misc_gui.c
Fri, 22 Jul 2005 07:02:20 +0000 tron (svn r2673) Include functions.h directly, not globally via openttd.h
Fri, 22 Jul 2005 06:31:31 +0000 tron (svn r2672) Move saving/loading related declarations to saveload.h
Thu, 21 Jul 2005 22:15:02 +0000 tron (svn r2669) Shuffle some more stuff around to reduce dependencies
Tue, 19 Jul 2005 22:12:04 +0000 Darkvater (svn r2644) - Fix: my name was mistyped ;p
Tue, 19 Jul 2005 20:43:53 +0000 Darkvater (svn r2638) - Fix: Unable to delete savegames. Deleting TTDLX savegames is still broken as it was always broken, but since they don't even show up; we might as well call it a feature.
Sun, 17 Jul 2005 17:15:33 +0000 Darkvater (svn r2613) - Truncate savegames, and vehicle-texts in their window.
Sun, 17 Jul 2005 16:01:26 +0000 Darkvater (svn r2610) - Feature: set server map name to the loaded name of the game/scenario. Also truncate where neccessary
Fri, 15 Jul 2005 18:30:13 +0000 ludde (svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
Fri, 15 Jul 2005 14:53:44 +0000 ludde (svn r2572) - Codechange: [string] Changed string system so it's not as dependent on decode_parameters
Wed, 13 Jul 2005 18:04:01 +0000 tron (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
Sat, 25 Jun 2005 06:15:43 +0000 tron (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY
Fri, 24 Jun 2005 12:38:35 +0000 tron (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
Tue, 21 Jun 2005 16:28:17 +0000 celestar (svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
Wed, 15 Jun 2005 17:27:14 +0000 hackykid (svn r2444) - CodeChange: Add an enum for demagicifying the values of the 'flags' parameter of DrawFrameRect(). (_Abraxa_)
Wed, 15 Jun 2005 16:58:15 +0000 celestar (svn r2441) -Feature: You can now give transfer order to set up feeder systems
Mon, 06 Jun 2005 13:47:06 +0000 Darkvater (svn r2420) - Codechange: magic number elminitation of cursorsprites.
Thu, 02 Jun 2005 19:30:21 +0000 Darkvater (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
Mon, 30 May 2005 16:03:21 +0000 Darkvater (svn r2385) - Feature: shortcut CTRL + U that clears the commandline of the current input-box. As requested by Tron.
Thu, 26 May 2005 19:41:58 +0000 tron (svn r2366) Use SetRedErrorSquare() instead of home brewed version
Thu, 19 May 2005 17:40:26 +0000 tron (svn r2351) -Fix: It was possible to open more than one tree window
Tue, 17 May 2005 23:25:18 +0000 Darkvater (svn r2348) - Fix: Do not scroll the game with the arrow keys when the chatbox is open
Mon, 16 May 2005 12:15:53 +0000 Darkvater (svn r2331) - Fix (regression): fix text overflows in about box.
Sun, 15 May 2005 21:50:26 +0000 Darkvater (svn r2325) - Update OpenTTD for 0.4.0 release 0.4.0
Thu, 12 May 2005 23:46:01 +0000 Darkvater (svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
Thu, 12 May 2005 00:18:30 +0000 Darkvater (svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
Mon, 09 May 2005 22:33:00 +0000 Darkvater (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Thu, 14 Apr 2005 20:42:30 +0000 bjarni (svn r2198) renamed MacOS to MacOSX where it was written wrong. Made myself MacOSX porter as well as coder
Mon, 28 Mar 2005 13:30:51 +0000 darkvater (svn r2100) - Fix: [1024703]: Infinite access for A:\ (win32). Patch [1171208]. Only requery drive(s) if the user changes a directory, also surpress the OS error box that pops up on some windows machines. Tron + glx (and me)
Mon, 28 Mar 2005 08:48:41 +0000 tron (svn r2098) Make a variable static, move a function declaration to a header and remove unnecessary preprocessor magic
Sun, 27 Mar 2005 01:10:23 +0000 matthijs (svn r2082) I have a name too!
