src/saveload.cpp
author glx
Thu, 16 Aug 2007 16:18:22 +0000
changeset 7449 82bf2769bffa
parent 7445 4d96e6e94d88
child 7493 07944c9e005f
permissions -rw-r--r--
(svn r10923) -Codechange: use 'real' exception handling in saveload code
2186
db48cf29b983 (svn r2701) Insert Id tags into all source files
tron
parents: 2163
diff changeset
     1
/* $Id$ */
db48cf29b983 (svn r2701) Insert Id tags into all source files
tron
parents: 2163
diff changeset
     2
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
     3
/** @file saveload.cpp
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
     4
 * All actions handling saving and loading goes on in this file. The general actions
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
     5
 * are as follows for saving a game (loading is analogous):
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
     6
 * <ol>
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
     7
 * <li>initialize the writer by creating a temporary memory-buffer for it
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
     8
 * <li>go through all to-be saved elements, each 'chunk' (ChunkHandler) prefixed by a label
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
     9
 * <li>use their description array (SaveLoad) to know what elements to save and in what version
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
    10
 *    of the game it was active (used when loading)
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
    11
 * <li>write all data byte-by-byte to the temporary buffer so it is endian-safe
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
    12
 * <li>when the buffer is full; flush it to the output (eg save to file) (_sl.buf, _sl.bufp, _sl.bufe)
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
    13
 * <li>repeat this until everything is done, and flush any remaining output to file
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
    14
 * </ol>
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
    15
 */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    16
#include "stdafx.h"
1891
862800791170 (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
Darkvater
parents: 1886
diff changeset
    17
#include "openttd.h"
1299
39c06aba09aa (svn r1803) Move debugging stuff into files of it's own
tron
parents: 1284
diff changeset
    18
#include "debug.h"
2163
b17b313113a0 (svn r2673) Include functions.h directly, not globally via openttd.h
tron
parents: 2162
diff changeset
    19
#include "functions.h"
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    20
#include "vehicle.h"
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    21
#include "station.h"
2285
410dedcf46d1 (svn r2809) Implement more generic threading functions, which allow more than one thread
tron
parents: 2283
diff changeset
    22
#include "thread.h"
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    23
#include "town.h"
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    24
#include "player.h"
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    25
#include "saveload.h"
5469
7edfc643abbc (svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
rubidium
parents: 5436
diff changeset
    26
#include "network/network.h"
2159
f6284cf5fab0 (svn r2669) Shuffle some more stuff around to reduce dependencies
tron
parents: 2150
diff changeset
    27
#include "variables.h"
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
    28
#include "table/strings.h"
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
    29
#include "strings.h"
6499
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
    30
#include <list>
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    31
7445
4d96e6e94d88 (svn r10903) -Feature: [NewGRF] Add support for variable 44 of Variational Action 2 for Industries
belugas
parents: 7401
diff changeset
    32
extern const uint16 SAVEGAME_VERSION = 73;
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    33
uint16 _sl_version;       ///< the major savegame version identifier
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    34
byte   _sl_minor_version; ///< the minor savegame version, DO NOT USE!
2295
95e8858e9938 (svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c
tron
parents: 2293
diff changeset
    35
2337
d8b9e722672d (svn r2863) Move some type declarations into saveload.c, should've been part of r2819
tron
parents: 2335
diff changeset
    36
typedef void WriterProc(uint len);
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
    37
typedef uint ReaderProc();
2337
d8b9e722672d (svn r2863) Move some type declarations into saveload.c, should've been part of r2819
tron
parents: 2335
diff changeset
    38
2295
95e8858e9938 (svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c
tron
parents: 2293
diff changeset
    39
/** The saveload struct, containing reader-writer functions, bufffer, version, etc. */
95e8858e9938 (svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c
tron
parents: 2293
diff changeset
    40
static struct {
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    41
	bool save;                           ///< are we doing a save or a load atm. True when saving
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    42
	byte need_length;                    ///< ???
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    43
	byte block_mode;                     ///< ???
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    44
	bool error;                          ///< did an error occur or not
2295
95e8858e9938 (svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c
tron
parents: 2293
diff changeset
    45
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    46
	int obj_len;                         ///< the length of the current object we are busy with
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    47
	int array_index, last_array_index;   ///< in the case of an array, the current and last positions
2295
95e8858e9938 (svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c
tron
parents: 2293
diff changeset
    48
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    49
	uint32 offs_base;                    ///< the offset in number of bytes since we started writing data (eg uncompressed savegame size)
2295
95e8858e9938 (svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c
tron
parents: 2293
diff changeset
    50
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    51
	WriterProc *write_bytes;             ///< savegame writer function
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    52
	ReaderProc *read_bytes;              ///< savegame loader function
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    53
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    54
	const ChunkHandler* const *chs;      ///< the chunk of data that is being processed atm (vehicles, signs, etc.)
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    55
	const SaveLoad* const *includes;     ///< the internal layouf of the given chunk
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    56
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    57
	/* When saving/loading savegames, they are always saved to a temporary memory-place
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    58
	 * to be flushed to file (save) or to final place (load) when full. */
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    59
	byte *bufp, *bufe;                   ///< bufp(ointer) gives the current position in the buffer bufe(nd) gives the end of the buffer
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    60
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    61
	/* these 3 may be used by compressor/decompressors. */
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    62
	byte *buf;                           ///< pointer to temporary memory to read/write, initialized by SaveLoadFormat->initread/write
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    63
	byte *buf_ori;                       ///< pointer to the original memory location of buf, used to free it afterwards
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    64
	uint bufsize;                        ///< the size of the temporary memory *buf
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    65
	FILE *fh;                            ///< the file from which is read or written to
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    66
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
    67
	void (*excpt_uninit)();              ///< the function to execute on any encountered error
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
    68
	StringID error_str;                  ///< the translateable error message to show
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
    69
	char *extra_msg;                     ///< the error message
2295
95e8858e9938 (svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c
tron
parents: 2293
diff changeset
    70
} _sl;
95e8858e9938 (svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c
tron
parents: 2293
diff changeset
    71
95e8858e9938 (svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c
tron
parents: 2293
diff changeset
    72
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
    73
enum NeedLengthValues {NL_NONE = 0, NL_WANTLENGTH = 1, NL_CALCLENGTH = 2};
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    74
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
    75
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
    76
 * Fill the input buffer by reading from the file with the given reader
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
    77
 */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
    78
static void SlReadFill()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    79
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    80
	uint len = _sl.read_bytes();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    81
	assert(len != 0);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    82
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    83
	_sl.bufp = _sl.buf;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    84
	_sl.bufe = _sl.buf + len;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    85
	_sl.offs_base += len;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    86
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    87
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
    88
static inline uint32 SlGetOffs() {return _sl.offs_base - (_sl.bufe - _sl.bufp);}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
    89
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
    90
/** Return the size in bytes of a certain type of normal/atomic variable
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    91
 * as it appears in memory. See VarTypes
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
    92
 * @param conv VarType type of variable that is used for calculating the size
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
    93
 * @return Return the size of this type in bytes */
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
    94
static inline byte SlCalcConvMemLen(VarType conv)
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
    95
{
3048
adf46229d390 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
    96
	static const byte conv_mem_size[] = {1, 1, 1, 2, 2, 4, 4, 8, 8, 0};
3625
929df0b3484a (svn r4524) - Codechange: Use GB() macros for getting the saveload file/memory types
Darkvater
parents: 3585
diff changeset
    97
	byte length = GB(conv, 4, 4);
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
    98
	assert(length < lengthof(conv_mem_size));
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
    99
	return conv_mem_size[length];
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   100
}
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   101
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   102
/** Return the size in bytes of a certain type of normal/atomic variable
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   103
 * as it appears in a saved game. See VarTypes
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   104
 * @param conv VarType type of variable that is used for calculating the size
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   105
 * @return Return the size of this type in bytes */
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   106
static inline byte SlCalcConvFileLen(VarType conv)
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   107
{
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   108
	static const byte conv_file_size[] = {1, 1, 2, 2, 4, 4, 8, 8, 2};
3625
929df0b3484a (svn r4524) - Codechange: Use GB() macros for getting the saveload file/memory types
Darkvater
parents: 3585
diff changeset
   109
	byte length = GB(conv, 0, 4);
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   110
	assert(length < lengthof(conv_file_size));
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   111
	return conv_file_size[length];
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   112
}
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   113
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   114
/** Return the size in bytes of a reference (pointer) */
7054
780add6d508b (svn r10319) -Fix (r10266): the limit of 65535 references was not enough for cargo packets. Increase this limit to approximately 2^32, which noone should ever be able to reach on any normal system ;)
rubidium
parents: 7036
diff changeset
   115
static inline size_t SlCalcRefLen() {return CheckSavegameVersion(69) ? 2 : 4;}
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   116
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   117
/** Flush the output buffer by writing to disk with the given reader.
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   118
 * If the buffer pointer has not yet been set up, set it up now. Usually
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   119
 * only called when the buffer is full, or there is no more data to be processed
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   120
 */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
   121
static void SlWriteFill()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   122
{
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   123
	/* flush the buffer to disk (the writer) */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   124
	if (_sl.bufp != NULL) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   125
		uint len = _sl.bufp - _sl.buf;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   126
		_sl.offs_base += len;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   127
		if (len) _sl.write_bytes(len);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   128
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
   129
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   130
	/* All the data from the buffer has been written away, rewind to the beginning
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   131
	 * to start reading in more data */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   132
	_sl.bufp = _sl.buf;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   133
	_sl.bufe = _sl.buf + _sl.bufsize;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   134
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   135
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   136
/** Error handler, calls longjmp to simulate an exception.
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   137
 * @todo this was used to have a central place to handle errors, but it is
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   138
 * pretty ugly, and seriously interferes with any multithreaded approaches */
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
   139
static void NORETURN SlError(StringID string, const char *extra_msg = NULL)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   140
{
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
   141
	_sl.error_str = string;
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
   142
	free(_sl.extra_msg);
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
   143
	_sl.extra_msg = (extra_msg == NULL) ? NULL : strdup(extra_msg);
7449
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
   144
	throw std::exception();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   145
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   146
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   147
/** Read in a single byte from file. If the temporary buffer is full,
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   148
 * flush it to its final destination
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   149
 * @return return the read byte from file
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   150
 */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
   151
static inline byte SlReadByteInternal()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   152
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   153
	if (_sl.bufp == _sl.bufe) SlReadFill();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   154
	return *_sl.bufp++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   155
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   156
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   157
/** Wrapper for SlReadByteInternal */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
   158
byte SlReadByte() {return SlReadByteInternal();}
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   159
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   160
/** Write away a single byte from memory. If the temporary buffer is full,
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   161
 * flush it to its destination (file)
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   162
 * @param b the byte that is currently written
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   163
 */
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   164
static inline void SlWriteByteInternal(byte b)
1514
b389a8fca4e0 (svn r2018) Yet another workaround
tron
parents: 1513
diff changeset
   165
{
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   166
	if (_sl.bufp == _sl.bufe) SlWriteFill();
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   167
	*_sl.bufp++ = b;
1514
b389a8fca4e0 (svn r2018) Yet another workaround
tron
parents: 1513
diff changeset
   168
}
b389a8fca4e0 (svn r2018) Yet another workaround
tron
parents: 1513
diff changeset
   169
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   170
/** Wrapper for SlWriteByteInternal */
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   171
void SlWriteByte(byte b) {SlWriteByteInternal(b);}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   172
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
   173
static inline int SlReadUint16()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   174
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   175
	int x = SlReadByte() << 8;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   176
	return x | SlReadByte();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   177
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   178
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
   179
static inline uint32 SlReadUint32()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   180
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   181
	uint32 x = SlReadUint16() << 16;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   182
	return x | SlReadUint16();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   183
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   184
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
   185
static inline uint64 SlReadUint64()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   186
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   187
	uint32 x = SlReadUint32();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   188
	uint32 y = SlReadUint32();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   189
	return (uint64)x << 32 | y;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   190
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   191
2144
eb9f5557b52f (svn r2654) SlWriteUint16() should have a uint16 as parameter, not some arbitrary enum
tron
parents: 2141
diff changeset
   192
static inline void SlWriteUint16(uint16 v)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   193
{
2150
f710b959b1c4 (svn r2660) Get rid of some more shifting/anding/casting
tron
parents: 2144
diff changeset
   194
	SlWriteByte(GB(v, 8, 8));
f710b959b1c4 (svn r2660) Get rid of some more shifting/anding/casting
tron
parents: 2144
diff changeset
   195
	SlWriteByte(GB(v, 0, 8));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   196
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   197
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   198
static inline void SlWriteUint32(uint32 v)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   199
{
2150
f710b959b1c4 (svn r2660) Get rid of some more shifting/anding/casting
tron
parents: 2144
diff changeset
   200
	SlWriteUint16(GB(v, 16, 16));
f710b959b1c4 (svn r2660) Get rid of some more shifting/anding/casting
tron
parents: 2144
diff changeset
   201
	SlWriteUint16(GB(v,  0, 16));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   202
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   203
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   204
static inline void SlWriteUint64(uint64 x)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   205
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   206
	SlWriteUint32((uint32)(x >> 32));
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   207
	SlWriteUint32((uint32)x);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   208
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   209
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   210
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   211
 * Read in the header descriptor of an object or an array.
