(svn r13673) -Fix [FS#2122]: desync when building electrified trains on a dedicated server that was started with electrification disabled.
--- a/src/openttd.cpp Thu Jul 03 01:08:35 2008 +0000
+++ b/src/openttd.cpp Thu Jul 03 18:00:36 2008 +0000
@@ -683,6 +683,8 @@
static void MakeNewGameDone()
{
+ SettingsDisableElrail(_settings_game.vehicle.disable_elrails);
+
/* In a dedicated server, the server does not play */
if (_network_dedicated) {
SetLocalPlayer(PLAYER_SPECTATOR);
@@ -696,7 +698,6 @@
_current_player = _local_player;
DoCommandP(0, (_settings_client.gui.autorenew << 15 ) | (_settings_client.gui.autorenew_months << 16) | 4, _settings_client.gui.autorenew_money, NULL, CMD_SET_AUTOREPLACE);
- SettingsDisableElrail(_settings_game.vehicle.disable_elrails);
InitializeRailGUI();
#ifdef ENABLE_NETWORK