Thu, 29 May 2008 15:13:28 +0000 |
rubidium |
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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Tue, 27 May 2008 00:50:55 +0000 |
richk |
(svn r13281) [NewGRF_ports] -Sync: with trunk r13145:13280. Includes support for Noise Level on Prop 24 in .grf files.
NewGRF_ports
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Mon, 26 May 2008 20:45:25 +0000 |
richk |
(svn r13274) [NewGRF_ports] -Sync: with trunk r12806:13144.
NewGRF_ports
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Mon, 26 May 2008 13:52:59 +0000 |
rubidium |
(svn r13265) [NoAI] -Sync with trunk r13185:13264.
noai
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Sun, 25 May 2008 19:17:03 +0000 |
rubidium |
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
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Wed, 07 May 2008 21:09:51 +0000 |
rubidium |
(svn r12997) [NoAI] -Sync: with trunk r12895:12996.
noai
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Wed, 07 May 2008 13:18:33 +0000 |
rubidium |
(svn r12989) -Codechange: move ViewportSign to viewport_type.h.
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Tue, 06 May 2008 15:11:33 +0000 |
rubidium |
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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Fri, 25 Apr 2008 15:20:48 +0000 |
rubidium |
(svn r12896) [NoAI] -Sync: with trunk r12824:r12895.
noai
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Thu, 24 Apr 2008 11:48:09 +0000 |
rubidium |
(svn r12864) [0.6] -Backport from trunk r12859, r12857, r12855, r12845, r12844:
0.6
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Wed, 23 Apr 2008 20:56:08 +0000 |
rubidium |
(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
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Fri, 18 Apr 2008 23:33:51 +0000 |
rubidium |
(svn r12781) [NoAI] -Sync: with trunk r12711:12780.
noai
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Fri, 18 Apr 2008 19:55:13 +0000 |
richk |
(svn r12774) [NewGRF_ports] -Sync: with trunk r12742:12772.
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Fri, 18 Apr 2008 04:54:09 +0000 |
rubidium |
(svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs).
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Tue, 15 Apr 2008 00:47:19 +0000 |
richk |
(svn r12715) [NewGRF_ports] -Sync: with trunk r12351:12644.
NewGRF_ports
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Sat, 12 Apr 2008 21:38:49 +0000 |
rubidium |
(svn r12673) [NoAI] -Sync: with trunk r12596:12672. Note that due to the order rewrite AIOrder.ChangeOrder does currently not work as expected.
noai
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Tue, 19 Jun 2007 07:21:01 +0000 |
celestar |
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
gamebalance
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Tue, 12 Jun 2007 11:56:35 +0000 |
celestar |
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
gamebalance
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Sat, 31 Mar 2007 12:34:36 +0000 |
celestar |
(svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
gamebalance
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Sun, 06 Apr 2008 23:07:42 +0000 |
rubidium |
(svn r12597) [NoAI] -Sync: with trunk r12501:12596.
noai
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Mon, 31 Mar 2008 07:50:27 +0000 |
rubidium |
(svn r12503) [NoAI] -Sync: with trunk r12461:12501.
noai
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Fri, 22 Feb 2008 00:25:54 +0000 |
glx |
(svn r12211) [NoAI] -Sync: with trunk r12050:12209
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Sun, 03 Feb 2008 20:17:54 +0000 |
rubidium |
(svn r12051) [NoAI] -Sync: with trunk (r11795:12050).
noai
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Wed, 09 Jan 2008 18:11:12 +0000 |
rubidium |
(svn r11796) [NoAI] -Sync: with trunk r11502:11795.
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Sat, 20 Oct 2007 10:42:28 +0000 |
truelight |
(svn r11309) [NoAI] -Sync: with trunk r11145:11308.
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Sun, 02 Sep 2007 11:17:33 +0000 |
rubidium |
(svn r11036) [NoAI] -Sync: with trunk r10774:11035.
