src/spritecache.cpp
author rubidium
Sun, 31 Aug 2008 10:50:05 +0000
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parent 10034 31baa7c207b8
child 10052 f946c7632df2
permissions -rw-r--r--
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/* $Id$ */
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/** @file spritecache.cpp Caching of sprites. */
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#include "stdafx.h"
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#include "openttd.h"
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#include "variables.h"
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#include "debug.h"
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#include "spritecache.h"
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#include "fileio_func.h"
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#include "spriteloader/grf.hpp"
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#include "core/alloc_func.hpp"
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#include "core/math_func.hpp"
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#ifdef WITH_PNG
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#include "spriteloader/png.hpp"
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#endif /* WITH_PNG */
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#include "blitter/factory.hpp"
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#include "table/sprites.h"
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/* Default of 4MB spritecache */
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uint _sprite_cache_size = 4;
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struct SpriteCache {
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	void *ptr;
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	size_t file_pos;
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	uint32 id;
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	uint16 file_slot;
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	int16 lru;
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	bool real_sprite; ///< In some cases a single sprite is misused by two NewGRFs. Once as real sprite and once as non-real sprite. If the non-real sprite gets into the cache it might be drawn as real sprite which causes enormous trouble.
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};
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static uint _spritecache_items = 0;
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static SpriteCache *_spritecache = NULL;
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static inline SpriteCache *GetSpriteCache(uint index)
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{
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	return &_spritecache[index];
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}
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static SpriteCache *AllocateSpriteCache(uint index)
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{
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	if (index >= _spritecache_items) {
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		/* Add another 1024 items to the 'pool' */
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		uint items = Align(index + 1, 1024);
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		DEBUG(sprite, 4, "Increasing sprite cache to %d items (%d bytes)", items, items * sizeof(*_spritecache));
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		_spritecache = ReallocT(_spritecache, items);
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		/* Reset the new items and update the count */
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		memset(_spritecache + _spritecache_items, 0, (items - _spritecache_items) * sizeof(*_spritecache));
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		_spritecache_items = items;
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	}
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	return GetSpriteCache(index);
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}
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struct MemBlock {
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	size_t size;
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	byte data[VARARRAY_SIZE];
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};
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static uint _sprite_lru_counter;
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static MemBlock *_spritecache_ptr;
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static int _compact_cache_counter;
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static void CompactSpriteCache();
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/**
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 * Skip the given amount of sprite graphics data.
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 * @param type the type of sprite (compressed etc)
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 * @param num the amount of sprites to skip
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 */
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void SkipSpriteData(byte type, uint16 num)
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{
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	if (type & 2) {
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		FioSkipBytes(num);
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	} else {
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		while (num > 0) {
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			int8 i = FioReadByte();
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			if (i >= 0) {
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				int size = (i == 0) ? 0x80 : i;
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				num -= size;
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				FioSkipBytes(size);
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			} else {
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				i = -(i >> 3);
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				num -= i;
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				FioReadByte();
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			}
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		}
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	}
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}
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/**
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 * Read the sprite header data and then skip the real payload.
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 * @return true if the sprite is a pseudo sprite.
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 */
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static bool ReadSpriteHeaderSkipData()
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{
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	uint16 num = FioReadWord();
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	byte type;
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	if (num == 0) return false;
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	type = FioReadByte();
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	if (type == 0xFF) {
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aae24c9661ba (svn r2868) Change the way NewGRFs are loaded: The loading process i no longer bolted onto the normal graphics loading.
tron
parents: 2340
diff changeset
   113
		FioSkipBytes(num);
5150
fe410b84b302 (svn r7242) -Fix: Don't load 1-byte pseudo sprites, as used in some NewGRF sets. If the sprite is ever drawn this will result in a "missing sprite" error instead of undefined misbehaviour leading to segmentation faults...
peter1138
parents: 4522
diff changeset
   114
		/* Some NewGRF files have "empty" pseudo-sprites which are 1
fe410b84b302 (svn r7242) -Fix: Don't load 1-byte pseudo sprites, as used in some NewGRF sets. If the sprite is ever drawn this will result in a "missing sprite" error instead of undefined misbehaviour leading to segmentation faults...
peter1138
parents: 4522
diff changeset
   115
		 * byte long. Catch these so the sprites won't be displayed. */
fe410b84b302 (svn r7242) -Fix: Don't load 1-byte pseudo sprites, as used in some NewGRF sets. If the sprite is ever drawn this will result in a "missing sprite" error instead of undefined misbehaviour leading to segmentation faults...
