Mon, 19 Mar 2007 12:38:16 +0000 |
celestar |
(svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
gamebalance
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Sun, 06 Apr 2008 23:07:42 +0000 |
rubidium |
(svn r12597) [NoAI] -Sync: with trunk r12501:12596.
noai
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Mon, 31 Mar 2008 07:50:27 +0000 |
rubidium |
(svn r12503) [NoAI] -Sync: with trunk r12461:12501.
noai
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Fri, 22 Feb 2008 00:25:54 +0000 |
glx |
(svn r12211) [NoAI] -Sync: with trunk r12050:12209
noai
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Sun, 03 Feb 2008 20:17:54 +0000 |
rubidium |
(svn r12051) [NoAI] -Sync: with trunk (r11795:12050).
noai
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Wed, 09 Jan 2008 18:11:12 +0000 |
rubidium |
(svn r11796) [NoAI] -Sync: with trunk r11502:11795.
noai
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Fri, 23 Nov 2007 16:59:30 +0000 |
rubidium |
(svn r11503) [NoAI] -Sync: with trunk r11308:11502.
noai
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Sun, 23 Sep 2007 07:37:38 +0000 |
rubidium |
(svn r11146) [NoAI] -Sync: with trunk r11035:11045.
noai
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Fri, 03 Aug 2007 22:09:42 +0000 |
rubidium |
(svn r10775) [NoAI] -Sync: with trunk r10535:r10774.
noai
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Fri, 13 Jul 2007 09:18:50 +0000 |
truelight |
(svn r10533) [NoAI] -Sync with trunk r10460:r10532.
noai
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Sat, 07 Jul 2007 09:20:52 +0000 |
rubidium |
(svn r10461) [NoAI] -Sync with trunk r10349:r10460.
noai
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Tue, 12 Jun 2007 18:02:11 +0000 |
glx |
(svn r10118) [NoAI] -Sync with trunk r10015:r10096
noai
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Fri, 25 May 2007 00:25:08 +0000 |
glx |
(svn r9915) [NoAI] -Sync with trunk -r9815:9914
noai
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Sun, 06 Apr 2008 22:32:20 +0000 |
rubidium |
(svn r12596) -Feature: show what cargos a station could be supplied with. Patch by Roujin.
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Mon, 31 Mar 2008 00:17:39 +0000 |
rubidium |
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
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Fri, 15 Feb 2008 23:57:03 +0000 |
glx |
(svn r12154) -Codechange: removed a magic number
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Sun, 27 Jan 2008 11:01:10 +0000 |
peter1138 |
(svn r11993) -Fix: Resize station/roadstop/dock/airport construction windows if cargo acceptance list is too long.
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Fri, 25 Jan 2008 15:47:58 +0000 |
frosch |
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
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Sun, 13 Jan 2008 14:37:30 +0000 |
rubidium |
(svn r11834) -Codechange: only include settings_type.h if needed.
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Sun, 13 Jan 2008 01:21:35 +0000 |
rubidium |
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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Sat, 12 Jan 2008 14:10:35 +0000 |
rubidium |
(svn r11818) -Codechange: split player.h into smaller pieces.
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Wed, 09 Jan 2008 21:27:39 +0000 |
rubidium |
(svn r11801) -Codechange: remove some unneeded includes from some header files.
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Wed, 09 Jan 2008 09:45:45 +0000 |
rubidium |
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
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Sun, 06 Jan 2008 18:56:43 +0000 |
rubidium |
(svn r11768) -Codechange: move some terraform related gui stuff from main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin.
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Sat, 29 Dec 2007 09:24:26 +0000 |
rubidium |
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
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Thu, 27 Dec 2007 13:35:39 +0000 |
rubidium |
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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Wed, 26 Dec 2007 11:45:43 +0000 |
rubidium |
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
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Tue, 25 Dec 2007 11:26:07 +0000 |
rubidium |
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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Sat, 22 Dec 2007 23:30:28 +0000 |
rubidium |
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
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Fri, 21 Dec 2007 21:50:46 +0000 |
rubidium |
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
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Wed, 19 Dec 2007 23:26:02 +0000 |
rubidium |
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
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Wed, 19 Dec 2007 20:45:46 +0000 |
rubidium |
(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
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Wed, 19 Dec 2007 19:44:29 +0000 |
rubidium |
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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Sat, 08 Dec 2007 01:20:47 +0000 |
belugas |
(svn r11592) -Codechange: Use the Window member RaiseButtons and remove the now useless RaiseWindowButtons function
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Sun, 02 Dec 2007 14:29:48 +0000 |
rubidium |
(svn r11555) -Codechange: use the new members introduced in r11551.
