network_server.h
Sat, 21 Oct 2006 22:29:14 +0000 Darkvater (svn r6876) -Codechange: Change the naming of _PLAYER in DESTTYPE_PLAYER/NETWORK_ACTION_CHAT_PLAYER
Thu, 12 Oct 2006 14:59:27 +0000 Darkvater (svn r6754) -Codechange: Remove some #idef ENABLE_NETWORK specific defines. With networking
Thu, 31 Aug 2006 14:51:50 +0000 tron (svn r6275) Get rid of an ugly cast
Sat, 22 Apr 2006 09:46:31 +0000 Darkvater (svn r4521) - Fix: be consistent about the size of the player-name in MP. This hopefully fixes a crash on lesser OS's (eg Win98). Use ttd_strlcpy() to just copy over strings and properly terminate them because different implementations of snprintf() behave differently. Courtesy of TrueLight
Sat, 22 Oct 2005 06:39:32 +0000 tron (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
Wed, 19 Oct 2005 19:38:35 +0000 Darkvater (svn r3067) - Feature: allow unbanning players based on banlist-id (as well as IP).
Sun, 18 Sep 2005 20:56:44 +0000 Darkvater (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Fri, 29 Jul 2005 21:55:49 +0000 ludde (svn r2755) Fix: Fix a desync issue with autoreplace
Sun, 24 Jul 2005 14:12:37 +0000 tron (svn r2701) Insert Id tags into all source files
Sat, 15 Jan 2005 20:09:16 +0000 truelight (svn r1527) -Add: RCon (Remote Connection). A server can set:
Sat, 01 Jan 2005 16:34:54 +0000 truelight (svn r1320) -Fix: fixed chat-bug (that from a certain moment, nobody could talk).. 1
Thu, 23 Dec 2004 17:37:26 +0000 truelight (svn r1252) -Add: [Network] With 'set restart_game_date' you can set the date for in
Sun, 19 Dec 2004 10:17:26 +0000 truelight (svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
Thu, 16 Dec 2004 13:59:23 +0000 truelight (svn r1131) -Add: [Network] Autoclean_companies (set it with 'set autoclean_companies on/off').
Sat, 04 Dec 2004 17:54:56 +0000 truelight (svn r942) -Merged branch/network back into the trunk