src/newgrf_engine.h
author rubidium
Fri, 04 Jul 2008 19:00:11 +0000
changeset 11118 f66e0a4ce878
parent 10429 1b99254f9607
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(svn r13676) -Fix [FS#2126]: inactive companies from old (TTD) saves could be marked active in some cases, which then loads garbage in their statistics and such.
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/* $Id$ */
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/** @file newgrf_engine.h Functions for NewGRF engines. */
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#ifndef NEWGRF_ENGINE_H
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#define NEWGRF_ENGINE_H
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#include "newgrf.h"
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#include "direction_type.h"
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#include "newgrf_cargo.h"
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extern int _traininfo_vehicle_pitch;
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extern int _traininfo_vehicle_width;
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void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const struct SpriteGroup *group, EngineID *train_id, uint trains);
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const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, EngineID overriding_engine);
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void SetCustomEngineSprites(EngineID engine, byte cargo, const struct SpriteGroup *group);
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SpriteID GetCustomEngineSprite(EngineID engine, const Vehicle* v, Direction direction);
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SpriteID GetRotorOverrideSprite(EngineID engine, const Vehicle* v, bool info_view);
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#define GetCustomRotorSprite(v, i) GetRotorOverrideSprite(v->engine_type, v, i)
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#define GetCustomRotorIcon(et) GetRotorOverrideSprite(et, NULL, true)
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/* Forward declaration of GRFFile, to avoid unnecessary inclusion of newgrf.h
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 * elsewhere... */
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struct GRFFile;
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void SetEngineGRF(EngineID engine, const struct GRFFile *file);
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const struct GRFFile *GetEngineGRF(EngineID engine);
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uint32 GetEngineGRFID(EngineID engine);
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uint16 GetVehicleCallback(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v);
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uint16 GetVehicleCallbackParent(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v, const Vehicle *parent);
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bool UsesWagonOverride(const Vehicle *v);
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#define GetCustomVehicleSprite(v, direction) GetCustomEngineSprite(v->engine_type, v, direction)
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#define GetCustomVehicleIcon(et, direction) GetCustomEngineSprite(et, NULL, direction)
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/* Handler to Evaluate callback 36. If the callback fails (i.e. most of the
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 * time) orig_value is returned */
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uint GetVehicleProperty(const Vehicle *v, uint8 property, uint orig_value);
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uint GetEngineProperty(EngineID engine, uint8 property, uint orig_value);
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enum VehicleTrigger {
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	VEHICLE_TRIGGER_NEW_CARGO     = 0x01,
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	/* Externally triggered only for the first vehicle in chain */
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	VEHICLE_TRIGGER_DEPOT         = 0x02,
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	/* Externally triggered only for the first vehicle in chain, only if whole chain is empty */
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	VEHICLE_TRIGGER_EMPTY         = 0x04,
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	/* Not triggered externally (called for the whole chain if we got NEW_CARGO) */
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	VEHICLE_TRIGGER_ANY_NEW_CARGO = 0x08,
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	/* Externally triggered for each vehicle in chain */
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	VEHICLE_TRIGGER_CALLBACK_32   = 0x10,
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};
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void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger);
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void UnloadWagonOverrides(Engine *e);
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uint ListPositionOfEngine(EngineID engine);
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void AlterRailVehListOrder(EngineID engine, EngineID target);
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void CommitRailVehListOrderChanges();
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EngineID GetNewEngineID(const GRFFile *file, VehicleType type, uint16 internal_id);
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#endif /* NEWGRF_ENGINE_H */