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Fri, 03 Aug 2007 22:09:42 +0000 |
rubidium |
(svn r10775) [NoAI] -Sync: with trunk r10535:r10774.
noai
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Sat, 07 Jul 2007 09:20:52 +0000 |
rubidium |
(svn r10461) [NoAI] -Sync with trunk r10349:r10460.
noai
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Tue, 26 Jun 2007 23:40:58 +0000 |
glx |
(svn r10350) [NoAI] -Sync with trunk r10194:10349
noai
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Sun, 15 Apr 2007 00:23:24 +0000 |
rubidium |
(svn r9632) [NoAI] -Sync with trunk r9574:9631.
noai
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Sun, 06 Apr 2008 23:49:45 +0000 |
smatz |
(svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify compiler's decisions about inlining
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Sat, 05 Apr 2008 23:36:54 +0000 |
rubidium |
(svn r12584) -Codechange: do not access the order type directly.
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Mon, 31 Mar 2008 06:42:26 +0000 |
rubidium |
(svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff).
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Mon, 31 Mar 2008 00:06:17 +0000 |
rubidium |
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
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Sun, 30 Mar 2008 23:24:18 +0000 |
rubidium |
(svn r12488) -Codechange: split order.h into order_base.h and order_func.h.
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Sat, 16 Feb 2008 16:40:47 +0000 |
smatz |
(svn r12160) -Fix [FS#1744]: remove the arbitrary limit of 64 waypoints per town, so weird things won't happen anymore
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Thu, 07 Feb 2008 01:56:39 +0000 |
glx |
(svn r12076) -Fix: when reusing a renamed deleted waypoint, keep the new name
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Wed, 16 Jan 2008 01:18:15 +0000 |
smatz |
(svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station
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Tue, 15 Jan 2008 15:00:01 +0000 |
smatz |
(svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later
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Sun, 13 Jan 2008 14:37:30 +0000 |
rubidium |
(svn r11834) -Codechange: only include settings_type.h if needed.
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Sun, 13 Jan 2008 01:21:35 +0000 |
rubidium |
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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Sat, 12 Jan 2008 19:58:06 +0000 |
peter1138 |
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
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Sat, 12 Jan 2008 14:10:35 +0000 |
rubidium |
(svn r11818) -Codechange: split player.h into smaller pieces.
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Wed, 09 Jan 2008 23:00:59 +0000 |
smatz |
(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
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Wed, 09 Jan 2008 21:27:39 +0000 |
rubidium |
(svn r11801) -Codechange: remove some unneeded includes from some header files.
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Wed, 09 Jan 2008 16:55:48 +0000 |
rubidium |
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
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Wed, 09 Jan 2008 09:57:48 +0000 |
rubidium |
(svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...
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Mon, 07 Jan 2008 14:23:25 +0000 |
rubidium |
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
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Thu, 27 Dec 2007 13:35:39 +0000 |
rubidium |
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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Wed, 26 Dec 2007 13:50:40 +0000 |
rubidium |
(svn r11702) -Codechange: move all date related stuff to date*.
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Wed, 26 Dec 2007 11:45:43 +0000 |
rubidium |
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
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Tue, 25 Dec 2007 23:42:52 +0000 |
rubidium |
(svn r11700) -Codechange: reduce the amount of unnecessary includes.
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Tue, 25 Dec 2007 11:26:07 +0000 |
rubidium |
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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Sat, 22 Dec 2007 23:30:28 +0000 |
rubidium |
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
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Fri, 21 Dec 2007 21:50:46 +0000 |
rubidium |
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
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Fri, 21 Dec 2007 19:49:27 +0000 |
rubidium |
(svn r11675) -Codechange: split the string types from the string functions.
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Wed, 19 Dec 2007 23:26:02 +0000 |
rubidium |
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
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Fri, 19 Oct 2007 22:46:55 +0000 |
rubidium |
(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
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Tue, 09 Oct 2007 21:29:34 +0000 |
rubidium |
(svn r11238) -Fix [FS#1316]: the orders of trains going to a waypoint where not updated when the waypoint would be moved.
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Thu, 30 Aug 2007 20:40:33 +0000 |
rubidium |
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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