peter1138
parents: 4522
diff changeset
   116
		return num != 1;
0
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parents:
diff changeset
   117
	}
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   118
0
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parents:
diff changeset
   119
	FioSkipBytes(7);
10032
1f6c6f3bea28 (svn r14191) -Codechange: unify the code to skip sprite payload (i.e. not the header).
rubidium
parents: 9737
diff changeset
   120
	SkipSpriteData(type, num - 8);
2329
c4d9fc4006b1 (svn r2855) Make ReadSpriteHeaderSkipData() responsible for detecting the end of a grf file instead of its callers - this simplifies the code a bit
tron
parents: 2321
diff changeset
   121
c4d9fc4006b1 (svn r2855) Make ReadSpriteHeaderSkipData() responsible for detecting the end of a grf file instead of its callers - this simplifies the code a bit
tron
parents: 2321
diff changeset
   122
	return true;
0
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parents:
diff changeset
   123
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   124
3565
ef0a9ef56fa0 (svn r4446) - Add function to determine if a Sprite ID exists.
peter1138
parents: 2548
diff changeset
   125
/* Check if the given Sprite ID exists */
ef0a9ef56fa0 (svn r4446) - Add function to determine if a Sprite ID exists.
peter1138
parents: 2548
diff changeset
   126
bool SpriteExists(SpriteID id)
ef0a9ef56fa0 (svn r4446) - Add function to determine if a Sprite ID exists.
peter1138
parents: 2548
diff changeset
   127
{
ef0a9ef56fa0 (svn r4446) - Add function to determine if a Sprite ID exists.
peter1138
parents: 2548
diff changeset
   128
	/* Special case for Sprite ID zero -- its position is also 0... */
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   129
	if (id == 0) return true;
5702
f98beec96c66 (svn r8166) -Fix (r7797): Protect against out of bounds access to the sprite ptr
peter1138
parents: 5609
diff changeset
   130
	if (id >= _spritecache_items) return false;
7576
702396fd6908 (svn r11101) -Fix r11099: the check: file_pos == 0, no longer works; adjust the check with file_slot. This solves the ? sprites with autorail (nice catch Progman)
truelight
parents: 7570
diff changeset
   131
	return !(GetSpriteCache(id)->file_pos == 0 && GetSpriteCache(id)->file_slot == 0);
3565
ef0a9ef56fa0 (svn r4446) - Add function to determine if a Sprite ID exists.
peter1138
parents: 2548
diff changeset
   132
}
ef0a9ef56fa0 (svn r4446) - Add function to determine if a Sprite ID exists.
peter1138
parents: 2548
diff changeset
   133
6852
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   134
void* AllocSprite(size_t);
2014
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   135
6869
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   136
static void* ReadSprite(SpriteCache *sc, SpriteID id, bool real_sprite)
0
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truelight
parents:
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   137
{
7570
5d5d9b6af0ef (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7089
diff changeset
   138
	uint8 file_slot = sc->file_slot;
9390
88d36f907e96 (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
rubidium
parents: 9146
diff changeset
   139
	size_t file_pos = sc->file_pos;
2014
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   140
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5150
diff changeset
   141
	DEBUG(sprite, 9, "Load sprite %d", id);
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   142
3565
ef0a9ef56fa0 (svn r4446) - Add function to determine if a Sprite ID exists.
peter1138
parents: 2548
diff changeset
   143
	if (!SpriteExists(id)) {
5962
c861a188a760 (svn r8634) -Codechange: replace missing sprites with a red question mark.
rubidium
parents: 5720
diff changeset
   144
		DEBUG(sprite, 1, "Tried to load non-existing sprite #%d. Probable cause: Wrong/missing NewGRFs", id);
c861a188a760 (svn r8634) -Codechange: replace missing sprites with a red question mark.
rubidium
parents: 5720
diff changeset
   145
c861a188a760 (svn r8634) -Codechange: replace missing sprites with a red question mark.
rubidium
parents: 5720
diff changeset
   146
		/* SPR_IMG_QUERY is a BIG FAT RED ? */
c861a188a760 (svn r8634) -Codechange: replace missing sprites with a red question mark.
