author | KUDr |
Fri, 20 Apr 2007 19:43:06 +0000 | |
changeset 6513 | 454347ca3dfb |
parent 6491 | 00dc414c909d |
child 6683 | b88ae30866ce |
permissions | -rw-r--r-- |
2186 | 1 |
/* $Id$ */ |
2 |
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/** @file tree_cmd.cpp */ |
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#include "stdafx.h" |
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#include "openttd.h" |
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#include "bridge_map.h" |
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#include "clear_map.h" |
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#include "table/strings.h" |
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#include "table/sprites.h" |
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#include "table/tree_land.h" |
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#include "functions.h" |
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#include "map.h" |
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#include "landscape.h" |
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#include "tile.h" |
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#include "tree_map.h" |
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#include "viewport.h" |
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#include "command.h" |
|
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#include "town.h" |
|
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#include "sound.h" |
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#include "variables.h" |
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#include "genworld.h" |
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|
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enum TreePlacer { |
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TP_NONE, |
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TP_ORIGINAL, |
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TP_IMPROVED, |
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}; |
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static TreeType GetRandomTreeType(TileIndex tile, uint seed) |
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{ |
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switch (_opt.landscape) { |
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case LT_TEMPERATE: |
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return (TreeType)(seed * TREE_COUNT_TEMPERATE / 256 + TREE_TEMPERATE); |
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|
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case LT_ARCTIC: |
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return (TreeType)(seed * TREE_COUNT_SUB_ARCTIC / 256 + TREE_SUB_ARCTIC); |
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|
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case LT_TROPIC: |
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switch (GetTropicZone(tile)) { |
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case TROPICZONE_INVALID: return (TreeType)(seed * TREE_COUNT_SUB_TROPICAL / 256 + TREE_SUB_TROPICAL); |
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case TROPICZONE_DESERT: return (TreeType)((seed > 12) ? TREE_INVALID : TREE_CACTUS); |
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default: return (TreeType)(seed * TREE_COUNT_RAINFOREST / 256 + TREE_RAINFOREST); |
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} |
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|
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default: |
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return (TreeType)(seed * TREE_COUNT_TOYLAND / 256 + TREE_TOYLAND); |
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} |
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} |
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static void PlaceTree(TileIndex tile, uint32 r) |
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{ |
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TreeType tree = GetRandomTreeType(tile, GB(r, 24, 8)); |
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|
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if (tree != TREE_INVALID) { |
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MakeTree(tile, tree, GB(r, 22, 2), min(GB(r, 16, 3), 6), TREE_GROUND_GRASS, 0); |
0 | 57 |
|
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/* above snowline? */ |
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if (_opt.landscape == LT_ARCTIC && GetTileZ(tile) > GetSnowLine()) { |
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SetTreeGroundDensity(tile, TREE_GROUND_SNOW_DESERT, 3); |
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SetTreeCounter(tile, (TreeGround)GB(r, 24, 3)); |
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} else { |
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SetTreeGroundDensity(tile, (TreeGround)GB(r, 28, 1), 0); |
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SetTreeCounter(tile, (TreeGround)GB(r, 24, 4)); |
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} |
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} |
|
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} |
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static void DoPlaceMoreTrees(TileIndex tile) |
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{ |
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uint i; |
0 | 72 |
|
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for (i = 0; i < 1000; i++) { |
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uint32 r = Random(); |
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int x = GB(r, 0, 5) - 16; |
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int y = GB(r, 8, 5) - 16; |
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uint dist = myabs(x) + myabs(y); |
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TileIndex cur_tile = TILE_MASK(tile + TileDiffXY(x, y)); |
0 | 79 |
|
