author | Tero Marttila <terom@fixme.fi> |
Wed, 21 Jan 2009 03:33:35 +0200 | |
branch | new_graphics |
changeset 411 | 106aaf6eadfe |
parent 393 | src/GameMessageView.cc@5dd4d782cf3a |
child 412 | 721c60072091 |
permissions | -rw-r--r-- |
393
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
1 |
|
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
2 |
#include "Graphics.hh" |
411
106aaf6eadfe
there's a grain of truth in the new graphics code now...
Tero Marttila <terom@fixme.fi>
parents:
393
diff
changeset
|
3 |
#include "MessageView.hh" |
393
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
4 |
|
411
106aaf6eadfe
there's a grain of truth in the new graphics code now...
Tero Marttila <terom@fixme.fi>
parents:
393
diff
changeset
|
5 |
namespace graphics |
106aaf6eadfe
there's a grain of truth in the new graphics code now...
Tero Marttila <terom@fixme.fi>
parents:
393
diff
changeset
|
6 |
{ |
106aaf6eadfe
there's a grain of truth in the new graphics code now...
Tero Marttila <terom@fixme.fi>
parents:
393
diff
changeset
|
7 |
|
106aaf6eadfe
there's a grain of truth in the new graphics code now...
Tero Marttila <terom@fixme.fi>
parents:
393
diff
changeset
|
8 |
MessageView::MessageView (const PixelArea &area) : |
106aaf6eadfe
there's a grain of truth in the new graphics code now...
Tero Marttila <terom@fixme.fi>
parents:
393
diff
changeset
|
9 |
View(area), messages() |
393
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
10 |
{ |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
11 |
|
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
12 |
} |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
13 |
|
411
106aaf6eadfe
there's a grain of truth in the new graphics code now...
Tero Marttila <terom@fixme.fi>
parents:
393
diff
changeset
|
14 |
void MessageView::add_message (CL_Color color, std::string message) { |
106aaf6eadfe
there's a grain of truth in the new graphics code now...
Tero Marttila <terom@fixme.fi>
parents:
393
diff
changeset
|
15 |
Message msg (color, message); |
393
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
16 |
|
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
17 |
messages.push_back(msg); |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
18 |
} |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
19 |
|
411
106aaf6eadfe
there's a grain of truth in the new graphics code now...
Tero Marttila <terom@fixme.fi>
parents:
393
diff
changeset
|
20 |
void MessageView::draw (Display *display) { |
393
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
21 |
// get font |
411
106aaf6eadfe
there's a grain of truth in the new graphics code now...
Tero Marttila <terom@fixme.fi>
parents:
393
diff
changeset
|
22 |
CL_Font &font = graphics->fonts.getSimpleFont(); |
393
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
23 |
|
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
24 |
// remember color |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
25 |
CL_Color font_color = font.get_color(); |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
26 |
|
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
27 |
// maximum width |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
28 |
CL_Size max_size = CL_Size(area.right - area.left, 0); |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
29 |
|
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
30 |
// starting point for drawing |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
31 |
PixelDimension offset_prev = area.bottom; |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
32 |
|
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
33 |
// render messages, bottom up |
411
106aaf6eadfe
there's a grain of truth in the new graphics code now...
Tero Marttila <terom@fixme.fi>
parents:
393
diff
changeset
|
34 |
for (std::vector<Message>::reverse_iterator it = messages.rbegin(); it != messages.rend(); it++) { |
393
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
35 |
// set message color |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
36 |
font.set_color(it->color); |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
37 |
|
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
38 |
// calculate height |
411
106aaf6eadfe
there's a grain of truth in the new graphics code now...
Tero Marttila <terom@fixme.fi>
parents:
393
diff
changeset
|
39 |
PixelDimension height = font.get_height(it->message, max_size) + MESSAGE_VIEW_LINE_OFFSET; |
393
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
40 |
|
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
41 |
// new draw_point |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
42 |
PixelDimension offset_this = offset_prev - height; |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
43 |
|
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
44 |
// break if it doesn't fit anymore |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
45 |
if (offset_this < area.top) |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
46 |
break; |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
47 |
|
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
48 |
// draw text |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
49 |
font.draw(CL_Rect(area.left, offset_this, area.right, offset_prev), it->message, g->get_gc()); |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
50 |
|
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
51 |
// advance offset |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
52 |
offset_prev = offset_this; |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
53 |
} |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
54 |
|
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
55 |
// restore font color |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
56 |
font.set_color(font_color); |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
57 |
} |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
58 |
|
411
106aaf6eadfe
there's a grain of truth in the new graphics code now...
Tero Marttila <terom@fixme.fi>
parents:
393
diff
changeset
|
59 |
} |