rubidium
parents: 5720
diff changeset
   147
		id = SPR_IMG_QUERY;
7570
5d5d9b6af0ef (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7089
diff changeset
   148
		file_slot = GetSpriteCache(SPR_IMG_QUERY)->file_slot;
5d5d9b6af0ef (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7089
diff changeset
   149
		file_pos  = GetSpriteCache(SPR_IMG_QUERY)->file_pos;
1378
23d4f642c989 (svn r1882) Add a basic check if a non-existent sprite gets accessed.
tron
parents: 1363
diff changeset
   150
	}
23d4f642c989 (svn r1882) Add a basic check if a non-existent sprite gets accessed.
tron
parents: 1363
diff changeset
   151
9737
bd9703b254c2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
rubidium
parents: 9629
diff changeset
   152
	if (real_sprite && BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 32) {
6901
ad8e8b93060d (svn r10148) -Fix r10143: make --without-png to compile again
truelight
parents: 6896
diff changeset
   153
#ifdef WITH_PNG
6896
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   154
		/* Try loading 32bpp graphics in case we are 32bpp output */
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   155
		SpriteLoaderPNG sprite_loader;
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   156
		SpriteLoader::Sprite sprite;
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   157
8374
7a1b6c89cb89 (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
peter1138
parents: 8373
diff changeset
   158
		if (sprite_loader.LoadSprite(&sprite, file_slot, sc->id)) {
6896
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   159
			sc->ptr = BlitterFactoryBase::GetCurrentBlitter()->Encode(&sprite, &AllocSprite);
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   160
			free(sprite.data);
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   161
9737
bd9703b254c2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
rubidium
parents: 9629
diff changeset
   162
			sc->real_sprite = real_sprite;
9629
a5d908f61ae4 (svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the sprite cache.
rubidium
parents: 9618
diff changeset
   163
6896
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   164
			return sc->ptr;
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   165
		}
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
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parents: 6869
diff changeset
   166
		/* If the PNG couldn't be loaded, fall back to 8bpp grfs */
6903
091fb25052ac (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 6902
diff changeset
   167
#else
091fb25052ac (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 6902
diff changeset
   168
		static bool show_once = true;
091fb25052ac (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 6902
diff changeset
   169
		if (show_once) {
091fb25052ac (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 6902
diff changeset
   170
			DEBUG(misc, 0, "You are running a 32bpp blitter, but this build is without libpng support; falling back to 8bpp graphics");
091fb25052ac (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 6902
diff changeset
   171
			show_once = false;
091fb25052ac (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 6902
diff changeset
   172
		}
091fb25052ac (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 6902
diff changeset
   173
#endif /* WITH_PNG */
6896
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   174
	}
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   175
7570
5d5d9b6af0ef (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7089
diff changeset
   176
	FioSeekToFile(file_slot, file_pos);
1354
4f9416233d06 (svn r1858) Let ReadSprite() handle the subtleties of loading a sprite, not its caller
tron
parents: 1353
diff changeset
   177
6852
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   178
	/* Read the size and type */
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   179
	int num  = FioReadWord();
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truelight
parents: 6803
diff changeset
   180
	byte type = FioReadByte();
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   181
	/* Type 0xFF indicates either a colormap or some other non-sprite info */
2014
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   182
	if (type == 0xFF) {
6869
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   183
		if (real_sprite) {
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   184
			static byte warning_level = 0;
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   185
			DEBUG(sprite, warning_level, "Tried to load non sprite #%d as a real sprite. Probable cause: NewGRF interference", id);
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   186
			warning_level = 6;
9470
08424e2e79e4 (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
glx
parents: 9390
diff changeset
   187
			if (id == SPR_IMG_QUERY) usererror("Uhm, would you be so kind not to load a NewGRF that makes the 'query' sprite a non- sprite?");
9737
bd9703b254c2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
rubidium
parents: 9629
diff changeset
   188
			return (void*)GetRawSprite(SPR_IMG_QUERY, true);
6869
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   189
		}
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   190
6852
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   191
		byte *dest = (byte *)AllocSprite(num);
2014
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   192
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   193
		sc->ptr = dest;
9737
bd9703b254c2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
rubidium
parents: 9629
diff changeset
   194
		sc->real_sprite = real_sprite;
2014
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   195
		FioReadBlock(dest, num);
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   196
6865
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   197
		return sc->ptr;
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   198
	}
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   199
	/* Ugly hack to work around the problem that the old landscape
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   200
	 *  generator assumes that those sprites are stored uncompressed in
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   201
	 *  the memory, and they are only read directly by the code, never
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   202
	 *  send to the blitter. So do not send it to the blitter (which will
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   203
	 *  result in a data array in the format the blitter likes most), but
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   204
	 *  read the data directly from disk and store that as sprite.
