Darkvater [Sat, 20 May 2006 18:43:59 +0000] rev 10021
(svn r4930) - Backport from trunk (r4859):
Fix issue with train pathfinding over level crossings.
Darkvater [Sat, 20 May 2006 18:41:11 +0000] rev 10020
(svn r4929) - Backport from trunk (r's and lots of it):
Language changes. It seems no strings are missing, good job translators :D
Darkvater [Sat, 20 May 2006 17:36:06 +0000] rev 10019
(svn r4926) - Backport from trunk (r4914):
Aircraft can now serve as feeders
Darkvater [Sat, 20 May 2006 17:35:11 +0000] rev 10018
(svn r4925) - Backport from trunk (r4911):
The AI no longer attempts to build signals under bridges.
Darkvater [Sat, 20 May 2006 17:33:36 +0000] rev 10017
(svn r4924) - Backport from trunk (r4906):
Refresh build vehicle window (if opened) when converting rail depot
Darkvater [Sat, 20 May 2006 17:22:32 +0000] rev 10016
(svn r4923) - Backport from trunk (r4892):
Crash when sorting an empty server list.
Darkvater [Sat, 20 May 2006 17:14:54 +0000] rev 10015
(svn r4922) - Backport from trunk (r4827):
The build-tree window button defaulted to a place-push-button on opening where
no treetype is selected.
Darkvater [Sat, 20 May 2006 17:11:09 +0000] rev 10014
(svn r4921) - Backport from trunk (r4825, r4826, r4829):
Game crashes when cloning/autoreplace reaches train-limit
Darkvater [Sat, 20 May 2006 15:54:46 +0000] rev 10013
(svn r4919) - Backport from trunk (r4812, r4008, r4110):
NTP properly checks for railtypes on non-plain-rail-tiles
Darkvater [Tue, 16 May 2006 22:11:15 +0000] rev 10012
(svn r4894) - Backport from trunk (r4750):
Trains could enter certain sloped rail tiles under bridges with incompatible rail type