saveload.c
Fri, 02 Jun 2006 13:05:41 +0000 celestar (svn r5070) Merged the bridge branch
Sat, 27 May 2006 16:12:16 +0000 KUDr (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
Sat, 06 May 2006 21:46:26 +0000 peter1138 (svn r4757) - Newstations: add saveload support for custom station speclists
Sat, 22 Apr 2006 12:40:25 +0000 Darkvater (svn r4524) - Codechange: Use GB() macros for getting the saveload file/memory types
Tue, 18 Apr 2006 18:48:50 +0000 peter1138 (svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up.
Tue, 18 Apr 2006 18:02:52 +0000 KUDr (svn r4470) -Fix: FS#97 ? Possible bug in Win64 versions (by michi_cc)
Tue, 18 Apr 2006 08:50:17 +0000 celestar (svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle serving a station has been deleted.
Tue, 11 Apr 2006 17:05:50 +0000 Darkvater (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Tue, 11 Apr 2006 17:03:13 +0000 Darkvater (svn r4360) - CodeChange: add shortcut to SlGetArrayLength of the gamma-function along the lines of the Write/Read functions
Mon, 03 Apr 2006 14:25:32 +0000 celestar (svn r4259) -[multistop] Fix/Feature/Codechange:
Wed, 29 Mar 2006 16:30:26 +0000 celestar (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
Sat, 25 Mar 2006 09:22:10 +0000 Darkvater (svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Wed, 22 Mar 2006 13:06:50 +0000 bjarni (svn r4019) -Fix: [OSX] stopped using iconv for 10.2.8, since it was added in 10.3
Sat, 18 Mar 2006 16:37:25 +0000 bjarni (svn r3972) changed r3966 to only affect OSX. Too bad linuxes with utf-8 filesystems now got the saving problem again, but now we can compile on all platforms again
Sat, 18 Mar 2006 15:55:24 +0000 bjarni (svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
Fri, 17 Mar 2006 08:06:56 +0000 Darkvater (svn r3915) - Savegame version 23: Do not save the autosave interval anymore with savegames. Some people should be very happe atm ;)
Thu, 02 Mar 2006 02:22:15 +0000 Darkvater (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Thu, 02 Mar 2006 00:32:48 +0000 Darkvater (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Wed, 01 Mar 2006 21:15:25 +0000 Darkvater (svn r3716) - Move the option settings (_game_opt_desc) from misc.c into settings.c. This will be merged with SettingDesc misc_settings above as they are actually the same. No functionality has changed beside the fact that the settings are now in a different Chunkhandler.
Wed, 01 Mar 2006 20:38:39 +0000 Darkvater (svn r3712) - Change the boolean assignment/reading from == 1 to != 0 as suggested by Tron.
Wed, 01 Mar 2006 20:34:51 +0000 Darkvater (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Thu, 23 Feb 2006 20:53:30 +0000 Darkvater (svn r3662) Fix regression FS#58 with union, endiannes and static decleration problems. Removed the union.
Mon, 20 Feb 2006 19:58:46 +0000 Darkvater (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Mon, 20 Feb 2006 19:42:39 +0000 Darkvater (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Mon, 20 Feb 2006 19:04:18 +0000 Darkvater (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Mon, 20 Feb 2006 18:01:38 +0000 Darkvater (svn r3623) - Standardize DEBUG() messages in saveload.c
Thu, 02 Feb 2006 07:15:46 +0000 tron (svn r3520) Remove unused parameters from some functions
Wed, 01 Feb 2006 07:36:15 +0000 tron (svn r3511) More whitespace ([FS#46] by Rubidium)
Sun, 29 Jan 2006 22:42:17 +0000 truelight (svn r3483) -Fix: fixed warning about setjmp (tnx Bjarni for testing, and tnx for
Sun, 29 Jan 2006 18:57:26 +0000 Darkvater (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
Wed, 18 Jan 2006 15:05:01 +0000 bjarni (svn r3403) -Codechange: [multiheaded engines] the references between the front and rear engines are no longer saved
Thu, 12 Jan 2006 15:52:18 +0000 peter1138 (svn r3396) - Autoreplace changes:
Fri, 06 Jan 2006 21:57:37 +0000 truelight (svn r3376) -Codechange: made enums for GenerateWorld and InitializeGame 'mode'
Thu, 29 Dec 2005 22:28:19 +0000 peter1138 (svn r3356) - Remove unused parameter of AfterLoadGame().