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   205
	 * Ugly: yes. Other solution: no. Blame the original author or
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   206
	 *  something ;) The image should really have been a data-stream
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   207
	 *  (so type = 0xFF basicly). */
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   208
	if (id >= 4845 && id <= 4881) {
9737
bd9703b254c2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
rubidium
parents: 9629
diff changeset
   209
		assert(real_sprite);
6865
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   210
		uint height = FioReadByte();
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   211
		uint width  = FioReadWord();
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   212
		Sprite *sprite;
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   213
		byte *dest;
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   214
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   215
		num = width * height;
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   216
		sprite = (Sprite *)AllocSprite(sizeof(*sprite) + num);
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   217
		sc->ptr = sprite;
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   218
		sprite->height = height;
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   219
		sprite->width  = width;
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   220
		sprite->x_offs = FioReadWord();
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   221
		sprite->y_offs = FioReadWord();
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truelight
parents: 6856
diff changeset
   222
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   223
		dest = sprite->data;
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   224
		while (num > 0) {
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   225
			int8 i = FioReadByte();
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   226
			if (i >= 0) {
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   227
				num -= i;
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   228
				for (; i > 0; --i) *dest++ = FioReadByte();
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   229
			} else {
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   230
				const byte* rel = dest - (((i & 7) << 8) | FioReadByte());
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   231
				i = -(i >> 3);
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   232
				num -= i;
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truelight
parents: 6856
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   233
				for (; i > 0; --i) *dest++ = *rel++;
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truelight
parents: 6856
diff changeset
   234
			}
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   235
		}
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   236
9737
bd9703b254c2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
rubidium
parents: 9629
diff changeset
   237
		sc->real_sprite = real_sprite;
9618
2a191ec24807 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
rubidium
parents: 9470
diff changeset
   238
6865
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   239
		return sc->ptr;
6852
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   240
	}
2014
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   241
6869
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   242
	if (!real_sprite) {
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   243
		static byte warning_level = 0;
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   244
		DEBUG(sprite, warning_level, "Tried to load real sprite #%d as a non sprite. Probable cause: NewGRF interference", id);
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   245
		warning_level = 6;
9737
bd9703b254c2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
rubidium
parents: 9629
diff changeset
   246
		return (void*)GetRawSprite(id, true);
6869
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   247
	}
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   248
6852
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   249
	SpriteLoaderGrf sprite_loader;
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
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   250
	SpriteLoader::Sprite sprite;
0
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parents:
diff changeset
   251
9737
bd9703b254c2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
rubidium
parents: 9629
diff changeset
   252
	sc->real_sprite = real_sprite;
bd9703b254c2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
rubidium
parents: 9629
diff changeset
   253
8374
7a1b6c89cb89 (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
peter1138
parents: 8373
diff changeset
   254
	if (!sprite_loader.LoadSprite(&sprite, file_slot, file_pos)) return NULL;
6852
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   255
	if (id == 142) sprite.height = 10; // Compensate for a TTD bug
6856
aa95d0fd29f1 (svn r10096) -Fix r10092: freetype bypassed the Blitter::Encode, making fonts look weird
truelight
parents: 6852
diff changeset
   256
	sc->ptr = BlitterFactoryBase::GetCurrentBlitter()->Encode(&sprite, &AllocSprite);
6852
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   257
	free(sprite.data);
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   258
6852
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   259
	return sc->ptr;
0
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   260
}
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   261
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parents:
diff changeset
   262
7570
5d5d9b6af0ef (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7089
diff changeset
   263
bool LoadNextSprite(int load_index, byte file_slot, uint file_sprite_id)
0
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parents:
diff changeset
   264
{
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   265
	SpriteCache *sc;
9390
88d36f907e96 (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
rubidium
parents: 9146
diff changeset
   266
	size_t file_pos = FioGetPos();
0
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truelight
parents:
diff changeset
   267
2342
aae24c9661ba (svn r2868) Change the way NewGRFs are loaded: The loading process i no longer bolted onto the normal graphics loading.
