src/ai/api/ai_bridge.cpp
Mon, 30 Jun 2008 13:51:28 +0000 truebrain (svn r13660) [NoAI] -Fix: Is(Tunnel|Bridge)Tile could cause asserts (spotted by Yexo and ST_) noai
Mon, 16 Jun 2008 00:07:49 +0000 truebrain (svn r13531) [NoAI] -Add [API CHANGE]: when building a bridge/tunnel for road/tram, the BuildBridge/BuildTunnel function will now also make two half-road/half-tram pieces on both ends of the bridge/tunnel, so it is easier for you to connect them to your network. This give a more consistant behavior for road. noai
Thu, 29 May 2008 15:56:32 +0000 glx (svn r13326) [NoAI] -Sync with trunk r13264:13325 noai
Mon, 26 May 2008 13:52:59 +0000 rubidium (svn r13265) [NoAI] -Sync with trunk r13185:13264. noai
Sat, 24 May 2008 22:48:46 +0000 glx (svn r13235) [NoAI] -Change [API CHANGE]: AITunnel.GetOtherTunnelEnd() now returns INVALID_TILE if no other end is found noai
Fri, 23 May 2008 16:19:13 +0000 glx (svn r13223) [NoAI] -Fix (r13212): tunnels and bridges were not tram aware noai
Thu, 24 Apr 2008 23:39:18 +0000 truebrain (svn r12880) [NoAI] -Add: introduces ai_types.hpp, which has all NNNId like VehicleID. This simplifies the include-mess, and avoids including tons of _type.h for just a single typedef. noai
Tue, 15 Apr 2008 22:34:49 +0000 rubidium (svn r12728) [NoAI] -Codechange: always let functions return Money when they return something that can be quantified as money. noai
Tue, 15 Apr 2008 22:29:00 +0000 truebrain (svn r12727) [NoAI] -Fix (API CHANGE): return -1 to indicate invalidity, instead of 0 or -1, depending on the class noai
Sun, 06 Apr 2008 14:12:19 +0000 rubidium (svn r12590) [NoAI] -Add: EnforcePrecondition macro to make code much better readable. noai
Sun, 06 Apr 2008 12:26:40 +0000 rubidium (svn r12589) [NoAI] -Add: GetLastError support for AIBridge. noai
Mon, 31 Mar 2008 06:45:57 +0000 truebrain (svn r12496) [NoAI] -Documentation: give the .cpp files a nice uniform format too noai
Thu, 28 Feb 2008 01:11:23 +0000 truebrain (svn r12309) [NoAI] -Codechange: optimize a little bit (a very small little bit, but every bit counts :) ) (glx) noai
Thu, 28 Feb 2008 00:59:01 +0000 truebrain (svn r12307) [NoAI] -Codechange: as followup on r12303 (trunk), use ::IsValidTile to check if a tile is inside the map, instead of all our custom ways noai
Wed, 27 Feb 2008 22:45:27 +0000 truebrain (svn r12297) [NoAI] -Add: added AIBridge.BuildBridge and friends noai
Wed, 27 Feb 2008 21:07:31 +0000 truebrain (svn r12294) [NoAI] -Add: added AIBridge(List), which lists all available bridges (no build yet) noai