src/network/core/game.h
branchcpp_gui
changeset 6268 4b5241e5dd10
parent 6050 77bd608748c8
child 6298 c30fe89622df
--- a/src/network/core/game.h	Tue Feb 27 23:54:28 2007 +0000
+++ b/src/network/core/game.h	Wed Feb 28 00:33:40 2007 +0000
@@ -1,5 +1,10 @@
 /* $Id$ */
 
+/**
+ * @file game.h Information about a game that is sent between a
+ *              game server, game client and masterserver.
+ */
+
 #ifndef NETWORK_CORE_GAME_H
 #define NETWORK_CORE_GAME_H
 
@@ -10,11 +15,6 @@
 #include "../../newgrf_config.h"
 
 /**
- * @file game.h Information about a game that is sent between a
- *              game server, game client and masterserver.
- */
-
-/**
  * This is the struct used by both client and server
  * some fields will be empty on the client (like game_password) by default
  * and only filled with data a player enters.