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if (dist <= 13 && |
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IsTileType(cur_tile, MP_CLEAR) && |
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!IsBridgeAbove(cur_tile) && |
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!IsClearGround(cur_tile, CLEAR_FIELDS) && |
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!IsClearGround(cur_tile, CLEAR_ROCKS)) { |
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PlaceTree(cur_tile, r); |
0 | 86 |
} |
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} |
0 | 88 |
} |
89 |
||
6247 | 90 |
static void PlaceMoreTrees() |
0 | 91 |
{ |
2243 | 92 |
uint i = ScaleByMapSize(GB(Random(), 0, 5) + 25); |
0 | 93 |
do { |
2051 | 94 |
DoPlaceMoreTrees(RandomTile()); |
0 | 95 |
} while (--i); |
96 |
} |
|
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/** |
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* Place a tree at the same height as an existing tree. |
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* This gives cool effects to the map. |
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*/ |
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void PlaceTreeAtSameHeight(TileIndex tile, uint height) |
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{ |
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uint i; |
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105 |
|
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for (i = 0; i < 1000; i++) { |
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uint32 r = Random(); |
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int x = GB(r, 0, 5) - 16; |
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int y = GB(r, 8, 5) - 16; |
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TileIndex cur_tile = TILE_MASK(tile + TileDiffXY(x, y)); |
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111 |
|
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112 |
/* Keep in range of the existing tree */ |
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if (myabs(x) + myabs(y) > 16) continue; |
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114 |
|
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115 |
/* Clear tile, no farm-tiles or rocks */ |
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if (!IsTileType(cur_tile, MP_CLEAR) || |
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IsClearGround(cur_tile, CLEAR_FIELDS) || |
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IsClearGround(cur_tile, CLEAR_ROCKS)) |
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119 |
continue; |
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120 |
|
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121 |
/* Not too much height difference */ |
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if (delta(GetTileZ(cur_tile), height) > 2) continue; |
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123 |
|
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/* Place one tree and quit */ |
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PlaceTree(cur_tile, r); |
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126 |
break; |
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127 |
} |
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128 |
} |
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129 |
|
6247 | 130 |
void PlaceTreesRandomly() |
0 | 131 |
{ |
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uint i, j, ht; |
0 | 133 |
|
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134 |
i = ScaleByMapSize(1000); |
0 | 135 |
do { |
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136 |
uint32 r = Random(); |
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137 |
TileIndex tile = RandomTileSeed(r); |
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138 |
|
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139 |
IncreaseGeneratingWorldProgress(GWP_TREE); |
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|
140 |
|
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|
141 |
if (IsTileType(tile, MP_CLEAR) && |
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|
142 |
!IsBridgeAbove(tile) && |
3447 | 143 |
!IsClearGround(tile, CLEAR_FIELDS) && |
144 |
!IsClearGround(tile, CLEAR_ROCKS)) { |
|
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145 |
PlaceTree(tile, r); |
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146 |
if (_patches.tree_placer != TP_IMPROVED) continue; |
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147 |
|
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|
148 |
/* Place a number of trees based on the tile height. |
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149 |
* This gives a cool effect of multiple trees close together. |
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150 |
* It is almost real life ;) */ |
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151 |
ht = GetTileZ(tile); |
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152 |
/* The higher we get, the more trees we plant */ |
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153 |
j = GetTileZ(tile) / TILE_HEIGHT * 2; |
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154 |
while (j--) { |
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155 |
/* Above snowline more trees! */ |
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156 |
if (_opt.landscape == LT_ARCTIC && ht > GetSnowLine()) { |
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157 |
PlaceTreeAtSameHeight(tile, ht); |
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158 |
PlaceTreeAtSameHeight(tile, ht); |
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159 |
}; |
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160 |
|
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161 |
PlaceTreeAtSameHeight(tile, ht); |
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162 |
} |
0 | 163 |
} |
164 |
} while (--i); |
|
165 |
||
166 |
/* place extra trees at rainforest area */ |
|
