Tue, 19 Jun 2007 07:21:01 +0000 |
celestar |
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
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Wed, 13 Jun 2007 12:05:56 +0000 |
celestar |
(svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
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Wed, 13 Jun 2007 11:45:14 +0000 |
celestar |
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
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Wed, 13 Jun 2007 11:17:30 +0000 |
celestar |
(svn r10134) [gamebalance] -Sync: r9670:9700 from trunk
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Wed, 13 Jun 2007 11:00:24 +0000 |
celestar |
(svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
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Tue, 12 Jun 2007 11:56:35 +0000 |
celestar |
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
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Thu, 22 Mar 2007 11:11:36 +0000 |
celestar |
(svn r9408) [gamebalance] -Feature: The new economic data is stored in the savegame from now on. I'll try to make sure that intra-branch compability is maintained in the future for easier testing. Newer trunk games (as soon as trunk bumps the saveload revision) will not load however.
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Mon, 19 Mar 2007 12:49:55 +0000 |
celestar |
(svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
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Mon, 19 Mar 2007 12:38:16 +0000 |
celestar |
(svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
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Wed, 02 Apr 2008 10:55:28 +0000 |
truebrain |
(svn r12538) [NoAI] -Codechange: introducing fiber.hpp, a class to have fibers in your application via either Windows Fibers, or via thread.h
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Mon, 31 Mar 2008 07:50:27 +0000 |
rubidium |
(svn r12503) [NoAI] -Sync: with trunk r12461:12501.
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Fri, 28 Mar 2008 10:32:55 +0000 |
rubidium |
(svn r12462) [NoAI] -Sync: with trunk r12304:12461.
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Thu, 28 Feb 2008 00:43:30 +0000 |
glx |
(svn r12306) [NoAI] -Sync with trunk r12209:12304
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Fri, 22 Feb 2008 00:25:54 +0000 |
glx |
(svn r12211) [NoAI] -Sync: with trunk r12050:12209
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Sun, 03 Feb 2008 20:17:54 +0000 |
rubidium |
(svn r12051) [NoAI] -Sync: with trunk (r11795:12050).
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Wed, 09 Jan 2008 18:11:12 +0000 |
rubidium |
(svn r11796) [NoAI] -Sync: with trunk r11502:11795.
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Fri, 23 Nov 2007 16:59:30 +0000 |
rubidium |
(svn r11503) [NoAI] -Sync: with trunk r11308:11502.
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Sat, 20 Oct 2007 10:42:28 +0000 |
truelight |
(svn r11309) [NoAI] -Sync: with trunk r11145:11308.
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Sat, 06 Oct 2007 22:30:24 +0000 |
glx |
(svn r11221) [NoAI] -Sync: with trunk r11145:11220
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Sun, 23 Sep 2007 07:37:38 +0000 |
rubidium |
(svn r11146) [NoAI] -Sync: with trunk r11035:11045.
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Sun, 02 Sep 2007 11:17:33 +0000 |
rubidium |
(svn r11036) [NoAI] -Sync: with trunk r10774:11035.
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Fri, 03 Aug 2007 22:09:42 +0000 |
rubidium |
(svn r10775) [NoAI] -Sync: with trunk r10535:r10774.
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Fri, 20 Jul 2007 15:48:17 +0000 |
rubidium |
(svn r10636) [NoAI] -Sync with trunk r10532:10635.
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Fri, 13 Jul 2007 09:18:50 +0000 |
truelight |
(svn r10533) [NoAI] -Sync with trunk r10460:r10532.
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Sat, 07 Jul 2007 09:20:52 +0000 |
rubidium |
(svn r10461) [NoAI] -Sync with trunk r10349:r10460.
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Tue, 26 Jun 2007 23:40:58 +0000 |
glx |
(svn r10350) [NoAI] -Sync with trunk r10194:10349
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Sun, 17 Jun 2007 21:31:00 +0000 |
rubidium |
(svn r10195) [NoAI] -Sync: with trunk r10119:10194.
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Fri, 01 Jun 2007 20:54:09 +0000 |
rubidium |
(svn r10016) [NoAI] -Sync with trunk r9914:r10015.