Sun, 27 Mar 2005 00:42:57 +0000 pasky (svn r2081) I have a real name, too.
Fri, 25 Mar 2005 14:19:33 +0000 tron (svn r2060) Clean up some string construction and remove now unused macro
Fri, 25 Mar 2005 11:32:58 +0000 tron (svn r2057) Add InlineString() to make _userstring construction a bit cleaner.
Sat, 12 Mar 2005 21:21:47 +0000 Darkvater (svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
Fri, 04 Mar 2005 00:14:28 +0000 Darkvater (svn r1923) - Fix: [ 1155696 ] Crash with german umlauts in station names. The width was not calculated using unsigned values, so all characters above 128 were "negative"
Tue, 22 Feb 2005 14:52:20 +0000 Darkvater (svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
Tue, 22 Feb 2005 11:33:13 +0000 Darkvater (svn r1896) - Fix: remove Translated by hack since it's not used
Mon, 21 Feb 2005 18:59:54 +0000 Darkvater (svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
Sat, 19 Feb 2005 14:40:32 +0000 tron (svn r1890) Begin to clean up the edit box: Remove one global variable and split the combined edit/original buffer into two
Sun, 13 Feb 2005 11:18:02 +0000 tron (svn r1867) Include tables/sprites.h only in files which need it
Thu, 10 Feb 2005 05:43:30 +0000 tron (svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate
Tue, 08 Feb 2005 16:53:28 +0000 tron (svn r1849) Use the cheat entry enum for CheatEntry.type and remove unused enum values
Tue, 08 Feb 2005 16:37:28 +0000 tron (svn r1848) Remove the obscure feature of initialising the edit box with the contents of str_buffr - it was unused anyway.
Mon, 07 Feb 2005 19:45:08 +0000 darkvater (svn r1845) - Revert r1835 since it totally screws network compiling
Mon, 07 Feb 2005 12:32:35 +0000 tron (svn r1840) Repel str_buffr and use local buffers where possible
Sun, 06 Feb 2005 22:25:27 +0000 tron (svn r1833) byte -> char transition: the rest
Sun, 06 Feb 2005 18:30:45 +0000 tron (svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers
Sun, 06 Feb 2005 08:18:00 +0000 tron (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
Sat, 05 Feb 2005 22:50:33 +0000 tron (svn r1808) Use strcmp() instead of home brewed function str_eq()
Sat, 05 Feb 2005 15:58:59 +0000 tron (svn r1803) Move debugging stuff into files of it's own
Thu, 03 Feb 2005 19:23:06 +0000 matthijs (svn r1778) - Fix: [ 1115200 ] In the main menu, when starting a new game while the load game dialog is open, openttd asserts.
Wed, 26 Jan 2005 10:52:23 +0000 miham (svn r1678) Added cheat option for setting production of raw-material product industries in game
Sun, 23 Jan 2005 23:59:49 +0000 darkvater (svn r1632) -Fix: [1108008] Scenario creation bug; engines are of correct year when scenario is saved
Sun, 23 Jan 2005 21:30:31 +0000 darkvater (svn r1627) -Fix: The tabulizer in action ^_^
Sun, 23 Jan 2005 21:24:33 +0000 darkvater (svn r1626) -Updated readme and credits list.
Sun, 23 Jan 2005 20:41:20 +0000 darkvater (svn r1625) -Alphabetized credits list
Sun, 23 Jan 2005 10:54:32 +0000 tron (svn r1606) Fix some bogus casts
Sat, 22 Jan 2005 22:47:58 +0000 tron (svn r1596) Add some more statics
Sat, 22 Jan 2005 20:23:18 +0000 tron (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
Fri, 14 Jan 2005 19:41:24 +0000 tron (svn r1508) Remove duplicate declarations and include proper headers where necessary