Tue, 13 Dec 2005 21:21:57 +0000 Darkvater (svn r3294) - Fix: use INVALID_STRING_ID instead of -1.
Sat, 26 Nov 2005 12:57:42 +0000 Darkvater (svn r3236) - Fix: warnings about 'CDECL must be used with ...' on VS6
Tue, 22 Nov 2005 19:33:29 +0000 truelight (svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'major' version to just: version.
Fri, 18 Nov 2005 23:41:03 +0000 bjarni (svn r3218) -Feature: Multiheaded train engines will now stay in the same train
Wed, 16 Nov 2005 22:20:15 +0000 peter1138 (svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. This moves the ground type bits from m2 to m4 for waypoints and depots (leaving room for depot index in m2 in future), and moves the custom graphics ID to the waypoint struct.
Mon, 07 Nov 2005 23:20:47 +0000 bjarni (svn r3155) -Feature: [autoreplace] autoreplace can now remove cars from too long trains
Sat, 22 Oct 2005 06:39:32 +0000 tron (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
Sun, 02 Oct 2005 22:39:56 +0000 Darkvater (svn r3008) [ 1247535 ] Native Support for Win64 (compile&run only) (michi_cc)
Sun, 11 Sep 2005 18:20:32 +0000 Darkvater (svn r2944) Add Revision keyword to the file for --version/-v
Sun, 11 Sep 2005 14:20:46 +0000 Darkvater (svn r2940) (Internal) Remove the need for the 'tmp' variable for _sl.buf, instead operate on _sl.buf_ori which is not changed for init/deinit.
Sun, 11 Sep 2005 14:17:21 +0000 Darkvater (svn r2939) Fix racing condition when using threaded saving (last one I hope).
Fri, 02 Sep 2005 22:22:02 +0000 Darkvater (svn r2908) If threaded saving fails or does not happen, sending subsequent messages might hang ottd. So don't send them :)
Fri, 02 Sep 2005 16:05:59 +0000 Darkvater (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Sat, 13 Aug 2005 21:34:05 +0000 tron (svn r2863) Move some type declarations into saveload.c, should've been part of r2819
Fri, 12 Aug 2005 12:47:35 +0000 tron (svn r2861) Move inclusion of setjmp.h into saveload.c, should've been part of r2819
Sat, 06 Aug 2005 17:40:21 +0000 tron (svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c
Sat, 06 Aug 2005 16:07:22 +0000 bjarni (svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to serverside
Sat, 06 Aug 2005 07:15:17 +0000 tron (svn r2813) Plug a thread leak and prevent a race condition which could lead to multiple simultaneous saves and therefore severe corruption
Fri, 05 Aug 2005 11:53:48 +0000 tron (svn r2810) Threads may now return information when they terminate using a void*.
Fri, 05 Aug 2005 09:15:41 +0000 tron (svn r2809) Implement more generic threading functions, which allow more than one thread
Fri, 05 Aug 2005 08:24:12 +0000 tron (svn r2807) Fix two major bugs in the threaded save code:
Sun, 24 Jul 2005 14:12:37 +0000 tron (svn r2701) Insert Id tags into all source files
Fri, 22 Jul 2005 07:02:20 +0000 tron (svn r2673) Include functions.h directly, not globally via openttd.h
Fri, 22 Jul 2005 06:31:31 +0000 tron (svn r2672) Move saving/loading related declarations to saveload.h
Thu, 21 Jul 2005 22:15:02 +0000 tron (svn r2669) Shuffle some more stuff around to reduce dependencies
Thu, 21 Jul 2005 06:31:02 +0000 tron (svn r2660) Get rid of some more shifting/anding/casting