src/misc_cmd.cpp
author convert-repo
Mon, 07 Apr 2008 16:21:55 +0000
changeset 10076 dfd70e42c4ae
parent 9315 336e6518acb3
child 10429 1b99254f9607
permissions -rw-r--r--
update tags
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/* $Id$ */
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/** @file misc_cmd.cpp */
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#include "stdafx.h"
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#include "openttd.h"
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#include "command_func.h"
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#include "economy_func.h"
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#include "gui.h"
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#include "window_func.h"
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#include "textbuf_gui.h"
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#include "network/network.h"
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#include "variables.h"
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#include "livery.h"
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#include "player_face.h"
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#include "strings_func.h"
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#include "gfx_func.h"
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#include "functions.h"
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#include "vehicle_func.h"
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#include "string_func.h"
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#include "player_func.h"
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#include "player_base.h"
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#include "player_gui.h"
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#include "settings_type.h"
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#include "table/strings.h"
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/** Change the player's face.
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 * @param tile unused
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 * @param flags operation to perform
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 * @param p1 unused
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 * @param p2 face bitmasked
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 */
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CommandCost CmdSetPlayerFace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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	PlayerFace pf = (PlayerFace)p2;
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	if (!IsValidPlayerFace(pf)) return CMD_ERROR;
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	if (flags & DC_EXEC) {
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		GetPlayer(_current_player)->face = pf;
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		MarkWholeScreenDirty();
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	}
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	return CommandCost();
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}
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/** Change the player's company-colour
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 * @param tile unused
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 * @param flags operation to perform
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 * @param p1 bitstuffed:
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 * p1 bits 0-7 scheme to set
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 * p1 bits 8-9 set in use state or first/second colour
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 * @param p2 new colour for vehicles, property, etc.
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 */
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CommandCost CmdSetPlayerColor(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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	if (p2 >= 16) return CMD_ERROR; // max 16 colours
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	byte colour = p2;
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	LiveryScheme scheme = (LiveryScheme)GB(p1, 0, 8);
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	byte state = GB(p1, 8, 2);
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	if (scheme >= LS_END || state >= 3) return CMD_ERROR;
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	Player *p = GetPlayer(_current_player);
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	/* Ensure no two companies have the same primary colour */
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	if (scheme == LS_DEFAULT && state == 0) {
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		const Player *pp;
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		FOR_ALL_PLAYERS(pp) {
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			if (pp->is_active && pp != p && pp->player_color == colour) return CMD_ERROR;
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		}
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	}
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	if (flags & DC_EXEC) {
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		switch (state) {
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			case 0:
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				p->livery[scheme].colour1 = colour;
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				/* If setting the first colour of the default scheme, adjust the
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				 * original and cached player colours too. */
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				if (scheme == LS_DEFAULT) {
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					_player_colors[_current_player] = colour;
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					p->player_color = colour;
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				}
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				break;
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			case 1:
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				p->livery[scheme].colour2 = colour;
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				break;
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			case 2:
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				p->livery[scheme].in_use = colour != 0;
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				/* Now handle setting the default scheme's in_use flag.
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				 * This is different to the other schemes, as it signifies if any
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				 * scheme is active at all. If this flag is not set, then no
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				 * processing of vehicle types occurs at all, and only the default
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				 * colours will be used. */
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peter1138
parents: 4434
diff changeset
   102
				/* If enabling a scheme, set the default scheme to be in use too */
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   103
				if (colour != 0) {
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   104
					p->livery[LS_DEFAULT].in_use = true;
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   105
					break;
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   106
				}
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   107
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   108
				/* Else loop through all schemes to see if any are left enabled.
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   109
				 * If not, disable the default scheme too. */
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   110
				p->livery[LS_DEFAULT].in_use = false;
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   111
				for (scheme = LS_DEFAULT; scheme < LS_END; scheme++) {
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   112
					if (p->livery[scheme].in_use) {
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   113
						p->livery[LS_DEFAULT].in_use = true;
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   114
						break;
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   115
					}
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   116
				}
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   117
				break;
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   118
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   119
			default:
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   120
				break;
3ccd4ee0a2e2 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
peter1138
parents: 4434
diff changeset
   121
		}
8298
b8f2b501e23a (svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) instead calling it every time the vehicle is drawn
glx
parents: 8238
diff changeset
   122
		ResetVehicleColorMap();
0
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truelight
parents:
diff changeset
   123
		MarkWholeScreenDirty();
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parents:
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   124
	}
7446
1c4d469f986e (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium
parents: 7439
diff changeset
   125
	return CommandCost();
0
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parents:
diff changeset
   126
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   127
1786
a54634efeb98 (svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
Darkvater
parents: 1767
diff changeset
   128
/** Increase the loan of your company.
