Wed, 30 May 2007 20:13:58 +0000 rubidium (svn r9991) -Fix: one could build road when trams were driving on the tile and vice versa.
Wed, 30 May 2007 18:24:54 +0000 rubidium (svn r9990) -Fix: MorphOS and AmigaOS do not like "//" in filenames as that means the same as "/../" in means in Unix.
Wed, 30 May 2007 18:22:56 +0000 rubidium (svn r9989) -Fix [FS#817]: trams/road vehicles did go to the closest road stop regardless whether they could actually "drive" on there.
Wed, 30 May 2007 13:33:19 +0000 rubidium (svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms.
Wed, 30 May 2007 13:27:56 +0000 rubidium (svn r9987) -Fix [FS#818]: a train under a bridge could collide with a train on the bridge.
Wed, 30 May 2007 13:16:45 +0000 rubidium (svn r9986) -Fix (r9934): flooding towns could not remove tram tracks (boekabart).
Wed, 30 May 2007 07:59:43 +0000 miham (svn r9985) -Update: WebTranslator2 update to 2007-05-30 09:59:31
Wed, 30 May 2007 02:08:18 +0000 belugas (svn r9984) -Codechange: Remove an obsolete structure and a now meaningless enum, in favor of the "real thing"
Wed, 30 May 2007 01:55:11 +0000 belugas (svn r9983) -Codechange: Use the "enabled" property of the industry spec.
Tue, 29 May 2007 20:52:35 +0000 bjarni (svn r9982) -Fix (r9874): autoreplacing vehicles from a group could sometimes add the new vehicle twice to the engine (EngineID, not total count) count in the group
Tue, 29 May 2007 20:06:06 +0000 bjarni (svn r9981) -Fix: fixed a rare event that could cause autoreplace to run out of money and generate an error (spotted by elmex and UndernotBuilder)
Tue, 29 May 2007 19:01:38 +0000 rubidium (svn r9980) -Merge: Windows Installer changes in 0.5 (r9864).
Tue, 29 May 2007 18:55:15 +0000 rubidium (svn r9979) -Merge: release changes from 0.5.
Tue, 29 May 2007 17:41:59 +0000 belugas (svn r9976) -Codechange: Declare a writable array of specs for industry and industry tiles.
Tue, 29 May 2007 14:44:22 +0000 belugas (svn r9975) -Codechange: Adjust the industry/tile spec arrays, moving the enabled member out of GRFFileProps (end of previous commit).
Tue, 29 May 2007 14:32:46 +0000 belugas (svn r9974) -Codechange: Remove the enabled member of GRFFileProps, since it'snot really grf related
Tue, 29 May 2007 10:35:52 +0000 bjarni (svn r9973) -Cleanup: removed some code that kept both ends of a dualheaded engine in the same train (when moving wagons in a depot)
Tue, 29 May 2007 08:20:38 +0000 rubidium (svn r9972) -Fix (r9969): silence a warning.
Tue, 29 May 2007 08:19:37 +0000 rubidium (svn r9971) -Fix (r9892, r9958): loading of post-'bridges over "everything"' messed with the railtype of bridges.
Tue, 29 May 2007 07:12:49 +0000 miham (svn r9970) -Update: WebTranslator2 update to 2007-05-29 09:12:20
Tue, 29 May 2007 00:15:34 +0000 belugas (svn r9969) -Codechange: Cleanup of industries (Step-14). Remove hardcoded-run-time tile acceptance and put in corresponding tile
Mon, 28 May 2007 21:40:40 +0000 bjarni (svn r9967) -Fix (r9938): autoreplace would in certain conditions move dualheaded engines in a train (usually to the rear)
Mon, 28 May 2007 21:32:26 +0000 rubidium (svn r9966) -Fix: bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them.
Mon, 28 May 2007 20:46:59 +0000 rubidium (svn r9965) -Fix: the ownership of drive through road stops on town owned roads wasn't properly reset when the road stop was removed.
Mon, 28 May 2007 19:26:32 +0000 rubidium (svn r9964) -Fix: removing of road should not be free of charge.
Mon, 28 May 2007 17:07:19 +0000 peter1138 (svn r9963) -Fix (r9962): 'smooth_scroll' patch setting was ignored (always on) in some places.
Mon, 28 May 2007 16:46:16 +0000 peter1138 (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
Mon, 28 May 2007 04:15:32 +0000 rubidium (svn r9961) -Fix (r7182): some file were still in iso8859-15 instead of utf8.
Mon, 28 May 2007 03:41:18 +0000 rubidium (svn r9960) -Fix [FS#813]: road wasn't properly added when overbuilding a tram rails with normal rails to for a crossing.
