Mon, 25 Jun 2007 10:40:56 +0000 peter1138 (svn r10321) -Codechange: refer to sign text by index
Mon, 25 Jun 2007 10:22:48 +0000 rubidium (svn r10320) -Fix [FS#278]: one could only build a limited number of stations before one had to rename them.
Mon, 25 Jun 2007 10:10:37 +0000 rubidium (svn r10319) -Fix (r10266): the limit of 65535 references was not enough for cargo packets. Increase this limit to approximately 2^32, which noone should ever be able to reach on any normal system ;)
Mon, 25 Jun 2007 09:15:59 +0000 miham (svn r10318) -Update: WebTranslator2 update to 2007-06-25 11:14:04
Mon, 25 Jun 2007 08:24:03 +0000 rubidium (svn r10317) -Fix [FS#786]: acceleration not calculated properly when a train goes up a hill between tunnels.
Mon, 25 Jun 2007 07:33:40 +0000 peter1138 (svn r10316) -Codechange: (consistently) use index to refer to group names. Also the group string_id is irrelevant unless it is a custom name, so don't 'waste' a savegame string id.
Mon, 25 Jun 2007 04:41:10 +0000 miham (svn r10315) -Update: WebTranslator2 update to 2007-06-25 06:40:44
Sun, 24 Jun 2007 22:42:11 +0000 peter1138 (svn r10314) -Codechange: Refer to vehicle names by index
Sun, 24 Jun 2007 22:18:46 +0000 rubidium (svn r10313) -Fix (r8546): value for password "protected" was sent toggled for UDP packets, i.e. unpassworded companies showed up passworded and vice versa.
Sun, 24 Jun 2007 21:58:05 +0000 rubidium (svn r10312) -Fix (r10210): the 64 values in the 'players' console command were not printed properly; they did even "overflow" into the next to-be-printed values.
Sun, 24 Jun 2007 20:44:36 +0000 orudge (svn r10311) -Fix: I'm not retired, just relatively inactive ;)
Sun, 24 Jun 2007 20:41:24 +0000 orudge (svn r10310) -Fix: Trunk can now be built on OS/2 :)
Sun, 24 Jun 2007 20:17:39 +0000 rubidium (svn r10309) -Revert (part of r10308): "fixing" the bounding box for bridge entrances reveals one of the bugs that will be fixed when FS#119 is fixed.
Sun, 24 Jun 2007 20:06:10 +0000 rubidium (svn r10308) -Codechange: some "cleanup" chunks from B. N. SmatZ!' work on fixing FS#119.
Sun, 24 Jun 2007 16:44:06 +0000 rubidium (svn r10306) -Fix [FS#890]: the fix in r10219 was not enough to stop this bug from happening.
Sun, 24 Jun 2007 16:33:10 +0000 miham (svn r10305) -Update: WebTranslator2 update to 2007-06-24 18:32:39
Sun, 24 Jun 2007 14:40:54 +0000 KUDr (svn r10304) -Fix [YAPF](r10301): removed assert which could violate without danger when searching for the nearest depot. From now on the segment can be closed without reason in that case (peter1138)
Sun, 24 Jun 2007 13:30:03 +0000 KUDr (svn r10303) -Fix [YAPF](r10301): warning: unused variable tile_cost (peter1138)
Sun, 24 Jun 2007 13:22:41 +0000 KUDr (svn r10302) -Fix [YAPF, MP]: now (with r10301) it is no longer needed to invalidate the YAPF segment cache every tick in MP. Segment cost now doesn't contain the curves between segments. As a result the cache should be now accurate.
Sun, 24 Jun 2007 13:18:54 +0000 KUDr (svn r10301) -Fix [FS#901, YAPF]: another assert violation in some special cases (immeR)
Sun, 24 Jun 2007 12:27:11 +0000 rubidium (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
Sun, 24 Jun 2007 10:20:05 +0000 rubidium (svn r10299) -Codechange [FS#931]: industry foundations should be drawn as all other foundations, i.e. with DrawFoundation, instead of writing the same functionality itself.
Sat, 23 Jun 2007 21:12:09 +0000 rubidium (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore.
Sat, 23 Jun 2007 20:38:28 +0000 rubidium (svn r10297) -Codechange: increase the performance of CargoPacket::AllocateRaw using a very simple "caching" system.
