item = 0;
|
|
1536 |
|
|
1537 |
/* Copy the buffer so we can modify it without damaging the real data */
|
|
1538 |
pre_buf = (_chat_tab_completion_active) ? strdup(_chat_tab_completion_buf) : strdup(tb->buf);
|
|
1539 |
|
|
1540 |
tb_buf = ChatTabCompletionFindText(pre_buf);
|
|
1541 |
tb_len = strlen(tb_buf);
|
|
1542 |
|
|
1543 |
while ((cur_name = ChatTabCompletionNextItem(&item)) != NULL) {
|
|
1544 |
item++;
|
|
1545 |
|
|
1546 |
if (_chat_tab_completion_active) {
|
|
1547 |
/* We are pressing TAB again on the same name, is there an other name
|
|
1548 |
* that starts with this? */
|
|
1549 |
if (!second_scan) {
|
|
1550 |
uint offset;
|
|
1551 |
uint length;
|
|
1552 |
|
|
1553 |
/* If we are completing at the begin of the line, skip the ': ' we added */
|
|
1554 |
if (tb_buf == pre_buf) {
|
|
1555 |
offset = 0;
|
|
1556 |
length = tb->length - 2;
|
|
1557 |
} else {
|
|
1558 |
/* Else, find the place we are completing at */
|
|
1559 |
offset = strlen(pre_buf) + 1;
|
|
1560 |
length = tb->length - offset;
|
|
1561 |
}
|
|
1562 |
|
|
1563 |
/* Compare if we have a match */
|
|
1564 |
if (strlen(cur_name) == length && strncmp(cur_name, tb->buf + offset, length) == 0) second_scan = true;
|
|
1565 |
|
|
1566 |
continue;
|
|
1567 |
}
|
|
1568 |
|
|
1569 |
/* Now any match we make on _chat_tab_completion_buf after this, is perfect */
|
|
1570 |
}
|
|
1571 |
|
|
1572 |
len = strlen(cur_name);
|
|
1573 |
if (tb_len < len && strncasecmp(cur_name, tb_buf, tb_len) == 0) {
|
|
1574 |
/* Save the data it was before completion */
|
|
1575 |
if (!second_scan) snprintf(_chat_tab_completion_buf, lengthof(_chat_tab_completion_buf), "%s", tb->buf);
|
|
1576 |
_chat_tab_completion_active = true;
|
|
1577 |
|
|
1578 |
/* Change to the found name. Add ': ' if we are at the start of the line (pretty) */
|
|
1579 |
if (pre_buf == tb_buf) {
|
|
1580 |
snprintf(tb->buf, lengthof(_edit_str_buf), "%s: ", cur_name);
|
|
1581 |
} else {
|
|
1582 |
snprintf(tb->buf, lengthof(_edit_str_buf), "%s %s", pre_buf, cur_name);
|
|
1583 |
}
|
|
1584 |
|
|
1585 |
/* Update the textbuffer */
|
|
1586 |
UpdateTextBufferSize(&WP(w, querystr_d).text);
|
|
1587 |
|
|
1588 |
SetWindowDirty(w);
|
|
1589 |
free(pre_buf);
|
|
1590 |
return;
|
|
1591 |
}
|
|
1592 |
}
|
|
1593 |
|
|
1594 |
if (second_scan) {
|
|
1595 |
/* We walked all posibilities, and the user presses tab again.. revert to original text */
|
|
1596 |
strcpy(tb->buf, _chat_tab_completion_buf);
|
|
1597 |
_chat_tab_completion_active = false;
|
|
1598 |
|
|
1599 |
/* Update the textbuffer */
|
|
1600 |
UpdateTextBufferSize(&WP(w, querystr_d).text);
|
|
1601 |
|
|
1602 |
SetWindowDirty(w);
|
|
1603 |
}
|
|
1604 |
free(pre_buf);
|
|
1605 |
}
|
|
1606 |
|
|
1607 |
/* uses querystr_d WP macro
|
|
1608 |
* uses querystr_d->caption to store
|
|
1609 |
* - type of chat message (Private/Team/All) in bytes 0-7
|
|
1610 |
* - destination of chat message in the case of Team/Private in bytes 8-15 */
|
|
1611 |
static void ChatWindowWndProc(Window *w, WindowEvent *e)
|
|
1612 |
{
|
|
1613 |
switch (e->event) {
|
|
1614 |
case WE_CREATE:
|
|
1615 |
SendWindowMessage(WC_NEWS_WINDOW, 0, WE_CREATE, w->height, 0);
|
|
1616 |
SETBIT(_no_scroll, SCROLL_CHAT); // do not scroll the game with the arrow-keys
|
|
1617 |
break;
|
|
1618 |
|
|
1619 |
case WE_PAINT: {
|
|
1620 |