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Fri, 25 May 2007 00:25:08 +0000 |
glx |
(svn r9915) [NoAI] -Sync with trunk -r9815:9914
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Wed, 09 May 2007 20:22:49 +0000 |
rubidium |
(svn r9816) [NoAI] -Sync with trunk r9712:9815 except r9759 (MorphOS threading) because that needs special attention.
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Sun, 22 Apr 2007 19:06:48 +0000 |
rubidium |
(svn r9713) [NoAI] -Sync with trunk (r9631:9712).
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Sun, 15 Apr 2007 00:23:24 +0000 |
rubidium |
(svn r9632) [NoAI] -Sync with trunk r9574:9631.
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Sun, 15 Apr 2007 00:17:57 +0000 |
rubidium |
(svn r9631) [NoAI] -Codechange: rewrite the loading in such a manner that the NoAI branch gets savegame compatability for both NoAI branch savegames (from this revision on) as well as trunk savegames up to the revision that NoAI is synched with.
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Sun, 08 Apr 2007 14:46:55 +0000 |
glx |
(svn r9575) [NoAI] -Sync with trunk r9504:9574
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Tue, 20 Mar 2007 00:41:46 +0000 |
truelight |
(svn r9364) [NoAI] -Fix: make our savegame bump an enum, so we can jump easier with trunk savegame bumps
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Mon, 31 Mar 2008 00:06:17 +0000 |
rubidium |
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
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Tue, 18 Mar 2008 23:01:33 +0000 |
peter1138 |
(svn r12383) -Fix [FS#1860]: Check return of AfterLoadGame for success or failure when loading TTD games.
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Tue, 18 Mar 2008 12:28:21 +0000 |
skidd13 |
(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)
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Thu, 06 Mar 2008 14:21:10 +0000 |
frosch |
(svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128.
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Wed, 27 Feb 2008 21:07:12 +0000 |
peter1138 |
(svn r12293) -Feature: Ability to change aircraft speed factor, from so
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Sat, 16 Feb 2008 16:40:47 +0000 |
smatz |
(svn r12160) -Fix [FS#1744]: remove the arbitrary limit of 64 waypoints per town, so weird things won't happen anymore
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Wed, 13 Feb 2008 19:24:40 +0000 |
smatz |
(svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
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Wed, 13 Feb 2008 14:21:36 +0000 |
smatz |
(svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
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Wed, 06 Feb 2008 02:43:42 +0000 |
belugas |
(svn r12068) -Fix(r12067): forgot a return
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Tue, 05 Feb 2008 23:22:34 +0000 |
peter1138 |
(svn r12067) -Cleanup: Codestyle on loading object references
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Sat, 02 Feb 2008 09:28:43 +0000 |
peter1138 |
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
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Wed, 16 Jan 2008 11:25:15 +0000 |
rubidium |
(svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type.
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Sun, 13 Jan 2008 01:21:35 +0000 |
rubidium |
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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Sat, 12 Jan 2008 19:58:06 +0000 |
peter1138 |
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
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Sat, 12 Jan 2008 14:10:35 +0000 |
rubidium |
(svn r11818) -Codechange: split player.h into smaller pieces.
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Fri, 11 Jan 2008 00:30:32 +0000 |
rubidium |
(svn r11811) -Fix: make compilation without networking work again (and thus move the debugdumpcommand stuff out of the network 'area').
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Mon, 07 Jan 2008 09:19:53 +0000 |
rubidium |
(svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location.
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Thu, 27 Dec 2007 13:35:39 +0000 |
rubidium |
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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Tue, 25 Dec 2007 13:28:09 +0000 |
rubidium |
(svn r11694) -Codechange: move more endianness related stuff to endian_func.hpp.
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Tue, 25 Dec 2007 11:26:07 +0000 |
rubidium |
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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Tue, 25 Dec 2007 09:48:53 +0000 |
rubidium |
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
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Sun, 23 Dec 2007 10:56:02 +0000 |
rubidium |
(svn r11684) -Codechange: split gfx.h in a type and functional header.
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Sat, 22 Dec 2007 23:30:28 +0000 |
rubidium |
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
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Fri, 21 Dec 2007 19:49:27 +0000 |
rubidium |
(svn r11675) -Codechange: split the string types from the string functions.
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Wed, 19 Dec 2007 20:45:46 +0000 |
rubidium |
(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
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