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   212
 * If the highest bit is set (7), then the index is bigger than 127
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   213
 * elements, so use the next byte to read in the real value.
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   214
 * The actual value is then both bytes added with the first shifted
1886
0c760142c249 (svn r2392) - Fix some typos (Tron)
Darkvater
parents: 1885
diff changeset
   215
 * 8 bits to the left, and dropping the highest bit (which only indicated a big index).
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   216
 * x = ((x & 0x7F) << 8) + SlReadByte();
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   217
 * @return Return the value of the index
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   218
 */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
   219
static uint SlReadSimpleGamma()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   220
{
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   221
	uint i = SlReadByte();
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   222
	if (HASBIT(i, 7)) {
2041
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   223
		i &= ~0x80;
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   224
		if (HASBIT(i, 6)) {
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   225
			i &= ~0x40;
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   226
			if (HASBIT(i, 5)) {
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   227
				i &= ~0x20;
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   228
				if (HASBIT(i, 4))
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
   229
					SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Unsupported gamma");
2041
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   230
				i = (i << 8) | SlReadByte();
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   231
			}
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   232
			i = (i << 8) | SlReadByte();
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   233
		}
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   234
		i = (i << 8) | SlReadByte();
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   235
	}
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   236
	return i;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   237
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   238
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   239
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   240
 * Write the header descriptor of an object or an array.
1886
0c760142c249 (svn r2392) - Fix some typos (Tron)
Darkvater
parents: 1885
diff changeset
   241
 * If the element is bigger than 127, use 2 bytes for saving
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   242
 * and use the highest byte of the first written one as a notice
2041
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   243
 * that the length consists of 2 bytes, etc.. like this:
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   244
 * 0xxxxxxx
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   245
 * 10xxxxxx xxxxxxxx
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   246
 * 110xxxxx xxxxxxxx xxxxxxxx
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   247
 * 1110xxxx xxxxxxxx xxxxxxxx xxxxxxxx
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   248
 * @param i Index being written
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   249
 */
2041
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   250
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   251
static void SlWriteSimpleGamma(uint i)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   252
{
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   253
	if (i >= (1 << 7)) {
2041
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   254
		if (i >= (1 << 14)) {
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   255
			if (i >= (1 << 21)) {
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   256
				assert(i < (1 << 28));
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6486
diff changeset
   257
				SlWriteByte((byte)0xE0 | (i >> 24));
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6486
diff changeset
   258
				SlWriteByte((byte)(i >> 16));
2041
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   259
			} else {
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6486
diff changeset
   260
				SlWriteByte((byte)0xC0 | (i >> 16));
2041
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   261
			}
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6486
diff changeset
   262
			SlWriteByte((byte)(i >> 8));
2041
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   263
		} else {
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6486
diff changeset
   264
			SlWriteByte((byte)(0x80 | (i >> 8)));
2041
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   265
		}
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   266
	}
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   267
	SlWriteByte(i);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   268
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   269
2041
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   270
/** Return how many bytes used to encode a gamma value */
7321
f91bdca345e8 (svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line.
rubidium
parents: 7272
diff changeset
   271
static inline uint SlGetGammaLength(uint i)
f91bdca345e8 (svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line.
rubidium
parents: 7272
diff changeset
   272
{
2041
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   273
	return 1 + (i >= (1 << 7)) + (i >= (1 << 14)) + (i >= (1 << 21));
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   274
}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   275
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
   276
static inline uint SlReadSparseIndex() {return SlReadSimpleGamma();}
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   277
static inline void SlWriteSparseIndex(uint index) {SlWriteSimpleGamma(index);}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   278
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
   279
static inline uint SlReadArrayLength() {return SlReadSimpleGamma();}
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   280
static inline void SlWriteArrayLength(uint length) {SlWriteSimpleGamma(length);}
3509
bd375685efd1 (svn r4360) - CodeChange: add shortcut to SlGetArrayLength of the gamma-function along the lines of the Write/Read functions
Darkvater
parents: 3431
diff changeset
   281
static inline uint SlGetArrayLength(uint length) {return SlGetGammaLength(length);}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   282
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   283
void SlSetArrayIndex(uint index)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   284
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   285
	_sl.need_length = NL_WANTLENGTH;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   286
	_sl.array_index = index;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   287
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   288
7100
a4dd8e1b9f6e (svn r10367) -Fix: do not crash horribly when the file you are trying to load is too short or decompressing it fails.
rubidium
parents: 7054
diff changeset
   289
static uint32 _next_offs;
a4dd8e1b9f6e (svn r10367) -Fix: do not crash horribly when the file you are trying to load is too short or decompressing it fails.
rubidium
parents: 7054
diff changeset
   290
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   291
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   292
 * Iterate through the elements of an array and read the whole thing
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   293
 * @return The index of the object, or -1 if we have reached the end of current block
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   294
 */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
   295
int SlIterateArray()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   296
{
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   297
	int index;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
   298
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   299
	/* After reading in the whole array inside the loop
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   300
	 * we must have read in all the data, so we must be at end of current block. */
7100
a4dd8e1b9f6e (svn r10367) -Fix: do not crash horribly when the file you are trying to load is too short or decompressing it fails.
rubidium
parents: 7054
diff changeset
   301
	if (_next_offs != 0 && SlGetOffs() != _next_offs) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Invalid chunk size");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   302
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   303
	while (true) {
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   304
		uint length = SlReadArrayLength();
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   305
		if (length == 0) {
7100
a4dd8e1b9f6e (svn r10367) -Fix: do not crash horribly when the file you are trying to load is too short or decompressing it fails.
rubidium
parents: 7054
diff changeset
   306
			_next_offs = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   307
			return -1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   308
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   309
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   310
		_sl.obj_len = --length;
7100
a4dd8e1b9f6e (svn r10367) -Fix: do not crash horribly when the file you are trying to load is too short or decompressing it fails.
rubidium
parents: 7054
diff changeset
   311
		_next_offs = SlGetOffs() + length;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   312
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   313
		switch (_sl.block_mode) {
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   314
		case CH_SPARSE_ARRAY: index = (int)SlReadSparseIndex(); break;
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   315
		case CH_ARRAY:        index = _sl.array_index++; break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   316
		default:
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5296
diff changeset
   317
			DEBUG(sl, 0, "SlIterateArray error");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   318
			return -1; // error
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   319
		}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
   320
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   321
		if (length != 0) return index;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   322
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   323
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   324
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   325
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   326
 * Sets the length of either a RIFF object or the number of items in an array.
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   327
 * This lets us load an object or an array of arbitrary size
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   328
 * @param length The length of the sought object/array
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   329
 */
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   330
void SlSetLength(size_t length)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   331
{
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   332
	assert(_sl.save);
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   333
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   334
	switch (_sl.need_length) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   335
	case NL_WANTLENGTH:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   336
		_sl.need_length = NL_NONE;
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   337
		switch (_sl.block_mode) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   338
		case CH_RIFF:
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   339
			/* Ugly encoding of >16M RIFF chunks
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   340
			 * The lower 24 bits are normal
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   341
			 * The uppermost 4 bits are bits 24:27 */
2041
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   342
			assert(length < (1<<28));
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   343
			SlWriteUint32((length & 0xFFFFFF) | ((length >> 24) << 28));
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   344
			break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   345
		case CH_ARRAY:
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   346
			assert(_sl.last_array_index <= _sl.array_index);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   347
			while (++_sl.last_array_index <= _sl.array_index)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   348
				SlWriteArrayLength(1);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   349
			SlWriteArrayLength(length + 1);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   350
			break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   351
		case CH_SPARSE_ARRAY:
3509
bd375685efd1 (svn r4360) - CodeChange: add shortcut to SlGetArrayLength of the gamma-function along the lines of the Write/Read functions
Darkvater
parents: 3431
diff changeset
   352
			SlWriteArrayLength(length + 1 + SlGetArrayLength(_sl.array_index)); // Also include length of sparse index.
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   353
			SlWriteSparseIndex(_sl.array_index);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   354
			break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   355
		default: NOT_REACHED();
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   356
		} break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   357
	case NL_CALCLENGTH:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   358
		_sl.obj_len += length;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   359
		break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   360
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   361
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   362
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   363
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   364
 * Save/Load bytes. These do not need to be converted to Little/Big Endian
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   365
 * so directly write them or read them to/from file
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   366
 * @param ptr The source or destination of the object being manipulated
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   367
 * @param length number of bytes this fast CopyBytes lasts
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   368
 */
410
0efd84450b01 (svn r607) -Patch: [ 985102 ] static cleanup
tron
parents: 222
diff changeset
   369
static void SlCopyBytes(void *ptr, size_t length)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   370
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   371
	byte *p = (byte*)ptr;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   372
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   373
	if (_sl.save) {
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   374
		for (; length != 0; length--) {SlWriteByteInternal(*p++);}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   375
	} else {
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   376
		for (; length != 0; length--) {*p++ = SlReadByteInternal();}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   377
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   378
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   379
3117
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   380
/** Read in bytes from the file/data structure but don't do
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   381
 * anything with them, discarding them in effect
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   382
 * @param length The amount of bytes that is being treated this way
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   383
 */
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   384
static inline void SlSkipBytes(size_t length)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   385
{
3117
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   386
	for (; length != 0; length--) SlReadByte();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   387
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   388
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   389
/* Get the length of the current object */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
   390
uint SlGetFieldLength() {return _sl.obj_len;}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   391
3108
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   392
/** Return a signed-long version of the value of a setting
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   393
 * @param ptr pointer to the variable
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   394
 * @param conv type of variable, can be a non-clean
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   395
 * type, eg one with other flags because it is parsed
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   396
 * @return returns the value of the pointer-setting */
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   397
int64 ReadValue(const void *ptr, VarType conv)
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   398
{
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   399
	switch (GetVarMemType(conv)) {
3109
68dd88833161 (svn r3712) - Change the boolean assignment/reading from == 1 to != 0 as suggested by Tron.
Darkvater
parents: 3108
diff changeset
   400
	case SLE_VAR_BL:  return (*(bool*)ptr != 0);
3108
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   401
	case SLE_VAR_I8:  return *(int8*  )ptr;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   402
	case SLE_VAR_U8:  return *(byte*  )ptr;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   403
	case SLE_VAR_I16: return *(int16* )ptr;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   404
	case SLE_VAR_U16: return *(uint16*)ptr;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   405
	case SLE_VAR_I32: return *(int32* )ptr;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   406
	case SLE_VAR_U32: return *(uint32*)ptr;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   407
	case SLE_VAR_I64: return *(int64* )ptr;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   408
	case SLE_VAR_U64: return *(uint64*)ptr;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   409
	case SLE_VAR_NULL:return 0;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   410
	default: NOT_REACHED();
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   411
	}
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   412
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   413
	/* useless, but avoids compiler warning this way */
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   414
	return 0;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   415
}
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   416
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   417
/** Write the value of a setting
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   418
 * @param ptr pointer to the variable
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   419
 * @param conv type of variable, can be a non-clean type, eg
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6333
diff changeset
   420
 *             with other flags. It is parsed upon read
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6333
diff changeset
   421
 * @param val the new value being given to the variable */
3108
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   422
void WriteValue(void *ptr, VarType conv, int64 val)
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   423
{
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   424
	switch (GetVarMemType(conv)) {
3109
68dd88833161 (svn r3712) - Change the boolean assignment/reading from == 1 to != 0 as suggested by Tron.
Darkvater
parents: 3108
diff changeset
   425
	case SLE_VAR_BL:  *(bool  *)ptr = (val != 0);  break;
3108
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   426
	case SLE_VAR_I8:  *(int8  *)ptr = val; break;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   427
	case SLE_VAR_U8:  *(byte  *)ptr = val; break;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   428
	case SLE_VAR_I16: *(int16 *)ptr = val; break;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   429
	case SLE_VAR_U16: *(uint16*)ptr = val; break;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   430
	case SLE_VAR_I32: *(int32 *)ptr = val; break;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   431
	case SLE_VAR_U32: *(uint32*)ptr = val; break;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   432
	case SLE_VAR_I64: *(int64 *)ptr = val; break;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   433
	case SLE_VAR_U64: *(uint64*)ptr = val; break;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   434
	case SLE_VAR_NULL: break;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   435
	default: NOT_REACHED();
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   436
	}
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   437
}
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   438
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   439
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   440
 * Handle all conversion and typechecking of variables here.
