Mon, 19 Mar 2007 12:38:16 +0000 |
celestar |
(svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
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Mon, 19 Mar 2007 09:33:17 +0000 |
celestar |
(svn r9310) [gamebalance] -Feature: Player performance now influences the wealth level of a town (albeit only on a small scale). This is the first feedback effect that the player has on the local and global economy. Please refrain from using the AI too much for the time being because it'll trash the ratings most likely.
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Sun, 18 Mar 2007 17:45:27 +0000 |
celestar |
(svn r9280) [gamebalance] -Feature: The amount of passengers and mail now depends on the activity of a town. Also note that the general scheme of how passengers (and mail) are generated has been changed: The amount now correlates linearly to the population of a house.
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Wed, 14 Mar 2007 10:00:56 +0000 |
celestar |
(svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now
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Tue, 13 Mar 2007 22:03:23 +0000 |
celestar |
(svn r9152) [gamebalance] -Add: Towns now have an economic activity level so that poorer and richer towns can occur on the map
gamebalance
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Sun, 06 Apr 2008 23:07:42 +0000 |
rubidium |
(svn r12597) [NoAI] -Sync: with trunk r12501:12596.
noai
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Mon, 31 Mar 2008 07:50:27 +0000 |
rubidium |
(svn r12503) [NoAI] -Sync: with trunk r12461:12501.
noai
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Fri, 28 Mar 2008 10:32:55 +0000 |
rubidium |
(svn r12462) [NoAI] -Sync: with trunk r12304:12461.
noai
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Fri, 22 Feb 2008 00:25:54 +0000 |
glx |
(svn r12211) [NoAI] -Sync: with trunk r12050:12209
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Sun, 03 Feb 2008 20:17:54 +0000 |
rubidium |
(svn r12051) [NoAI] -Sync: with trunk (r11795:12050).
noai
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Wed, 09 Jan 2008 18:11:12 +0000 |
rubidium |
(svn r11796) [NoAI] -Sync: with trunk r11502:11795.
noai
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Fri, 23 Nov 2007 16:59:30 +0000 |
rubidium |
(svn r11503) [NoAI] -Sync: with trunk r11308:11502.
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Sat, 20 Oct 2007 10:42:28 +0000 |
truelight |
(svn r11309) [NoAI] -Sync: with trunk r11145:11308.
noai
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Sat, 06 Oct 2007 22:30:24 +0000 |
glx |
(svn r11221) [NoAI] -Sync: with trunk r11145:11220
noai
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Sun, 23 Sep 2007 07:37:38 +0000 |
rubidium |
(svn r11146) [NoAI] -Sync: with trunk r11035:11045.
noai
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Sun, 02 Sep 2007 11:17:33 +0000 |
rubidium |
(svn r11036) [NoAI] -Sync: with trunk r10774:11035.
noai
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Fri, 03 Aug 2007 22:09:42 +0000 |
rubidium |
(svn r10775) [NoAI] -Sync: with trunk r10535:r10774.
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Fri, 13 Jul 2007 09:18:50 +0000 |
truelight |
(svn r10533) [NoAI] -Sync with trunk r10460:r10532.
noai
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Sat, 07 Jul 2007 09:20:52 +0000 |
rubidium |
(svn r10461) [NoAI] -Sync with trunk r10349:r10460.
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Tue, 26 Jun 2007 23:40:58 +0000 |
glx |
(svn r10350) [NoAI] -Sync with trunk r10194:10349
noai
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Sun, 17 Jun 2007 21:31:00 +0000 |
rubidium |
(svn r10195) [NoAI] -Sync: with trunk r10119:10194.
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Tue, 12 Jun 2007 18:02:11 +0000 |
glx |
(svn r10118) [NoAI] -Sync with trunk r10015:r10096
noai
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Fri, 01 Jun 2007 20:54:09 +0000 |
rubidium |
(svn r10016) [NoAI] -Sync with trunk r9914:r10015.
noai
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Fri, 25 May 2007 00:25:08 +0000 |
glx |
(svn r9915) [NoAI] -Sync with trunk -r9815:9914
noai
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Wed, 09 May 2007 20:22:49 +0000 |
rubidium |
(svn r9816) [NoAI] -Sync with trunk r9712:9815 except r9759 (MorphOS threading) because that needs special attention.