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167 |
if (_opt.landscape == LT_TROPIC) { |
1202
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168 |
i = ScaleByMapSize(15000); |
0 | 169 |
|
170 |
do { |
|
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171 |
uint32 r = Random(); |
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172 |
TileIndex tile = RandomTileSeed(r); |
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173 |
|
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174 |
IncreaseGeneratingWorldProgress(GWP_TREE); |
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|
175 |
|
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176 |
if (IsTileType(tile, MP_CLEAR) && |
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177 |
!IsBridgeAbove(tile) && |
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178 |
!IsClearGround(tile, CLEAR_FIELDS) && |
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179 |
GetTropicZone(tile) == TROPICZONE_RAINFOREST) { |
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180 |
PlaceTree(tile, r); |
0 | 181 |
} |
182 |
} while (--i); |
|
183 |
} |
|
184 |
} |
|
185 |
||
6247 | 186 |
void GenerateTrees() |
0 | 187 |
{ |
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188 |
uint i, total; |
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|
189 |
|
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190 |
if (_patches.tree_placer == TP_NONE) return; |
0 | 191 |
|
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|
192 |
if (_opt.landscape != LT_TOYLAND) PlaceMoreTrees(); |
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|
193 |
|
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|
194 |
switch (_patches.tree_placer) { |
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195 |
case TP_ORIGINAL: i = _opt.landscape == LT_ARCTIC ? 15 : 6; break; |
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|
196 |
case TP_IMPROVED: i = _opt.landscape == LT_ARCTIC ? 4 : 2; break; |
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197 |
default: NOT_REACHED(); return; |
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198 |
} |
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|
199 |
|
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|
200 |
total = ScaleByMapSize(1000); |
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|
201 |
if (_opt.landscape == LT_TROPIC) total += ScaleByMapSize(15000); |
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|
202 |
total *= i; |
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|
203 |
SetGeneratingWorldProgress(GWP_TREE, total); |
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|
204 |
|
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|
205 |
for (; i != 0; i--) { |
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|
206 |
PlaceTreesRandomly(); |
0 | 207 |
} |
208 |
} |
|
209 |
||
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|
210 |
/** Plant a tree. |
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|
211 |
* @param tile start tile of area-drag of tree plantation |
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212 |
* @param flags type of operation |
1784
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213 |
* @param p1 tree type, -1 means random. |
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|
214 |
* @param p2 end tile of area-drag |
0 | 215 |
*/ |
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|
216 |
int32 CmdPlantTree(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) |
0 | 217 |
{ |
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|
218 |
StringID msg = INVALID_STRING_ID; |
0 | 219 |
int32 cost; |
3491
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|
220 |
int ex; |
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|
221 |
int ey; |
2118
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|
222 |
int sx, sy, x, y; |
1286
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|
223 |
|
2892
db216dc91941
(svn r3446) - Fix: incorrect validating of tree-planting command which can allow a buffer-overflow (Tron)
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changeset
|
224 |
if (p2 >= MapSize()) return CMD_ERROR; |
1784
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changeset
|
225 |
/* Check the tree type. It can be random or some valid value within the current climate */ |
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changeset
|
226 |
if (p1 != (uint)-1 && p1 - _tree_base_by_landscape[_opt.landscape] >= _tree_count_by_landscape[_opt.landscape]) return CMD_ERROR; |
193
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changeset
|
227 |
|
0 | 228 |
SET_EXPENSES_TYPE(EXPENSES_OTHER); |
229 |
||
230 |
// make sure sx,sy are smaller than ex,ey |
|
3491
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changeset
|
231 |
ex = TileX(tile); |
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changeset
|
232 |
ey = TileY(tile); |
2118
aec8042f000b
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changeset
|
233 |
sx = TileX(p2); |
aec8042f000b
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Darkvater
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diff
changeset
|
234 |
sy = TileY(p2); |
6106 | 235 |
if (ex < sx) Swap(ex, sx); |
236 |
if (ey < sy) Swap(ey, sy); |
|
193
0a7025304867
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changeset
|
237 |
|
0 | 238 |
cost = 0; // total cost |
239 |
||
2118
aec8042f000b
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Darkvater
parents:
2088
diff
changeset
|
240 |
for (x = sx; x <= ex; x++) { |
aec8042f000b
(svn r2628) - Fix: Planting trees does not result in a MapSize() assertion anymore; introduced in r2598
Darkvater
parents:
2088
diff
changeset
|
241 |
for (y = sy; y <= ey; y++) { |
2088
d7a97ef74701
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
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changeset
|
242 |
TileIndex tile = TileXY(x, y); |
1286
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diff
changeset
