Wed, 26 Jan 2005 19:03:01 +0000 bjarni (svn r1687) - Feature: [autoreplace] server now checks for plane<->helicopter replacement and reject replacement if needed
Wed, 26 Jan 2005 18:59:10 +0000 tron (svn r1686) Fix (Work around?) crash when generating tropical maps
Wed, 26 Jan 2005 18:39:35 +0000 dominik (svn r1685) - Fix: [newgrf] airplanes from grf sets are not treated as helicopters, as introduced in r1682
Wed, 26 Jan 2005 18:18:00 +0000 bjarni (svn r1684) - Fix: [autoreplace] made sure that planes only show planes in replace GUI and helicopters only show helicopters
Wed, 26 Jan 2005 18:17:50 +0000 tron (svn r1683) Fix placement of MP_VOID tiles. On square maps it accidently works, but on non-square maps the wrong tiles would get marked as MP_VOID
Wed, 26 Jan 2005 17:36:59 +0000 dominik (svn r1682) - Fix: [newgrf] Helicopters from grf sets are now correctly recognized
Wed, 26 Jan 2005 12:51:04 +0000 celestar (svn r1681) -Feature: New realistic acceleration.
Wed, 26 Jan 2005 12:42:29 +0000 bjarni (svn r1680) Feature: Replace train GUI now remembers the railtype selected in the dropdown menu
Wed, 26 Jan 2005 11:23:54 +0000 bjarni (svn r1679) Fix: dropdown menus now returns the index of the string that was clicked even if a previous item is hidden
Wed, 26 Jan 2005 10:52:23 +0000 miham (svn r1678) Added cheat option for setting production of raw-material product industries in game
Wed, 26 Jan 2005 05:51:27 +0000 tron (svn r1677) Forgot to change the save/load size for 3 variables
Tue, 25 Jan 2005 21:43:57 +0000 tron (svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change
Tue, 25 Jan 2005 21:00:38 +0000 tron (svn r1675) Ignore scenario files
Tue, 25 Jan 2005 20:47:02 +0000 dominik (svn r1674) - Fix: Signs are now displayed in the correct color at all zoom levels
Tue, 25 Jan 2005 17:05:38 +0000 dominik (svn r1673) - Codechange: Removed some redundant comments from r1667
Tue, 25 Jan 2005 16:10:06 +0000 tron (svn r1672) Simplify dependency tracking and actually implement it for C++ files, too.
Tue, 25 Jan 2005 16:03:45 +0000 tron (svn r1671) Remove WARNING_DISPLAY, because it contained no warning, but an optimization flag
Tue, 25 Jan 2005 15:59:01 +0000 tron (svn r1670) Garbage collect some variables, because they are only used once and hide magic, like containing -o where a filename must be the next parameter
Tue, 25 Jan 2005 15:46:32 +0000 tron (svn r1669) Rename all ttd_XXX to just XXX, because we already know who we are (;
Tue, 25 Jan 2005 15:43:27 +0000 darkvater (svn r1668) -Fixed windows installer (autorail.grf) and a changelog typo
Tue, 25 Jan 2005 15:38:36 +0000 dominik (svn r1667) - Feature: Signs are now shown in the color of the player who created them
Tue, 25 Jan 2005 15:38:35 +0000 tron (svn r1666) Move some MorphOS compile flags to a place where they actually belong
Tue, 25 Jan 2005 15:35:11 +0000 tron (svn r1665) Remove VERBOSE flag, because it was only partially implemented
Tue, 25 Jan 2005 00:13:48 +0000 bjarni (svn r1664) Makefile: removed the forced 0.3.6 version tag
Tue, 25 Jan 2005 00:07:58 +0000 darkvater (svn r1662) -Fix: Unpause Linkgames scenario per default 0.3.6
Tue, 25 Jan 2005 00:07:50 +0000 bjarni (svn r1661) Makefile: added scenario to make install
Mon, 24 Jan 2005 23:58:12 +0000 dominik (svn r1660) Added scenarios to Mandrakelinux specs file
Mon, 24 Jan 2005 23:52:59 +0000 bjarni (svn r1659) Makefile: added scenario to mac and MorphOS release scripts
Mon, 24 Jan 2005 23:44:24 +0000 darkvater (svn r1658) -Update readme and windows installer for 0.3.6
Mon, 24 Jan 2005 23:32:58 +0000 bjarni (svn r1657) changelog update
Mon, 24 Jan 2005 23:28:47 +0000 dominik (svn r1656) Sorry, this is of course the 2004 version of Linkgame Islands
