(svn r9153) [NoAI] -Add: added a bit more code to the script to show how classes work (and that instances stay alive) noai
authortruelight
Tue, 13 Mar 2007 22:39:41 +0000
branchnoai
changeset 9366 d30036300fe7
parent 9365 c3d08e0b1083
child 9367 f8f43e231acf
(svn r9153) [NoAI] -Add: added a bit more code to the script to show how classes work (and that instances stay alive)
-Fix: gameLoop -> GameLoop
bin/ai/SQNoAI/main.sq
src/ai/squirrel/squirrel.cpp
--- a/bin/ai/SQNoAI/main.sq	Tue Mar 13 21:55:22 2007 +0000
+++ b/bin/ai/SQNoAI/main.sq	Tue Mar 13 22:39:41 2007 +0000
@@ -1,6 +1,19 @@
-function gameLoop()
+class SQNoAI {
+	tick = 0;
+	function GameLoop();
+}
+
+function SQNoAI::GameLoop()
 {
-	print("gameLoop");
+	print("GameLoop " + this.tick);
+	this.tick++;
+}
+
+ai <- SQNoAI();
+
+function GameLoop()
+{
+	ai.GameLoop();
 }
 
 print("Called init");
--- a/src/ai/squirrel/squirrel.cpp	Tue Mar 13 21:55:22 2007 +0000
+++ b/src/ai/squirrel/squirrel.cpp	Tue Mar 13 22:39:41 2007 +0000
@@ -75,9 +75,9 @@
 	/* Go back to root-table */
 	sq_pushroottable(this->vm);
 	/* Find the function-name inside the script */
-	sq_pushstring(this->vm,_SC("gameLoop"), -1);
+	sq_pushstring(this->vm,_SC("GameLoop"), -1);
 	if (!SQ_SUCCEEDED(sq_get(this->vm, -2))) {
-		DEBUG(ai, 0, "[squirrel] Failed to run gameLoop");
+		DEBUG(ai, 0, "[squirrel] Failed to run GameLoop");
 		sq_settop(this->vm, top);
 		return;
 	}