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Sun, 22 Apr 2007 19:06:48 +0000 |
rubidium |
(svn r9713) [NoAI] -Sync with trunk (r9631:9712).
noai
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Sun, 15 Apr 2007 00:23:24 +0000 |
rubidium |
(svn r9632) [NoAI] -Sync with trunk r9574:9631.
noai
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Sun, 08 Apr 2007 14:46:55 +0000 |
glx |
(svn r9575) [NoAI] -Sync with trunk r9504:9574
noai
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Sat, 24 Mar 2007 15:19:35 +0000 |
truelight |
(svn r9431) [NoAI] -Sync with trunk r9394:9430
noai
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Thu, 22 Mar 2007 02:32:43 +0000 |
glx |
(svn r9396) [NoAI] -Sync with trunk r9362:9393
noai
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Mon, 19 Mar 2007 12:49:27 +0000 |
truelight |
(svn r9323) [NoAI] -Sync with trunk r9206:9322
noai
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Tue, 13 Mar 2007 13:07:17 +0000 |
truelight |
(svn r9140) [NoAI] -Remove: both 'default' and 'trolly' AI
noai
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Sun, 06 Apr 2008 23:49:45 +0000 |
smatz |
(svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify compiler's decisions about inlining
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Sun, 06 Apr 2008 22:32:20 +0000 |
rubidium |
(svn r12596) -Feature: show what cargos a station could be supplied with. Patch by Roujin.
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Fri, 04 Apr 2008 16:52:29 +0000 |
smatz |
(svn r12564) -Fix: towns couldn't terraform when inflation rised terraform prices enough
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Fri, 04 Apr 2008 15:48:15 +0000 |
smatz |
(svn r12562) -Cleanup: variable scope in terraform_cmd.cpp
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Fri, 04 Apr 2008 15:10:54 +0000 |
smatz |
(svn r12561) -Fix: do not affect town rating change by the order in which we examine stations
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Fri, 04 Apr 2008 14:53:06 +0000 |
smatz |
(svn r12560) -Cleanup: town_cmd.cpp and header files - variable scope and a bit of coding style
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Thu, 03 Apr 2008 19:55:40 +0000 |
smatz |
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
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Tue, 01 Apr 2008 16:27:01 +0000 |
skidd13 |
(svn r12534) -Feature: Add a new type of town road layouts - random for each town
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Mon, 31 Mar 2008 15:10:24 +0000 |
skidd13 |
(svn r12513) -Codechange: rename OriginalTileRandomiser something more descriptive
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Mon, 31 Mar 2008 06:42:26 +0000 |
rubidium |
(svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff).
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Mon, 31 Mar 2008 00:06:17 +0000 |
rubidium |
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
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Fri, 28 Mar 2008 08:53:36 +0000 |
rubidium |
(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
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Tue, 18 Mar 2008 12:28:21 +0000 |
skidd13 |
(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)
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Wed, 20 Feb 2008 19:34:53 +0000 |
smatz |
(svn r12201) -Fix (r12060): compilation warnings - uninitialized variable when compiling with assert disabled
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Wed, 20 Feb 2008 17:49:50 +0000 |
frosch |
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
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Mon, 18 Feb 2008 16:11:31 +0000 |
smatz |
(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges
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Sat, 16 Feb 2008 17:54:29 +0000 |
smatz |
(svn r12162) -Fix [FS#1757]: towns shouldn't build over houses owned by another town
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Sat, 16 Feb 2008 17:10:14 +0000 |
smatz |
(svn r12161) -Fix: towns will no longer build houses > 1x1 there where should be road (with 2x2, 3x3 grid town layouts)
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Tue, 05 Feb 2008 00:30:58 +0000 |
smatz |
(svn r12063) -Cleanup: use C++ indenting and variable scope/declaration in BuildTownHouse()
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Mon, 04 Feb 2008 23:24:22 +0000 |
smatz |
(svn r12062) -Fix: possible deadlock when there are no houses available to build at given tile
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Mon, 04 Feb 2008 22:15:48 +0000 |
smatz |
(svn r12060) -Fix: do not clear tiles when the town won't be able to build any buildings anyway
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Thu, 31 Jan 2008 21:16:40 +0000 |
peter1138 |
(svn r12031) -Fix [FS#1689,FS#1719]: Prevent towns from removing or claiming ownership of player owned tiles when growing.
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Wed, 30 Jan 2008 17:31:39 +0000 |
skidd13 |
(svn r12021) -Cleanup: Make some parts of the town growth a bit more descriptive
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Sat, 19 Jan 2008 14:00:04 +0000 |
rubidium |
(svn r11925) -Fix (r122, r9867): loading old, pre savegame version 2, savegames.
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Wed, 16 Jan 2008 02:53:55 +0000 |
belugas |
(svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones
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Tue, 15 Jan 2008 00:03:48 +0000 |
glx |
(svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs
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Mon, 14 Jan 2008 18:19:29 +0000 |
belugas |
(svn r11851) -Codechange: A few magic numbers removal, plus a little code style
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Sun, 13 Jan 2008 13:36:01 +0000 |
rubidium |
(svn r11832) -Codechange: get rid of (quite) some VARDEFs.
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