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 2767
diff changeset
   129
 * @param tile unused
6977
67b989528f3d (svn r9662) -Documentation: Doxygen corrections and @file omissions
belugas
parents: 6557
diff changeset
   130
 * @param flags operation to perform
1786
a54634efeb98 (svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
Darkvater
parents: 1767
diff changeset
   131
 * @param p1 unused
7405
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   132
 * @param p2 when 0: loans LOAN_INTERVAL
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   133
 *           when 1: loans the maximum loan permitting money (press CTRL),
1786
a54634efeb98 (svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
Darkvater
parents: 1767
diff changeset
   134
 */
7439
0c0e2945c890 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 7405
diff changeset
   135
CommandCost CmdIncreaseLoan(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   136
{
7405
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   137
	Player *p = GetPlayer(_current_player);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   138
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   139
	if (p->current_loan >= _economy.max_loan) {
7498
ce6588257e8d (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
rubidium
parents: 7487
diff changeset
   140
		SetDParam(0, _economy.max_loan);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   141
		return_cmd_error(STR_702B_MAXIMUM_PERMITTED_LOAN);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   142
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   143
7449
5cedaf2c861c (svn r10208) -Codechange: replace int32 with Money where appropriate.
rubidium
parents: 7448
diff changeset
   144
	Money loan;
7405
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   145
	switch (p2) {
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   146
		default: return CMD_ERROR; // Invalid method
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   147
		case 0: // Take some extra loan
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   148
			loan = (IsHumanPlayer(_current_player) || _patches.ainew_active) ? LOAN_INTERVAL : LOAN_INTERVAL_OLD_AI;
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   149
			break;
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   150
		case 1: // Take a loan as big as possible
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   151
			loan = _economy.max_loan - p->current_loan;
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   152
			break;
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   153
	}
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   154
7453
67ba4a6fc014 (svn r10212) -Fix [FS#723]: money overflow bugs in many locations.
rubidium
parents: 7449
diff changeset
   155
	/* Overflow protection */
67ba4a6fc014 (svn r10212) -Fix [FS#723]: money overflow bugs in many locations.
rubidium
parents: 7449
diff changeset
   156
	if (p->player_money + p->current_loan + loan < p->player_money) return CMD_ERROR;
67ba4a6fc014 (svn r10212) -Fix [FS#723]: money overflow bugs in many locations.
rubidium
parents: 7449
diff changeset
   157
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   158
	if (flags & DC_EXEC) {
7448
424ab8df8adb (svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money.
rubidium
parents: 7446
diff changeset
   159
		p->player_money += loan;
1786
a54634efeb98 (svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
Darkvater
parents: 1767
diff changeset
   160
		p->current_loan += loan;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   161
		InvalidatePlayerWindows(p);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   162
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   163
8726
5ae45b46506b (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
rubidium
parents: 8710
diff changeset
   164
	return CommandCost(EXPENSES_OTHER);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   165
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   166
1786
a54634efeb98 (svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
Darkvater
parents: 1767
diff changeset
   167
/** Decrease the loan of your company.
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 2767
diff changeset
   168
 * @param tile unused
6977
67b989528f3d (svn r9662) -Documentation: Doxygen corrections and @file omissions
belugas
parents: 6557
diff changeset
   169
 * @param flags operation to perform
1786
a54634efeb98 (svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
Darkvater
parents: 1767
diff changeset
   170
 * @param p1 unused
7405
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   171
 * @param p2 when 0: pays back LOAN_INTERVAL
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   172
 *           when 1: pays back the maximum loan permitting money (press CTRL),
1786
a54634efeb98 (svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
Darkvater
parents: 1767
diff changeset
   173
 */
7439
0c0e2945c890 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 7405
diff changeset
   174
CommandCost CmdDecreaseLoan(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   175
{
7405
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   176
	Player *p = GetPlayer(_current_player);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   177
1786
a54634efeb98 (svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
Darkvater
parents: 1767
diff changeset
   178
	if (p->current_loan == 0) return_cmd_error(STR_702D_LOAN_ALREADY_REPAYED);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   179
7453
67ba4a6fc014 (svn r10212) -Fix [FS#723]: money overflow bugs in many locations.