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   441
 * In the case of saving, read in the actual value from the struct
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   442
 * and then write them to file, endian safely. Loading a value
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   443
 * goes exactly the opposite way
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   444
 * @param ptr The object being filled/read
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   445
 * @param conv VarType type of the current element of the struct
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   446
 */
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   447
static void SlSaveLoadConv(void *ptr, VarType conv)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   448
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   449
	int64 x = 0;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
   450
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   451
	if (_sl.save) { // SAVE values
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   452
		/* Read a value from the struct. These ARE endian safe. */
3108
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   453
		x = ReadValue(ptr, conv);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   454
3108
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   455
		/* Write the value to the file and check if its value is in the desired range */
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   456
		switch (GetVarFileType(conv)) {
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   457
		case SLE_FILE_I8: assert(x >= -128 && x <= 127);     SlWriteByte(x);break;
2026
567e3bc9af72 (svn r2535) Tabs
tron
parents: 1993
diff changeset
   458
		case SLE_FILE_U8: assert(x >= 0 && x <= 255);        SlWriteByte(x);break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   459
		case SLE_FILE_I16:assert(x >= -32768 && x <= 32767); SlWriteUint16(x);break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   460
		case SLE_FILE_STRINGID:
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   461
		case SLE_FILE_U16:assert(x >= 0 && x <= 65535);      SlWriteUint16(x);break;
3108
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   462
		case SLE_FILE_I32:
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   463
		case SLE_FILE_U32:                                   SlWriteUint32((uint32)x);break;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   464
		case SLE_FILE_I64:
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   465
		case SLE_FILE_U64:                                   SlWriteUint64(x);break;
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   466
		default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   467
		}
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   468
	} else { // LOAD values
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
   469
3108
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   470
		/* Read a value from the file */
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   471
		switch (GetVarFileType(conv)) {
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   472
		case SLE_FILE_I8:  x = (int8  )SlReadByte();   break;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   473
		case SLE_FILE_U8:  x = (byte  )SlReadByte();   break;
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   474
		case SLE_FILE_I16: x = (int16 )SlReadUint16(); break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   475
		case SLE_FILE_U16: x = (uint16)SlReadUint16(); break;
3108
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   476
		case SLE_FILE_I32: x = (int32 )SlReadUint32(); break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   477
		case SLE_FILE_U32: x = (uint32)SlReadUint32(); break;
3108
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   478
		case SLE_FILE_I64: x = (int64 )SlReadUint64(); break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   479
		case SLE_FILE_U64: x = (uint64)SlReadUint64(); break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   480
		case SLE_FILE_STRINGID: x = RemapOldStringID((uint16)SlReadUint16()); break;
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   481
		default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   482
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   483
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   484
		/* Write The value to the struct. These ARE endian safe. */
3108
797699723806 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   485
		WriteValue(ptr, conv, x);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   486
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   487
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   488
3510
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   489
/** Calculate the net length of a string. This is in almost all cases
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   490
 * just strlen(), but if the string is not properly terminated, we'll
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   491
 * resort to the maximum length of the buffer.
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   492
 * @param ptr pointer to the stringbuffer
5142
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   493
 * @param length maximum length of the string (buffer). If -1 we don't care
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   494
 * about a maximum length, but take string length as it is.
3510
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   495
 * @return return the net length of the string */
5140
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   496
static inline size_t SlCalcNetStringLen(const char *ptr, size_t length)
3510
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   497
{
7179
7f456e0f628a (svn r10453) -Codechange: Allow save/load of empty (unallocated) strings
peter1138
parents: 7138
diff changeset
   498
	if (ptr == NULL) return 0;
3510
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   499
	return minu(strlen(ptr), length - 1);
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   500
}
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   501
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   502
/** Calculate the gross length of the string that it
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   503
 * will occupy in the savegame. This includes the real length, returned
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   504
 * by SlCalcNetStringLen and the length that the index will occupy.
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   505
 * @param ptr pointer to the stringbuffer
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   506
 * @param length maximum length of the string (buffer size, etc.)
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6333
diff changeset
   507
 * @param conv type of data been used
3510
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   508
 * @return return the gross length of the string */
5140
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   509
static inline size_t SlCalcStringLen(const void *ptr, size_t length, VarType conv)
3048
adf46229d390 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   510
{
5140
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   511
	size_t len;
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   512
	const char *str;
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   513
5142
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   514
	switch (GetVarMemType(conv)) {
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   515
		default: NOT_REACHED();
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   516
		case SLE_VAR_STR:
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   517
		case SLE_VAR_STRQ:
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   518
			str = *(const char**)ptr;
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   519
			len = SIZE_MAX;
5142
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   520
			break;
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   521
		case SLE_VAR_STRB:
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   522
		case SLE_VAR_STRBQ:
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   523
			str = (const char*)ptr;
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   524
			len = length;
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   525
			break;
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   526
	}
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   527
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   528
	len = SlCalcNetStringLen(str, len);
3510
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   529
	return len + SlGetArrayLength(len); // also include the length of the index
3048
adf46229d390 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   530
}
adf46229d390 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   531
adf46229d390 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   532
/**
adf46229d390 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   533
 * Save/Load a string.
adf46229d390 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   534
 * @param ptr the string being manipulated
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6333
diff changeset
   535
 * @param length of the string (full length)
5140
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   536
 * @param conv must be SLE_FILE_STRING */
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   537
static void SlString(void *ptr, size_t length, VarType conv)
3048
adf46229d390 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   538
{
5140
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   539
	size_t len;
3048
adf46229d390 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   540
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   541
	if (_sl.save) { // SAVE string
5140
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   542
		switch (GetVarMemType(conv)) {
5142
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   543
			default: NOT_REACHED();
5140
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   544
			case SLE_VAR_STRB:
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   545
			case SLE_VAR_STRBQ:
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   546
				len = SlCalcNetStringLen((char*)ptr, length);
5140
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   547
				break;
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   548
			case SLE_VAR_STR:
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   549
			case SLE_VAR_STRQ:
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   550
				ptr = *(char**)ptr;
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   551
				len = SlCalcNetStringLen((char*)ptr, SIZE_MAX);
5140
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   552
				break;
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   553
		}
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   554
3510
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   555
		SlWriteArrayLength(len);
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   556
		SlCopyBytes(ptr, len);
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   557
	} else { // LOAD string
5140
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   558
		len = SlReadArrayLength();
3510
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   559
5140
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   560
		switch (GetVarMemType(conv)) {
5142
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   561
			default: NOT_REACHED();
5140
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   562
			case SLE_VAR_STRB:
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   563
			case SLE_VAR_STRBQ:
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   564
				if (len >= length) {
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5296
diff changeset
   565
					DEBUG(sl, 1, "String length in savegame is bigger than buffer, truncating");
5140
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   566
					SlCopyBytes(ptr, length);
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   567
					SlSkipBytes(len - length);
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   568
					len = length - 1;
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   569
				} else {
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   570
					SlCopyBytes(ptr, len);
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   571
				}
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   572
				break;
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   573
			case SLE_VAR_STR:
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   574
			case SLE_VAR_STRQ: // Malloc'd string, free previous incarnation, and allocate
5140
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   575
				free(*(char**)ptr);
7179
7f456e0f628a (svn r10453) -Codechange: Allow save/load of empty (unallocated) strings
peter1138
parents: 7138
diff changeset
   576
				if (len == 0) {
7f456e0f628a (svn r10453) -Codechange: Allow save/load of empty (unallocated) strings
peter1138
parents: 7138
diff changeset
   577
					*(char**)ptr = NULL;
7f456e0f628a (svn r10453) -Codechange: Allow save/load of empty (unallocated) strings
peter1138
parents: 7138
diff changeset
   578
				} else {
7f456e0f628a (svn r10453) -Codechange: Allow save/load of empty (unallocated) strings
peter1138
parents: 7138
diff changeset
   579
					*(char**)ptr = (char*)malloc(len + 1); // terminating '\0'
7f456e0f628a (svn r10453) -Codechange: Allow save/load of empty (unallocated) strings
peter1138
parents: 7138
diff changeset
   580
					ptr = *(char**)ptr;
7f456e0f628a (svn r10453) -Codechange: Allow save/load of empty (unallocated) strings
peter1138
parents: 7138
diff changeset
   581
					SlCopyBytes(ptr, len);
7f456e0f628a (svn r10453) -Codechange: Allow save/load of empty (unallocated) strings
peter1138
parents: 7138
diff changeset
   582
				}
5140
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   583
				break;
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   584
		}
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   585
b1097c36a598 (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   586
		((char*)ptr)[len] = '\0'; // properly terminate the string
3510
3b5a7d59a907 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   587
	}
3048
adf46229d390 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   588
}
adf46229d390 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   589
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   590
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   591
 * Return the size in bytes of a certain type of atomic array
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   592
 * @param length The length of the array counted in elements
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   593
 * @param conv VarType type of the variable that is used in calculating the size
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   594
 */
2958
ac0a9673b522 (svn r3520) Remove unused parameters from some functions
tron
parents: 2952
diff changeset
   595
static inline size_t SlCalcArrayLen(uint length, VarType conv)
ac0a9673b522 (svn r3520) Remove unused parameters from some functions
tron
parents: 2952
diff changeset
   596
{
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   597
	return SlCalcConvFileLen(conv) * length;
2958
ac0a9673b522 (svn r3520) Remove unused parameters from some functions
tron
parents: 2952
diff changeset
   598
}
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   599
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   600
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   601
 * Save/Load an array.
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   602
 * @param array The array being manipulated
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   603
 * @param length The length of the array in elements
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   604
 * @param conv VarType type of the atomic array (int, byte, uint64, etc.)
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   605
 */
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   606
void SlArray(void *array, uint length, VarType conv)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   607
{
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   608
	/* Automatically calculate the length? */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   609
	if (_sl.need_length != NL_NONE) {
2958
ac0a9673b522 (svn r3520) Remove unused parameters from some functions
tron
parents: 2952
diff changeset
   610
		SlSetLength(SlCalcArrayLen(length, conv));
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   611
		/* Determine length only? */
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   612
		if (_sl.need_length == NL_CALCLENGTH) return;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   613
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   614
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   615
	/* NOTICE - handle some buggy stuff, in really old versions everything was saved
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   616
	 * as a byte-type. So detect this, and adjust array size accordingly */
2295
95e8858e9938 (svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c
tron
parents: 2293
diff changeset
   617
	if (!_sl.save && _sl_version == 0) {
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   618
		if (conv == SLE_INT16 || conv == SLE_UINT16 || conv == SLE_STRINGID ||
4077
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4059
diff changeset
   619
				conv == SLE_INT32 || conv == SLE_UINT32) {
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   620
			length *= SlCalcConvFileLen(conv);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   621
			conv = SLE_INT8;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   622
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   623
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   624
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   625
	/* If the size of elements is 1 byte both in file and memory, no special
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   626
	 * conversion is needed, use specialized copy-copy function to speed up things */
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   627
	if (conv == SLE_INT8 || conv == SLE_UINT8) {
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   628
		SlCopyBytes(array, length);
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   629
	} else {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   630
		byte *a = (byte*)array;
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   631
		byte mem_size = SlCalcConvMemLen(conv);
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   632
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   633
		for (; length != 0; length --) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   634
			SlSaveLoadConv(a, conv);
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   635
			a += mem_size; // get size
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   636
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   637
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   638
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   639
6499
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   640
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   641
static uint ReferenceToInt(const void* obj, SLRefType rt);
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   642
static void* IntToReference(uint index, SLRefType rt);
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   643
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   644
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   645
/**
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   646
 * Return the size in bytes of a list
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   647
 * @param list The std::list to find the size of
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   648
 */
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   649
static inline size_t SlCalcListLen(const void *list)
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   650
{
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   651
	std::list<void *> *l = (std::list<void *> *) list;
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   652
7054
780add6d508b (svn r10319) -Fix (r10266): the limit of 65535 references was not enough for cargo packets. Increase this limit to approximately 2^32, which noone should ever be able to reach on any normal system ;)
rubidium
parents: 7036
diff changeset
   653
	int type_size = CheckSavegameVersion(69) ? 2 : 4;
780add6d508b (svn r10319) -Fix (r10266): the limit of 65535 references was not enough for cargo packets. Increase this limit to approximately 2^32, which noone should ever be able to reach on any normal system ;)
rubidium
parents: 7036
diff changeset
   654
	/* Each entry is saved as type_size bytes, plus type_size bytes are used for the length
6499
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   655
	 * of the list */
7054
780add6d508b (svn r10319) -Fix (r10266): the limit of 65535 references was not enough for cargo packets. Increase this limit to approximately 2^32, which noone should ever be able to reach on any normal system ;)
rubidium
parents: 7036
diff changeset
   656
	return l->size() * type_size + type_size;
6499
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   657
}
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   658
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   659
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   660
/**
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   661
 * Save/Load a list.
