1 Since you are reading this, OpenTTD have crashed. This file tells you how |
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2 to fix the most common problems or make to make a bug report, that the |
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3 developers can use to track down the problem |
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4 |
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5 If it is an assert, OpenTTD will open the console for you, if it is truly a crash, you have to do it yourself. The Console is located at /Applications/Utilities/Console. |
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6 The problem is near the button of the page |
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7 |
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8 The problems are as follows: |
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9 NOTE: build from source means to download the source and compile |
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10 yourself. If you get one of the build from source error with the version |
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11 that is downloaded on a dmg file, you should make a bug report |
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12 |
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13 --Didn't find a needed file: |
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14 you just give it the file it asks for. It even tells you what |
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15 folder it wants it in |
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16 most common version of this problem is "Error: Cannot open file |
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17 'data/sample.cat'" |
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18 if you get that one, that means that you haven't got all the |
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19 needed files from the WINDOWS version of TTD |
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20 or if you build from source, |
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21 |
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22 --Error: No available language packs |
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23 you need at least one .lng file in your lang folder. This applies |
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24 only to people who build from source |
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25 |
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26 --spritecache.c:237: failed assertion `b' |
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27 you got an outdated grf file. Update from the data folder in the |
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28 source. This applies only to people, who build from source |
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29 |
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30 --assertion error that are not triggered by one of the errors listed in |
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31 this file: |
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32 you most likely found a bug. Write down the assertion and try to |
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33 see if you can reproduce it. If you can, make a |
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34 savegame from just before it happens (autosaves are useful here) |
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35 and post a bugreport with it on sourceforge |
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36 Write what you did to trigger the bug and what assertion it made |
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