rubidium
parents: 7449
diff changeset
   180
	Money loan;
7405
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   181
	switch (p2) {
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   182
		default: return CMD_ERROR; // Invalid method
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   183
		case 0: // Pay back one step
7487
9ef3bd32c2eb (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string.
rubidium
parents: 7453
diff changeset
   184
			loan = min(p->current_loan, (Money)(IsHumanPlayer(_current_player) || _patches.ainew_active) ? LOAN_INTERVAL : LOAN_INTERVAL_OLD_AI);
7405
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   185
			break;
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   186
		case 1: // Pay back as much as possible
7453
67ba4a6fc014 (svn r10212) -Fix [FS#723]: money overflow bugs in many locations.
rubidium
parents: 7449
diff changeset
   187
			loan = max(min(p->current_loan, p->player_money), (Money)LOAN_INTERVAL);
7405
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   188
			loan -= loan % LOAN_INTERVAL;
480f118e5551 (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
rubidium
parents: 6984
diff changeset
   189
			break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   190
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   191
1786
a54634efeb98 (svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
Darkvater
parents: 1767
diff changeset
   192
	if (p->player_money < loan) {
7498
ce6588257e8d (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
rubidium
parents: 7487
diff changeset
   193
		SetDParam(0, loan);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   194
		return_cmd_error(STR_702E_REQUIRED);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   195
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   196
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   197
	if (flags & DC_EXEC) {
7448
424ab8df8adb (svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money.
rubidium
parents: 7446
diff changeset
   198
		p->player_money -= loan;
1786
a54634efeb98 (svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
Darkvater
parents: 1767
diff changeset
   199
		p->current_loan -= loan;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   200
		InvalidatePlayerWindows(p);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   201
	}
7446
1c4d469f986e (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium
parents: 7439
diff changeset
   202
	return CommandCost();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   203
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   204
7593
cfce84f8995c (svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
peter1138
parents: 7498
diff changeset
   205
static bool IsUniqueCompanyName(const char *name)
cfce84f8995c (svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
peter1138
parents: 7498
diff changeset
   206
{
cfce84f8995c (svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
peter1138
parents: 7498
diff changeset
   207
	const Player *p;
cfce84f8995c (svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
peter1138
parents: 7498
diff changeset
   208
	char buf[512];
cfce84f8995c (svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
peter1138
parents: 7498
diff changeset
   209
cfce84f8995c (svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
peter1138
parents: 7498
diff changeset
   210
	FOR_ALL_PLAYERS(p) {
7604
bdf34754bb16 (svn r10380) -Fix (r10364): when checking for unique names, only check vehicles that can have names, and skip inactive players.
peter1138
parents: 7593
diff changeset
   211
		if (!p->is_active) continue;
7593
cfce84f8995c (svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
peter1138
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		SetDParam(0, p->index);
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		GetString(buf, STR_COMPANY_NAME, lastof(buf));
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		if (strcmp(buf, name) == 0) return false;
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	}
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	return true;
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}
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/** Change the name of the company.
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 * @param tile unused
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 * @param flags operation to perform
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 * @param p1 unused
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 * @param p2 unused
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 */
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CommandCost CmdChangeCompanyName(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
0
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{
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	if (StrEmpty(_cmd_text)) return CMD_ERROR;
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	if (!IsUniqueCompanyName(_cmd_text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
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0
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	if (flags & DC_EXEC) {
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		Player *p = GetPlayer(_current_player);
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		free(p->name);
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		p->name = strdup(_cmd_text);
0
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		MarkWholeScreenDirty();
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	}
0
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	return CommandCost();
0
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}
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static bool IsUniquePresidentName(const char *name)
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{
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	const Player *p;
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	char buf[512];
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	FOR_ALL_PLAYERS(p) {
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		if (!p->is_active) continue;
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		SetDParam(0, p->index);
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		GetString(buf, STR_PLAYER_NAME, lastof(buf));
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		if (strcmp(buf, name) == 0) return false;
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	}
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	return true;
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   255
}
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   256
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/** Change the name of the president.
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 * @param tile unused
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 * @param flags operation to perform
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 * @param p1 unused
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 * @param p2 unused
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 */
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CommandCost CmdChangePresidentName(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
0
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{
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	if (StrEmpty(_cmd_text)) return CMD_ERROR;
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   266
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   267
	if (!IsUniquePresidentName(_cmd_text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
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0
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	if (flags & DC_EXEC) {
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		Player *p = GetPlayer(_current_player);
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		free(p->president_name);
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		p->president_name = strdup(_cmd_text);
0
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		if (p->name_1 == STR_SV_UNNAMED) {
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			char buf[80];
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9b6458526480 (svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes.
tron
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   277
			snprintf(buf, lengthof(buf), "%s Transport", _cmd_text);
9b6458526480 (svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes.