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   662
 * @param list The list being manipulated
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   663
 * @param conv SLRefType type of the list (Vehicle *, Station *, etc)
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   664
 */
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   665
void SlList(void *list, SLRefType conv)
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   666
{
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   667
	/* Automatically calculate the length? */
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   668
	if (_sl.need_length != NL_NONE) {
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   669
		SlSetLength(SlCalcListLen(list));
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   670
		/* Determine length only? */
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   671
		if (_sl.need_length == NL_CALCLENGTH) return;
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   672
	}
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   673
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   674
	std::list<void *> *l = (std::list<void *> *) list;
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   675
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   676
	if (_sl.save) {
7054
780add6d508b (svn r10319) -Fix (r10266): the limit of 65535 references was not enough for cargo packets. Increase this limit to approximately 2^32, which noone should ever be able to reach on any normal system ;)
rubidium
parents: 7036
diff changeset
   677
		SlWriteUint32(l->size());
6499
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   678
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   679
		std::list<void *>::iterator iter;
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   680
		for (iter = l->begin(); iter != l->end(); ++iter) {
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   681
			void *ptr = *iter;
7054
780add6d508b (svn r10319) -Fix (r10266): the limit of 65535 references was not enough for cargo packets. Increase this limit to approximately 2^32, which noone should ever be able to reach on any normal system ;)
rubidium
parents: 7036
diff changeset
   682
			SlWriteUint32(ReferenceToInt(ptr, conv));
6499
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   683
		}
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   684
	} else {
7054
780add6d508b (svn r10319) -Fix (r10266): the limit of 65535 references was not enough for cargo packets. Increase this limit to approximately 2^32, which noone should ever be able to reach on any normal system ;)
rubidium
parents: 7036
diff changeset
   685
		uint length = CheckSavegameVersion(69) ? SlReadUint16() : SlReadUint32();
6499
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   686
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   687
		/* Load each reference and push to the end of the list */
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   688
		for (uint i = 0; i < length; i++) {
7054
780add6d508b (svn r10319) -Fix (r10266): the limit of 65535 references was not enough for cargo packets. Increase this limit to approximately 2^32, which noone should ever be able to reach on any normal system ;)
rubidium
parents: 7036
diff changeset
   689
			void *ptr = IntToReference(CheckSavegameVersion(69) ? SlReadUint16() : SlReadUint32(), conv);
6499
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   690
			l->push_back(ptr);
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   691
		}
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   692
	}
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   693
}
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   694
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   695
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   696
/** Are we going to save this object or not? */
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   697
static inline bool SlIsObjectValidInSavegame(const SaveLoad *sld)
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   698
{
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   699
	if (_sl_version < sld->version_from || _sl_version > sld->version_to) return false;
3117
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   700
	if (sld->conv & SLF_SAVE_NO) return false;
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   701
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   702
	return true;
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   703
}
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   704
3117
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   705
/** Are we going to load this variable when loading a savegame or not?
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   706
 * @note If the variable is skipped it is skipped in the savegame
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   707
 * bytestream itself as well, so there is no need to skip it somewhere else */
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   708
static inline bool SlSkipVariableOnLoad(const SaveLoad *sld)
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   709
{
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   710
	if ((sld->conv & SLF_NETWORK_NO) && !_sl.save && _networking && !_network_server) {
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   711
		SlSkipBytes(SlCalcConvMemLen(sld->conv) * sld->length);
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   712
		return true;
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   713
	}
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   714
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   715
	return false;
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   716
}
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   717
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   718
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   719
 * Calculate the size of an object.
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6333
diff changeset
   720
 * @param object to be measured
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   721
 * @param sld The SaveLoad description of the object so we know how to manipulate it
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6333
diff changeset
   722
 * @return size of given objetc
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   723
 */
5142
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   724
static size_t SlCalcObjLength(const void *object, const SaveLoad *sld)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   725
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   726
	size_t length = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   727
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   728
	/* Need to determine the length and write a length tag. */
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   729
	for (; sld->cmd != SL_END; sld++) {
5142
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   730
		length += SlCalcObjMemberLength(object, sld);
3046
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   731
	}
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   732
	return length;
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   733
}
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   734
5142
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   735
size_t SlCalcObjMemberLength(const void *object, const SaveLoad *sld)
3046
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   736
{
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   737
	assert(_sl.save);
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   738
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   739
	switch (sld->cmd) {
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   740
		case SL_VAR:
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   741
		case SL_REF:
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   742
		case SL_ARR:
3048
adf46229d390 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   743
		case SL_STR:
6499
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   744
		case SL_LST:
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   745
			/* CONDITIONAL saveload types depend on the savegame version */
3046
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   746
			if (!SlIsObjectValidInSavegame(sld)) break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   747
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   748
			switch (sld->cmd) {
3046
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   749
			case SL_VAR: return SlCalcConvFileLen(sld->conv);
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   750
			case SL_REF: return SlCalcRefLen();
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   751
			case SL_ARR: return SlCalcArrayLen(sld->length, sld->conv);
5142
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   752
			case SL_STR: return SlCalcStringLen(GetVariableAddress(object, sld), sld->length, sld->conv);
6499
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   753
			case SL_LST: return SlCalcListLen(GetVariableAddress(object, sld));
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   754
			default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   755
			}
3046
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   756
			break;
6817
ca1cc2fd4cfa (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
rubidium
parents: 6810
diff changeset
   757
		case SL_WRITEBYTE: return 1; // a byte is logically of size 1
5142
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   758
		case SL_INCLUDE: return SlCalcObjLength(object, _sl.includes[sld->version_from]);
3046
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   759
		default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   760
	}
3046
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   761
	return 0;
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   762
}
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   763
4039
c4dcd5834f6b (svn r5307) Remove two unnecessary indirections which used function pointers instead of directly calling the functions
tron
parents: 4016
diff changeset
   764
3046
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   765
bool SlObjectMember(void *ptr, const SaveLoad *sld)
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   766
{
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   767
	VarType conv = GB(sld->conv, 0, 8);
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   768
	switch (sld->cmd) {
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   769
	case SL_VAR:
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   770
	case SL_REF:
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   771
	case SL_ARR:
3048
adf46229d390 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   772
	case SL_STR:
6499
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   773
	case SL_LST:
3046
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   774
		/* CONDITIONAL saveload types depend on the savegame version */
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   775
		if (!SlIsObjectValidInSavegame(sld)) return false;
3117
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   776
		if (SlSkipVariableOnLoad(sld)) return false;
3046
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   777
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   778
		switch (sld->cmd) {
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   779
		case SL_VAR: SlSaveLoadConv(ptr, conv); break;
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   780
		case SL_REF: // Reference variable, translate
7054
780add6d508b (svn r10319) -Fix (r10266): the limit of 65535 references was not enough for cargo packets. Increase this limit to approximately 2^32, which noone should ever be able to reach on any normal system ;)
rubidium
parents: 7036
diff changeset
   781
			if (_sl.save) {
780add6d508b (svn r10319) -Fix (r10266): the limit of 65535 references was not enough for cargo packets. Increase this limit to approximately 2^32, which noone should ever be able to reach on any normal system ;)
rubidium
parents: 7036
diff changeset
   782
				SlWriteUint32(ReferenceToInt(*(void**)ptr, (SLRefType)conv));
4039
c4dcd5834f6b (svn r5307) Remove two unnecessary indirections which used function pointers instead of directly calling the functions
tron
parents: 4016
diff changeset
   783
			} else {
7054
780add6d508b (svn r10319) -Fix (r10266): the limit of 65535 references was not enough for cargo packets. Increase this limit to approximately 2^32, which noone should ever be able to reach on any normal system ;)
rubidium
parents: 7036
diff changeset
   784
				*(void**)ptr = IntToReference(CheckSavegameVersion(69) ? SlReadUint16() : SlReadUint32(), (SLRefType)conv);
4039
c4dcd5834f6b (svn r5307) Remove two unnecessary indirections which used function pointers instead of directly calling the functions
tron
parents: 4016
diff changeset
   785
			}
3046
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   786
			break;
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   787
		case SL_ARR: SlArray(ptr, sld->length, conv); break;
3048
adf46229d390 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   788
		case SL_STR: SlString(ptr, sld->length, conv); break;
6499
e46cf40d8743 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
peter1138
parents: 6491
diff changeset
   789
		case SL_LST: SlList(ptr, (SLRefType)conv); break;
3046
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   790
		default: NOT_REACHED();
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   791
		}
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   792
		break;
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   793
6817
ca1cc2fd4cfa (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
rubidium
parents: 6810
diff changeset
   794
	/* SL_WRITEBYTE translates a value of a variable to another one upon
ca1cc2fd4cfa (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
rubidium
parents: 6810
diff changeset
   795
	 * saving or loading.
ca1cc2fd4cfa (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
rubidium
parents: 6810
diff changeset
   796
	 * XXX - variable renaming abuse
ca1cc2fd4cfa (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
rubidium
parents: 6810
diff changeset
   797
	 * game_value: the value of the variable ingame is abused by sld->version_from
ca1cc2fd4cfa (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
rubidium
parents: 6810
diff changeset
   798
	 * file_value: the value of the variable in the savegame is abused by sld->version_to */
ca1cc2fd4cfa (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
rubidium
parents: 6810
diff changeset
   799
	case SL_WRITEBYTE:
ca1cc2fd4cfa (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
rubidium
parents: 6810
diff changeset
   800
		if (_sl.save) {
ca1cc2fd4cfa (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
rubidium
parents: 6810
diff changeset
   801
			SlWriteByte(sld->version_to);
ca1cc2fd4cfa (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
rubidium
parents: 6810
diff changeset
   802
		} else {
ca1cc2fd4cfa (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
rubidium
parents: 6810
diff changeset
   803
			*(byte*)ptr = sld->version_from;
ca1cc2fd4cfa (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
rubidium
parents: 6810
diff changeset
   804
		}
ca1cc2fd4cfa (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
rubidium
parents: 6810
diff changeset
   805
		break;
ca1cc2fd4cfa (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
rubidium
parents: 6810
diff changeset
   806
3046
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   807
	/* SL_INCLUDE loads common code for a type
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   808
	 * XXX - variable renaming abuse
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   809
	 * include_index: common code to include from _desc_includes[], abused by sld->version_from */
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   810
	case SL_INCLUDE:
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   811
		SlObject(ptr, _sl.includes[sld->version_from]);
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   812
		break;
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   813
	default: NOT_REACHED();
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   814
	}
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   815
	return true;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   816
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   817
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   818
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   819
 * Main SaveLoad function.
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   820
 * @param object The object that is being saved or loaded
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   821
 * @param sld The SaveLoad description of the object so we know how to manipulate it
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   822
 */
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   823
void SlObject(void *object, const SaveLoad *sld)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   824
{
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   825
	/* Automatically calculate the length? */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   826
	if (_sl.need_length != NL_NONE) {
5142
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   827
		SlSetLength(SlCalcObjLength(object, sld));
3044
fbaef2401476 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   828
		if (_sl.need_length == NL_CALCLENGTH) return;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   829
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   830
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   831
	for (; sld->cmd != SL_END; sld++) {
7010
6f0d9f03180d (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
rubidium
parents: 6980
diff changeset
   832
		void *ptr = sld->global ? sld->address : GetVariableAddress(object, sld);
3046
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   833
		SlObjectMember(ptr, sld);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   834
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   835
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   836
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   837
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   838
 * Save or Load (a list of) global variables
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6333
diff changeset
   839
 * @param sldg The global variable that is being loaded or saved
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   840
 */
3046
baa216f9911a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   841
void SlGlobList(const SaveLoadGlobVarList *sldg)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   842
{
7010
6f0d9f03180d (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
rubidium
parents: 6980
diff changeset
   843
	SlObject(NULL, (const SaveLoad*)sldg);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   844
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   845
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   846
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   847
 * Do something of which I have no idea what it is :P
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   848
 * @param proc The callback procedure that is called
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   849
 * @param arg The variable that will be used for the callback procedure
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   850
 */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   851
void SlAutolength(AutolengthProc *proc, void *arg)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   852
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   853
	uint32 offs;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   854
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   855
	assert(_sl.save);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   856
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   857
	/* Tell it to calculate the length */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   858
	_sl.need_length = NL_CALCLENGTH;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   859
	_sl.obj_len = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   860
	proc(arg);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   861
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   862
	/* Setup length */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   863
	_sl.need_length = NL_WANTLENGTH;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   864
	SlSetLength(_sl.obj_len);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   865
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   866
	offs = SlGetOffs() + _sl.obj_len;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   867
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   868
	/* And write the stuff */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   869
	proc(arg);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   870
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
   871
	if (offs != SlGetOffs()) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Invalid chunk size");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   872
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   873
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   874
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   875
 * Load a chunk of data (eg vehicles, stations, etc.)
