src/fixedt.h
Mon, 19 Mar 2007 19:52:26 +0000 KUDr (svn r9346) [gamebalance] -Fix: some MSVC fatal warnings (unary minus on unsigned, forcing int to bool), and errors (missing CDECL, missing file in MSVC projects) gamebalance
Tue, 13 Mar 2007 21:49:33 +0000 celestar (svn r9150) [gamebalance] -Add: a function to compute the n-th root of a FixedT. gamebalance
Tue, 13 Mar 2007 12:03:24 +0000 celestar (svn r9135) [gamebalance] -Fix(r9026): Buffer overflows in multiplications of FixedT gamebalance
Sun, 11 Mar 2007 13:57:34 +0000 celestar (svn r9113) [gamebalance] -Add: Implemented a function that computes positive, integral powers of a FixedT gamebalance
Sun, 11 Mar 2007 10:21:12 +0000 celestar (svn r9110) [gamebalance] -Add: Added a double-cast operator for FixedT data type for C-compatible output with fprintf. gamebalance
Thu, 08 Mar 2007 09:41:06 +0000 celestar (svn r9060) [gamebalance] -Add: Added the two basic trigonometric functions (sine / cosine) for variables of types FixedT, so that we can compute periodic fluctuations. gamebalance
Wed, 07 Mar 2007 14:36:57 +0000 celestar (svn r9052) [gamebalance] -Add: Unary minus operator for FixedT gamebalance
Tue, 06 Mar 2007 15:30:54 +0000 celestar (svn r9026) [gamebalance] -Add: Added a new data type that allows fixed-point computations, as to enable computing non-integral numbers without worrying about the FPU rounding differences and, thus, desyncs. It is fully doxygenned, read the usage there. Thanks a bunch to KUDr for helping me with templates gamebalance