tron
parents: 2340
diff changeset
   268
	if (!ReadSpriteHeaderSkipData()) return false;
361
95307fb1c3f8 (svn r549) -newgrf: Support for action 0xd (change a parameter (sorta variable for the GRF scripts)). Based on patch by octo, heavy changes by pasky.
darkvater
parents: 184
diff changeset
   269
3591
a5febb93bc11 (svn r4481) - Fix: Validate the given sprite ID when loading a sprite.
peter1138
parents: 3565
diff changeset
   270
	if (load_index >= MAX_SPRITES) {
9470
08424e2e79e4 (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
glx
parents: 9390
diff changeset
   271
		usererror("Tried to load too many sprites (#%d; max %d)", load_index, MAX_SPRITES);
3591
a5febb93bc11 (svn r4481) - Fix: Validate the given sprite ID when loading a sprite.
peter1138
parents: 3565
diff changeset
   272
	}
a5febb93bc11 (svn r4481) - Fix: Validate the given sprite ID when loading a sprite.
peter1138
parents: 3565
diff changeset
   273
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   274
	sc = AllocateSpriteCache(load_index);
7570
5d5d9b6af0ef (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7089
diff changeset
   275
	sc->file_slot = file_slot;
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   276
	sc->file_pos = file_pos;
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   277
	sc->ptr = NULL;
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   278
	sc->lru = 0;
6908
6b1324d7a2c9 (svn r10157) -Fix: use as indentified for PNGs, the place of the image as it was in the grf, not the internal SpriteID
truelight
parents: 6903
diff changeset
   279
	sc->id = file_sprite_id;
9618
2a191ec24807 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
rubidium
parents: 9470
diff changeset
   280
	sc->real_sprite = false;
6896
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
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parents: 6869
diff changeset
   281
0
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   282
	return true;
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   283
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   284
2407
6c378ce4d469 (svn r2933) Implement the non-breaking space
tron
parents: 2342
diff changeset
   285
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   286
void DupSprite(SpriteID old_spr, SpriteID new_spr)
2407
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tron
parents: 2342
diff changeset
   287
{
8435
6425e2ecd2a6 (svn r12005) -Fix [FS#1717]: possible reading from an invalid pointer. Patch by PhilSophus.
rubidium
parents: 8432
diff changeset
   288
	SpriteCache *scnew = AllocateSpriteCache(new_spr); // may reallocate: so put it first
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   289
	SpriteCache *scold = GetSpriteCache(old_spr);
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   290
7570
5d5d9b6af0ef (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7089
diff changeset
   291
	scnew->file_slot = scold->file_slot;
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   292
	scnew->file_pos = scold->file_pos;
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   293
	scnew->ptr = NULL;
6896
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   294
	scnew->id = scold->id;
9618
2a191ec24807 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
rubidium
parents: 9470
diff changeset
   295
	scnew->real_sprite = scold->real_sprite;
2407
6c378ce4d469 (svn r2933) Implement the non-breaking space
tron
parents: 2342
diff changeset
   296
}
6c378ce4d469 (svn r2933) Implement the non-breaking space
tron
parents: 2342
diff changeset
   297
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tron
parents: 2342
diff changeset
   298
0
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   299
#define S_FREE_MASK 1
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   300
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   301
static inline MemBlock* NextBlock(MemBlock* block)
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   302
{
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   303
	return (MemBlock*)((byte*)block + (block->size & ~S_FREE_MASK));
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   304
}
0
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parents:
diff changeset
   305
9390
88d36f907e96 (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
rubidium
parents: 9146
diff changeset
   306
static size_t GetSpriteCacheUsage()
0
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parents:
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   307
{
9390
88d36f907e96 (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
rubidium
parents: 9146
diff changeset
   308
	size_t tot_size = 0;
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   309
	MemBlock* s;
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tron
parents: 1352
diff changeset
   310
8562
7419166c16bd (svn r12140) -Codechange: A bit of code style fixes(Geektoo).
belugas
parents: 8435
diff changeset
   311
	for (s = _spritecache_ptr; s->size != 0; s = NextBlock(s)) {
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   312
		if (!(s->size & S_FREE_MASK)) tot_size += s->size;
8562
7419166c16bd (svn r12140) -Codechange: A bit of code style fixes(Geektoo).