|
243 |
|
2088
d7a97ef74701
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changeset
|
244 |
switch (GetTileType(tile)) { |
1286
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diff
changeset
|
245 |
case MP_TREES: |
6422
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changeset
|
246 |
/* no more space for trees? */ |
3003 | 247 |
if (_game_mode != GM_EDITOR && GetTreeCount(tile) == 3) { |
3183
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changeset
|
248 |
msg = STR_2803_TREE_ALREADY_HERE; |
1286
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|
249 |
continue; |
0 | 250 |
} |
251 |
||
1286
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changeset
|
252 |
if (flags & DC_EXEC) { |
2981 | 253 |
AddTreeCount(tile, 1); |
2088
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changeset
|
254 |
MarkTileDirtyByTile(tile); |
1286
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diff
changeset
|
255 |
} |
6422
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diff
changeset
|
256 |
/* 2x as expensive to add more trees to an existing tile */ |
1286
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tron
parents:
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diff
changeset
|
257 |
cost += _price.build_trees * 2; |
10b9fe28effc
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parents:
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diff
changeset
|
258 |
break; |
10b9fe28effc
(svn r1790) Make CmdPlantTree() and related functions more safe and (hopefully) more readable:
tron
parents:
1209
diff
changeset
|
259 |
|
10b9fe28effc
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tron
parents:
1209
diff
changeset
|
260 |
case MP_CLEAR: |
5385
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diff
changeset
|
261 |
if (!IsTileOwner(tile, OWNER_NONE) || |
3868f2e6db9b
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
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changeset
|
262 |
IsBridgeAbove(tile)) { |
3183
90c676e6a50d
(svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable
tron
parents:
3144
diff
changeset
|
263 |
msg = STR_2804_SITE_UNSUITABLE; |
1286
10b9fe28effc
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tron
parents:
1209
diff
changeset
|
264 |
continue; |
0 | 265 |
} |
193
0a7025304867
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diff
changeset
|
266 |
|
2955
24de69e236d2
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
267 |
switch (GetClearGround(tile)) { |
3447 | 268 |
case CLEAR_FIELDS: cost += _price.clear_3; break; |
269 |
case CLEAR_ROCKS: cost += _price.clear_2; break; |
|
2955
24de69e236d2
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
270 |
default: break; |
24de69e236d2
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
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parents:
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diff
changeset
|
271 |
} |
0 | 272 |
|
1286
10b9fe28effc
(svn r1790) Make CmdPlantTree() and related functions more safe and (hopefully) more readable:
tron
parents:
1209
diff
changeset
|
273 |
if (flags & DC_EXEC) { |
2981 | 274 |
TreeType treetype; |
3079
a26f87fba4c1
(svn r3668) Add a function to turn a tile into a tree tile
tron
parents:
3076
diff
changeset
|
275 |
uint growth; |
1286
10b9fe28effc
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tron
parents:
1209
diff
changeset
|
276 |
|
4850
93095755db8c
(svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
Darkvater
parents:
4559
diff
changeset
|
277 |
if (_game_mode != GM_EDITOR && IsValidPlayer(_current_player)) { |
2088
d7a97ef74701
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
278 |
Town *t = ClosestTownFromTile(tile, _patches.dist_local_authority); |
1286
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parents:
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diff
changeset
|
279 |
if (t != NULL) |
10b9fe28effc
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parents:
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diff
changeset
|
280 |
ChangeTownRating(t, RATING_TREE_UP_STEP, RATING_TREE_MAXIMUM); |
10b9fe28effc
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parents:
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diff
changeset
|
281 |
} |
10b9fe28effc
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tron
parents:
1209
diff
changeset
|
282 |
|
5587
167d9a91ef02
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents:
5584
diff
changeset
|
283 |
treetype = (TreeType)p1; |
3441
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
284 |
if (treetype == TREE_INVALID) { |
2981 | 285 |
treetype = GetRandomTreeType(tile, GB(Random(), 24, 8)); |
3441
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
286 |
if (treetype == TREE_INVALID) treetype = TREE_CACTUS; |
1286
10b9fe28effc
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tron
parents:
1209
diff
changeset
|
287 |
} |
10b9fe28effc
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tron
parents:
1209
diff
changeset
|
288 |
|
3079
a26f87fba4c1
(svn r3668) Add a function to turn a tile into a tree tile
tron
parents:
3076
diff
changeset
|
289 |
growth = _game_mode == GM_EDITOR ? 3 : 0; |
2981 | 290 |
switch (GetClearGround(tile)) { |
3447 | 291 |
case CLEAR_ROUGH: MakeTree(tile, treetype, 0, growth, TREE_GROUND_ROUGH, 0); break; |
292 |
case CLEAR_SNOW: MakeTree(tile, treetype, 0, growth, TREE_GROUND_SNOW_DESERT, GetClearDensity(tile)); break; |
|
293 |
default: MakeTree(tile, treetype, 0, growth, TREE_GROUND_GRASS, 0); break; |
|
1286
10b9fe28effc
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tron
parents:
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diff
changeset
|
294 |
} |
3003 | 295 |
MarkTileDirtyByTile(tile); |
1286
10b9fe28effc
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tron
parents:
1209
diff
changeset
|
296 |
|
3441
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
297 |
if (_game_mode == GM_EDITOR && IS_INT_INSIDE(treetype, TREE_RAINFOREST, TREE_CACTUS)) |
3379
50b253bb9819
