Mon, 13 Nov 2006 20:33:51 +0000(svn r7138) -Fix: [vehicle list windows] fixed a rare crash where having some (not all) vehicle list windows open for a player, that goes bankrupt would crash the game
bjarni [Mon, 13 Nov 2006 20:33:51 +0000] rev 5077
(svn r7138) -Fix: [vehicle list windows] fixed a rare crash where having some (not all) vehicle list windows open for a player, that goes bankrupt would crash the game
-Codechange: closing all windows for a player will now loop all windows and close those, which got the player as caption instead of having a list of windows to close

Mon, 13 Nov 2006 19:35:31 +0000(svn r7137) -Codechange: [win32] Use windows function in main loop to check if we have pressed ALT
Darkvater [Mon, 13 Nov 2006 19:35:31 +0000] rev 5076
(svn r7137) -Codechange: [win32] Use windows function in main loop to check if we have pressed ALT
(for ALT+TAB) instead of magic global _pressed_key from input-loop. (KUDr)

Sun, 12 Nov 2006 01:28:45 +0000(svn r7134) - Fix (r7133) Still can't build oil refinery in the desert climate (this time i tested it)
KUDr [Sun, 12 Nov 2006 01:28:45 +0000] rev 5075
(svn r7134) - Fix (r7133) Still can't build oil refinery in the desert climate (this time i tested it)

Sun, 12 Nov 2006 01:14:44 +0000(svn r7133) - Fix: Can't build oil refinery in other climates than temperate.
KUDr [Sun, 12 Nov 2006 01:14:44 +0000] rev 5074
(svn r7133) - Fix: Can't build oil refinery in other climates than temperate.

Sat, 11 Nov 2006 23:08:07 +0000(svn r7131) -Fix (r7126) which fixes (r2817) the activating of a function call that was
Darkvater [Sat, 11 Nov 2006 23:08:07 +0000] rev 5073
(svn r7131) -Fix (r7126) which fixes (r2817) the activating of a function call that was
1. never executed before that and even if it would, it
2. could never be executed because if it did OpenTTD would crash

Sat, 11 Nov 2006 10:12:00 +0000(svn r7130) -Codechange: Handle the positioning of windows through the desc->left/top settings with
Darkvater [Sat, 11 Nov 2006 10:12:00 +0000] rev 5072
(svn r7130) -Codechange: Handle the positioning of windows through the desc->left/top settings with
some special values (WDP_) instead of checking window-class. This also fixes FS#172
now that we can position windows arbitrarily and are not restricted to window-classes.

Sat, 11 Nov 2006 09:47:44 +0000(svn r7129) -Codechange: Get rid of a global variable that only sets a window's number.
Darkvater [Sat, 11 Nov 2006 09:47:44 +0000] rev 5071
(svn r7129) -Codechange: Get rid of a global variable that only sets a window's number.

Fri, 10 Nov 2006 19:24:14 +0000(svn r7128) -Codechange: Replace magic numbers by magic enums (windowdesc positioning WDP_AUTO = -1)
Darkvater [Fri, 10 Nov 2006 19:24:14 +0000] rev 5070
(svn r7128) -Codechange: Replace magic numbers by magic enums (windowdesc positioning WDP_AUTO = -1)

Fri, 10 Nov 2006 19:04:27 +0000(svn r7127) -Codechange [FS#149]: Improve the usability of the signal-dragger, do not bail out
Darkvater [Fri, 10 Nov 2006 19:04:27 +0000] rev 5069
(svn r7127) -Codechange [FS#149]: Improve the usability of the signal-dragger, do not bail out
at (certain) errors, just silently ignore them.

Fri, 10 Nov 2006 18:34:19 +0000(svn r7126) -Synchronize the engine-renew settings of a player when joining a multiplayer game.
Darkvater [Fri, 10 Nov 2006 18:34:19 +0000] rev 5068
(svn r7126) -Synchronize the engine-renew settings of a player when joining a multiplayer game.