Tue, 12 Jun 2007 20:24:12 +0000 |
truelight |
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
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Mon, 11 Jun 2007 21:17:02 +0000 |
peter1138 |
(svn r10107) -Fix (r10092): Missing 'i' in 'optimized'
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Mon, 11 Jun 2007 11:50:49 +0000 |
truelight |
(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
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Thu, 31 May 2007 21:21:04 +0000 |
glx |
(svn r10006) -Fix (FS#362): allow different signal types on one tile
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Wed, 30 May 2007 20:20:58 +0000 |
belugas |
(svn r9992) -Codechange: Remove some hardcoded references to Industry IDs.
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Tue, 29 May 2007 08:19:37 +0000 |
rubidium |
(svn r9971) -Fix (r9892, r9958): loading of post-'bridges over "everything"' messed with the railtype of bridges.
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Mon, 28 May 2007 16:46:16 +0000 |
peter1138 |
(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
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Sun, 27 May 2007 14:42:40 +0000 |
rubidium |
(svn r9958) -Fix (r9892): upgrading old savegames made (road)bridges unuseable.
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Fri, 25 May 2007 08:13:01 +0000 |
rubidium |
(svn r9917) -Codechange: prepare some more areas for more road types.
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Sun, 20 May 2007 19:14:08 +0000 |
rubidium |
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
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Sat, 19 May 2007 23:52:04 +0000 |
truelight |
(svn r9885) -Fix r9846: some last bitshifts with zoom-levels that were forgotten
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Sat, 19 May 2007 09:40:18 +0000 |
rubidium |
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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Tue, 15 May 2007 21:36:58 +0000 |
belugas |
(svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
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Tue, 15 May 2007 16:08:46 +0000 |
truelight |
(svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons
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Mon, 14 May 2007 20:17:26 +0000 |
rubidium |
(svn r9839) -Fix: vehicles in old savegames could leave the station because the changed loading algorithm thought it was already finished.
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Mon, 07 May 2007 11:24:23 +0000 |
peter1138 |
(svn r9805) -Codechange: Use HASBIT() et al for display options bits.
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Fri, 04 May 2007 22:45:37 +0000 |
glx |
(svn r9785) -Fix (r942, FS#765): only non dedicated servers can't have 0 players
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Tue, 01 May 2007 17:16:51 +0000 |
belugas |
(svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries
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Fri, 20 Apr 2007 08:00:30 +0000 |
rubidium |
(svn r9683) -Fix [FS#423]: improved loading does not use a huge amount of processing power anymore when having a lot of trains.
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Wed, 18 Apr 2007 22:10:36 +0000 |
rubidium |
(svn r9672) -Cleanup: lots of coding style fixes around operands.
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Wed, 18 Apr 2007 14:23:30 +0000 |
maedhros |
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
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Thu, 12 Apr 2007 13:07:15 +0000 |
maedhros |
(svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
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Wed, 11 Apr 2007 21:04:03 +0000 |
peter1138 |
(svn r9601) -Codechange: Store grf file reference in station spec, not just GRF ID
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Thu, 05 Apr 2007 07:49:04 +0000 |
peter1138 |
(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
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Wed, 21 Mar 2007 15:19:33 +0000 |
belugas |
(svn r9390) -Documentation : correct Doxygen of comments and @file inclusion. This time, brought to you by the letter O
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Mon, 19 Mar 2007 11:41:21 +0000 |
maedhros |
(svn r9316) -Fix (r9315): Bump the savegame version for the newhouses merge.
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Mon, 19 Mar 2007 11:27:30 +0000 |
maedhros |
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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Sat, 17 Mar 2007 11:36:04 +0000 |
rubidium |
(svn r9266) -Codechange: unify the retrieval of the base paths a little more.
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Thu, 15 Mar 2007 14:34:10 +0000 |
truelight |
(svn r9205) -Fix: if you started openttd with '-g' you got the same map every run
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Tue, 13 Mar 2007 21:31:09 +0000 |
peter1138 |
(svn r9147) -Fix (r1770, r8161): when loadin games, enroute_from and enroute_from_xy were updated in the wrong place, causing issues with TTD savegames/scenarios.
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Thu, 08 Mar 2007 16:27:54 +0000 |
rubidium |
(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
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Thu, 08 Mar 2007 14:34:32 +0000 |
truelight |
(svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets removed, the town is notified of it
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Wed, 07 Mar 2007 11:47:46 +0000 |
rubidium |
(svn r9050) -Codechange: Foo(void) -> Foo()
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Tue, 06 Mar 2007 20:59:52 +0000 |
truelight |
(svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
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Tue, 06 Mar 2007 19:33:28 +0000 |
maedhros |
(svn r9031) -Codechange: Introduce grfconfig->status, and use it for states that are
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Fri, 02 Mar 2007 15:17:48 +0000 |
Darkvater |
(svn r8976) -Codechange: Reinitialize all engines after grf files have been reloaded/changed.