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
298 |
SetTropicZone(tile, TROPICZONE_RAINFOREST); |
0 | 299 |
} |
1286
10b9fe28effc
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parents:
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diff
changeset
|
300 |
cost += _price.build_trees; |
10b9fe28effc
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tron
parents:
1209
diff
changeset
|
301 |
break; |
10b9fe28effc
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tron
parents:
1209
diff
changeset
|
302 |
|
10b9fe28effc
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tron
parents:
1209
diff
changeset
|
303 |
default: |
3183
90c676e6a50d
(svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable
tron
parents:
3144
diff
changeset
|
304 |
msg = STR_2804_SITE_UNSUITABLE; |
1286
10b9fe28effc
(svn r1790) Make CmdPlantTree() and related functions more safe and (hopefully) more readable:
tron
parents:
1209
diff
changeset
|
305 |
break; |
0 | 306 |
} |
307 |
} |
|
308 |
} |
|
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
160
diff
changeset
|
309 |
|
3183
90c676e6a50d
(svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable
tron
parents:
3144
diff
changeset
|
310 |
if (cost == 0) { |
90c676e6a50d
(svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable
tron
parents:
3144
diff
changeset
|
311 |
return_cmd_error(msg); |
90c676e6a50d
(svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable
tron
parents:
3144
diff
changeset
|
312 |
} else { |
90c676e6a50d
(svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable
tron
parents:
3144
diff
changeset
|
313 |
return cost; |
90c676e6a50d
(svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable
tron
parents:
3144
diff
changeset
|
314 |
} |
0 | 315 |
} |
316 |
||
6248
e4a2ed7e5613
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents:
6247
diff
changeset
|
317 |
struct TreeListEnt { |
5668
36b39f4a9032
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5587
diff
changeset
|
318 |
SpriteID image; |
36b39f4a9032
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5587
diff
changeset
|
319 |
SpriteID pal; |
6491
00dc414c909d
(svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents:
6427
diff
changeset
|
320 |
byte x, y; |
6248
e4a2ed7e5613
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents:
6247
diff
changeset
|
321 |
}; |
0 | 322 |
|
323 |
static void DrawTile_Trees(TileInfo *ti) |
|
324 |
{ |
|
5668
36b39f4a9032
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5587
diff
changeset
|
325 |
const PalSpriteID *s; |
2654
1370de8783d3
(svn r3196) Use structs instead of magic offsets into arrays
tron
parents:
2644
diff
changeset
|
326 |
const TreePos* d; |
0 | 327 |
byte z; |
328 |
||
2981 | 329 |
switch (GetTreeGround(ti->tile)) { |
3441
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
330 |
case TREE_GROUND_GRASS: DrawClearLandTile(ti, 3); break; |
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
331 |
case TREE_GROUND_ROUGH: DrawHillyLandTile(ti); break; |
5668
36b39f4a9032
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5587
diff
changeset
|
332 |
default: DrawGroundSprite(_tree_sprites_1[GetTreeDensity(ti->tile)] + _tileh_to_sprite[ti->tileh], PAL_NONE); break; |
0 | 333 |
} |
334 |
||
2220 | 335 |
DrawClearLandFence(ti); |
0 | 336 |
|
337 |
z = ti->z; |
|
3636
a36cc46e754d
(svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents:
3491
diff
changeset
|
338 |
if (ti->tileh != SLOPE_FLAT) { |
0 | 339 |
z += 4; |
3636
a36cc46e754d
(svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents:
3491
diff
changeset
|
340 |
if (IsSteepSlope(ti->tileh)) z += 4; |
0 | 341 |
} |
342 |
||
343 |
{ |
|
344 |
uint16 tmp = ti->x; |
|
959
e6a3bbda610f
(svn r1451) Fix some of the signed/unsigned comparison warnings
tron
parents:
926
diff
changeset
|
345 |
uint index; |
0 | 346 |
|
2088
d7a97ef74701
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
347 |
tmp = ROR(tmp, 2); |
0 | 348 |
tmp -= ti->y; |
2088
d7a97ef74701
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
349 |
tmp = ROR(tmp, 3); |
0 | 350 |
tmp -= ti->x; |
2088
d7a97ef74701
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
351 |
tmp = ROR(tmp, 1); |
0 | 352 |
tmp += ti->y; |
353 |
||
2088
d7a97ef74701
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
354 |
d = _tree_layout_xy[GB(tmp, 4, 2)]; |
0 | 355 |
|
2981 | 356 |
index = GB(tmp, 6, 2) + (GetTreeType(ti->tile) << 2); |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
160
diff
changeset
|
357 |
|
0 | 358 |
/* different tree styles above one of the grounds */ |
3441
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
359 |
if (GetTreeGround(ti->tile) == TREE_GROUND_SNOW_DESERT && |
2981 | 360 |
GetTreeDensity(ti->tile) >= 2 && |
3441
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
361 |
IS_INT_INSIDE(index, TREE_SUB_ARCTIC << 2, TREE_RAINFOREST << 2)) { |
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
362 |
index += 164 - (TREE_SUB_ARCTIC << 2); |
2981 | 363 |
} |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
160
diff
changeset
|
364 |
|
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
160
diff
changeset
|
365 |
assert(index < lengthof(_tree_layout_sprite)); |
0 | 366 |
s = _tree_layout_sprite[index]; |
367 |
} |
|
368 |
||
369 |
StartSpriteCombine(); |
|
370 |
||
6427
7dc1012757d8
(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
peter1138
parents:
6422
diff
changeset
|
371 |
if (!HASBIT(_transparent_opt, TO_TREES) || !_patches.invisible_trees) { |
2088
d7a97ef74701
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
372 |
TreeListEnt te[4]; |
d7a97ef74701
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
373 |
uint i; |
0 | 374 |
|
375 |
/* put the trees to draw in a list */ |
|
3271
114243e3465f
(svn r3983) Use existing functions to access tree and road info
tron
parents:
3183
diff
changeset
|
376 |
i = GetTreeCount(ti->tile) + 1; |
0 | 377 |
do { |
5668
36b39f4a9032
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5587
diff
changeset
|
378 |
