(svn r8198) -Codechange: two global variables are not needed when network is disabled.
authorrubidium
Wed, 17 Jan 2007 19:55:18 +0000
changeset 5962 72d6d787d1f0
parent 5961 32ceafc8b497
child 5963 7dcd9e205795
(svn r8198) -Codechange: two global variables are not needed when network is disabled.
src/network/network.h
--- a/src/network/network.h	Wed Jan 17 18:43:03 2007 +0000
+++ b/src/network/network.h	Wed Jan 17 19:55:18 2007 +0000
@@ -190,6 +190,8 @@
 
 VARDEF bool _network_server;     ///< network-server is active
 VARDEF bool _network_available;  ///< is network mode available?
+VARDEF bool _network_dedicated;  ///< are we a dedicated server?
+VARDEF bool _network_advertise;  ///< is the server advertising to the master server?
 
 #else /* ENABLE_NETWORK */
 /* Network function stubs when networking is disabled */
@@ -200,12 +202,12 @@
 #define _networking 0
 #define _network_server 0
 #define _network_available 0
+#define _network_dedicated 0
+#define _network_advertise 0
 
 #endif /* ENABLE_NETWORK */
 
-/* These variables must always be registered! */
-VARDEF bool _network_dedicated;  ///< are we a dedicated server?
-VARDEF bool _network_advertise;  ///< is the server advertising to the master server?
+/* Thss variable must always be registered! */
 VARDEF PlayerID _network_playas; ///< an id to play as.. (see players.h:Players)
 
 #endif /* NETWORK_H */