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Fri, 02 Mar 2007 12:01:24 +0000 |
celestar |
(svn r8973) -Feature/Codechange: Changed the internal unit for aircraft velocities to from 8mph to 1km/h (peter1138), also give aircraft realsitic velocities (so that 1km/h is 1km/h independent of vehicle type) (peter1138). Introduce a flag to reduce aircraft speed in holding patterns to some realistic velocity. Use this flag for the city airport for the time being and make use of the different entry points for this airport type.
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Fri, 02 Mar 2007 01:17:11 +0000 |
rubidium |
(svn r8969) -Codechange: rework of the player face bits.
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Wed, 28 Feb 2007 17:18:36 +0000 |
maedhros |
(svn r8945) -Codechange: Rename v->load_status to v->vehicle_flags so it can be used for more than just the gradual loading status.
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Tue, 27 Feb 2007 23:36:28 +0000 |
rubidium |
(svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
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Wed, 21 Feb 2007 07:37:31 +0000 |
tron |
(svn r8828) -Fix
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Tue, 13 Feb 2007 22:27:27 +0000 |
rubidium |
(svn r8715) -Codechange/cleanup: replace magic numbers related to state of road vehicles with enums. Original patch by mart3p.
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Mon, 12 Feb 2007 12:52:37 +0000 |
rubidium |
(svn r8689) -Fix [FS#613] (r8619): crash when an old savegame had buoys on the northern edge of the map.
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Sun, 11 Feb 2007 14:04:40 +0000 |
truelight |
(svn r8675) [PSP] -Fix: don't autosave in networking for PSP, to time expensive
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Thu, 08 Feb 2007 12:27:53 +0000 |
truelight |
(svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP
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Thu, 01 Feb 2007 12:51:10 +0000 |
Darkvater |
(svn r8507) -Codechange/Feature: Don't remove player-owned property on-load in the scenario editor. Add a button to the landscape window to do this.
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Wed, 31 Jan 2007 22:33:24 +0000 |
maedhros |
(svn r8501) -Fix (r7377) [FS#539]: Keep track of how much cargo has been paid for, so that cargo cannot be paid for more than once.
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Wed, 31 Jan 2007 21:38:09 +0000 |
tron |
(svn r8498) -Fix
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Wed, 31 Jan 2007 20:20:36 +0000 |
Darkvater |
(svn r8497) -Codechange: Increase the size of the sound/video/music-drivers to 32 bytes (instead of 16) so their actual parameters can be passed. Sound has for example 'bufsize' and 'hz'. Also use the recently introduced StrEmpty().
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Wed, 31 Jan 2007 10:50:12 +0000 |
tron |
(svn r8485) -Fix
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Wed, 31 Jan 2007 09:49:02 +0000 |
tron |
(svn r8478) -Fix
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Wed, 31 Jan 2007 06:25:46 +0000 |
tron |
(svn r8477) -Fix
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Fri, 26 Jan 2007 20:22:34 +0000 |
tron |
(svn r8422) -Fix
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Wed, 24 Jan 2007 07:14:09 +0000 |
tron |
(svn r8385) -Fix
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Thu, 18 Jan 2007 14:08:56 +0000 |
Darkvater |
(svn r8240) -Fix (r8013): Put the output of -h to stdout and not to stderr (through ShowInfo)
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Wed, 17 Jan 2007 06:54:03 +0000 |
tron |
(svn r8184) if cascade -> switch
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Wed, 17 Jan 2007 06:33:23 +0000 |
tron |
(svn r8183) When iterating over the map in AfterLoadGame() do it the same way for all loops
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Tue, 16 Jan 2007 15:20:22 +0000 |
bjarni |
(svn r8155) -Fix: fixed compilation when --disable-network is in use
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Mon, 15 Jan 2007 14:42:24 +0000 |
celestar |
(svn r8144) -Fix: [FS#163] When a station is removed, vehicles do not get excessive payment any longer, as the origin TILE is now stored as long as the origin STATION for the transported cargos. Basically this is only a temporary fix until cargopackets are implemented, but it fixes one of the oldest known bugs (Special Thanks to Darkvater for lots of testing)
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Sun, 14 Jan 2007 23:09:25 +0000 |
rubidium |
(svn r8137) -Fix (FS#551, r4259, r4320): roadstop->num_vehicles was wrong for savegames with version 24 or lower and do not calculate roadstop->num_vehicles when reading the roadstops as the vehicles might not be loaded at that moment.
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