Sun, 14 Jan 2007 19:57:49 +0000(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138 [Sun, 14 Jan 2007 19:57:49 +0000] rev 5919
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.

Sun, 14 Jan 2007 19:44:27 +0000(svn r8127) -Fix (r8125): removed redundant free() call which is also in Station destructor (Tron)
KUDr [Sun, 14 Jan 2007 19:44:27 +0000] rev 5918
(svn r8127) -Fix (r8125): removed redundant free() call which is also in Station destructor (Tron)

Sun, 14 Jan 2007 19:29:21 +0000(svn r8126) -Fix (r8125): missing #include fixes compilation error on g++ (still some warnings, working on it)
KUDr [Sun, 14 Jan 2007 19:29:21 +0000] rev 5917
(svn r8126) -Fix (r8125): missing #include fixes compilation error on g++ (still some warnings, working on it)

Sun, 14 Jan 2007 19:18:50 +0000(svn r8125) -Codechange: Station is now constructed/destroyed using new/delete operators (don't worry, they still use the same memory pool). Few station related functions turned into Station::methods (just first step). All this new stuff moved from station_cmd.cpp to the new file (station.cpp).
KUDr [Sun, 14 Jan 2007 19:18:50 +0000] rev 5916
(svn r8125) -Codechange: Station is now constructed/destroyed using new/delete operators (don't worry, they still use the same memory pool). Few station related functions turned into Station::methods (just first step). All this new stuff moved from station_cmd.cpp to the new file (station.cpp).

Sun, 14 Jan 2007 19:13:36 +0000(svn r8124) -Add [DEBUG]: _debug_station_level
KUDr [Sun, 14 Jan 2007 19:13:36 +0000] rev 5915
(svn r8124) -Add [DEBUG]: _debug_station_level

Sun, 14 Jan 2007 19:06:11 +0000(svn r8123) -Fix (r117): FindFirstBit now really returns the first bit. Fixes bug FS#538.
maedhros [Sun, 14 Jan 2007 19:06:11 +0000] rev 5914
(svn r8123) -Fix (r117): FindFirstBit now really returns the first bit. Fixes bug FS#538.

Sun, 14 Jan 2007 18:57:39 +0000(svn r8122) -Fix[LANG]: terror in czech lang file (again)
KUDr [Sun, 14 Jan 2007 18:57:39 +0000] rev 5913
(svn r8122) -Fix[LANG]: terror in czech lang file (again)

Sun, 14 Jan 2007 18:41:48 +0000(svn r8121) WebTranslator2 update to 2007-01-14 19:39:35
miham [Sun, 14 Jan 2007 18:41:48 +0000] rev 5912
(svn r8121) WebTranslator2 update to 2007-01-14 19:39:35
american - 4 fixed by WhiteRabbit (4)
bulgarian - 4 fixed by groupsky (4)
catalan - 4 fixed by arnaullv (4)
croatian - 379 fixed, 32 changed by Ydobon (411)
czech - 4 fixed by joeprusa (4)
danish - 4 fixed, 24 changed by ThomasA (20), MiR (8)
dutch - 4 fixed by habell (1), Zr40 (3)
esperanto - 4 fixed by LaPingvino (4)
estonian - 4 fixed, 2 changed by kristjans (6)
finnish - 7 fixed by pallokala (7)
german - 4 fixed by Neonox (3), chu (1)
hungarian - 4 fixed by miham (4)
japanese - 14 fixed by ickoonite (14)
lithuanian - 4 fixed, 3 changed by Domas (7)
norwegian_nynorsk - 4 fixed, 119 changed by khaavik (123)
romanian - 4 fixed by kneekoo (4)
slovak - 4 fixed by lengyel (4)
spanish - 4 fixed, 2 changed by eusebio (6)
swedish - 4 fixed by ChrillDeVille (4)

Sun, 14 Jan 2007 18:38:40 +0000(svn r8120) -Fix (r8055): Station cargo waiting value clamp should be signed not unsigned. This resulted in cargo magically appearing...
peter1138 [Sun, 14 Jan 2007 18:38:40 +0000] rev 5911
(svn r8120) -Fix (r8055): Station cargo waiting value clamp should be signed not unsigned. This resulted in cargo magically appearing...

Sun, 14 Jan 2007 17:17:30 +0000(svn r8119) -Fix (r8101): Uninitializing windows should be called before freeing dynamic variables as windows could use those variables during cleanup (eg WE_DESTROY calling GetStation(w->window_number).
Darkvater [Sun, 14 Jan 2007 17:17:30 +0000] rev 5910
(svn r8119) -Fix (r8101): Uninitializing windows should be called before freeing dynamic variables as windows could use those variables during cleanup (eg WE_DESTROY calling GetStation(w->window_number).
-Merged UnInitializeGame with UnInitializeAirports and UnInitializeDynamicVariables