Mon, 24 Jan 2005 23:24:34 +0000 dominik (svn r1655) Add: Three brand new scenarios for endless multiplayer pleasure:
Mon, 24 Jan 2005 23:04:30 +0000 dominik (svn r1654) updated changelog and known-bugs for 0.3.6
Mon, 24 Jan 2005 23:02:14 +0000 darkvater (svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid
Mon, 24 Jan 2005 22:24:47 +0000 bjarni (svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid)
Mon, 24 Jan 2005 22:09:20 +0000 dominik (svn r1651) Fix: [ 1098696 ] Airport shadow remains after crashing
Mon, 24 Jan 2005 21:51:06 +0000 matthijs (svn r1650) - Added known-bugs.txt to os/debian/docs
Mon, 24 Jan 2005 21:39:16 +0000 bjarni (svn r1649) Makefile: added known-bugs.txt to mac and MorphOS release scripts and made a really dirty hack to force 0.3.6 on binary files compiled with this makefile
Mon, 24 Jan 2005 21:33:44 +0000 darkvater (svn r1648) -Fix: server can now pause and unpause a game through the console. Use 'pause' and 'unpause'
Mon, 24 Jan 2005 20:55:54 +0000 tron (svn r1647) Remove stale comment and fix typo
Mon, 24 Jan 2005 20:42:02 +0000 dominik (svn r1646) Miscellaneous langfile fixes, in particular for STR_NETWORK_SERVER_ADDRESS, broken by myself in r1611
Mon, 24 Jan 2005 20:35:07 +0000 dominik (svn r1645) Updated Mandrakelinux spec file and added some ScummVMish comments
Mon, 24 Jan 2005 20:33:43 +0000 matthijs (svn r1644) - Some minor corrections to the os/debian dir.
Mon, 24 Jan 2005 20:25:52 +0000 truelight (svn r1643) -Fix: [ 1108547 ] You can now change the server-password via the GUI again
Mon, 24 Jan 2005 20:20:30 +0000 truelight (svn r1642) -Fix: solve AI related order-problem
Mon, 24 Jan 2005 18:57:16 +0000 tron (svn r1641) Remove a boundary check added in r1332 to work around a bug - the real cause has been eleminated in r1413.
Mon, 24 Jan 2005 18:21:23 +0000 bjarni (svn r1640) fix: now helicopters will use a hangar in schedule to be replaced in, even if they are only set to service there. Since helicopters are serviced at helipads, they will only go there if they needs to be replaced or renewed.
Mon, 24 Jan 2005 17:49:22 +0000 dominik (svn r1639) Fixed spelling: Wrong command in error for goto_dir
Mon, 24 Jan 2005 14:39:22 +0000 celestar (svn r1638) -Fix: Train crashes should no longer desync the game. This is more of a
Mon, 24 Jan 2005 11:32:47 +0000 darkvater (svn r1637) -Fix: VS6 warning
Mon, 24 Jan 2005 10:50:57 +0000 bjarni (svn r1636) fix: helicopters now go to a hangar if they are set for replacement or needs to be renewed
Mon, 24 Jan 2005 08:49:14 +0000 bjarni (svn r1635) fix: forgot to set SetVScrollCount properly in autoreplace train GUI. It appears ok now
Mon, 24 Jan 2005 07:18:45 +0000 tron (svn r1634) Update readme: JAM support has been removed, also be more precise which version of SDL is needed to compile
Mon, 24 Jan 2005 00:36:22 +0000 darkvater (svn r1633) -Fix: [1040119] Flood and wagons in depot
Sun, 23 Jan 2005 23:59:49 +0000 darkvater (svn r1632) -Fix: [1108008] Scenario creation bug; engines are of correct year when scenario is saved
Sun, 23 Jan 2005 23:58:35 +0000 dominik (svn r1631) A couple of fixes for the signed/unsigned warnings. Only train_cmd.c remains to need fixing...
Sun, 23 Jan 2005 22:39:34 +0000 miham (svn r1630) Langfile update
Sun, 23 Jan 2005 22:01:51 +0000 bjarni (svn r1629) added a counter to tell how many engines you have of each type to the autoreplace vehicle windows and made them show only the vehicles you actually have in the left list.
Sun, 23 Jan 2005 21:42:29 +0000 darkvater (svn r1628) -Fix: [1107893] script command; log file pointer was not reset to NULL after logging was closed
Sun, 23 Jan 2005 21:30:31 +0000 darkvater (svn r1627) -Fix: The tabulizer in action ^_^