Sun, 27 May 2007 17:27:07 +0000 maedhros (svn r9959) -Fix: Only call GetNextVehicle for trains.
Sun, 27 May 2007 14:42:40 +0000 rubidium (svn r9958) -Fix (r9892): upgrading old savegames made (road)bridges unuseable.
Sun, 27 May 2007 10:00:37 +0000 rubidium (svn r9957) -Change: replace cargo tram with freight tram for consistency.
Sun, 27 May 2007 09:33:41 +0000 peter1138 (svn r9956) -Codechange: Add tram livery schemes
Sun, 27 May 2007 09:17:30 +0000 maedhros (svn r9955) -Codechange: Make _roadveh_enter_depot_unk0 slightly less mysterious.
Sun, 27 May 2007 08:53:21 +0000 rubidium (svn r9954) -Fix [FS#811]: trolley AI crashed when trying to determine what the roadbits are.
Sun, 27 May 2007 05:32:37 +0000 maedhros (svn r9953) -Fix: Only check whether trains are multiheaded when cloning.
Sun, 27 May 2007 01:59:07 +0000 glx (svn r9952) -Fix r9951: it was not possible to build a drive-through station over a road/tram
Sun, 27 May 2007 01:03:59 +0000 glx (svn r9951) -Fix: slope check was incomplete when building road over tram track (and vice-versa)
Sat, 26 May 2007 23:23:22 +0000 rubidium (svn r9950) -Feature(tte): allow terraforming under bridges.
Sat, 26 May 2007 23:18:42 +0000 rubidium (svn r9949) -Fix: (road) depots got deowned on bankrupts.
Sat, 26 May 2007 22:44:09 +0000 rubidium (svn r9948) -Fix (r9947): building illegal roads on slopes. Why do 'fixes' always have the tendancy to backfire?
Sat, 26 May 2007 22:19:04 +0000 rubidium (svn r9947) -Fix [FS#807]: don't check whether roadbits may be built when they are already built for another type.
Sat, 26 May 2007 22:01:49 +0000 rubidium (svn r9946) -Fix: more places that weren't correctly marked dirty...
Sat, 26 May 2007 21:45:16 +0000 rubidium (svn r9945) -Fix: bridges were not properly marked dirty when adding/removing roadtypes.
Sat, 26 May 2007 21:34:38 +0000 rubidium (svn r9944) -Fix: tile selection drawn on the wrong height for some road bridges.
Sat, 26 May 2007 21:00:48 +0000 rubidium (svn r9943) -Fix [FS#806]: building roads/trams did take notice of the foundation of the opposite roadtype.
Sat, 26 May 2007 20:52:23 +0000 rubidium (svn r9942) -Fix [FS#804]: crash when upgrading both ends of a bridge.
Sat, 26 May 2007 20:30:55 +0000 bjarni (svn r9941) -Fix: trams could be cloned to appear in normal road depots and vice versa (spotted by Desolator)
Sat, 26 May 2007 20:30:40 +0000 rubidium (svn r9940) -Fix [FS#805]: upgrading a bridge removed roadtypes.
Sat, 26 May 2007 17:06:45 +0000 maedhros (svn r9939) -Fix (r3139): EngineHasArticPart(v) is only valid for trains.
Sat, 26 May 2007 17:00:44 +0000 bjarni (svn r9938) -Fix [FS#799]: 100 wagons train + replace engine
Sat, 26 May 2007 16:18:43 +0000 truelight (svn r9937) -Codechange: don't define a function that is never declared or used
Sat, 26 May 2007 15:20:13 +0000 truelight (svn r9936) -Fix: (Un)ScaleByZoom missed a minus sign in some cases
Sat, 26 May 2007 14:24:19 +0000 rubidium (svn r9935) -Fix: could not build a drive through station when there when you own the tram bits and the town owns the road.
Sat, 26 May 2007 13:00:52 +0000 rubidium (svn r9934) -Fix (r9923): towns could remove 'half' tram tracks.
Sat, 26 May 2007 12:34:25 +0000 rubidium (svn r9933) -Fix (9925): unified a little too much.
Sat, 26 May 2007 12:19:54 +0000 truelight (svn r9932) -Fix: can't assume a zoom-level with MarkAllViewportsDirty, causing segfaults when trying to load savegames in dedicated server via -g (reported by peter1138)
Sat, 26 May 2007 10:40:34 +0000 rubidium (svn r9931) -Fix: some glitches with catenary and bridges.
Sat, 26 May 2007 09:13:59 +0000 rubidium (svn r9930) -Fix (r9838): obiwan could cause vehicles to way a long time (2.5 years) at stations.
Sat, 26 May 2007 07:58:49 +0000 rubidium (svn r9929) -Fix [FS#803]: fix several drawing issues.