(svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles
--- a/src/openttd.cpp Sun Feb 10 14:00:52 2008 +0000
+++ b/src/openttd.cpp Sun Feb 10 14:16:25 2008 +0000
@@ -2364,7 +2364,7 @@
if (CheckSavegameVersion(87)) {
for (TileIndex t = 0; t < map_size; t++) {
- if (!IsTileType(t, MP_VOID) && (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() || TileY(t) == MapMaxY())) {
+ if (!IsTileType(t, MP_VOID) && (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() - 1 || TileY(t) == MapMaxY() - 1)) {
/* Some version 86 savegames have wrong water class at map borders (under buoy, or after removing buoy).
* This conversion has to be done before buoys with invalid owner are removed. */
SetWaterClass(t, WATER_CLASS_SEA);
--- a/src/water_cmd.cpp Sun Feb 10 14:00:52 2008 +0000
+++ b/src/water_cmd.cpp Sun Feb 10 14:16:25 2008 +0000
@@ -111,7 +111,7 @@
/* Mark tile dirty in all cases */
MarkTileDirtyByTile(t);
- if (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() || TileY(t) == MapMaxY()) {
+ if (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() - 1 || TileY(t) == MapMaxY() - 1) {
/* tiles at map borders are always WATER_CLASS_SEA */
SetWaterClass(t, WATER_CLASS_SEA);
return;