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			_cmd_text = buf;
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   279
			DoCommand(0, 0, 0, DC_EXEC, CMD_CHANGE_COMPANY_NAME);
193
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   280
		}
0
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		MarkWholeScreenDirty();
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	}
0
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	return CommandCost();
0
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}
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/**
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   288
 * In case of an unsafe unpause, we want the
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 * user to confirm that it might crash.
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 * @param w         unused
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   291
 * @param confirmed whether the user confirms his/her action
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   292
 */
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   293
static void AskUnsafeUnpauseCallback(Window *w, bool confirmed)
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   294
{
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   295
	DoCommandP(0, confirmed ? 0 : 1, 0, NULL, CMD_PAUSE);
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   296
}
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   297
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   298
/** Pause/Unpause the game (server-only).
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   299
 * Increase or decrease the pause counter. If the counter is zero,
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   300
 * the game is unpaused. A counter is used instead of a boolean value
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   301
 * to have more control over the game when saving/loading, etc.
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   302
 * @param tile unused
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   303
 * @param flags operation to perform
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   304
 * @param p1 0 = decrease pause counter; 1 = increase pause counter
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 * @param p2 unused
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   306
 */
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   307
CommandCost CmdPause(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
0
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{
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   309
	if (flags & DC_EXEC) {
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   310
		_pause_game += (p1 == 0) ? -1 : 1;
8509
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   311
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   312
		switch (_pause_game) {
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   313
			case -4:
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   314
			case -1:
8509
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   315
				_pause_game = 0;
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   316
				break;
9166
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   317
			case -3:
8509
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   318
				ShowQuery(
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   319
					STR_NEWGRF_UNPAUSE_WARNING_TITLE,
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   320
					STR_NEWGRF_UNPAUSE_WARNING,
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   321
					NULL,
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   322
					AskUnsafeUnpauseCallback
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   323
				);
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   324
				break;
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rubidium
parents: 8298
diff changeset
   325
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   326
			default: break;
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		}
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   328
0
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		InvalidateWindow(WC_STATUS_BAR, 0);
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		InvalidateWindow(WC_MAIN_TOOLBAR, 0);
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   331
	}
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1c4d469f986e (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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	return CommandCost();
0
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   333
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   334
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cae31916ae54 (svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
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   335
/** Change the financial flow of your company.
cae31916ae54 (svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
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   336
 * This is normally only enabled in offline mode, but if there is a debug
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   337
 * build, you can cheat (to test).
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4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 2767
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   338
 * @param tile unused
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67b989528f3d (svn r9662) -Documentation: Doxygen corrections and @file omissions
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   339
 * @param flags operation to perform
1796
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   340
 * @param p1 the amount of money to receive (if negative), or spend (if positive)
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   341
 * @param p2 unused
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   342
 */
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   343
CommandCost CmdMoneyCheat(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
0
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   344
{
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   345
#ifndef _DEBUG
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   346
	if (_networking) return CMD_ERROR;
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   347
#endif
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6ee04ee57ab5 (svn r12389) -Codechange: remove unneeded code from the Cheat window handling and bring it in line with the coding guidelines.
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   348
	return CommandCost(EXPENSES_OTHER, -(int32)p1);
0
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}
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/** Transfer funds (money) from one player to another.
4434
4175805666a5 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
rubidium
parents: 4077
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   352
 * To prevent abuse in multiplayer games you can only send money to other
1799
05d56d2d0fea (svn r2303) - CodeChange (fix): when giving money to other players only allow transferring money that is above your loan. Eg you can't give away your loan.
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   353
 * players if you have paid off your loan (either explicitely, or implicitely
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   354
 * given the fact that you have more money than loan).