SpriteID image = s[0].sprite + (--i == 0 ? GetTreeGrowth(ti->tile) : 3); |
36b39f4a9032
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5587
diff
changeset
|
379 |
SpriteID pal; |
6427
7dc1012757d8
(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
peter1138
parents:
6422
diff
changeset
|
380 |
if (HASBIT(_transparent_opt, TO_TREES)) { |
5668
36b39f4a9032
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5587
diff
changeset
|
381 |
SETBIT(image, PALETTE_MODIFIER_TRANSPARENT); |
36b39f4a9032
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5587
diff
changeset
|
382 |
pal = PALETTE_TO_TRANSPARENT; |
36b39f4a9032
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5587
diff
changeset
|
383 |
} else { |
36b39f4a9032
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5587
diff
changeset
|
384 |
pal = s[0].pal; |
36b39f4a9032
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5587
diff
changeset
|
385 |
} |
0 | 386 |
te[i].image = image; |
5668
36b39f4a9032
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5587
diff
changeset
|
387 |
te[i].pal = pal; |
2654
1370de8783d3
(svn r3196) Use structs instead of magic offsets into arrays
tron
parents:
2644
diff
changeset
|
388 |
te[i].x = d->x; |
1370de8783d3
(svn r3196) Use structs instead of magic offsets into arrays
tron
parents:
2644
diff
changeset
|
389 |
te[i].y = d->y; |
0 | 390 |
s++; |
2654
1370de8783d3
(svn r3196) Use structs instead of magic offsets into arrays
tron
parents:
2644
diff
changeset
|
391 |
d++; |
0 | 392 |
} while (i); |
393 |
||
394 |
/* draw them in a sorted way */ |
|
2952 | 395 |
for (;;) { |
0 | 396 |
byte min = 0xFF; |
397 |
TreeListEnt *tep = NULL; |
|
398 |
||
3271
114243e3465f
(svn r3983) Use existing functions to access tree and road info
tron
parents:
3183
diff
changeset
|
399 |
i = GetTreeCount(ti->tile) + 1; |
0 | 400 |
do { |
2644 | 401 |
if (te[--i].image != 0 && te[i].x + te[i].y < min) { |
0 | 402 |
min = te[i].x + te[i].y; |
403 |
tep = &te[i]; |
|
404 |
} |
|
405 |
} while (i); |
|
406 |
||
2088
d7a97ef74701
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
407 |
if (tep == NULL) break; |
0 | 408 |
|
5668
36b39f4a9032
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents:
5587
diff
changeset
|
409 |
AddSortableSpriteToDraw(tep->image, tep->pal, ti->x + tep->x, ti->y + tep->y, 5, 5, 0x10, z); |
0 | 410 |
tep->image = 0; |
411 |
} |
|
412 |
} |
|
413 |
||
414 |
EndSpriteCombine(); |
|
415 |
} |
|
416 |
||
417 |
||
4231
2823b3643862
(svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
tron
parents:
4157
diff
changeset
|
418 |
static uint GetSlopeZ_Trees(TileIndex tile, uint x, uint y) |
2537 | 419 |
{ |
4231
2823b3643862
(svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
tron
parents:
4157
diff
changeset
|
420 |
uint z; |
5587
167d9a91ef02
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents:
5584
diff
changeset
|
421 |
Slope tileh = GetTileSlope(tile, &z); |
4231
2823b3643862
(svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
tron
parents:
4157
diff
changeset
|
422 |
|
2823b3643862
(svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
tron
parents:
4157
diff
changeset
|
423 |
return z + GetPartialZ(x & 0xF, y & 0xF, tileh); |
0 | 424 |
} |
425 |
||
3636
a36cc46e754d
(svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents:
3491
diff
changeset
|
426 |
static Slope GetSlopeTileh_Trees(TileIndex tile, Slope tileh) |
2548
49c8a096033f
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
tron
parents:
2537
diff
changeset
|
427 |
{ |
3418
ec9003ebf933
(svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo
tron
parents:
3379
diff
changeset
|
428 |
return tileh; |
39 | 429 |
} |
430 |
||
1977
37bbebf94434
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
431 |
static int32 ClearTile_Trees(TileIndex tile, byte flags) |
37bbebf94434
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
432 |
{ |
2243 | 433 |
uint num; |
0 | 434 |
|
4850
93095755db8c
(svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
Darkvater
parents:
4559
diff
changeset
|
435 |
if ((flags & DC_EXEC) && IsValidPlayer(_current_player)) { |
0 | 436 |
Town *t = ClosestTownFromTile(tile, _patches.dist_local_authority); |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
160
diff
changeset
|
437 |
if (t != NULL) |
1005 | 438 |
ChangeTownRating(t, RATING_TREE_DOWN_STEP, RATING_TREE_MINIMUM); |
0 | 439 |
} |
440 |
||
2981 | 441 |
num = GetTreeCount(tile) + 1; |
3441
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
442 |
if (IS_INT_INSIDE(GetTreeType(tile), TREE_RAINFOREST, TREE_CACTUS)) num *= 4; |
0 | 443 |
|
2243 | 444 |
if (flags & DC_EXEC) DoClearSquare(tile); |
0 | 445 |
|
446 |
return num * _price.remove_trees; |
|
447 |
} |
|
448 |
||
1977
37bbebf94434
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
449 |
static void GetAcceptedCargo_Trees(TileIndex tile, AcceptedCargo ac) |
0 | 450 |
{ |
451 |
/* not used */ |
|
452 |
} |
|
453 |
||
1977
37bbebf94434
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
454 |
static void GetTileDesc_Trees(TileIndex tile, TileDesc *td) |
0 | 455 |
{ |
2981 | 456 |
TreeType tt = GetTreeType(tile); |
457 |
||
3441
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
458 |
if (IS_INT_INSIDE(tt, TREE_RAINFOREST, TREE_CACTUS)) { |
2981 | 459 |
td->str = STR_280F_RAINFOREST; |
3441
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
460 |
} else if (tt == TREE_CACTUS) { |
2981 | 461 |
td->str = STR_2810_CACTUS_PLANTS; |
462 |
} else { |
|
463 |
td->str = STR_280E_TREES; |
|
464 |
} |
|
0 | 465 |
|
1901
03bf9bf99319
(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
tron
parents:
1891
diff
changeset
|
466 |
td->owner = GetTileOwner(tile); |
0 | 467 |
} |
468 |
||
1977
37bbebf94434
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
469 |
static void AnimateTile_Trees(TileIndex tile) |
0 | 470 |
{ |
471 |
/* not used */ |
|
472 |
} |
|
473 |
||
1977
37bbebf94434
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
474 |
static void TileLoopTreesDesert(TileIndex tile) |
