network_udp.h
Sun, 18 Sep 2005 20:56:44 +0000 Darkvater (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Sun, 24 Jul 2005 14:12:37 +0000 tron (svn r2701) Insert Id tags into all source files
Sun, 06 Feb 2005 22:25:27 +0000 tron (svn r1833) byte -> char transition: the rest
Thu, 23 Dec 2004 00:24:44 +0000 darkvater (svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.
Wed, 22 Dec 2004 18:56:52 +0000 truelight (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
Wed, 22 Dec 2004 18:42:56 +0000 truelight (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
Mon, 20 Dec 2004 22:14:39 +0000 dominik (svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
Sun, 19 Dec 2004 10:17:26 +0000 truelight (svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
Wed, 15 Dec 2004 20:10:34 +0000 truelight (svn r1106) -Add: [Network] Added master-server protocol and advertise to
Sat, 04 Dec 2004 17:54:56 +0000 truelight (svn r942) -Merged branch/network back into the trunk