belugas
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diff changeset
   313
	}
0
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   314
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	return tot_size;
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   316
}
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   317
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   318
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7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
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   319
void IncreaseSpriteLRU()
0
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{
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parents: 6248
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   321
	/* Increase all LRU values */
0
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   322
	if (_sprite_lru_counter > 16384) {
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   323
		SpriteID i;
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   324
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8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5150
diff changeset
   325
		DEBUG(sprite, 3, "Fixing lru %d, inuse=%d", _sprite_lru_counter, GetSpriteCacheUsage());
0
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   326
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   327
		for (i = 0; i != _spritecache_items; i++) {
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   328
			SpriteCache *sc = GetSpriteCache(i);
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   329
			if (sc->ptr != NULL) {
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   330
				if (sc->lru >= 0) {
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   331
					sc->lru = -1;
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   332
				} else if (sc->lru != -32768) {
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   333
					sc->lru--;
0
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   334
				}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   335
			}
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   336
		}
0
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   337
		_sprite_lru_counter = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   338
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   339
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diff changeset
   340
	/* Compact sprite cache every now and then. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   341
	if (++_compact_cache_counter >= 740) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   342
		CompactSpriteCache();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   343
		_compact_cache_counter = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   344
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   345
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   346
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diff changeset
   347
/** Called when holes in the sprite cache should be removed.
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
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diff changeset
   348
 * That is accomplished by moving the cached data. */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 5962
diff changeset
   349
static void CompactSpriteCache()
0
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diff changeset
   350
{
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   351
	MemBlock *s;
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   352
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5150
diff changeset
   353
	DEBUG(sprite, 3, "Compacting sprite cache, inuse=%d", GetSpriteCacheUsage());
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   354
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   355
	for (s = _spritecache_ptr; s->size != 0;) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   356
		if (s->size & S_FREE_MASK) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   357
			MemBlock* next = NextBlock(s);
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   358
			MemBlock temp;
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   359
			SpriteID i;
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   360
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belugas
parents: 6248
diff changeset
   361
			/* Since free blocks are automatically coalesced, this should hold true. */
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   362
			assert(!(next->size & S_FREE_MASK));
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   363
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   364
			/* If the next block is the sentinel block, we can safely return */
8741
57b96b8b0d99 (svn r12436) -Cleanup: minor coding style
peter1138
parents: 8562
diff changeset
   365
			if (next->size == 0) break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   366
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belugas
parents: 6248
diff changeset
   367
			/* Locate the sprite belonging to the next pointer. */
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   368
			for (i = 0; GetSpriteCache(i)->ptr != next->data; i++) {
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   369
				assert(i != _spritecache_items);
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   370
			}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   371
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   372
			GetSpriteCache(i)->ptr = s->data; // Adjust sprite array entry
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   373
			/* Swap this and the next block */
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   374
			temp = *s;
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   375
			memmove(s, next, next->size);
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   376
			s = NextBlock(s);
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   377
			*s = temp;
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   378
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   379
			/* Coalesce free blocks */
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   380
			while (NextBlock(s)->size & S_FREE_MASK) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   381
				s->size += NextBlock(s)->size & ~S_FREE_MASK;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   382
			}
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   383
		} else {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   384
			s = NextBlock(s);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   385
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   386
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   387
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   388
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 5962
diff changeset
   389
static void DeleteEntryFromSpriteCache()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   390
{
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   391
	SpriteID i;
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   392
	uint best = UINT_MAX;
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   393
	MemBlock* s;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   394
	int cur_lru;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   395
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5150
diff changeset
   396
	DEBUG(sprite, 3, "DeleteEntryFromSpriteCache, inuse=%d", GetSpriteCacheUsage());
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   397
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   398
	cur_lru = 0xffff;
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   399
	for (i = 0; i != _spritecache_items; i++) {
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   400
		SpriteCache *sc = GetSpriteCache(i);
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   401
		if (sc->ptr != NULL && sc->lru < cur_lru) {
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   402
			cur_lru = sc->lru;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   403
			best = i;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   404
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   405
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   406
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   407
	/* Display an error message and die, in case we found no sprite at all.