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   876
 * @param ch The chunkhandler that will be used for the operation
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   877
 */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   878
static void SlLoadChunk(const ChunkHandler *ch)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   879
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   880
	byte m = SlReadByte();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   881
	size_t len;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   882
	uint32 endoffs;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   883
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   884
	_sl.block_mode = m;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   885
	_sl.obj_len = 0;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
   886
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   887
	switch (m) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   888
	case CH_ARRAY:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   889
		_sl.array_index = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   890
		ch->load_proc();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   891
		break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   892
	case CH_SPARSE_ARRAY:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   893
		ch->load_proc();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   894
		break;
2041
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   895
	default:
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   896
		if ((m & 0xF) == CH_RIFF) {
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   897
			/* Read length */
2041
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   898
			len = (SlReadByte() << 16) | ((m >> 4) << 24);
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   899
			len += SlReadUint16();
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   900
			_sl.obj_len = len;
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   901
			endoffs = SlGetOffs() + len;
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   902
			ch->load_proc();
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
   903
			if (SlGetOffs() != endoffs) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Invalid chunk size");
2041
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   904
		} else {
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
   905
			SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Invalid chunk type");
2041
2210f5c42cc8 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   906
		}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   907
		break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   908
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   909
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   910
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   911
/* Stub Chunk handlers to only calculate length and do nothing else */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   912
static ChunkSaveLoadProc *_tmp_proc_1;
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   913
static inline void SlStubSaveProc2(void *arg) {_tmp_proc_1();}
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
   914
static void SlStubSaveProc() {SlAutolength(SlStubSaveProc2, NULL);}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   915
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   916
/** Save a chunk of data (eg. vehicles, stations, etc.). Each chunk is
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   917
 * prefixed by an ID identifying it, followed by data, and terminator where appropiate
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   918
 * @param ch The chunkhandler that will be used for the operation
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   919
 */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   920
static void SlSaveChunk(const ChunkHandler *ch)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   921
{
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   922
	ChunkSaveLoadProc *proc = ch->save_proc;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   923
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   924
	SlWriteUint32(ch->id);
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5296
diff changeset
   925
	DEBUG(sl, 2, "Saving chunk %c%c%c%c", ch->id >> 24, ch->id >> 16, ch->id >> 8, ch->id);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   926
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   927
	if (ch->flags & CH_AUTO_LENGTH) {
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   928
		/* Need to calculate the length. Solve that by calling SlAutoLength in the save_proc. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   929
		_tmp_proc_1 = proc;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   930
		proc = SlStubSaveProc;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   931
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
   932
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   933
	_sl.block_mode = ch->flags & CH_TYPE_MASK;
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   934
	switch (ch->flags & CH_TYPE_MASK) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   935
	case CH_RIFF:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   936
		_sl.need_length = NL_WANTLENGTH;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   937
		proc();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   938
		break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   939
	case CH_ARRAY:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   940
		_sl.last_array_index = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   941
		SlWriteByte(CH_ARRAY);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   942
		proc();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   943
		SlWriteArrayLength(0); // Terminate arrays
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   944
		break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   945
	case CH_SPARSE_ARRAY:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   946
		SlWriteByte(CH_SPARSE_ARRAY);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   947
		proc();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   948
		SlWriteArrayLength(0); // Terminate arrays
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   949
		break;
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   950
	default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   951
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   952
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   953
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   954
/** Save all chunks */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
   955
static void SlSaveChunks()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   956
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   957
	const ChunkHandler *ch;
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   958
	const ChunkHandler* const *chsc;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   959
	uint p;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   960
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   961
	for (p = 0; p != CH_NUM_PRI_LEVELS; p++) {
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   962
		for (chsc = _sl.chs; (ch = *chsc++) != NULL;) {
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   963
			while (true) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   964
				if (((ch->flags >> CH_PRI_SHL) & (CH_NUM_PRI_LEVELS - 1)) == p)
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
   965
					SlSaveChunk(ch);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   966
				if (ch->flags & CH_LAST)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   967
					break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   968
				ch++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   969
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   970
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   971
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   972
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
   973
	/* Terminator */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   974
	SlWriteUint32(0);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   975
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   976
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   977
/** Find the ChunkHandler that will be used for processing the found
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   978
 * chunk in the savegame or in memory
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   979
 * @param id the chunk in question
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   980
 * @return returns the appropiate chunkhandler
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   981
 */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   982
static const ChunkHandler *SlFindChunkHandler(uint32 id)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   983
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   984
	const ChunkHandler *ch;
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   985
	const ChunkHandler *const *chsc;
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6486
diff changeset
   986
	for (chsc = _sl.chs; (ch = *chsc++) != NULL;) {
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2927
diff changeset
   987
		for (;;) {
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2927
diff changeset
   988
			if (ch->id == id) return ch;
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2927
diff changeset
   989
			if (ch->flags & CH_LAST) break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   990
			ch++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   991
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   992
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   993
	return NULL;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   994
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   995
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   996
/** Load all chunks */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
   997
static void SlLoadChunks()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   998
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   999
	uint32 id;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1000
	const ChunkHandler *ch;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1001
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1002
	for (id = SlReadUint32(); id != 0; id = SlReadUint32()) {
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5296
diff changeset
  1003
		DEBUG(sl, 2, "Loading chunk %c%c%c%c", id >> 24, id >> 16, id >> 8, id);
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1004
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1005
		ch = SlFindChunkHandler(id);
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1006
		if (ch == NULL) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Unknown chunk type");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1007
		SlLoadChunk(ch);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1008
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1009
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1010
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1011
/*******************************************
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1012
 ********** START OF LZO CODE **************
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1013
 *******************************************/
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1014
#define LZO_SIZE 8192
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1015
781
4c9177888196 (svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge)
truelight
parents: 762
diff changeset
  1016
#include "minilzo.h"
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1017
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1018
static uint ReadLZO()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1019
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1020
	byte out[LZO_SIZE + LZO_SIZE / 64 + 16 + 3 + 8];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1021
	uint32 tmp[2];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1022
	uint32 size;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1023
	uint len;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1024
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1025
	/* Read header*/
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1026
	if (fread(tmp, sizeof(tmp), 1, _sl.fh) != 1) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE, "File read failed");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1027
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1028
	/* Check if size is bad */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1029
	((uint32*)out)[0] = size = tmp[1];
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
  1030
2295
95e8858e9938 (svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c
tron
parents: 2293
diff changeset
  1031
	if (_sl_version != 0) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1032
		tmp[0] = TO_BE32(tmp[0]);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1033
		size = TO_BE32(size);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1034
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1035
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1036
	if (size >= sizeof(out)) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Inconsistent size");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1037
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1038
	/* Read block */
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1039
	if (fread(out + sizeof(uint32), size, 1, _sl.fh) != 1) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1040
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1041
	/* Verify checksum */
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1042
	if (tmp[0] != lzo_adler32(0, out, size + sizeof(uint32))) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Bad checksum");
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
  1043
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1044
	/* Decompress */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1045
	lzo1x_decompress(out + sizeof(uint32)*1, size, _sl.buf, &len, NULL);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1046
	return len;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1047
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1048
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1049
/* p contains the pointer to the buffer, len contains the pointer to the length.
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1050
 * len bytes will be written, p and l will be updated to reflect the next buffer. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1051
static void WriteLZO(uint size)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1052
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1053
	byte out[LZO_SIZE + LZO_SIZE / 64 + 16 + 3 + 8];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1054
	byte wrkmem[sizeof(byte*)*4096];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1055
	uint outlen;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
  1056
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1057
	lzo1x_1_compress(_sl.buf, size, out + sizeof(uint32)*2, &outlen, wrkmem);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1058
	((uint32*)out)[1] = TO_BE32(outlen);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1059
	((uint32*)out)[0] = TO_BE32(lzo_adler32(0, out + sizeof(uint32), outlen + sizeof(uint32)));
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1060
	if (fwrite(out, outlen + sizeof(uint32)*2, 1, _sl.fh) != 1) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1061
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1062
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1063
static bool InitLZO()
1093
4fdc46eaf423 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
tron
parents: 1024
diff changeset
  1064
{
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1065
	_sl.bufsize = LZO_SIZE;
2414
cc0904ef2d0d (svn r2940) (Internal) Remove the need for the 'tmp' variable for _sl.buf, instead operate on _sl.buf_ori which is not changed for init/deinit.
Darkvater
parents: 2413
diff changeset
  1066
	_sl.buf = _sl.buf_ori = (byte*)malloc(LZO_SIZE);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1067
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1068
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1069
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1070
static void UninitLZO()
1093
4fdc46eaf423 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
tron
parents: 1024
diff changeset
  1071
{
2414
cc0904ef2d0d (svn r2940) (Internal) Remove the need for the 'tmp' variable for _sl.buf, instead operate on _sl.buf_ori which is not changed for init/deinit.
Darkvater
parents: 2413
diff changeset
  1072
	free(_sl.buf_ori);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1073
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1074
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1075
/*********************************************
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1076
 ******** START OF NOCOMP CODE (uncompressed)*
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1077
 *********************************************/
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1078
static uint ReadNoComp()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1079
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1080
	return fread(_sl.buf, 1, LZO_SIZE, _sl.fh);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1081
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1082
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1083
static void WriteNoComp(uint size)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1084
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1085
	fwrite(_sl.buf, 1, size, _sl.fh);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1086
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1087
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1088
static bool InitNoComp()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1089
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1090
	_sl.bufsize = LZO_SIZE;
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6486
diff changeset
  1091
	_sl.buf = _sl.buf_ori = (byte*)malloc(LZO_SIZE);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1092
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1093
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1094
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1095
static void UninitNoComp()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1096
{
2414
cc0904ef2d0d (svn r2940) (Internal) Remove the need for the 'tmp' variable for _sl.buf, instead operate on _sl.buf_ori which is not changed for init/deinit.
Darkvater
parents: 2413
diff changeset
  1097
	free(_sl.buf_ori);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1098
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1099
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1100
/********************************************
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1101
 ********** START OF MEMORY CODE (in ram)****
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1102
 ********************************************/
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1103
1913
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1104
#include "table/sprites.h"
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1105
#include "gfx.h"
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1106
#include "gui.h"
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1107
6248
e4a2ed7e5613 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6247
diff changeset
  1108
struct ThreadedSave {
1913
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1109
	uint count;
5719
2bb88fe71d01 (svn r8214) -Fix (r8038): The fast forward flag stores 2 bits, not 1. Remember the
peter1138
parents: 5705
diff changeset
  1110
	byte ff_state;
1913
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1111
	bool saveinprogress;
1914
2b4b3c3a95b4 (svn r2420) - Codechange: magic number elminitation of cursorsprites.
Darkvater
parents: 1913
diff changeset
  1112
	CursorID cursor;
6248
e4a2ed7e5613 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6247
diff changeset
  1113
};
1913
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1114
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1115
/* A maximum size of of 128K * 500 = 64.000KB savegames */
5216
8bd14ee39af2 (svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.
matthijs
parents: 5211
diff changeset
  1116
STATIC_OLD_POOL(Savegame, byte, 17, 500, NULL, NULL)
1913
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1117
static ThreadedSave _ts;
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1118
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1119
static bool InitMem()
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1120
{
1913
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1121
	_ts.count = 0;
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1122
7401
7a72cc2a1196 (svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
rubidium
parents: 7375
diff changeset
  1123
	_Savegame_pool.CleanPool();
7a72cc2a1196 (svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
rubidium
parents: 7375
diff changeset
  1124
	_Savegame_pool.AddBlockToPool();
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1125
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1126
	/* A block from the pool is a contigious area of memory, so it is safe to write to it sequentially */
4985
045fa9806635 (svn r6988) Remove a layer of indirection when using the Savegame pool
tron
parents: 4983
diff changeset
  1127
	_sl.bufsize = GetSavegamePoolSize();
045fa9806635 (svn r6988) Remove a layer of indirection when using the Savegame pool
tron
parents: 4983
diff changeset
  1128
	_sl.buf = GetSavegame(_ts.count);
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1129
	return true;
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1130
}
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1131
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1132
static void UnInitMem()
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1133
{
7401
7a72cc2a1196 (svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
rubidium
parents: 7375
diff changeset
  1134
	_Savegame_pool.CleanPool();
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1135
}
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1136
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1137
static void WriteMem(uint size)
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1138
{
1913
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1139
	_ts.count += size;
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1140
	/* Allocate new block and new buffer-pointer */
7401
7a72cc2a1196 (svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
rubidium
parents: 7375
diff changeset
  1141
	_Savegame_pool.AddBlockIfNeeded(_ts.count);
4985
045fa9806635 (svn r6988) Remove a layer of indirection when using the Savegame pool
tron
parents: 4983
diff changeset
  1142
	_sl.buf = GetSavegame(_ts.count);
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1143
}
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1144
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1145
/********************************************
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1146
 ********** START OF ZLIB CODE **************
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1147
 ********************************************/
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1148
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1149
#if defined(WITH_ZLIB)
2694
9b5f6f369ab3 (svn r3236) - Fix: warnings about 'CDECL must be used with ...' on VS6
Darkvater
parents: 2685
diff changeset
  1150
#include <zlib.h>
2138
44ab9e23c669 (svn r2648) Only use _stdcall calling convention for zlib on win32/msvc.
ludde
parents: 2126
diff changeset
  1151
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1152
static z_stream _z;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1153
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1154
static bool InitReadZlib()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1155
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1156
	memset(&_z, 0, sizeof(_z));
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1157
	if (inflateInit(&_z) != Z_OK) return false;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
  1158
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1159
	_sl.bufsize = 4096;
2414
cc0904ef2d0d (svn r2940) (Internal) Remove the need for the 'tmp' variable for _sl.buf, instead operate on _sl.buf_ori which is not changed for init/deinit.
Darkvater
parents: 2413
diff changeset
  1160
	_sl.buf = _sl.buf_ori = (byte*)malloc(4096 + 4096); // also contains fread buffer
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1161
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1162
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1163
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1164
static uint ReadZlib()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1165
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1166
	int r;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1167
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1168
	_z.next_out = _sl.buf;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1169
	_z.avail_out = 4096;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1170
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1171
	do {
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1172
		/* read more bytes from the file?*/
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1173
		if (_z.avail_in == 0) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1174
			_z.avail_in = fread(_z.next_in = _sl.buf + 4096, 1, 4096, _sl.fh);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1175
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1176
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1177
		/* inflate the data */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1178
		r = inflate(&_z, 0);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1179
		if (r == Z_STREAM_END)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1180
			break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1181
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1182
		if (r != Z_OK) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, "inflate() failed");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1183
	} while (_z.avail_out);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1184
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1185
	return 4096 - _z.avail_out;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1186
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1187
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1188
static void UninitReadZlib()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1189
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1190
	inflateEnd(&_z);
2414
cc0904ef2d0d (svn r2940) (Internal) Remove the need for the 'tmp' variable for _sl.buf, instead operate on _sl.buf_ori which is not changed for init/deinit.