0 | 475 |
{ |
3379
50b253bb9819
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
476 |
switch (GetTropicZone(tile)) { |
50b253bb9819
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
477 |
case TROPICZONE_DESERT: |
3441
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
478 |
if (GetTreeGround(tile) != TREE_GROUND_SNOW_DESERT) { |
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
479 |
SetTreeGroundDensity(tile, TREE_GROUND_SNOW_DESERT, 3); |
2981 | 480 |
MarkTileDirtyByTile(tile); |
481 |
} |
|
482 |
break; |
|
2243 | 483 |
|
3379
50b253bb9819
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
484 |
case TROPICZONE_RAINFOREST: { |
2981 | 485 |
static const SoundFx forest_sounds[] = { |
486 |
SND_42_LOON_BIRD, |
|
487 |
SND_43_LION, |
|
488 |
SND_44_MONKEYS, |
|
489 |
SND_48_DISTANT_BIRD |
|
490 |
}; |
|
491 |
uint32 r = Random(); |
|
0 | 492 |
|
2981 | 493 |
if (CHANCE16I(1, 200, r)) SndPlayTileFx(forest_sounds[GB(r, 16, 2)], tile); |
494 |
break; |
|
0 | 495 |
} |
3379
50b253bb9819
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
496 |
|
50b253bb9819
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
497 |
default: break; |
0 | 498 |
} |
499 |
} |
|
500 |
||
1977
37bbebf94434
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
501 |
static void TileLoopTreesAlps(TileIndex tile) |
0 | 502 |
{ |
6343
76d17f784c13
(svn r9371) -Feature: Add support for variable snow lines in the arctic climate, supplied
maedhros
parents:
6248
diff
changeset
|
503 |
int k = GetTileZ(tile) - GetSnowLine() + TILE_HEIGHT; |
0 | 504 |
|
4157
8d0051fdde68
(svn r5581) Slightly alter some snow line related calculations to make them a bit clearer
tron
parents:
3977
diff
changeset
|
505 |
if (k < 0) { |
3441
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
506 |
if (GetTreeGround(tile) != TREE_GROUND_SNOW_DESERT) return; |
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
507 |
SetTreeGroundDensity(tile, TREE_GROUND_GRASS, 0); |
0 | 508 |
} else { |
4157
8d0051fdde68
(svn r5581) Slightly alter some snow line related calculations to make them a bit clearer
tron
parents:
3977
diff
changeset
|
509 |
uint density = min((uint)k / TILE_HEIGHT, 3); |
2981 | 510 |
|
3441
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
511 |
if (GetTreeGround(tile) != TREE_GROUND_SNOW_DESERT || |
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
512 |
GetTreeDensity(tile) != density) { |
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
513 |
SetTreeGroundDensity(tile, TREE_GROUND_SNOW_DESERT, density); |
2981 | 514 |
} else { |
515 |
if (GetTreeDensity(tile) == 3) { |
|
516 |
uint32 r = Random(); |
|
517 |
if (CHANCE16I(1, 200, r)) { |
|
518 |
SndPlayTileFx((r & 0x80000000) ? SND_39_HEAVY_WIND : SND_34_WIND, tile); |
|
519 |
} |
|
0 | 520 |
} |
521 |
return; |
|
522 |
} |
|
523 |
} |
|
524 |
MarkTileDirtyByTile(tile); |
|
525 |
} |
|
526 |
||
1977
37bbebf94434
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
527 |
static void TileLoop_Trees(TileIndex tile) |
0 | 528 |
{ |
2981 | 529 |
switch (_opt.landscape) { |
6357
f0f5e7d1713c
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
belugas
parents:
6343
diff
changeset
|
530 |
case LT_TROPIC: TileLoopTreesDesert(tile); break; |
f0f5e7d1713c
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
belugas
parents:
6343
diff
changeset
|
531 |
case LT_ARCTIC: TileLoopTreesAlps(tile); break; |
0 | 532 |
} |
533 |
||
534 |
TileLoopClearHelper(tile); |
|
535 |
||
2981 | 536 |
if (GetTreeCounter(tile) < 15) { |
537 |
AddTreeCounter(tile, 1); |
|
538 |
return; |
|
539 |
} |
|
540 |
SetTreeCounter(tile, 0); |
|
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
160
diff
changeset
|
541 |
|
2981 | 542 |
switch (GetTreeGrowth(tile)) { |
543 |
case 3: /* regular sized tree */ |
|
6357
f0f5e7d1713c
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
belugas
parents:
6343
diff
changeset
|
544 |
if (_opt.landscape == LT_TROPIC && |
3441
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
545 |
GetTreeType(tile) != TREE_CACTUS && |
3379
50b253bb9819
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
546 |
GetTropicZone(tile) == TROPICZONE_DESERT) { |
2981 | 547 |
AddTreeGrowth(tile, 1); |
548 |
} else { |
|
549 |
switch (GB(Random(), 0, 3)) { |
|
550 |
case 0: /* start destructing */ |
|
551 |
AddTreeGrowth(tile, 1); |
|
2955
24de69e236d2
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
552 |
break; |
24de69e236d2
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
553 |
|
2981 | 554 |
case 1: /* add a tree */ |
555 |
if (GetTreeCount(tile) < 3) { |
|
556 |
AddTreeCount(tile, 1); |
|
557 |
SetTreeGrowth(tile, 0); |
|
558 |
break; |
|
559 |
} |
|
560 |
/* FALL THROUGH */ |
|
0 | 561 |
|
2981 | 562 |
case 2: { /* add a neighbouring tree */ |
563 |
TreeType treetype = GetTreeType(tile); |
|
0 | 564 |
|
4559
aa0c13e39840
(svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents:
4344
diff
changeset
|
565 |
tile += TileOffsByDir(Random() & 7); |
0 | 566 |
|
5385
3868f2e6db9b
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents:
4850
diff
changeset
|
567 |
if (!IsTileType(tile, MP_CLEAR) || IsBridgeAbove(tile)) return; |
2981 | 568 |
|
569 |
switch (GetClearGround(tile)) { |
|
3447 | 570 |
case CLEAR_GRASS: |
2981 | 571 |
if (GetClearDensity(tile) != 3) return; |
3441
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
572 |
MakeTree(tile, treetype, 0, 0, TREE_GROUND_GRASS, 0); |
2981 | 573 |
break; |
574 |
||
3447 | 575 |
case CLEAR_ROUGH: MakeTree(tile, treetype, 0, 0, TREE_GROUND_ROUGH, 0); break; |
576 |
case CLEAR_SNOW: MakeTree(tile, treetype, 0, 0, TREE_GROUND_SNOW_DESERT, GetClearDensity(tile)); break; |
|
2981 | 577 |
default: return; |
578 |
} |
|
579 |
break; |
|
580 |
} |
|
581 |
||
582 |
default: |
|
583 |
return; |
|
584 |
} |
|
0 | 585 |
} |
2981 | 586 |
break; |
587 |
||
588 |
case 6: /* final stage of tree destruction */ |
|
589 |
if (GetTreeCount(tile) > 0) { |
|
590 |
/* more than one tree, delete it */ |
|
591 |
AddTreeCount(tile, -1); |
|
592 |