static const StringID chat_captions[] = {
|
|
1621 |
STR_NETWORK_CHAT_ALL_CAPTION,
|
|
1622 |
STR_NETWORK_CHAT_COMPANY_CAPTION,
|
|
1623 |
STR_NETWORK_CHAT_CLIENT_CAPTION
|
|
1624 |
};
|
|
1625 |
StringID msg;
|
|
1626 |
|
|
1627 |
DrawWindowWidgets(w);
|
|
1628 |
|
|
1629 |
assert(GB(WP(w, querystr_d).caption, 0, 8) < lengthof(chat_captions));
|
|
1630 |
msg = chat_captions[GB(WP(w, querystr_d).caption, 0, 8)];
|
|
1631 |
DrawStringRightAligned(w->widget[2].left - 2, w->widget[2].top + 1, msg, 16);
|
|
1632 |
DrawEditBox(w, &WP(w, querystr_d), 2);
|
|
1633 |
} break;
|
|
1634 |
|
|
1635 |
case WE_CLICK:
|
|
1636 |
switch (e->we.click.widget) {
|
|
1637 |
case 3: { /* Send */
|
|
1638 |
DestType type = GB(WP(w, querystr_d).caption, 0, 8);
|
|
1639 |
byte dest = GB(WP(w, querystr_d).caption, 8, 8);
|
|
1640 |
SendChat(WP(w, querystr_d).text.buf, type, dest);
|
|
1641 |
} /* FALLTHROUGH */
|
|
1642 |
case 0: /* Cancel */ DeleteWindow(w); break;
|
|
1643 |
}
|
|
1644 |
break;
|
|
1645 |
|
|
1646 |
case WE_MOUSELOOP:
|
|
1647 |
HandleEditBox(w, &WP(w, querystr_d), 2);
|
|
1648 |
break;
|
|
1649 |
|
|
1650 |
case WE_KEYPRESS:
|
|
1651 |
if (e->we.keypress.keycode == WKC_TAB) {
|
|
1652 |
ChatTabCompletion(w);
|
|
1653 |
} else {
|
|
1654 |
_chat_tab_completion_active = false;
|
|
1655 |
switch (HandleEditBoxKey(w, &WP(w, querystr_d), 2, e)) {
|
|
1656 |
case 1: { /* Return */
|
|
1657 |
DestType type = GB(WP(w, querystr_d).caption, 0, 8);
|
|
1658 |
byte dest = GB(WP(w, querystr_d).caption, 8, 8);
|
|
1659 |
SendChat(WP(w, querystr_d).text.buf, type, dest);
|
|
1660 |
} /* FALLTHROUGH */
|
|
1661 |
case 2: /* Escape */ DeleteWindow(w); break;
|
|
1662 |
}
|
|
1663 |
}
|
|
1664 |
break;
|
|
1665 |
|
|
1666 |
case WE_DESTROY:
|
|
1667 |
SendWindowMessage(WC_NEWS_WINDOW, 0, WE_DESTROY, 0, 0);
|
|
1668 |
CLRBIT(_no_scroll, SCROLL_CHAT);
|
|
1669 |
break;
|
|
1670 |
}
|
|
1671 |
}
|
|
1672 |
|
|
1673 |
static const Widget _chat_window_widgets[] = {
|
|
1674 |
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
1675 |
{ WWT_PANEL, RESIZE_NONE, 14, 11, 639, 0, 13, 0x0, STR_NULL}, // background
|
|
1676 |
{ WWT_PANEL, RESIZE_NONE, 14, 75, 577, 1, 12, 0x0, STR_NULL}, // text box
|
|
1677 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 578, 639, 1, 12, STR_NETWORK_SEND, STR_NULL}, // send button
|
|
1678 |
{ WIDGETS_END},
|
|
1679 |
};
|
|
1680 |
|
|
1681 |
static const WindowDesc _chat_window_desc = {
|
|
1682 |
WDP_CENTER, -26, 640, 14, // x, y, width, height
|
|
1683 |
WC_SEND_NETWORK_MSG,0,
|
|
1684 |
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET,
|
|
1685 |
_chat_window_widgets,
|
|
1686 |
ChatWindowWndProc
|
|
1687 |
};
|
|
1688 |
|
|
1689 |
void ShowNetworkChatQueryWindow(DestType type, byte dest)
|
|
1690 |
{
|
|
1691 |
Window *w;
|
|
1692 |
|
|
1693 |
DeleteWindowById(WC_SEND_NETWORK_MSG, 0);
|
|
1694 |
|
|
1695 |
_edit_str_buf[0] = '\0';
|
|
1696 |
_chat_tab_completion_active = false;
|
|
1697 |
|
|
1698 |
w = AllocateWindowDesc(&_chat_window_desc);
|
|
1699 |
|
|
1700 |
LowerWindowWidget(w, 2);
|
|
1701 |
WP(w, querystr_d).caption = GB(type, 0, 8) | (dest << 8); // Misuse of caption
|
|
1702 |
WP(w, querystr_d).afilter = CS_ALPHANUMERAL;
|
|
1703 |
InitializeTextBuffer(&WP(w, querystr_d).text, _edit_str_buf, lengthof(_edit_str_buf), 0);
|
|
1704 |
}
|
|
1705 |
|
|
1706 |
#endif /* ENABLE_NETWORK */
|