Darkvater
parents: 2413
diff changeset
  1191
	free(_sl.buf_ori);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1192
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1193
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1194
static bool InitWriteZlib()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1195
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1196
	memset(&_z, 0, sizeof(_z));
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1197
	if (deflateInit(&_z, 6) != Z_OK) return false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1198
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1199
	_sl.bufsize = 4096;
2414
cc0904ef2d0d (svn r2940) (Internal) Remove the need for the 'tmp' variable for _sl.buf, instead operate on _sl.buf_ori which is not changed for init/deinit.
Darkvater
parents: 2413
diff changeset
  1200
	_sl.buf = _sl.buf_ori = (byte*)malloc(4096); // also contains fread buffer
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1201
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1202
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1203
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1204
static void WriteZlibLoop(z_streamp z, byte *p, uint len, int mode)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1205
{
1884
804ff5f94ed0 (svn r2390) - Codechange: Fix some warnings on GCC 4.0.0
hackykid
parents: 1881
diff changeset
  1206
	byte buf[1024]; // output buffer
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1207
	int r;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1208
	uint n;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1209
	z->next_in = p;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1210
	z->avail_in = len;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1211
	do {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1212
		z->next_out = buf;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1213
		z->avail_out = sizeof(buf);
2026
567e3bc9af72 (svn r2535) Tabs
tron
parents: 1993
diff changeset
  1214
		r = deflate(z, mode);
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1215
			/* bytes were emitted? */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1216
		if ((n=sizeof(buf) - z->avail_out) != 0) {
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1217
			if (fwrite(buf, n, 1, _sl.fh) != 1) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1218
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1219
		if (r == Z_STREAM_END)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1220
			break;
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1221
		if (r != Z_OK) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, "zlib returned error code");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1222
	} while (z->avail_in || !z->avail_out);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1223
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1224
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1225
static void WriteZlib(uint len)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1226
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1227
	WriteZlibLoop(&_z, _sl.buf, len, 0);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1228
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1229
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1230
static void UninitWriteZlib()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1231
{
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1232
	/* flush any pending output. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1233
	if (_sl.fh) WriteZlibLoop(&_z, NULL, 0, Z_FINISH);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1234
	deflateEnd(&_z);
2414
cc0904ef2d0d (svn r2940) (Internal) Remove the need for the 'tmp' variable for _sl.buf, instead operate on _sl.buf_ori which is not changed for init/deinit.
Darkvater
parents: 2413
diff changeset
  1235
	free(_sl.buf_ori);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1236
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1237
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1238
#endif /* WITH_ZLIB */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1239
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1240
/*******************************************
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1241
 ************* END OF CODE *****************
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1242
 *******************************************/
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1243
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1244
/* these define the chunks */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1245
extern const ChunkHandler _misc_chunk_handlers[];
3112
a6fda4d4c7ca (svn r3716) - Move the option settings (_game_opt_desc) from misc.c into settings.c. This will be merged with SettingDesc misc_settings above as they are actually the same. No functionality has changed beside the fact that the settings are now in a different Chunkhandler.
Darkvater
parents: 3109
diff changeset
  1246
extern const ChunkHandler _setting_chunk_handlers[];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1247
extern const ChunkHandler _player_chunk_handlers[];
2848
8f57563f8ddf (svn r3396) - Autoreplace changes:
peter1138
parents: 2828
diff changeset
  1248
extern const ChunkHandler _engine_chunk_handlers[];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1249
extern const ChunkHandler _veh_chunk_handlers[];
1542
62a03537ad0b (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
truelight
parents: 1537
diff changeset
  1250
extern const ChunkHandler _waypoint_chunk_handlers[];
1313
f1013ec3d318 (svn r1817) -Codechange: Moved depot-functions to depot.c
truelight
parents: 1299
diff changeset
  1251
extern const ChunkHandler _depot_chunk_handlers[];
1024
5e446b5b3ec5 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 950
diff changeset
  1252
extern const ChunkHandler _order_chunk_handlers[];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1253
extern const ChunkHandler _town_chunk_handlers[];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1254
extern const ChunkHandler _sign_chunk_handlers[];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1255
extern const ChunkHandler _station_chunk_handlers[];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1256
extern const ChunkHandler _industry_chunk_handlers[];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1257
extern const ChunkHandler _economy_chunk_handlers[];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1258
extern const ChunkHandler _animated_tile_chunk_handlers[];
5228
26dc9acf7d94 (svn r7348) -Feature: Initial support for saving NewGRF settings with savegames. Back up your savegames...
peter1138
parents: 5216
diff changeset
  1259
extern const ChunkHandler _newgrf_chunk_handlers[];
6643
f81bee57bc09 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
rubidium
parents: 6571
diff changeset
  1260
extern const ChunkHandler _group_chunk_handlers[];
7010
6f0d9f03180d (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
rubidium
parents: 6980
diff changeset
  1261
extern const ChunkHandler _cargopacket_chunk_handlers[];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1262
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1263
static const ChunkHandler * const _chunk_handlers[] = {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1264
	_misc_chunk_handlers,
3112
a6fda4d4c7ca (svn r3716) - Move the option settings (_game_opt_desc) from misc.c into settings.c. This will be merged with SettingDesc misc_settings above as they are actually the same. No functionality has changed beside the fact that the settings are now in a different Chunkhandler.
Darkvater
parents: 3109
diff changeset
  1265
	_setting_chunk_handlers,
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1266
	_veh_chunk_handlers,
1542
62a03537ad0b (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
truelight
parents: 1537
diff changeset
  1267
	_waypoint_chunk_handlers,
1313
f1013ec3d318 (svn r1817) -Codechange: Moved depot-functions to depot.c
truelight
parents: 1299
diff changeset
  1268
	_depot_chunk_handlers,
1024
5e446b5b3ec5 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 950
diff changeset
  1269
	_order_chunk_handlers,
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1270
	_industry_chunk_handlers,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1271
	_economy_chunk_handlers,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1272
	_engine_chunk_handlers,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1273
	_town_chunk_handlers,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1274
	_sign_chunk_handlers,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1275
	_station_chunk_handlers,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1276
	_player_chunk_handlers,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1277
	_animated_tile_chunk_handlers,
5228
26dc9acf7d94 (svn r7348) -Feature: Initial support for saving NewGRF settings with savegames. Back up your savegames...
peter1138
parents: 5216
diff changeset
  1278
	_newgrf_chunk_handlers,
6643
f81bee57bc09 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
rubidium
parents: 6571
diff changeset
  1279
	_group_chunk_handlers,
7010
6f0d9f03180d (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
rubidium
parents: 6980
diff changeset
  1280
	_cargopacket_chunk_handlers,
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1281
	NULL,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1282
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1283
6118
e7d7787afb9b (svn r8854) -Fix(r8853): Ctrl+s (save) without Ctrl does not produce desired result...
belugas
parents: 6117
diff changeset
  1284
/* used to include a vehicle desc in another desc. */
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1285
extern const SaveLoad _common_veh_desc[];
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1286
static const SaveLoad* const _desc_includes[] = {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1287
	_common_veh_desc
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1288
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1289
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1290
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1291
 * Pointers cannot be saved to a savegame, so this functions gets
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1292
 * the index of the item, and if not available, it hussles with
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1293
 * pointers (looks really bad :()
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1294
 * Remember that a NULL item has value 0, and all
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1295
 * indeces have +1, so vehicle 0 is saved as index 1.
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1296
 * @param obj The object that we want to get the index of
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1297
 * @param rt SLRefType type of the object the index is being sought of
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1298
 * @return Return the pointer converted to an index of the type pointed to
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1299
 */
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1300
static uint ReferenceToInt(const void *obj, SLRefType rt)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1301
{
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1302
	if (obj == NULL) return 0;
938
23cc832ac8a2 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1303
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1304
	switch (rt) {
938
23cc832ac8a2 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1305
		case REF_VEHICLE_OLD: // Old vehicles we save as new onces
2548
49c8a096033f (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
tron
parents: 2482
diff changeset
  1306
		case REF_VEHICLE:   return ((const  Vehicle*)obj)->index + 1;
49c8a096033f (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
tron
parents: 2482
diff changeset
  1307
		case REF_STATION:   return ((const  Station*)obj)->index + 1;
49c8a096033f (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
tron
parents: 2482
diff changeset
  1308
		case REF_TOWN:      return ((const     Town*)obj)->index + 1;
49c8a096033f (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
tron
parents: 2482
diff changeset
  1309
		case REF_ORDER:     return ((const    Order*)obj)->index + 1;
49c8a096033f (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
tron
parents: 2482
diff changeset
  1310
		case REF_ROADSTOPS: return ((const RoadStop*)obj)->index + 1;
2848
8f57563f8ddf (svn r3396) - Autoreplace changes:
peter1138
parents: 2828
diff changeset
  1311
		case REF_ENGINE_RENEWS: return ((const EngineRenew*)obj)->index + 1;
7010
6f0d9f03180d (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
rubidium
parents: 6980
diff changeset
  1312
		case REF_CARGO_PACKET:  return ((const CargoPacket*)obj)->index + 1;
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1313
		default: NOT_REACHED();
938
23cc832ac8a2 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1314
	}
23cc832ac8a2 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1315
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1316
	return 0; // avoid compiler warning
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1317
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1318
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1319
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1320
 * Pointers cannot be loaded from a savegame, so this function
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1321
 * gets the index from the savegame and returns the appropiate
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1322
 * pointer from the already loaded base.
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1323
 * Remember that an index of 0 is a NULL pointer so all indeces
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1324
 * are +1 so vehicle 0 is saved as 1.
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1325
 * @param index The index that is being converted to a pointer
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1326
 * @param rt SLRefType type of the object the pointer is sought of
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1327
 * @return Return the index converted to a pointer of any type
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1328
 */
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1329
static void *IntToReference(uint index, SLRefType rt)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1330
{
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1331
	/* After version 4.3 REF_VEHICLE_OLD is saved as REF_VEHICLE,
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1332
	 * and should be loaded like that */
2685
805a28b7c3b7 (svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'major' version to just: version.
truelight
parents: 2676
diff changeset
  1333
	if (rt == REF_VEHICLE_OLD && !CheckSavegameVersionOldStyle(4, 4))
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1334
		rt = REF_VEHICLE;
938
23cc832ac8a2 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1335
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1336
	/* No need to look up NULL pointers, just return immediately */
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1337
	if (rt != REF_VEHICLE_OLD && index == 0)
938
23cc832ac8a2 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1338
		return NULL;
23cc832ac8a2 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1339
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1340
	index--; // correct for the NULL index
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1341
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1342
	switch (rt) {
1314
10c3417e9c22 (svn r1818) -Add: Dynamic orders (up to 64k orders)
truelight
parents: 1313
diff changeset
  1343
		case REF_ORDER: {
7401
7a72cc2a1196 (svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
rubidium
parents: 7375
diff changeset
  1344
			if (!_Order_pool.AddBlockIfNeeded(index))
1314
10c3417e9c22 (svn r1818) -Add: Dynamic orders (up to 64k orders)
truelight
parents: 1313
diff changeset
  1345
				error("Orders: failed loading savegame: too many orders");
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1346
			return GetOrder(index);
1314
10c3417e9c22 (svn r1818) -Add: Dynamic orders (up to 64k orders)
truelight
parents: 1313
diff changeset
  1347
		}
1279
bc761aad52b3 (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
truelight
parents: 1272
diff changeset
  1348
		case REF_VEHICLE: {
7401
7a72cc2a1196 (svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
rubidium
parents: 7375
diff changeset
  1349
			if (!_Vehicle_pool.AddBlockIfNeeded(index))
1279
bc761aad52b3 (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
truelight
parents: 1272
diff changeset
  1350
				error("Vehicles: failed loading savegame: too many vehicles");
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1351
			return GetVehicle(index);
1279
bc761aad52b3 (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
truelight
parents: 1272
diff changeset
  1352
		}
1272
9aa073c64fc7 (svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations
truelight
parents: 1266
diff changeset
  1353
		case REF_STATION: {
7401
7a72cc2a1196 (svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
rubidium
parents: 7375
diff changeset
  1354
			if (!_Station_pool.AddBlockIfNeeded(index))
1272
9aa073c64fc7 (svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations
truelight
parents: 1266
diff changeset
  1355
				error("Stations: failed loading savegame: too many stations");
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1356
			return GetStation(index);
1272
9aa073c64fc7 (svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations
truelight
parents: 1266
diff changeset
  1357
		}
1260
632f63689178 (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1218
diff changeset
  1358
		case REF_TOWN: {
7401
7a72cc2a1196 (svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
rubidium
parents: 7375
diff changeset
  1359
			if (!_Town_pool.AddBlockIfNeeded(index))
1260
632f63689178 (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1218
diff changeset
  1360
				error("Towns: failed loading savegame: too many towns");
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1361
			return GetTown(index);
1260
632f63689178 (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1218
diff changeset
  1362
		}
1284
e1969eb0227b (svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadstops.
truelight
parents: 1282
diff changeset
  1363
		case REF_ROADSTOPS: {
7401
7a72cc2a1196 (svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
rubidium
parents: 7375
diff changeset
  1364
			if (!_RoadStop_pool.AddBlockIfNeeded(index))
1314
10c3417e9c22 (svn r1818) -Add: Dynamic orders (up to 64k orders)
truelight
parents: 1313
diff changeset
  1365
				error("RoadStops: failed loading savegame: too many RoadStops");
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1366
			return GetRoadStop(index);
1284
e1969eb0227b (svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadstops.