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   408
	 * This shouldn't really happen, unless all sprites are locked. */
8040
92c69fcd0d61 (svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions.
glx
parents: 8037
diff changeset
   409
	if (best == (uint)-1) error("Out of sprite memory");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   410
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   411
	/* Mark the block as free (the block must be in use) */
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   412
	s = (MemBlock*)GetSpriteCache(best)->ptr - 1;
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   413
	assert(!(s->size & S_FREE_MASK));
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   414
	s->size |= S_FREE_MASK;
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   415
	GetSpriteCache(best)->ptr = NULL;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   416
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   417
	/* And coalesce adjacent free blocks */
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   418
	for (s = _spritecache_ptr; s->size != 0; s = NextBlock(s)) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   419
		if (s->size & S_FREE_MASK) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   420
			while (NextBlock(s)->size & S_FREE_MASK) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   421
				s->size += NextBlock(s)->size & ~S_FREE_MASK;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   422
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   423
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   424
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   425
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   426
6852
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   427
void* AllocSprite(size_t mem_req)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   428
{
2014
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   429
	mem_req += sizeof(MemBlock);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   430
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   431
	/* Align this to an uint32 boundary. This also makes sure that the 2 least
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   432
	 * bits are not used, so we could use those for other things. */
7927
3a3289a049f9 (svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
skidd13
parents: 7576
diff changeset
   433
	mem_req = Align(mem_req, sizeof(uint32));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   434
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   435
	for (;;) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   436
		MemBlock* s;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   437
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   438
		for (s = _spritecache_ptr; s->size != 0; s = NextBlock(s)) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   439
			if (s->size & S_FREE_MASK) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   440
				size_t cur_size = s->size & ~S_FREE_MASK;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   441
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   442
				/* Is the block exactly the size we need or
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   443
				 * big enough for an additional free block? */
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   444
				if (cur_size == mem_req ||
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   445
						cur_size >= mem_req + sizeof(MemBlock)) {
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   446
					/* Set size and in use */
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   447
					s->size = mem_req;
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   448
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   449
					/* Do we need to inject a free block too? */
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   450
					if (cur_size != mem_req) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   451
						NextBlock(s)->size = (cur_size - mem_req) | S_FREE_MASK;
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   452
					}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   453
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   454
					return s->data;
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   455
				}
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   456
			}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   457
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   458
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   459
		/* Reached sentinel, but no block found yet. Delete some old entry. */
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   460
		DeleteEntryFromSpriteCache();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   461
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   462
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   463
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   464
6869
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   465
const void *GetRawSprite(SpriteID sprite, bool real_sprite)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   466
{
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   467
	SpriteCache *sc;
2014
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   468
	void* p;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   469
5702
f98beec96c66 (svn r8166) -Fix (r7797): Protect against out of bounds access to the sprite ptr
peter1138
parents: 5609
diff changeset
   470
	assert(sprite < _spritecache_items);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   471
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   472
	sc = GetSpriteCache(sprite);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   473
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   474
	/* Update LRU */
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   475
	sc->lru = ++_sprite_lru_counter;
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   476
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   477
	p = sc->ptr;
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   478
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   479
	/* Load the sprite, if it is not loaded, yet */
9618
2a191ec24807 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
rubidium
parents: 9470
diff changeset
   480
	if (p == NULL || sc->real_sprite != real_sprite) p = ReadSprite(sc, sprite, real_sprite);
8562
7419166c16bd (svn r12140) -Codechange: A bit of code style fixes(Geektoo).
belugas
parents: 8435
diff changeset
   481
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   482
	return p;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   483
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   484
961
e9abf6f087f8 (svn r1453) Feature: MD5 hash check for TTD files
dominik
parents: 884
diff changeset
   485
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 5962
diff changeset
   486
void GfxInitSpriteMem()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   487
{
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   488
	/* initialize sprite cache heap */
8037
8aa4ace04383 (svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions.
rubidium
parents: 7927
diff changeset
   489
	if (_spritecache_ptr == NULL) _spritecache_ptr = (MemBlock*)MallocT<byte>(_sprite_cache_size * 1024 * 1024);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   490
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   491
	/* A big free block */
6803
9803e56a8d9c (svn r10042) -Codechange: Replace hardcoded spritecache size with a configuration
peter1138
parents: 6799
diff changeset
   492
	_spritecache_ptr->size = ((_sprite_cache_size * 1024 * 1024) - sizeof(MemBlock)) | S_FREE_MASK;
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   493
	/* Sentinel block (identified by size == 0) */
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   494
	NextBlock(_spritecache_ptr)->size = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   495
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   496
	/* Reset the spritecache 'pool' */
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   497
	free(_spritecache);
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   498
	_spritecache_items = 0;
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   499
	_spritecache = NULL;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   500
2340
e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
tron
parents: 2339
diff changeset
   501
	_compact_cache_counter = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   502
}