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Sat, 24 Nov 2007 08:45:04 +0000 |
rubidium |
(svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build.
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Thu, 15 Nov 2007 18:28:00 +0000 |
rubidium |
(svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ.
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Tue, 04 Sep 2007 11:58:27 +0000 |
rubidium |
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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Fri, 27 Jul 2007 12:49:04 +0000 |
rubidium |
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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Thu, 12 Jul 2007 13:40:24 +0000 |
rubidium |
(svn r10522) -Fix: the "build truck station" GUI showed that it would accept tourists when it does not, whereas the "build bus station" GUI did not show them when it did accept them.
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Wed, 27 Jun 2007 14:15:48 +0000 |
rubidium |
(svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
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Fri, 08 Jun 2007 18:15:11 +0000 |
rubidium |
(svn r10068) -Fix [FS#835]: coverage area highlight was still show when it was turned off for docks.
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Wed, 23 May 2007 17:33:03 +0000 |
maedhros |
(svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01.
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Wed, 23 May 2007 13:52:10 +0000 |
maedhros |
(svn r9901) -Codechange: Decide what to do with selected land areas based on the specific variable, not how it was highlighted.
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Wed, 23 May 2007 12:45:56 +0000 |
maedhros |
(svn r9900) -Codechange: Separate the variables for how to highlight a land area and what to do with it afterwards.
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Wed, 18 Apr 2007 22:10:36 +0000 |
rubidium |
(svn r9672) -Cleanup: lots of coding style fixes around operands.
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Mon, 10 Mar 2008 15:26:39 +0000 |
richk |
(svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
NewGRF_ports
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Sun, 03 Feb 2008 20:34:26 +0000 |
rubidium |
(svn r12053) [NewGRF_ports] -Sync: with trunk r11949:12050.
NewGRF_ports
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Tue, 22 Jan 2008 21:00:30 +0000 |
rubidium |
(svn r11950) [NewGRF_ports] -Sync with trunk r11566:11949.
NewGRF_ports
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Mon, 03 Dec 2007 23:39:38 +0000 |
rubidium |
(svn r11566) [NewGRF_ports] -Sync: with trunk r11218:r11565.
NewGRF_ports
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Sat, 06 Oct 2007 21:16:00 +0000 |
rubidium |
(svn r11219) [NewGRF_ports] -Sync: with trunk r11035:11218.
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Tue, 14 Aug 2007 15:34:53 +0000 |
richk |
(svn r10889) [NewGRF_ports] -Feature: Colour of highlight for FSMs with placement masks shows Green for land tiles, and Blue for water tiles.
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Mon, 13 Aug 2007 20:07:52 +0000 |
richk |
(svn r10881) [NewGRF_ports] -Feature: Adds irregular highlight to airport placement based on the FSMportLayout data. You can now see where the holes should be!
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Fri, 03 Aug 2007 18:10:15 +0000 |
richk |
(svn r10766) [NewGRF_ports] -Sync: with trunk r10651-10765
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Sat, 14 Jul 2007 19:42:58 +0000 |
richk |
(svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
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Sat, 02 Jun 2007 19:59:29 +0000 |
richk |
(svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
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Tue, 27 Mar 2007 23:27:27 +0000 |
richk |
(svn r9511) [NewGRF_ports] -Feature: Added ability to have irregular shaped airports. Use value 255 in airport layout, and that tile is skipped during airport placement & deletion.
NewGRF_ports
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Sat, 10 Mar 2007 21:44:22 +0000 |
rubidium |
(svn r9105) -Fix [FS#629]: disable the ability to make flooding water with the canal build tool. In the scenario editor you can still make both canals and flooding water at height level 0.
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Wed, 07 Mar 2007 11:47:46 +0000 |
rubidium |
(svn r9050) -Codechange: Foo(void) -> Foo()
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Fri, 23 Feb 2007 18:55:07 +0000 |
belugas |
(svn r8862) -Cleanup: doxygen changes, again. Mostly @files missing tags and a few comments style.
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