truelight
parents: 1282
diff changeset
  1367
		}
2848
8f57563f8ddf (svn r3396) - Autoreplace changes:
peter1138
parents: 2828
diff changeset
  1368
		case REF_ENGINE_RENEWS: {
7401
7a72cc2a1196 (svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
rubidium
parents: 7375
diff changeset
  1369
			if (!_EngineRenew_pool.AddBlockIfNeeded(index))
2848
8f57563f8ddf (svn r3396) - Autoreplace changes:
peter1138
parents: 2828
diff changeset
  1370
				error("EngineRenews: failed loading savegame: too many EngineRenews");
8f57563f8ddf (svn r3396) - Autoreplace changes:
peter1138
parents: 2828
diff changeset
  1371
			return GetEngineRenew(index);
8f57563f8ddf (svn r3396) - Autoreplace changes:
peter1138
parents: 2828
diff changeset
  1372
		}
7010
6f0d9f03180d (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
rubidium
parents: 6980
diff changeset
  1373
		case REF_CARGO_PACKET: {
7401
7a72cc2a1196 (svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
rubidium
parents: 7375
diff changeset
  1374
			if (!_CargoPacket_pool.AddBlockIfNeeded(index))
7010
6f0d9f03180d (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
rubidium
parents: 6980
diff changeset
  1375
				error("CargoPackets: failed loading savegame: too many Cargo packets");
6f0d9f03180d (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
rubidium
parents: 6980
diff changeset
  1376
			return GetCargoPacket(index);
6f0d9f03180d (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
rubidium
parents: 6980
diff changeset
  1377
		}
938
23cc832ac8a2 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1378
23cc832ac8a2 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1379
		case REF_VEHICLE_OLD: {
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1380
			/* Old vehicles were saved differently:
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1381
			 * invalid vehicle was 0xFFFF,
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1382
			 * and the index was not - 1.. correct for this */
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1383
			index++;
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1384
			if (index == INVALID_VEHICLE)
938
23cc832ac8a2 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1385
				return NULL;
1279
bc761aad52b3 (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
truelight
parents: 1272
diff changeset
  1386
7401
7a72cc2a1196 (svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
rubidium
parents: 7375
diff changeset
  1387
			if (!_Vehicle_pool.AddBlockIfNeeded(index))
1279
bc761aad52b3 (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
truelight
parents: 1272
diff changeset
  1388
				error("Vehicles: failed loading savegame: too many vehicles");
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1389
			return GetVehicle(index);
938
23cc832ac8a2 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1390
		}
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1391
		default: NOT_REACHED();
938
23cc832ac8a2 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1392
	}
23cc832ac8a2 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1393
23cc832ac8a2 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1394
	return NULL;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1395
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1396
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1397
/** The format for a reader/writer type of a savegame */
6248
e4a2ed7e5613 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6247
diff changeset
  1398
struct SaveLoadFormat {
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1399
	const char *name;           ///< name of the compressor/decompressor (debug-only)
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1400
	uint32 tag;                 ///< the 4-letter tag by which it is identified in the savegame
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1401
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1402
	bool (*init_read)();        ///< function executed upon initalization of the loader
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1403
	ReaderProc *reader;         ///< function that loads the data from the file
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1404
	void (*uninit_read)();      ///< function executed when reading is finished
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1405
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1406
	bool (*init_write)();       ///< function executed upon intialization of the saver
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1407
	WriterProc *writer;         ///< function that saves the data to the file
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1408
	void (*uninit_write)();     ///< function executed when writing is done
6248
e4a2ed7e5613 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6247
diff changeset
  1409
};
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1410
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1411
static const SaveLoadFormat _saveload_formats[] = {
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1412
	{"memory", 0,                NULL,         NULL,       NULL,           InitMem,       WriteMem,    UnInitMem},
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1413
	{"lzo",    TO_BE32X('OTTD'), InitLZO,      ReadLZO,    UninitLZO,      InitLZO,       WriteLZO,    UninitLZO},
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1414
	{"none",   TO_BE32X('OTTN'), InitNoComp,   ReadNoComp, UninitNoComp,   InitNoComp,    WriteNoComp, UninitNoComp},
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1415
#if defined(WITH_ZLIB)
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1416
	{"zlib",   TO_BE32X('OTTZ'), InitReadZlib, ReadZlib,   UninitReadZlib, InitWriteZlib, WriteZlib,   UninitWriteZlib},
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1417
#else
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1418
	{"zlib",   TO_BE32X('OTTZ'), NULL,         NULL,       NULL,           NULL,          NULL,        NULL},
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1419
#endif
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1420
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1421
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1422
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1423
 * Return the savegameformat of the game. Whether it was create with ZLIB compression
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1424
 * uncompressed, or another type
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1425
 * @param s Name of the savegame format. If NULL it picks the first available one
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1426
 * @return Pointer to SaveLoadFormat struct giving all characteristics of this type of savegame
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1427
 */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1428
static const SaveLoadFormat *GetSavegameFormat(const char *s)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1429
{
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1430
	const SaveLoadFormat *def = endof(_saveload_formats) - 1;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1431
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1432
	/* find default savegame format, the highest one with which files can be written */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1433
	while (!def->init_write) def--;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1434
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1435
	if (s != NULL && s[0] != '\0') {
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1436
		const SaveLoadFormat *slf;
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1437
		for (slf = &_saveload_formats[0]; slf != endof(_saveload_formats); slf++) {
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1438
			if (slf->init_write != NULL && strcmp(s, slf->name) == 0)
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1439
				return slf;
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1440
		}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1441
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1442
		ShowInfoF("Savegame format '%s' is not available. Reverting to '%s'.", s, def->name);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1443
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1444
	return def;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1445
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1446
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1447
/* actual loader/saver function */
2828
342f02f7c0d4 (svn r3376) -Codechange: made enums for GenerateWorld and InitializeGame 'mode'
truelight
parents: 2808
diff changeset
  1448
void InitializeGame(int mode, uint size_x, uint size_y);
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1449
extern bool AfterLoadGame();
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1450
extern void BeforeSaveGame();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1451
extern bool LoadOldSaveGame(const char *file);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1452
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1453
/** Small helper function to close the to be loaded savegame an signal error */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1454
static inline SaveOrLoadResult AbortSaveLoad()
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1455
{
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1456
	if (_sl.fh != NULL) fclose(_sl.fh);
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1457
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1458
	_sl.fh = NULL;
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1459
	return SL_ERROR;
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1460
}
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1461
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1462
/** Update the gui accordingly when starting saving
1913
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1463
 * and set locks on saveload. Also turn off fast-forward cause with that
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1464
 * saving takes Aaaaages */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1465
void SaveFileStart()
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1466
{
5719
2bb88fe71d01 (svn r8214) -Fix (r8038): The fast forward flag stores 2 bits, not 1. Remember the
peter1138
parents: 5705
diff changeset
  1467
	_ts.ff_state = _fast_forward;
2bb88fe71d01 (svn r8214) -Fix (r8038): The fast forward flag stores 2 bits, not 1. Remember the
peter1138
parents: 5705
diff changeset
  1468
	_fast_forward = 0;
5668
36b39f4a9032 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5587
diff changeset
  1469
	if (_cursor.sprite == SPR_CURSOR_MOUSE) SetMouseCursor(SPR_CURSOR_ZZZ, PAL_NONE);
1913
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1470
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1471
	SendWindowMessage(WC_STATUS_BAR, 0, true, 0, 0);
1913
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1472
	_ts.saveinprogress = true;
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1473
}
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1474
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1475
/** Update the gui accordingly when saving is done and release locks
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1476
 * on saveload */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1477
void SaveFileDone()
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1478
{
1913
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1479
	_fast_forward = _ts.ff_state;
5668
36b39f4a9032 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5587
diff changeset
  1480
	if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
1913
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1481
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1482
	SendWindowMessage(WC_STATUS_BAR, 0, false, 0, 0);
1913
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1483
	_ts.saveinprogress = false;
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1484
}
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1485
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1486
/** Set the error message from outside of the actual loading/saving of the game (AfterLoadGame and friends) */
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1487
void SetSaveLoadError(StringID str)
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1488
{
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1489
	_sl.error_str = str;
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1490
}
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1491
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1492
/** Get the string representation of the error message */
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1493
const char *GetSaveLoadErrorString()
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1494
{
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1495
	SetDParam(0, _sl.error_str);
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1496
	SetDParamStr(1, _sl.extra_msg);
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1497
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1498
	static char err_str[512];
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1499
	GetString(err_str, _sl.save ? STR_4007_GAME_SAVE_FAILED : STR_4009_GAME_LOAD_FAILED, lastof(err_str));
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1500
	return err_str;
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1501
}
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1502
2380
392bba57462d (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Darkvater
parents: 2337
diff changeset
  1503
/** Show a gui message when saving has failed */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1504
void SaveFileError()
2380
392bba57462d (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Darkvater
parents: 2337
diff changeset
  1505
{
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1506
	SetDParamStr(0, GetSaveLoadErrorString());
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1507
	ShowErrorMessage(STR_012D, STR_NULL, 0, 0);
2380
392bba57462d (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Darkvater
parents: 2337
diff changeset
  1508
	SaveFileDone();
392bba57462d (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Darkvater
parents: 2337
diff changeset
  1509
}
392bba57462d (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Darkvater
parents: 2337
diff changeset
  1510
4298
b926a6eaaa70 (svn r5943) -Merge TGP (part r5725): -Codechange: renamed Thread to OTTDThread, as Windows
truelight
parents: 4257
diff changeset
  1511
static OTTDThread* save_thread;
2382
a66af7211f95 (svn r2908) If threaded saving fails or does not happen, sending subsequent messages might hang ottd. So don't send them :)
Darkvater
parents: 2380
diff changeset
  1512
4978
a5d2e71f2e2c (svn r6981) Use the pool macros for the Savegame pool
tron
parents: 4977
diff changeset
  1513
/** We have written the whole game into memory, _Savegame_pool, now find
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1514
 * and appropiate compressor and start writing to file.
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1515
 */
5705
7509e8810d5a (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
rubidium
parents: 5683
diff changeset
  1516
static SaveOrLoadResult SaveFileToDisk(bool threaded)
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1517
{
2927
b59e88328e03 (svn r3483) -Fix: fixed warning about setjmp (tnx Bjarni for testing, and tnx for
truelight
parents: 2916
diff changeset
  1518
	const SaveLoadFormat *fmt;
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1519
	uint32 hdr[2];
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1520
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1521
	_sl.excpt_uninit = NULL;
7449
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1522
	try {
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1523
		fmt = GetSavegameFormat(_savegame_format);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1524
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1525
		/* We have written our stuff to memory, now write it to file! */
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1526
		hdr[0] = fmt->tag;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1527
		hdr[1] = TO_BE32(SAVEGAME_VERSION << 16);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1528
		if (fwrite(hdr, sizeof(hdr), 1, _sl.fh) != 1) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1529
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1530
		if (!fmt->init_write()) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, "cannot initialize compressor");
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1531
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1532
		{
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1533
			uint i;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1534
			uint count = 1 << Savegame_POOL_BLOCK_SIZE_BITS;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1535
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1536
			assert(_ts.count == _sl.offs_base);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1537
			for (i = 0; i != _Savegame_pool.GetBlockCount() - 1; i++) {
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1538
				_sl.buf = _Savegame_pool.blocks[i];
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1539
				fmt->writer(count);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1540
			}
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1541
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1542
			/* The last block is (almost) always not fully filled, so only write away
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1543
			 * as much data as it is in there */
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1544
			_sl.buf = _Savegame_pool.blocks[i];
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1545
			fmt->writer(_ts.count - (i * count));
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1546
		}
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1547
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1548
		fmt->uninit_write();
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1549
		assert(_ts.count == _sl.offs_base);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1550
		GetSavegameFormat("memory")->uninit_write(); // clean the memorypool
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1551
		fclose(_sl.fh);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1552
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1553
		if (threaded) OTTD_SendThreadMessage(MSG_OTTD_SAVETHREAD_DONE);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1554
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1555
		return SL_OK;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1556
	}
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1557
	catch (...) {
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1558
		AbortSaveLoad();
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1559
		if (_sl.excpt_uninit != NULL) _sl.excpt_uninit();
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1560
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1561
		ShowInfo(GetSaveLoadErrorString());
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1562
		fprintf(stderr, GetSaveLoadErrorString());
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1563
5705
7509e8810d5a (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
rubidium
parents: 5683
diff changeset
  1564
		if (threaded) {
4077
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4059
diff changeset
  1565
			OTTD_SendThreadMessage(MSG_OTTD_SAVETHREAD_ERROR);
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4059
diff changeset
  1566
		} else {
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4059
diff changeset
  1567
			SaveFileError();
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4059
diff changeset
  1568
		}
5705
7509e8810d5a (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
rubidium
parents: 5683
diff changeset
  1569
		return SL_ERROR;
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1570
	}
5705
7509e8810d5a (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
rubidium
parents: 5683
diff changeset
  1571
}
7509e8810d5a (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
rubidium
parents: 5683
diff changeset
  1572
7509e8810d5a (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
rubidium
parents: 5683
diff changeset
  1573
static void* SaveFileToDiskThread(void *arg)
7509e8810d5a (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
rubidium
parents: 5683
diff changeset
  1574
{
7509e8810d5a (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
rubidium
parents: 5683
diff changeset
  1575
	SaveFileToDisk(true);
2286
733dbf6b4545 (svn r2810) Threads may now return information when they terminate using a void*.
tron
parents: 2285
diff changeset
  1576
	return NULL;
1885
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1577
}
aef601001f5e (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1578
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1579
void WaitTillSaved()
2285
410dedcf46d1 (svn r2809) Implement more generic threading functions, which allow more than one thread
tron
parents: 2283
diff changeset
  1580
{
410dedcf46d1 (svn r2809) Implement more generic threading functions, which allow more than one thread
tron
parents: 2283
diff changeset
  1581
	OTTDJoinThread(save_thread);
410dedcf46d1 (svn r2809) Implement more generic threading functions, which allow more than one thread
tron
parents: 2283
diff changeset
  1582
	save_thread = NULL;
410dedcf46d1 (svn r2809) Implement more generic threading functions, which allow more than one thread
tron
parents: 2283
diff changeset
  1583
}
410dedcf46d1 (svn r2809) Implement more generic threading functions, which allow more than one thread
tron
parents: 2283
diff changeset
  1584
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1585
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1586
 * Main Save or Load function where the high-level saveload functions are
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1587
 * handled. It opens the savegame, selects format and checks versions
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1588
 * @param filename The name of the savegame being created/loaded
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1589
 * @param mode Save or load. Load can also be a TTD(Patch) game. Use SL_LOAD, SL_OLD_LOAD or SL_SAVE
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1590
 * @return Return the results of the action. SL_OK, SL_ERROR or SL_REINIT ("unload" the game)
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1591
 */
6929
56470c1b8a66 (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
rubidium
parents: 6817
diff changeset
  1592
SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1593
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1594
	uint32 hdr[2];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1595
	const SaveLoadFormat *fmt;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
  1596
2413
b7bc7bb733ae (svn r2939) Fix racing condition when using threaded saving (last one I hope).