SetTreeGrowth(tile, 3); |
|
593 |
} else { |
|
594 |
/* just one tree, change type into MP_CLEAR */ |
|
595 |
switch (GetTreeGround(tile)) { |
|
3447 | 596 |
case TREE_GROUND_GRASS: MakeClear(tile, CLEAR_GRASS, 3); break; |
597 |
case TREE_GROUND_ROUGH: MakeClear(tile, CLEAR_ROUGH, 3); break; |
|
598 |
default: MakeClear(tile, CLEAR_SNOW, GetTreeDensity(tile)); break; |
|
2981 | 599 |
} |
0 | 600 |
} |
2981 | 601 |
break; |
602 |
||
603 |
default: |
|
604 |
AddTreeGrowth(tile, 1); |
|
605 |
break; |
|
0 | 606 |
} |
607 |
||
608 |
MarkTileDirtyByTile(tile); |
|
609 |
} |
|
610 |
||
6247 | 611 |
void OnTick_Trees() |
0 | 612 |
{ |
613 |
uint32 r; |
|
1977
37bbebf94434
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
614 |
TileIndex tile; |
2955
24de69e236d2
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
615 |
ClearGround ct; |
3017
a75caf4efa2d
(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
tron
parents:
3003
diff
changeset
|
616 |
TreeType tree; |
0 | 617 |
|
618 |
/* place a tree at a random rainforest spot */ |
|
6357
f0f5e7d1713c
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
belugas
parents:
6343
diff
changeset
|
619 |
if (_opt.landscape == LT_TROPIC && |
3379
50b253bb9819
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
belugas
parents:
3271
diff
changeset
|
620 |
(r = Random(), tile = RandomTileSeed(r), GetTropicZone(tile) == TROPICZONE_RAINFOREST) && |
1035
812f837ee03f
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents:
1005
diff
changeset
|
621 |
IsTileType(tile, MP_CLEAR) && |
5385
3868f2e6db9b
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents:
4850
diff
changeset
|
622 |
!IsBridgeAbove(tile) && |
3447 | 623 |
(ct = GetClearGround(tile), ct == CLEAR_GRASS || ct == CLEAR_ROUGH) && |
3441
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
624 |
(tree = GetRandomTreeType(tile, GB(r, 24, 8))) != TREE_INVALID) { |
3447 | 625 |
MakeTree(tile, tree, 0, 0, ct == CLEAR_ROUGH ? TREE_GROUND_ROUGH : TREE_GROUND_GRASS, 0); |
0 | 626 |
} |
627 |
||
6422
6679df1c05ba
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas
parents:
6357
diff
changeset
|
628 |
/* byte underflow */ |
2088
d7a97ef74701
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron
parents:
2085
diff
changeset
|
629 |
if (--_trees_tick_ctr != 0) return; |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
160
diff
changeset
|
630 |
|
0 | 631 |
/* place a tree at a random spot */ |
632 |
r = Random(); |
|
633 |
tile = TILE_MASK(r); |
|
1035
812f837ee03f
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents:
1005
diff
changeset
|
634 |
if (IsTileType(tile, MP_CLEAR) && |
5385
3868f2e6db9b
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents:
4850
diff
changeset
|
635 |
!IsBridgeAbove(tile) && |
3447 | 636 |
(ct = GetClearGround(tile), ct == CLEAR_GRASS || ct == CLEAR_ROUGH || ct == CLEAR_SNOW) && |
3441
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
637 |
(tree = GetRandomTreeType(tile, GB(r, 24, 8))) != TREE_INVALID) { |
2955
24de69e236d2
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
638 |
switch (ct) { |
3447 | 639 |
case CLEAR_GRASS: MakeTree(tile, tree, 0, 0, TREE_GROUND_GRASS, 0); break; |
640 |
case CLEAR_ROUGH: MakeTree(tile, tree, 0, 0, TREE_GROUND_ROUGH, 0); break; |
|
3441
fead68bcb6a3
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3422
diff
changeset
|
641 |
default: MakeTree(tile, tree, 0, 0, TREE_GROUND_SNOW_DESERT, GetClearDensity(tile)); break; |
0 | 642 |
} |
643 |
} |
|
644 |
} |
|
645 |
||
1977
37bbebf94434
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
646 |
static void ClickTile_Trees(TileIndex tile) |
0 | 647 |
{ |
648 |
/* not used */ |
|
649 |
} |
|
650 |
||
1977
37bbebf94434
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
651 |
static uint32 GetTileTrackStatus_Trees(TileIndex tile, TransportType mode) |
0 | 652 |
{ |
653 |
return 0; |
|
654 |
} |
|
655 |
||
2436
7d5df545bd5d
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Darkvater
parents:
2243
diff
changeset
|
656 |
static void ChangeTileOwner_Trees(TileIndex tile, PlayerID old_player, PlayerID new_player) |
0 | 657 |
{ |
658 |
/* not used */ |
|
659 |
} |
|
660 |
||
6247 | 661 |
void InitializeTrees() |
0 | 662 |
{ |
663 |
_trees_tick_ctr = 0; |
|
664 |
} |
|
665 |
||
666 |
||
5587
167d9a91ef02
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents:
5584
diff
changeset
|
667 |
extern const TileTypeProcs _tile_type_trees_procs = { |
4344
7e123fec5b0b
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
668 |
DrawTile_Trees, /* draw_tile_proc */ |
7e123fec5b0b
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
669 |
GetSlopeZ_Trees, /* get_slope_z_proc */ |
7e123fec5b0b
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
670 |
ClearTile_Trees, /* clear_tile_proc */ |
7e123fec5b0b
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
671 |
GetAcceptedCargo_Trees, /* get_accepted_cargo_proc */ |
7e123fec5b0b
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
672 |
GetTileDesc_Trees, /* get_tile_desc_proc */ |
7e123fec5b0b
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
673 |
GetTileTrackStatus_Trees, /* get_tile_track_status_proc */ |
7e123fec5b0b
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
674 |
ClickTile_Trees, /* click_tile_proc */ |
7e123fec5b0b
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
675 |
AnimateTile_Trees, /* animate_tile_proc */ |
7e123fec5b0b
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
676 |
TileLoop_Trees, /* tile_loop_clear */ |
7e123fec5b0b
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
677 |
ChangeTileOwner_Trees, /* change_tile_owner_clear */ |
7e123fec5b0b
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
678 |
NULL, /* get_produced_cargo_proc */ |
7e123fec5b0b
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
679 |
NULL, /* vehicle_enter_tile_proc */ |
7e123fec5b0b
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4300
diff
changeset
|
680 |
GetSlopeTileh_Trees, /* get_slope_tileh_proc */ |
0 | 681 |
}; |