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 * @param tile unused
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   356
 * @param flags operation to perform
1799
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   357
 * @param p1 the amount of money to transfer; max 20.000.000
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 * @param p2 the player to transfer the money to
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   359
 */
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CommandCost CmdGiveMoney(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
543
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{
8153
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rubidium
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   362
	if (!_patches.give_money) return CMD_ERROR;
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rubidium
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   363
1962
51ee4f459268 (svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
celestar
parents: 1891
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   364
	const Player *p = GetPlayer(_current_player);
8726
5ae45b46506b (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
rubidium
parents: 8710
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   365
	CommandCost amount(EXPENSES_OTHER, min((Money)p1, (Money)20000000LL));
543
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parents: 534
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   366
1799
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parents: 1796
diff changeset
   367
	/* You can only transfer funds that is in excess of your loan */
7448
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rubidium
parents: 7446
diff changeset
   368
	if (p->player_money - p->current_loan < amount.GetCost() || amount.GetCost() <= 0) return CMD_ERROR;
4850
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Darkvater
parents: 4845
diff changeset
   369
	if (!_networking || !IsValidPlayer((PlayerID)p2)) return CMD_ERROR;
813
90d6adb8d4ad (svn r1284) -Fix: Fixed 'money-cheat' (read: bug which could give people a lot of money)
truelight
parents: 543
diff changeset
   370
543
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   371
	if (flags & DC_EXEC) {
1799
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   372
		/* Add money to player */
1796
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   373
		PlayerID old_cp = _current_player;
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
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   374
		_current_player = (PlayerID)p2;
8726
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rubidium
parents: 8710
diff changeset
   375
		SubtractMoneyFromPlayer(CommandCost(EXPENSES_OTHER, -amount.GetCost()));
543
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   376
		_current_player = old_cp;
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   377
	}
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   378
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   379
	/* Subtract money from local-player */
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   380
	return amount;
543
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   381
}
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   382
1793
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   383
/** Change difficulty level/settings (server-only).
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diff changeset
   384
 * We cannot really check for valid values of p2 (too much work mostly); stored
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diff changeset
   385
 * in file 'settings_gui.c' _game_setting_info[]; we'll just trust the server it knows
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diff changeset
   386
 * what to do and does this correctly
3491
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tron
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   387
 * @param tile unused
6977
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belugas
parents: 6557
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   388
 * @param flags operation to perform
1793
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diff changeset
   389
 * @param p1 the difficulty setting being changed. If it is -1, the difficulty level
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diff changeset
   390
 *           itself is changed. The new value is inside p2
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diff changeset
   391
 * @param p2 new value for a difficulty setting or difficulty level
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diff changeset
   392
 */
7439
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rubidium
parents: 7405
diff changeset
   393
CommandCost CmdChangeDifficultyLevel(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
0
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diff changeset
   394
{
1877
e7318705dd04 (svn r2383) - Fix: Monkey-testing turned up some command crashes.
Darkvater
parents: 1858
diff changeset
   395
	if (p1 != (uint32)-1L && ((int32)p1 >= GAME_DIFFICULTY_NUM || (int32)p1 < 0)) return CMD_ERROR;
1793
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parents: 1787
diff changeset
   396
0
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parents:
diff changeset
   397
	if (flags & DC_EXEC) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   398
		if (p1 != (uint32)-1L) {
8238
29844a206bbe (svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
rubidium
parents: 8153
diff changeset
   399
			((GDType*)&_opt_ptr->diff)[p1] = p2;
1793
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
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diff changeset
   400
			_opt_ptr->diff_level = 3; // custom difficulty level
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 3491
diff changeset
   401
		} else {
1500
228f77e88adf (svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
Darkvater
parents: 1328
diff changeset
   402
			_opt_ptr->diff_level = p2;
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 3491
diff changeset
   403
		}
1500
228f77e88adf (svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
Darkvater
parents: 1328
diff changeset
   404
1793
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1787
diff changeset
   405
		/* If we are a network-client, update the difficult setting (if it is open).
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1787
diff changeset
   406
		 * Use this instead of just dirtying the window because we need to load in
1877
e7318705dd04 (svn r2383) - Fix: Monkey-testing turned up some command crashes.
Darkvater
parents: 1858
diff changeset
   407
		 * the new difficulty settings */
9315
336e6518acb3 (svn r12565) -Cleanup: variable scope in misc\*.cpp
smatz
parents: 9211
diff changeset
   408
		if (_networking && !_network_server && FindWindowById(WC_GAME_OPTIONS, 0) != NULL) {
1500
228f77e88adf (svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
Darkvater
parents: 1328
diff changeset
   409
			ShowGameDifficulty();
9315
336e6518acb3 (svn r12565) -Cleanup: variable scope in misc\*.cpp
smatz
parents: 9211
diff changeset
   410
		}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   411
	}
7446
1c4d469f986e (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium
parents: 7439
diff changeset
   412
	return CommandCost();
0
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parents:
diff changeset
   413
}