Darkvater
parents: 2382
diff changeset
  1597
	/* An instance of saving is already active, so don't go saving again */
b7bc7bb733ae (svn r2939) Fix racing condition when using threaded saving (last one I hope).
Darkvater
parents: 2382
diff changeset
  1598
	if (_ts.saveinprogress && mode == SL_SAVE) {
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1599
		/* if not an autosave, but a user action, show error message */
2749
c9312a4a1efe (svn r3294) - Fix: use INVALID_STRING_ID instead of -1.
Darkvater
parents: 2694
diff changeset
  1600
		if (!_do_autosave) ShowErrorMessage(INVALID_STRING_ID, STR_SAVE_STILL_IN_PROGRESS, 0, 0);
2413
b7bc7bb733ae (svn r2939) Fix racing condition when using threaded saving (last one I hope).
Darkvater
parents: 2382
diff changeset
  1601
		return SL_OK;
1913
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1602
	}
2413
b7bc7bb733ae (svn r2939) Fix racing condition when using threaded saving (last one I hope).
Darkvater
parents: 2382
diff changeset
  1603
	WaitTillSaved();
1913
0798d6f1d682 (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1604
7100
a4dd8e1b9f6e (svn r10367) -Fix: do not crash horribly when the file you are trying to load is too short or decompressing it fails.
rubidium
parents: 7054
diff changeset
  1605
	_next_offs = 0;
a4dd8e1b9f6e (svn r10367) -Fix: do not crash horribly when the file you are trying to load is too short or decompressing it fails.
rubidium
parents: 7054
diff changeset
  1606
2413
b7bc7bb733ae (svn r2939) Fix racing condition when using threaded saving (last one I hope).
Darkvater
parents: 2382
diff changeset
  1607
	/* Load a TTDLX or TTDPatch game */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1608
	if (mode == SL_OLD_LOAD) {
2828
342f02f7c0d4 (svn r3376) -Codechange: made enums for GenerateWorld and InitializeGame 'mode'
truelight
parents: 2808
diff changeset
  1609
		InitializeGame(IG_DATE_RESET, 256, 256); // set a mapsize of 256x256 for TTDPatch games or it might get confused
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1610
		if (!LoadOldSaveGame(filename)) return SL_REINIT;
2808
8ece7af41664 (svn r3356) - Remove unused parameter of AfterLoadGame().
peter1138
parents: 2749
diff changeset
  1611
		_sl_version = 0;
8ece7af41664 (svn r3356) - Remove unused parameter of AfterLoadGame().
peter1138
parents: 2749
diff changeset
  1612
		AfterLoadGame();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1613
		return SL_OK;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1614
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
  1615
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1616
	_sl.excpt_uninit = NULL;
7449
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1617
	try {
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1618
		_sl.fh = (mode == SL_SAVE) ? FioFOpenFile(filename, "wb", sb) : FioFOpenFile(filename, "rb", sb);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1619
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1620
		/* Make it a little easier to load savegames from the console */
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1621
		if (_sl.fh == NULL && mode == SL_LOAD) _sl.fh = FioFOpenFile(filename, "rb", SAVE_DIR);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1622
		if (_sl.fh == NULL && mode == SL_LOAD) _sl.fh = FioFOpenFile(filename, "rb", BASE_DIR);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1623
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1624
		if (_sl.fh == NULL) {
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1625
			SlError(mode == SL_SAVE ? STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE : STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1626
		}
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1627
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1628
		_sl.bufe = _sl.bufp = NULL;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1629
		_sl.offs_base = 0;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1630
		_sl.save = (mode != 0);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1631
		_sl.includes = _desc_includes;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1632
		_sl.chs = _chunk_handlers;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1633
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1634
		/* General tactic is to first save the game to memory, then use an available writer
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1635
		 * to write it to file, either in threaded mode if possible, or single-threaded */
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1636
		if (mode == SL_SAVE) { /* SAVE game */
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1637
			fmt = GetSavegameFormat("memory"); // write to memory
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1638
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1639
			_sl.write_bytes = fmt->writer;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1640
			_sl.excpt_uninit = fmt->uninit_write;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1641
			if (!fmt->init_write()) {
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1642
				DEBUG(sl, 0, "Initializing writer '%s' failed.", fmt->name);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1643
				return AbortSaveLoad();
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1644
			}
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1645
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1646
			_sl_version = SAVEGAME_VERSION;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1647
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1648
			BeforeSaveGame();
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1649
			SlSaveChunks();
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1650
			SlWriteFill(); // flush the save buffer
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1651
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1652
			SaveFileStart();
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1653
			if (_network_server ||
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1654
						(save_thread = OTTDCreateThread(&SaveFileToDiskThread, NULL)) == NULL) {
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1655
				if (!_network_server) DEBUG(sl, 1, "Cannot create savegame thread, reverting to single-threaded mode...");
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1656
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1657
				SaveOrLoadResult result = SaveFileToDisk(false);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1658
				SaveFileDone();
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1659
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1660
				return result;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1661
			}
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1662
		} else { /* LOAD game */
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1663
			assert(mode == SL_LOAD);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1664
	#ifdef DEBUG_DUMP_COMMANDS
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1665
			debug_dump_commands("ddc:load:%s\n", filename);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1666
	#endif /* DUMP_COMMANDS */
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1667
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1668
			if (fread(hdr, sizeof(hdr), 1, _sl.fh) != 1) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1669
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1670
			/* see if we have any loader for this type. */
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1671
			for (fmt = _saveload_formats; ; fmt++) {
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1672
				/* No loader found, treat as version 0 and use LZO format */
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1673
				if (fmt == endof(_saveload_formats)) {
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1674
					DEBUG(sl, 0, "Unknown savegame type, trying to load it as the buggy format");
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1675
	#if defined(WINCE)
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1676
					/* Of course some system had not to support rewind ;) */
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1677
					fseek(_sl.fh, 0L, SEEK_SET);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1678
					clearerr(_sl.fh);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1679
	#else
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1680
					rewind(_sl.fh);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1681
	#endif
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1682
					_sl_version = 0;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1683
					_sl_minor_version = 0;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1684
					fmt = _saveload_formats + 1; // LZO
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1685
					break;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1686
				}
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1687
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1688
				if (fmt->tag == hdr[0]) {
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1689
					/* check version number */
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1690
					_sl_version = TO_BE32(hdr[1]) >> 16;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1691
					/* Minor is not used anymore from version 18.0, but it is still needed
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1692
					 * in versions before that (4 cases) which can't be removed easy.
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1693
					 * Therefor it is loaded, but never saved (or, it saves a 0 in any scenario).
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1694
					 * So never EVER use this minor version again. -- TrueLight -- 22-11-2005 */
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1695
					_sl_minor_version = (TO_BE32(hdr[1]) >> 8) & 0xFF;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1696
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1697
					DEBUG(sl, 1, "Loading savegame version %d", _sl_version);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1698
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1699
					/* Is the version higher than the current? */
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1700
					if (_sl_version > SAVEGAME_VERSION) SlError(STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1701
					break;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1702
				}
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1703
			}
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1704
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1705
			_sl.read_bytes = fmt->reader;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1706
			_sl.excpt_uninit = fmt->uninit_read;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1707
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1708
			/* loader for this savegame type is not implemented? */
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1709
			if (fmt->init_read == NULL) {
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1710
				char err_str[64];
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1711
				snprintf(err_str, lengthof(err_str), "Loader for '%s' is not available.", fmt->name);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1712
				SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, err_str);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1713
			}
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1714
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1715
			if (!fmt->init_read()) {
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1716
				char err_str[64];
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1717
				snprintf(err_str, lengthof(err_str), "Initializing loader '%s' failed", fmt->name);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1718
				SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, err_str);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1719
			}
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1720
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1721
			/* Old maps were hardcoded to 256x256 and thus did not contain
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1722
			 * any mapsize information. Pre-initialize to 256x256 to not to
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1723
			 * confuse old games */
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1724
			InitializeGame(IG_DATE_RESET, 256, 256);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1725
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1726
			SlLoadChunks();
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1727
			fmt->uninit_read();
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1728
			fclose(_sl.fh);
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1729
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1730
			/* After loading fix up savegame for any internal changes that
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1731
			 * might've occured since then. If it fails, load back the old game */
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1732
			if (!AfterLoadGame()) return SL_REINIT;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1733
		}
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1734
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1735
		return SL_OK;
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1736
	}
82bf2769bffa (svn r10923) -Codechange: use 'real' exception handling in saveload code
glx
parents: 7445
diff changeset
  1737
	catch (...) {
7036
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1738
		AbortSaveLoad();
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1739
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1740
		/* deinitialize compressor. */
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1741
		if (_sl.excpt_uninit != NULL) _sl.excpt_uninit();
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1742
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1743
		/* Skip the "color" character */
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1744
		ShowInfoF(GetSaveLoadErrorString() + 3);
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1745
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1746
		/* A saver/loader exception!! reinitialize all variables to prevent crash! */
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1747
		return (mode == SL_LOAD) ? SL_REINIT : SL_ERROR;
f1e26f21aa08 (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
rubidium
parents: 7010
diff changeset
  1748
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1749
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1750
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1751
/** Do a save when exiting the game (patch option) _patches.autosave_on_exit */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6198
diff changeset
  1752
void DoExitSave()
643
a9c84d04eacb (svn r1076) Feature: Patch setting to autosave the game on exit
dominik
parents: 617
diff changeset
  1753
{
6929
56470c1b8a66 (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
rubidium
parents: 6817
diff changeset
  1754
	SaveOrLoad("exit.sav", SL_SAVE, AUTOSAVE_DIR);
643
a9c84d04eacb (svn r1076) Feature: Patch setting to autosave the game on exit
dominik
parents: 617
diff changeset
  1755
}
a9c84d04eacb (svn r1076) Feature: Patch setting to autosave the game on exit
dominik
parents: 617
diff changeset
  1756
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1757
#if 0
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1758
/**
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1759
 * Function to get the type of the savegame by looking at the file header.
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1760
 * NOTICE: Not used right now, but could be used if extensions of savegames are garbled
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1761
 * @param file Savegame to be checked
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1762
 * @return SL_OLD_LOAD or SL_LOAD of the file
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1763
 */
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1764
int GetSavegameType(char *file)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1765
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1766
	const SaveLoadFormat *fmt;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1767
	uint32 hdr;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1768
	FILE *f;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1769
	int mode = SL_OLD_LOAD;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1770
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1771
	f = fopen(file, "rb");
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1772
	if (fread(&hdr, sizeof(hdr), 1, f) != 1) {
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5296
diff changeset
  1773
		DEBUG(sl, 0, "Savegame is obsolete or invalid format");
2026
567e3bc9af72 (svn r2535) Tabs
tron
parents: 1993
diff changeset
  1774
		mode = SL_LOAD; // don't try to get filename, just show name as it is written
4077
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4059
diff changeset
  1775
	} else {
6117
6507b2a7e71d (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6012
diff changeset
  1776
		/* see if we have any loader for this type. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1777
		for (fmt = _saveload_formats; fmt != endof(_saveload_formats); fmt++) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1778
			if (fmt->tag == hdr) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1779
				mode = SL_LOAD; // new type of savegame
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1780
				break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1781
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1782
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1783
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1784
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1785
	fclose(f);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1786
	return mode;
1881
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1787
}
435d39bd6ee0 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1788
#endif