src/spriteloader/grf.hpp
author celestar
Tue, 19 Jun 2007 07:21:01 +0000
branchgamebalance
changeset 9913 e79cd19772dd
parent 9912 1ac8aac92385
child 8066 7acd480e05c9
permissions -rw-r--r--
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
/* $Id$ */

/** @file grf.hpp */

#ifndef SPRITELOADER_GRF_HPP
#define SPRITELOADER_GRF_HPP

#include "spriteloader.hpp"

class SpriteLoaderGrf : public SpriteLoader {
public:
	/**
	 * Load a sprite from the disk and return a sprite struct which is the same for all loaders.
	 */
	bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos);
};

#endif /* SPRITELOADER_GRF_HPP */