Sat, 23 Jun 2007 18:35:37 +0000 miham (svn r10296) -Update: WebTranslator2 update to 2007-06-23 20:35:10
Sat, 23 Jun 2007 14:40:19 +0000 truelight (svn r10295) -Fix [FS#775]: flush stdout on dedicated server output to ensure an update of stdout (Zuu)
Sat, 23 Jun 2007 14:17:31 +0000 truelight (svn r10294) -Fix [FS#914]: WKC_PAUSE didn't work in SE (+ some cosmetic) (Smoovious)
Sat, 23 Jun 2007 14:13:05 +0000 truelight (svn r10293) -Add [FS#885]: a sticky button for the client list window (oxygene)
Sat, 23 Jun 2007 09:04:07 +0000 KUDr (svn r10292) -Fix: suppress VC 7.1 warning: "\src\texteff.cpp(251) : warning C4258: 'y' : definition from the for loop is ignored; the definition from the enclosing scope is used" which prevents compilation on MSVC 2003
Sat, 23 Jun 2007 00:33:15 +0000 truelight (svn r10291) -Fix [FS#920]: double click in town-GUI didn't work as expected
Fri, 22 Jun 2007 23:53:16 +0000 truelight (svn r10290) -Fix: with smooth_economy, when industry production hit 32, it stayed there for ever. Give it some chance to get out of that uber-lowness (although it is a very slim chance, at least it has one)
Fri, 22 Jun 2007 23:41:33 +0000 rubidium (svn r10289) -Fix [FS#735]: {COMPANY} takes two arguments. As this was not properly accounted for the plural rule used the second argument of {COMPANY} instead of the later {COMMA}.
Fri, 22 Jun 2007 22:42:18 +0000 truelight (svn r10288) -Fix [FS#202]: also age engines that aren't front-engines (based on a patch by kaan)
Fri, 22 Jun 2007 22:28:15 +0000 rubidium (svn r10287) -Fix (r10266): some surprises from that (almost always) complaining compiler...
Fri, 22 Jun 2007 22:25:21 +0000 truelight (svn r10286) -Fix r10284: nice typo (tnx glx)
Fri, 22 Jun 2007 22:14:42 +0000 truelight (svn r10284) -Fix [FS#899]: in the unlucky event 2 clients join at the same time to start a new company while there is only one spot left, all clients became spectator. Now only make either one of the joining clients spectator (much more game-friendly ;))
Fri, 22 Jun 2007 21:48:41 +0000 rubidium (svn r10283) -Fix [FS#913]: catenary was drawn on bridges when elrail was disabled. Patch by B. N. SmatZ!.
Fri, 22 Jun 2007 20:07:39 +0000 truelight (svn r10278) -Fix r10276: make the _realtime_tick less demanding on the CPU
Fri, 22 Jun 2007 20:04:21 +0000 truelight (svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
Fri, 22 Jun 2007 19:42:00 +0000 glx (svn r10273) -Change: remove the strings removed in r10270 from the translations
Fri, 22 Jun 2007 19:30:59 +0000 glx (svn r10272) -Fix (FS#916): remove more invalid characters from savegame names
Fri, 22 Jun 2007 18:43:11 +0000 truelight (svn r10271) -Fix r9563: move the Transparency Option menu item to the place it should have been in the first place: Option Menu, not Map Menu (go figure :p)
Fri, 22 Jun 2007 18:28:44 +0000 truelight (svn r10270) -Add: prefixed the loading indicator with an arrow, up meaning vehicle is loading, down meaning vehicle is unloading
Fri, 22 Jun 2007 17:34:04 +0000 rubidium (svn r10269) -Fix [FS#912]: station ratings were shown for all cargos instead of only the cargos that have been transported.
Fri, 22 Jun 2007 17:33:13 +0000 rubidium (svn r10268) -Fix: some old savegames could have the wrong bits unset (follow up of r10147)
Fri, 22 Jun 2007 13:10:56 +0000 glx (svn r10267) -Add: enable double clic to add in 'add newgrf' window
Fri, 22 Jun 2007 11:58:59 +0000 rubidium (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
Fri, 22 Jun 2007 10:57:53 +0000 truelight (svn r10265) -Feature: allow double-clicking on certain places: build-vehicle and town-action
Fri, 22 Jun 2007 09:44:21 +0000 truelight (svn r10264) -Fix: forgot to add texteff.hpp to the project files
Thu, 21 Jun 2007 19:18:49 +0000 rubidium (svn r10263) -Fix (r10262): due to 64 bits alignment a struct became a little too large.
Thu, 21 Jun 2007 19:08:47 +0000 rubidium (svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger.
Thu, 21 Jun 2007 17:38:59 +0000 rubidium (svn r10261) -Cleanup: we do not need CURRENCY64 and CURRCOMPACT64 anymore, because everything is already 64 bits by default.
Thu, 21 Jun 2007 17:36:16 +0000 miham (svn r10260) -Update: WebTranslator2 update to 2007-06-21 19:36:07
Thu, 21 Jun 2007 17:27:21 +0000 rubidium (svn r10259) -Fix (r10258): committed a little too much.. would've made pretty cheap tunnels though :)
Thu, 21 Jun 2007 17:25:17 +0000 rubidium (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
Thu, 21 Jun 2007 17:18:33 +0000 miham (svn r10257) -Update: WebTranslator2 update to 2007-06-21 19:15:05
Thu, 21 Jun 2007 17:09:10 +0000 belugas (svn r10256) -Add: Addition of IndustryTileOverrideManager
Thu, 21 Jun 2007 16:53:57 +0000 truelight (svn r10255) -Codechange: remove some old debug code nobody was using anymore
Thu, 21 Jun 2007 16:17:47 +0000 truelight (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh)
Thu, 21 Jun 2007 16:12:31 +0000 rubidium (svn r10253) -Fix (r10249): putting the < the wrong way around made the new towns pretty small.