Fri, 01 Jun 2007 20:54:09 +0000 |
rubidium |
(svn r10016) [NoAI] -Sync with trunk r9914:r10015.
noai
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Fri, 25 May 2007 00:25:08 +0000 |
glx |
(svn r9915) [NoAI] -Sync with trunk -r9815:9914
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Wed, 09 May 2007 20:22:49 +0000 |
rubidium |
(svn r9816) [NoAI] -Sync with trunk r9712:9815 except r9759 (MorphOS threading) because that needs special attention.
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Sun, 22 Apr 2007 19:06:48 +0000 |
rubidium |
(svn r9713) [NoAI] -Sync with trunk (r9631:9712).
noai
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Sun, 08 Apr 2007 14:46:55 +0000 |
glx |
(svn r9575) [NoAI] -Sync with trunk r9504:9574
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Sat, 24 Mar 2007 15:19:35 +0000 |
truelight |
(svn r9431) [NoAI] -Sync with trunk r9394:9430
noai
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Thu, 22 Mar 2007 02:32:43 +0000 |
glx |
(svn r9396) [NoAI] -Sync with trunk r9362:9393
noai
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Tue, 13 Mar 2007 13:07:17 +0000 |
truelight |
(svn r9140) [NoAI] -Remove: both 'default' and 'trolly' AI
noai
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Fri, 04 Apr 2008 18:41:16 +0000 |
smatz |
(svn r12569) -Cleanup: variable scope and coding style in road*.cpp
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Thu, 03 Apr 2008 19:55:40 +0000 |
smatz |
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
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Thu, 27 Mar 2008 15:29:42 +0000 |
rubidium |
(svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
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Thu, 27 Mar 2008 14:46:27 +0000 |
skidd13 |
(svn r12442) -Feature: Allow build leveled roads on slopes for the old ai
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Thu, 27 Mar 2008 14:26:31 +0000 |
skidd13 |
(svn r12440) -Fix [FS#1694]: Make the road building and road removing conditions more union
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Tue, 25 Mar 2008 18:59:25 +0000 |
skidd13 |
(svn r12419) -Cleanup: of the internal road-piece building and removing.
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Tue, 25 Mar 2008 12:10:13 +0000 |
peter1138 |
(svn r12410) -Codechange: abstract out the test for catenary on electric rails
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Wed, 12 Mar 2008 18:10:45 +0000 |
smatz |
(svn r12363) -Fix: do not allow building 'zero' road bits
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Wed, 27 Feb 2008 15:35:24 +0000 |
belugas |
(svn r12290) -Fix[FS#1807]: Do not draw trees nor lamps between tram tracks.(Roujin)
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Wed, 20 Feb 2008 17:49:50 +0000 |
frosch |
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
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Mon, 18 Feb 2008 23:37:16 +0000 |
smatz |
(svn r12185) -Fix (r12177): wrong operator priority, hopefully harmless (spotted by michi_cc)
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Mon, 18 Feb 2008 22:12:27 +0000 |
smatz |
(svn r12183) -Codechange: give a better error message when building road over existing road with vehicle on it, or do not fail at all
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Mon, 18 Feb 2008 18:35:36 +0000 |
smatz |
(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability
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Mon, 18 Feb 2008 16:11:31 +0000 |
smatz |
(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges
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Sun, 17 Feb 2008 21:27:44 +0000 |
smatz |
(svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_)
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Fri, 15 Feb 2008 18:40:42 +0000 |
frosch |
(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID
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Fri, 15 Feb 2008 18:34:26 +0000 |
frosch |
(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID
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Thu, 14 Feb 2008 15:59:16 +0000 |
frosch |
(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
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Thu, 14 Feb 2008 10:19:16 +0000 |
smatz |
(svn r12138) -Fix: do not allow adding tram to rail-road crossing when there is a vehicle on it
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Sun, 10 Feb 2008 15:53:26 +0000 |
smatz |
(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
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Sat, 09 Feb 2008 17:30:13 +0000 |
smatz |
(svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road.
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Sat, 09 Feb 2008 15:07:31 +0000 |
smatz |
(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
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Mon, 28 Jan 2008 12:40:31 +0000 |
smatz |
(svn r11998) -Fix [FS#1692](r10053): possible remote assert by setting bit 6 of p1 for CMD_REMOVE_ROAD
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Fri, 25 Jan 2008 15:47:58 +0000 |
frosch |
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
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Wed, 23 Jan 2008 22:34:04 +0000 |
smatz |
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
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Wed, 23 Jan 2008 14:51:36 +0000 |
smatz |
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
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Wed, 23 Jan 2008 00:36:48 +0000 |
smatz |
(svn r11953) -Fix (r11172): do not allow modifying roadbits when other roadtypes would need different foundation
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Thu, 17 Jan 2008 20:41:33 +0000 |
smatz |
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
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Thu, 17 Jan 2008 19:49:06 +0000 |
smatz |
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
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Wed, 16 Jan 2008 02:53:55 +0000 |
belugas |
(svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones
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Sun, 13 Jan 2008 01:21:35 +0000 |
rubidium |
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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Sat, 12 Jan 2008 14:10:35 +0000 |
rubidium |
(svn r11818) -Codechange: split player.h into smaller pieces.
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Wed, 09 Jan 2008 17:47:05 +0000 |
glx |
(svn r11795) -Fix [FS#1616]: take town rating into account when testing if a command can be executed.
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Wed, 09 Jan 2008 16:55:48 +0000 |
rubidium |
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
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Wed, 09 Jan 2008 09:45:45 +0000 |
rubidium |
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
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Mon, 07 Jan 2008 00:57:19 +0000 |
rubidium |
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
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Fri, 04 Jan 2008 19:45:29 +0000 |
smatz |
(svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places
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Thu, 03 Jan 2008 23:54:23 +0000 |
glx |
(svn r11750) -Revert (r11749): commited too much
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Thu, 03 Jan 2008 23:50:58 +0000 |
glx |
(svn r11749) -Fix (r11352): when a bankrupted company is bought, reset vehicle color mapping so the vehicles use the new owner color
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Sat, 29 Dec 2007 09:24:26 +0000 |
rubidium |
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
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Thu, 27 Dec 2007 13:35:39 +0000 |
rubidium |
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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Wed, 26 Dec 2007 11:45:43 +0000 |
rubidium |
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
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Sat, 22 Dec 2007 23:30:28 +0000 |
rubidium |
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
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Fri, 21 Dec 2007 22:50:51 +0000 |
rubidium |
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
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Fri, 21 Dec 2007 21:50:46 +0000 |
rubidium |
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
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Fri, 21 Dec 2007 19:49:27 +0000 |
rubidium |
(svn r11675) -Codechange: split the string types from the string functions.
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Wed, 19 Dec 2007 23:26:02 +0000 |
rubidium |
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
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Wed, 19 Dec 2007 19:44:29 +0000 |
rubidium |
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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Tue, 18 Dec 2007 20:38:16 +0000 |
rubidium |
(svn r11663) -Codechange: moving of the road related types and functions.
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Mon, 17 Dec 2007 22:29:27 +0000 |
smatz |
(svn r11657) -Fix: show better error message when trying to convert rail
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Sun, 16 Dec 2007 19:30:42 +0000 |
smatz |
(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
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Sun, 16 Dec 2007 15:38:51 +0000 |
smatz |
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
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